Difference between revisions of "Klonor Standard Planetary Defenses"
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*Shots per Minute: 15,000 | *Shots per Minute: 15,000 | ||
*Tracking: 130 vessels/2,300 bombs, Simultaneous | *Tracking: 130 vessels/2,300 bombs, Simultaneous | ||
− | *Destruction Potential: '''A-13''' | + | *Destruction Potential: '''A-13''' |
Space: | Space: |
Revision as of 22:52, 15 March 2006
Where the Klonor Space Corps shoulders the responsibility of defending the Associated Systems of Klonor as a whole, and of launching offensive assaults against foreign targets, each inhabited planet within the Association also posesses local planetary defenses (Manned, controlled, and supplied by the individual planets upon which they are stationed) to handle the minor threats that arise and do not necessitate the involvement of the Corps.
Surface/space combination repulsion, multicomputer firing defense cannon (38):
- Maximum Range: 1,500 miles
- Shots per Minute: 15,000
- Tracking: 130 vessels/2,300 bombs, Simultaneous
- Destruction Potential: A-13
Space:
- Space Probes (30): Maintained carrier wave warning beams
- Space Drones (15): Automatic craft signal identification/targeting/firing
- Atmosphere Identification Beacons (2,000)
Atmosphere:
- Mark 50 Combat Fighters (256)
- Fly-away, antipersonnel tanks (400)
Surface:
- Antipersonnel road barricades (7,000)
- City Armor-Cable Defenses (Retractable gates)
- Heat/Color Search Drones (50)
- Surface Drones (50): Automatic target destruction
Estimated Cost:
- F500,962,878,431
Annual military and maintenance personnel salaries, housing, and equipage:
- F285,000,006
Destruction potential: Classes A, B, C, and D; levels 1-15
- A: Heavy Capital-Ship pentration; offense against Battleships, Super Destroyers, Juggernaughts, etc.
- B: Capital-Ship penetration; offense against Corvettes, Cruisers, Destroyers, etc.
- C: Civilian penetration; offense against armed freighters, the larger civilian transports, mobile stations, etc.
- D: Light fire; offense against fighters/bombers/interceptors, minor transports, cargo ships, etc.
Levels: 1 (Minimum) 15 (Maximum), power measurement within their class