ArmSuits
ArmSuits are a type of Exoskeleton battle suits used by HOUSE's forces on Eden-IV. They have been common before the Psion War, but since then, the few remaining ArmSuits have solely been in the hands of HOUSE. Some also rest in ruins of pre-war facilities all over the planet. Some factions also replicated ArmSuits using the much cruder post-war technology. These ArmSuits, besides being no match to the firepower and armoring of the old ones, lacked a major trait of the old ArmSuits: Psi-Linking.
Contents
Psi-Link
Original pre-war ArmSuits are usualy fitted with AIs, called ArmSouls, which offer a telepathic interface to control weaponry and functions the wearer cannot easily control by physical input during battle. These ArmSouls also offer certain "psychic plugs", receivers that can absorb the wearer's psychic power and use the energy to add to its functions. Depending on the Color of Magic and spell type used, this is of varying efficiency: For example, Asumi, a high-level White Magic spell, offers good protection, so it should be linked to an ArmSuits Shield generator linking point, while being less effective on a weapon. Red fire-elemental magic serves well to enhance a weapon or engine. Black Magic adds its destructive power to anything it is linked with and should solely be used on weapons. The relevant component would pick up the properties of the magic linked to it and become more efficient using its power. Over time, by using a certain ArmSuit, a pilot would also increase his or her Sychronicity percentage with that AmSuits interface. Only at maximum Sychronicity would a pilot be able to transfer all the psionic power to the Suit. However, sometimes, with increasing time spent inside the interface, one may become unable to log out again, and the pilot's soul merges with the ArmSoul. At that point, even if the physical form of the pilot would be killed, a shadow of his soul would remain inside the system as part of the ArmSoul. Some ArmSouls are hard to control and love to act on their own, especially those that have merged with a human soul, while others are just plain software to enter commands.
ArmSuit Types
This is a short overview. A description of each individual type can be found below.
ArmSuit Type | Found where? | Weapon(s) | Short Description |
---|---|---|---|
Hellhound | Used by Salsin Rumel. | Missile Launcher, Gattling Guns | Replicated Germanistan ArmSuit used by Salsin Rumel. No Psi-Link. |
Gunfire RM-09 | Initial ArmSuit of Scorpio | RB Rampage | HOUSE main battle ArmSuit. "RM" implies that Scorpio's ArmSuit is a modification from the orginal type. |
Shrine | Initial ArmSuit of Fafa Therl | Force Field Generator, Stinger Missiles | Defense-oriented HOUSE model issued to White Squadron members. |
Hephiast | Initial ArmSuit of Mithrel | Scissors, Laser | An HOUSE ArmSuit type designed for heavy demolition and transportation duty. |
Winter | Initial ArmSuit of Celine Danay | Blizzard Cannon | An ArmSuit type from Germanistan. |
Ragnarök | |||
Ra | Sourcerer's Pyramid (after defeating Jaffar) | Low-level: Giga Lightning, Med, High level: Supernovae | An ancient Arm-Suit forged by the Sourcerer Jaffar, whose soul merged completely with his creation. |
Sphinx | Sourcerer's Pyramid (can be refined from the remains of Iron Weapon using Hephiast's Forge ability.) | Riddle | Built by ancient Sothfarian engineers, this is a masterpiece of destructive machinery power. |
AutoSuite Series
The AutoSuit series was a series of AI-driven ArmSuits mass-produced by HOUSE to cope with Xenou and also to deploy a unit matching the firepower of the conventional ArmSuits and their pilots without being limited to few gifted individuals, without the necessarity of training the pilots and without having to fear that they might loose their loyalty to the organization. AutoSuits could venture to space and were given sophisticated weaponry (especially the Mark I fielded a wide arsenal of weapons), until it was found out that the AI was generally not capable of processing the sheer amout of tactical data necessary to handle the weapons, so Mark 2 to 4 reverted to using only a small volley of weapons. Though not capable of matching a trained pilot, the AutoSuits scored points against conventionally piloted suits by being fearless and unable to feel pain or suffer from sensoric or motoric impalement through heavy damage. Especially the EVA-piloted Mark IV was almost capable of beating the most experienced human pilot in a tactical duel and was certainly unmatched in strategy.
AutoSuit
- Armament: Laser, Wave Motion Cannon, Anti-Material Rifle, Angelfire
- ArmSoul: Series
- Number Produced: 1,264
AutoSuit Mk. II
- Armament:
- ArmSoul: NAOMI
- Number Produced: 1,564
AutoSuit Mk. III
- Armament:
- ArmSoul: Angelite-F
- Number Produced: 940
AutoSuit Mk. IV
- Armament:
- ArmSoul: EVA ULTRA
- Number Produced: 333
MYSTIQUE Series
HELLHOUND
- Interface Slots: 4
- Psi-Link Slots: 0
- Weaponry: Machine gun, Rocket launcher
A replicated ArmSuit type manufactured by and for Germanistan's armed forces.
RA
- Interface Slots: 0
- Psi-Link Slots: Engine, Weapon, Armor, Shield
- Weaponry: Giga Lightning (low level), Supernovae (high levels)
Ra starts off very cheap with his Giga Lightning attack, which is somewhat effective against mechanical enemies, but as its pilot increases Sync, Ra's weapon changes to "Supernovae", which pounds all opponents with repeated "Supernova" spells. Easily one of the best weapons. However, the Ra ArmSuit still has Jaffar as ArmSoul and cannot be controlled. Once activated, it will act pretty much on it's own, unaffected by input from the pilot.
This type is frequently called the "King of ArmSuits", due to the fact that it was the last and final type created by Jaffar.