Tidani Marines

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The Tidani Marines

The Tidani Marines are the infantry forces of the Republic. Under the command of Marine Command, a division of the Navy, the marines are responsible for 'ground' actions on land, under water, and in space. The Marines include many different classes and wield many different weapons to respond to a variety of threats.

Weapons

The Tidani have developed several unique weapons living under water. Regular projectile weapons are useless, thus melee weapons lasted much longer and were finally replaced by energy weapons.

Plasma Rifle

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Plasma Rifle
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The Blue Plasma Rifle is the short range staple for Tidani troops. It fires blue-white plasma at high velocity and can be fired automatically. It is inclined to overheat rapidly, and is limited by a built-in failsafe system that kicks in once its temperature reaches a certain level. Short, successive bursts of fire tend to work best, particularly against energy shields. When its battery is exhausted an energy magazine can be used to recharge the rifle.

Carbine Rifle

The Carbine Rifle fires high speed crystaline projectiles at medium to long range. It has a high accuracy and rate of fire. It fires single bursts and is not automatic. Magazines reload the carbine and it comes with a scope.

Beam Rifle

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Carbine
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The Beam Rifle is the Tidani sniper rifle, with holographic zoom capabilities and heavy stopping power. It fires an accelerated particle beam. The Beam Rifle has an integral battery that is limited to eighteen shots; like other energy weapons, it overheats with repeated fire but does not need reloading.

Torpedo Launcher

The portable Torpedo Launcher fires explosive anti-ship torpedoes. This weapon is only used under water.

Rocket Launcher

The Torpedo Launcher is the heavy weapon for under water but it is useless above the surface. The portable Rocket Launcher fires explosive missiles with a homing capacity. Its rockets have a large blast radius and can be devastating when used against groups of assailants. It is also an anti-vehicular weapon of great potency.

Energy Sword

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Energy Sword
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On Aquila projectile weapons barely existed until energy weapons were created, this let melee weapons evolve much longer. The end result is that melee weapons are still very popular and this can be seen with the use of the Energy Sword.

Plasma Grenade

The plasma grenade has the ability to distinguish between organisms and scenery. A plasma grenade will stick to organisms and explode three seconds after contact with that organism. It is also able to stick onto vehicles. The plasma grenade will also explode three seconds after coming to rest.

Armor

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Tidani Marine in combat armor.
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The pearlescent armor used by Tidani Marines contains a small energy shield that protects the wearer from attack. The battery for the shield, however, once drained leaves the marine unshielded and will take several minutes of uninterrupted charging to reactivate.

The armor is made of reactive cells. When struck the individual cells end up bunching together at the impacted location effectivly strengthening the armor where it is needed.

The wearer can select a camouflage color and pattern, which the suit can display at any time. Options include rank reflective colors and camouflage from jungle to ocean to desert.

Rank colors: (Marine/Navy)

  • Gold - Marshal
  • Silver - General/Admiral
  • Dark Green - Commander/Captain
  • Red - Major
  • Blue - Sergeant
  • Light Blue - Private

Special Ranks:

  • Black - Shofar Agent
  • Dark Blue - Special Ops
  • Orange - Pilot

The helmet is capable of supplying oxygen to the soldier from a pack of bacteria that convert small amounts of energy into oxygen. It is also capable of filtering chemicals and biotoxins out of the air breathed by the soldier.

Under the armor Marines wear a body suit filled with genetically tailored thermo bacteria that convert small amounts of energy into heat. The suit will react to outside temperatures to keep the soldier at a comfortable body temperature even in the coldest climates. The suit is also lined with cooling veins if the soldier is in a particularly hot climate.

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