Daistallia 2104 Orbital Weapons Platforms

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The Daistallia 2104 Orbital Weapons Platforms (D2104OWP) is a network of orbital defense systems.

Manned Extra Atmospheric Platform (MEAP)

The Manned Extra Atmospheric Platform is an orbital command and contol platform for Daistallian Defence Forces Space Command's satellite network. It is manned by a crew of ten. Power is supplied by a fusion reactor. Supplimentaery and additional power are supplied by HFCs and solar collectors.

Stats

Crew: 10

Power generation: 2 5MW Fusion plants, 2 backup 1 MW HFC power plants

Power source: Solar Panels supported by fuel cells

Altitude: 35,786 km (GSO)

Total Enclosed Volume: 6500 m3

Escape Provision: 2 5-man escape pods

Main Modules

2 Power Modules

2 Secondary Power Modules

2 Command and Control Modules (primary and secondary)

2 Habitat Modules

1 Recreation Module

1 Galley Module

1 Repair & Maintenance Module

1 Emergency Medical Module

2 Docking Modules

2 EVA Airlock Modules

Coherent Light Directed-Energy Weapon (CLDEW)

The heart of this system is a diode near infrared laser device, configured to operate on electrical power. It has an energy density on target of 2.5KJ/m2. It usese a 5 meter diameter deformable mirror adaptive optics system.

Capabilities

At low power, the laser beams can be used as battlefield illumination devices. But, unlike the ILDEW's illumination. the invisible near infrared laser beam's battlefield illumination is visible only to friendly troops using special tuned vision devices similar to night-vision goggles. At low to medium power, the laser beams can be used to designate targets from space, blind sensors in the laser's optical band, ignite exposed flammable objects, raise the temperature in localized regions, perform as an emergency high-bandwidth laser communication system, and serve as a laser probe for active remote-sensing systems.

At slightly higher powers, the enhanced heating produced by the laser can be used to upset sensitive electronics (temporarily or permanently), damage sensor and antenna arrays, ignite some containerized flammable and explosive materials, and sever exposed power and communications lines. The full power beam can melt or vaporize virtually any target, given enough exposure time. Given the precise targeting information and beam pointing and tracking stability of 100 nanoradians, a full-power beam can successfully attack ground or airborne targets by melting or cracking cockpit canopies, burning through control cables, exploding fuel tanks, melting or burning sensor assemblies and antenna arrays, exploding or melting munitions pods, destroying ground communications and power grids, and melting or burning a large variety of strategic targets (e.g., dams, industrial and defense facilities, and munitions factories)-all in a fraction of a second.

Incoherent Light Directed-Energy Weapon (ILDEW)

This weapon uses the enormous flux of natural (incoherent) light (available power density at 0.1395 W/cm2.25) in near-earth orbit. A large orbiting array of focusing mirrors in the 10-to 100-meter class, equipped with pointing and tracking and maneuvering systems to intercept and redirect solar energy onto the planet's surface. . The pointing and tracking systems are accurate to 100 nanoradians. The optical substrates of the primarily collecting apertures are made from advanced aerogel materials, advanced ceramics (such as SiC).

Capabilities

The system is able to provide battlefield illumination on demand. Depending on the area illuminated, useful illumination could be provided by mirrors operating in concert. Spotlight beams from a few mirrors can be used to aid search and rescue or special operations missions at night, for example. Additionally, by focusing the light from many mirrors onto a single spot or series of spots, battlefield temperature can also be raised and optical sensors (including human eyes) can be temporarily blinded. Emergency electrical power can be "beamed" to lightweight solar panels erected to intercept the redirected sunlight. More serious heat damage can be caused by focusing large numbers of mirrors a single hardened target for a period ranging from several tens to hundreds of seconds. Incoherent light weapon systems are limited in the rate at which they cause permanent damage by the fact that incoherent light, unlike coherent (laser) light, cannot be focused onto extremely small spots. The system can also be used as a high-quality, passive remote-sensing system btraining ground-based, high-power optical telescopes on the mirrors.

TransAtmospheric Kinetic Energy Weapon (TAKEW)

Orbital System

The orbital system consits of the Satellite Network Positionion System (SNPS) , relatively small launch satellites (containing weapon storage and launch facilities) in LEO, and comand satellite/battlestations in geo-synchronous orbits.

The launch satellites consist of an automated rail-gun with a large magazine of simple tungsten penetratiors. The rail-gun consists of a long tube containing electrically conducting rails and surrounded by high-power electromagnets. The projectile is the only moving part. The projectile is placed on the rail and a large current is generated within the rail and the projectile. Simultaneously, time-varying magnetic fields are induced in the magnets with powerful pulsed power supplies. The resulting electromagnetic force rapidly accelerates the projectile to extreme velocities. The main power system is a redundant fussion reactor, and there are solar and HFC backups.

The penetrator is preceded by a laser beam fired immediately in front oif it, creating detonation wave (called an "air spike") that partially shields the penetrator from the normal conical bow shock, and tranbsforming it into a a much weaker, parabolic-shaped oblique shock. The air spike decreases the effects of shock and heat on a hypervelocity object by over 75 percent.

Capabilities

The TAKEW can take out surfaces as well as targets buried over one hundred underground. Additionaly, it is an all-weather weapon. The TAKEW consists of several different penetrators. All penetrators can be launched at a range of velocities from 1 km/s to 10/km/s. Launches of 1km/s or under destroy targets by shattering them with impact energy alone. Launches with an impact velocity of 8km/s or greater have a Hydrodynamic effect, wherein both target and penetrator react to the collision as if they were fluids (their behavior described by hydrodynamic equations of motion)., and the impact attacks the molecular composition of the target, spreading dense impact shocks at enormous speed. "Kinetic" launch velocities are the most common (due to enery concerns).

Penetrators

Persision Heavy Penatrator

This is a 5m long by 1m diameter penetrator weighing 75 tons. At maximum velocity (10km/s), it impacts with a force of 3750 gigajoules, or .9 kilotons. At minimal velocity, it impacts at 37.6 gigajoules.

Persision Medium Penetrator

This is a 3m long by 50cm diameter penetrator, weighing 11.3 tons,. At maximum velocity (10km/s), it impacts with a force of 3750 gigajoules, or .9 kilotons. At minimal velocity, it impacts at At maximum velocity (10km/s), it impacts with a force of 565 gigajoules, or .135 kilotons. At minimal velocity, it impacts at 5.65 gigajoules.

Flechette Penetrators

These are a set of small penetrators rods all fired at once. Each rod is 1m long and 10cm in diameter, Bundles consist of 20 rods, and a typical spread impacts over an area 20m in diameter (one rod per each 15 square meters). At maximum velocity (10km/s), each rod impacts with a force of 7.55 gigajoules. At minimal velocity, they impact at .0755 gigajoules.

Enhanced Pyrophoric Flechette Penetrators

These are Flechette Penetrators with pyrophoric compounds are added to increase lethality by generating intense heat.

EMP Penetrators

These are not actual penetrators, but missile like devices with HERF warheads designed to take out electronic defenses. They are generally launched slightly before penetrators, in order to confound defensive systems.