Difference between revisions of "From Sabrateur With Love"

From NSwiki, the NationStates encyclopedia.
Jump to: navigation, search
(Roles)
 
(20 intermediate revisions by 5 users not shown)
Line 1: Line 1:
Werewolf: [[From Sabrateur With Love]] is a variation on the Werewolf/ Mafia game, based on James Bond. It began on 15th March, 2007, hosted in The Spectrum by Sabrateur. It ended on 25th March, 2007, with Petersvillia and Oldham Road, of the inncent team, winning alongside Calumnius, a neutral player.
 
  
==Players and Characters==
 
 
*[[Sabrateur]] (moderator)
 
*<s>[[Sherylannia]]</s> - Miss Moneypenny
 
*[[Calumnius]] - Boris Grishenko
 
*<s>[[White-Rose]]</s> - Alec '006' Trevelyan
 
*<s>[[The Red Rose Movement]]</s> - Valentin Zukovsky
 
*[[Petersvillia]] - Natalya Simonova
 
*<s>[[Domas-Porada]]</s> - Jack Wade
 
*<s>[[Dhatsun]]</s> - Xenia Onatopp
 
*<s>[[Nintenduu 64]]</s> - 'Q'
 
*[[Oldham Road]] - James '007' Bond
 
*<s>[[Don Flanioso]]</s> - General Arkady Orumov
 
*<s>[[Buttery Boonswoggles]]</s> - 'M'
 
 
==Plot==
 
 
===Day 1===
 
WEREWOLF: FROM SABRATEUR WITH LOVE
 
 
‘Ohh aye, Famke Jansenn!’, Dhatsun cried as Domas-Porada nodded and cheered in agreement. Various members of The Spectrum had gathered to watch GoldenEye, have a few beers and perhaps a bit of cramming chez Sabrateur. Sherylannia motioned to open the box of Celebrations he had brought, which Oldham Road strongly opposed. However, gripping as the film was, one by one, everyone began to drop off, leaving only Sabrateur awake.
 
 
‘Aww, sodder.’
 
 
He fell asleep. Horror, as a bottle of tequila lay unopened, and limes un-squeezed, and no sprinklings of salt all over the floor.
 
 
There was a flash of light, and a crack, almost as though a bullet had been fired.
 
 
All 12 people present awoke with a start, to find themselves not in Sabrateur’s sparsely inhabited front room, but in a lavish hotel room.
 
 
‘What’s going on?!’ Don Flanioso interjected, to retorts of ‘shut up’ from various others present.
 
 
‘Oh, I feel so shaken!’, Red Rose Movement interrupted..
 
 
‘Exsshactly, not stirred’, a strangely familiar voice said. None other than Sean Connery entered the room, in a fancy white tuxedo, carrying a martini. ‘Welcome to The Ritz.’
 
 
‘Wahhey, are The Rakes on soon?’, Petersvillia inquired.
 
 
‘Who…? This is The Ritz, Paris!’, Connery continued, ‘And some of you have something to hide. I’d help you, but I have much too many women to see to to bother with things like saving the world’.
 
 
‘Well, duh..’, Nintenduu lamented.
 
 
‘Look, I must dash. Some of you present want to take over the world as your alter-ego, and some of you want to prevent this. Every day, you should congregate in here and vote for who to execute..’
 
 
‘Wasn’t that a Pokemon?’, White-Rose asked.
 
 
‘The Rakes?! Pokemon?! What are you people on? Here, you (pointing at a bedazzled Sabrateur), take my PPK and carry out the group’s wishes. Make sure you all make the right choice! Oh, and by the way, you are locked in, for some reason. And NO-ONE order room service!’
 
 
And with that, he vanished.
 
 
‘Bloody Scots. Dunno why anyone would want to go up there…’, Calumnius muttered.
 
 
The group looked unabashed, as a sense of deja vu crept over them..
 
 
Eyeing up the bar, Dhatsun added ‘Anyone fancy a pint?’
 
 
NIGHT BEGINS. VOTING ENDS AT 7PM, FRIDAY NIGHT.
 
 
SUMMARY: GAME BEGINS, SABRATEUR IDENTIFIED AS MODERATOR. CALUMNIUS GETS RACIST.
 
 
===Night 1===
 
 
SOMETHING HAS HAPPENED!
 
 
Whilst passing through the bar, Sabrateur noticed a vacancy for bar staff. He imagined a glamourous life mixing cocktails for Sean Connery and his various women, and swiftly applied. The manager reluctantly gave him the job, and supplied him with a blue sequined jacket to wear.
 
 
NIGHT ENDS.
 
 
SUMMARY: Sabrateur got a job and a new jacket. So yeah, nothing happened.
 
 
DAY BEGINS.
 
 
===Day 2===
 
 
SOMETHING HAS HAPPENED!
 
 
The group gathered for the first time in the bar, and Sabrateur's eye glinted from behind the bar as he imagined how much he'd take from them.
 
 
An awkward silence ensued as the group stared a Sabrateur..'Perhaps they like my jacket', he thought..
 
 
The silence and staring went on...Sabrateur became a little self-concious..
 
 
'Oh aye, the killing thing. Sorry.'
 
 
He stepped out from behind the bar and joined the throe. 'So, who am I shooting', he said, brandishing the Walther.
 
 
Another awkward silence ensued. 'Come on, who?'
 
 
The group nervously looked around, before Oldham Road professed to there being no decision.
 
 
'Suits me down to the ground!', Sabrateur exclaimed, returning to the other side of the bar. 'Who's up for tequila?'
 
 
DAY ENDS.
 
 
SUMMARY: THE GROUP REACH NO DECISION FOR EXECUTION.
 
 
NIGHT BEGINS.
 
 
===Night 2===
 
 
SOMETHING HAS HAPPENED!
 
 
As Oldham Road and Sherylannia were coming out of their rooms on their way for a quiet pint, they heard feminine erotic moanings coming from Nintenduu 64's room.
 
 
'I'd say get in my son', remarked OR, 'but...no.'
 
 
After a while, everyone was in the bar, with the exception of Nintenduu. Petersvillia and Don Flanioso decided to go and see if he was in his room. They knocked once. Twice. Three times a lady. Eventually, DF booted the door in, to find the room empty. The bedclothes were a mess, and the window was wide open.
 
 
'Something's amiss here', Petersvillia concluded.
 
 
'No sh*t', White-Rose remarked as he arrived with all the others, and then turned up at Nintenduu's room. Red Rose Movement for some reason decided to open the wardrobe, and out fell the corpse of Nintenduu himself, half naked, rigid and white. Dead. His likeness suddenly changed to that of an ageing man.
 
 
'Well, I can't say I'm surprised someone's dead', Calumnius deadpanned.
 
 
Sabrateur ran in, out of breath.
 
 
'What's all this?', he panted.
 
 
'And-I mean-Nintenduu's dead'.
 
 
Sabrateur examined the body.
 
 
'Looks like he was Q, Head of Research at MI6. He could use his gadgets to protect people at night, and distract people from voting. He was innocent.'
 
 
The group looked a little nervous.
 
 
'Seeing as you're a master of cocktails, I think I'll have a wheelbarrow please, Sabrateur', Dhatsun said as they made their way back downstairs.
 
 
'What's a wheelbarrow?', Sabrateur replied.
 
 
'A thing with one wheel you use to carry stuff in, mate'.
 
 
SUMMARY: NINTENDUU 64, AN INNOCENT, WAS KILLED.
 
 
SOMETHING HAS HAPPENED!
 
 
All was quiet at The Ritz. Sabrateur was just retiring to his room after a -ahem- hard night's work. Just as he pulled the covers over him, there was a loud BANG!
 
 
He threw himself out of bed and out onto the corridor. Everyone else was outside their rooms, inspecting the scene. Sherylannia's room door was lying, charred, in the hallway, with flames billowing out. Cue untimely sprinklers, and the alarm being raised. The group, still reeling in shock, nonetheless made their way to the front door to evacuate. Calumnius flung the door open, only to see a brick wall.
 
 
'I guess Connery wasn't joking...'
 
 
Luckily, the flames had somehow died down, and the group went back up to see what had gone on. Sabrateur stepped into the blow-out room Sherylannia had been in. He was lying, covered in blood and horrific burns. With a crack, his likeness changed to that of an attractive young woman.
 
 
'Looks like Sherylannia was Miss Moneypenny', Sabrateur stated. 'He could flirt with people and distract them from voting. He was innocent.'
 
 
The group was aghast. Firstly, Nintenduu had been what appeared to have been laid, and now a room had been blown up and the flames mysteriously quashed.
 
 
'Anybody fancy a pint?', Sabrateur offered as the group began to retire, which was met by a resounding 'NO!' from everyone. Bar Dhatsun, of course, and the two set off for a night cap.
 
 
'So you heard about Tony, didn't you?', Sabrateur asked, making haste and getting a little ahead.
 
 
'Who?', Dhatsun replied.
 
 
'Y'know, Tony! Girly hair, works down the pub with Les! Dhatsun?'
 
 
He spun on his heels only to see Dhatsun lying there in a pool of blood, two bullets in the back of the head. With a 'crack', the body changed to that of an athletic, sexy woman.
 
 
'Not again', Sabrateur mused. Dhatsun was Xenia Onatopp, a Janus associate. She could seduce someone, and then suffocate them with her thighs of steel. She was evil.
 
 
'There goes the pint, then', he mused, returning to his quarters.
 
 
SUMMARY: Sherylannia - Miss Moneypenny - an innocent, was killed. Dhatsun - Xenia Onatopp - of the evil team, was killed.
 
 
SOMETHING HAS HAPPENED!
 
 
Night ends.
 
 
SUMMARY: DHhatsun, of the evil team, was killed.
 
 
Nintenduu 64 and Sherylannia, of the innocent team, were killed.
 
 
DAY BEGINS.
 
 
===Day 3===
 
 
SOMETHING HAS HAPPENED!
 
 
Sabrateur had managed to coax Domas-Porada and Butt Boo out for a pint in the bar - he was working on commision, after all. They were walking through the lobby area when there were to loud gunshots, and Sabrateur's companions fell to the floor, dead. The came another, from what sounded like the top floor, and the body of Red Rose Movement came flying down from the top mezzanine and hit the marble floor with a sickenening THUD.
 
 
'Whyy do people always die when they're with me?!', Sabrateur cried out. 'Hmph, must be the drink.'
 
 
He looked down, and the three bodies changed shape. Domas-Porada became the body of a middle-aged man. He was Jack Wade, and innocent. He worked for the CIA and could call in the marines when the Evil team was on the ropes.
 
 
But Boo turned into an older woman. He was 'M', Head of MI6. He could use intelligence to find out information about anyone he liked.
 
 
Red Rose Movement changed into a portly man clutching a 12 calibre rifle. She was Valentin Zukovsky, an ex-KGB agent who had been influenced into joining the Evil team.
 
 
As Sabrateur looked into the wounds, it seemed that But Boo had been shot by Red Rose, and somebody had defended him and therefore killed Red Rose. However, Domas-Porada's bullet had come from another type of gun, so who killed him remained a mystery.
 
 
SUMMARY: Domas-Porada and Buttery Boonswoggles (the Seer), of the innocent team, were killed.
 
 
Red Rose Movement, of the Evil Team, was killed.
 
 
Sabrateur loses the will to live after witnessing several murders.
 
 
SOMETHING HAS HAPPENED!
 
 
The group gathered in the bar area once again for the 'execution'. Sabrateur was ready this time, he was sat there polishing his gun when everybody arrived. He had also cleaned the Walther.
 
 
'So, who's voting who?'
 
 
Calumnius and White-Rose were tied on two votes each.
 
 
'Sod not having an execution. We'll play RUSSIAN ROULETTE!', Sabrateur cried.
 
 
Cue a collective 'gulp'.
 
 
Calumnius won the coin toss and elected to go first. Sabrateur emptied five of the bullet chambers and handed him the gun, which he held to his head.
 
 
CLICK.
 
 
With a sigh of relief, Calumnius handed the gun to White-Rose.
 
 
BANG.
 
 
White-Rose fell to the floor, with a suspicious lack of blood. He then proceeded to get back up, unscathed.
 
 
'Hmh! Whaddya know.', Sabrateur said. 'I suppose that means you escape...'
 
 
SUMMARY: White-Rose survived execution. Sabrateur gets caught at it.
 
 
NIGHT BEGINS.
 
 
===Night 3===
 
 
SOMETHING HAS HAPPENED!
 
 
NIGHT ENDS.
 
 
SUMMARY: Nothing happened, although it was reported that Calumnius had at least one past Bond girl in his room.
 
 
DAY BEGINS. VOTING CLOSES AT 5PM.
 
 
===Day 4===
 
 
SOMETHING HAS HAPPENED!
 
 
The group assembled in the bar, awaiting the execution. However, there was a notable absentee. Sabrateur was nowhere to be seen, not on his usual perch behind the bar or in the lounge.
 
 
Eventually, after a tedious 6-minute wait, everyone walked over to Sabrateur's room, Don Flanioso performing the obligatory kick to open the door.
 
 
'Oi! What d'you do that for?!' Sabrateur moaned from his bed. It was clear that he was ill; tissues everywhere, hot drink sachets littering the floor, and him generally looking like he'd been dragged through a rather spiky bush backwards.
 
 
'Daww, the execution', he muttered. 'Look, I'm sh@*ged, fellas, I really can't get up. One of you will have to do it.'
 
 
Oldham Road took the Walther.
 
 
'Right, buggar off now, the blueys are on soon', Sabrateur hastened. 'And don't balls it up!'
 
 
Gathered once again in the bar, and helping themselves to the beer, the votes were counted.
 
 
White-Rose: 3
 
Petersvillia: 1
 
Oldham Road: 1
 
 
'Riight!', OR shouted. 'White-Rose, looks like you're number's up!'
 
 
Suddenly, WR made a dash for the door.
 
 
'Whoaahh.., someone should, like, get him..', Petersvillia said.
 
 
Oldham Road took off after the rogue. Up the marble staircase, up and up through the hotel, past the doorless room containing Sabrateur.
 
 
OR burst out onto the roof. It was growing dark, but he saw a shape move between pillars.
 
 
'Come out White-Rose, time's time, hard cheese'.
 
 
Slowly, WR emerged as Oldham Road held the gun up.
 
 
'You wouldn't do that do me, would you?', White-Rose offered.
 
 
A flicker of guilt crossed OR's mind.
 
 
In that moment, WR made a lunge at him, knocking the PPK straight out of his hand. They began wrestling each other, getting precariously closer to the edge of the roof..
 
 
Punches were thrown, and the two became brusied and battered, bashing into the giant R-I-T-Z as they went, until..
 
 
BANG.
 
 
Oldham Road struck with a huge right hook, sending White-Rose careering towards the ledge, and he slipped over, only for OR to grab his arm, leaving him dangling over the side, faced with a huge drop beneath him.
 
 
Again, the guilt flashed across OR's mind.
 
 
'For England?', White-Rose offered.
 
 
'No. For the good guys', Oldham Road replied.
 
 
'Wait, I'm in The Good Guys!', WR answered in confusion.
 
 
'Oh..yeah', OR admitted. 'For the good...people...then' he deadpanned, letting go of White-Rose's wrist, sending him plummeting to his death, landing on a lower balcony with a THUD.
 
 
And, with a wrenching CREEEAK, the huge T shuddered and fell, landing squarely on top of White-Rose's writhing body.
 
 
Oldham Road made his way back down, he heard shouting, coming from none other than Sabrateur's room.
 
 
'What the bloody h*ll?!', the group heard as they approached.
 
 
WR's body had landed on Sabrateur's balcony, accompanied by the big 'T'.
 
 
'I trust you with ONE execution, and look what happens! You bunch of sodders. Buried under a big 'T'!'.
 
 
The group went to examine the body. With the familiar CRACK, he changed to the body of an attractive, athletic man.
 
 
'Looks like White-Rose was Alec Trevelyan, a double agent and Head of Janus. He had protection powers, and a gun and other devices to perform kills. He was Evil.'
 
 
'So who the bloody hell is Caroline?!', Calumius thought aloud.
 
 
'Well...', Petersvillia began.
 
 
'I don't want to know!', Sabrateur interrupted. Now clear off, I've got some crammin to see to!'
 
 
SUMMARY: White-Rose, of the Evil team, was killed.
 
 
Sabrateur recovers from 'illness'.
 
 
NIGHT BEGINS.
 
 
===Night 4===
 
 
SOMETHING HAS HAPPENED!
 
 
NIGHT ENDS.
 
 
SUMMARY: Nothing happened, although it was reported that Petersvillia attempted to drink from the bar drip trays.
 
 
DAY BEGINS.
 
 
VOTING ENDS 7PM SUNDAY.
 
 
===Day 5===
 
 
SOMETHING HAS HAPPENED!
 
 
Throughout the day, what was left of the group seemed a little weary, less than their usual buoyant selves. Sabrateur in particular had, of course, witnessed several murders and had dead body fall onto his balcony.
 
 
‘Come one, have a pint!’, he begged at all possible moments to the group.
 
 
He was working on commission of course, and his takings, after the departure of Dhatsun, were nigh on disastrous. He had also noticed that the manager had been training someone else.
 
 
Eventually, evening approached and soon came time for the execution. As the four others gathered in the bar, there was a resounding ‘DON FLANIOSO!’ before Sabrateur could even open his mouth.
 
 
‘Right, right..’ he said, cocking the gun.
 
 
CLICK.
 
 
CLICK.
 
 
He looked frantically at the gun, trying to ascertain what was wrong.
 
 
CLICK.
 
 
‘Bloody thing doesn’t work!’, he concluded, as Don Flanioso looked smug. ‘I blame Connery for giving me this piece of cr*p!’
 
 
‘Well, looks like we’ll have to leave it there..’, Don Flanioso said, motioning towards the door, only for Oldham Road and Petersvillia to block the door, and Calumnius stood fast behind him.
 
 
He looked round, becoming flustered..
 
 
‘Oh, sod it’, he finally admitted, drew a gun from inside his jacket and fired a bullet right into his left temple. He hit the sofa, spraying it with a sickening red blood.
 
 
His body changed into that of an ageing  Russian man.
 
 
‘Looks like he was General Orumov’, Sabrateur concluded. He could abduct people and prevent them from using powers and votes. He was Evil’.
 
 
At that point, Sean Connery entered the room, and Sabrateur looked star-struck again, muddling his words.
 
 
‘Well’, Connery said, ‘Looks like you defeated the Evil Team! How was my trusty Walther?’
 
 
‘Oh, er..fantastic!’ Sabrateur lied, going scarlet. ‘Great gun, a dream to use!’
 
 
‘Hmph, I realised I’d given you the sh*t one after I left, but I figured you looked smart enough to fix it’, he replied.
 
 
‘Yeah..’
 
 
Connery proceeded to take the gun back.
 
 
‘Pleased to meet you all’, he said coyly, before disappearing.
 
 
‘Well, that’s the end of that then, eh Sabrateur?’, Oldham Road said.
 
 
‘Sabrateur?’
 
 
‘Ohh, er, yeah! Sure is..’ he said, looking somewhat faint.
 
 
The bar manager strode in, with a blonde woman at his side. Taking the initiative, Sabrateur confronted him.
 
 
‘Right! I’ve had enough of this pressure!’, he shouted. ‘You can stick your job! I quit! And I’m keeping this jacket!’
 
 
And with that, he stormed off, with the bar manager turning to the confused group, saying ‘Sorry, who is he?’
 
 
The surviving members left the bar and met Sabrateur, who was sulking in the foyer.
 
 
‘Right, let’s go, I’m sick of this!’ he exclaimed, as he noticed a dossier lying on the side.
 
 
‘What’s all this?’, Calumnius asked.
 
 
The front read: COVERT OPERATIONS.
 
 
The group perused through the file. There was a section on every character.
 
 
COVERT OPERATIONS.
 
 
 
<u>James Bond</u>: If killed in the day, will injure the killer in self defense.
 
 
<u>Valentin Zukovsky</u>: If second kill is utilised, evidence alluding to the player’s identity is left.
 
 
<u>M</u>: If killed during the day (not execution), the killer is killed by M’s security team.
 
 
<u>Q</u>: If kill attempt is made during the day, defensive traps are used detain the killer.
 
 
<u>Alec Trevelyan</u>: If the votes tie and include 006, Russian Roulette ensues.
 
 
<u>Natalya</u>: Survives if a kill attempt is made and it is the second or subsequent in any given time period (day/ night).
 
 
<u>Boris</u>: If executed, leaves codes to a random member of the evil team’s identity.
 
 
<u>General Orumov</u>: If killed whilst abducting someone, the player is never released and is presumed dead.
 
 
<u>Jack Wade</u>: Cannot be night killed, as he is called away to report to the CIA.
 
 
<u>Miss Moneypenny</u>: Cannot be executed if voted for by 007 and/ or M.
 
 
<u>Xenia Onatopp</u>: If the votes are tied and include Xenia, she will influence it so the other player is executed. 
 
 
 
‘Ahh, so that’s how Red Rose Movement was killed!’, Sabrateur noticed, as he pieced together more clues towards loose end.
 
 
The group eventually decided to leave. The thrust open the door to see a beautiful twilight scene, and they left the stale smell of The Ritz. As they did, Oldham Road seemed to change into a handsome man wearing a tuxedo. Calumius changed into a wiry Russian man in a Hawaiian shirt, and Petersvillia into a young, red-headed Russian woman. The four walked off towards who knows where, in the graceful silence of twilight, each stealing funny looks at Petersvillia, before he was faced with a fully blown ‘BAAAAAAAAAAAAAAAAAHHHHHHHHH!!!’
 
 
THE END.
 
 
SUMMARY: Don Flanioso, of the evil team, committed suicide.
 
 
The innocent team, Petersvillia and Oldham Road, and Calumius of the neutral team, won the game. Sabrateur stole his sequined blue jacket.
 
 
==Roles==
 
 
NAME: James Bond<br>
 
ROLE: Agent<br>
 
AIGNMENT: Innocent<br>
 
 
You are 007, the most reliable (if unconventional) agent working On Her Majesty’s Secret Service.  You are the Innocent’s best hope of beating the Evil team, just keep focused and don’t let a woman come between you and the mission. For England!
 
 
Objectives: Eliminate all members of the Evil team(s).
 
 
Powers: Evasiveness – You are adept at defending yourself. You can withstand two (2) kill attempts, including execution.
 
 
Licence to Kill - You can perform ONE (1) night kill and ONE (1) day kill with your trusty Walther PPK, but think carefully, and don’t let anything cloud your judgements!
 
 
NAME: Valentin Zukovsky<br>
 
ROLE:  Gangster<br>
 
ALIGNMENT: Neutral (to begin)<br>
 
 
You are ex- KGB agent Valentin Zukovsky, powerful gangster in the St. Petersburg underworld. You are no-one’s whipping boy, you make your own rules. However, power talks, and you can be influenced without knowing it. Your first vote for execution will determine your alignment; if that person is Evil, you will become Evil, and the same for Innocent. You walk like you’ve been bummed, after 007 shot you.
 
 
Objectives: Defeat all members of your opposing alignment, to be decided with your first vote (if not done by the second night, will be randomly assigned).
 
 
Powers: Wrath - You can perform ONE day kill.
 
 
Gamble - At night, once, you can telegram me the name of a living player. If this player is killed (not by you, though) in the following day and night sequence, you gain another kill, to be used at any time. If they survive, a kill goes to a random member of the opposing alignment (alignment must be decided first).
 
 
 
NAME: ‘M’<br>
 
ROLE: Head of MI6, Seer<br>
 
ALIGNMENT: Innocent<br>
 
 
You are The Big Cheese at MI6, and you have access to a huge database of intelligent on any individual you might want to check up on. You can also commission an agent to fulfil missions.
 
 
Objectives: Eliminate all members of the Evil team.
 
 
Powers: Intelligence – Every night, you can see the alignment of ONE (1) player. However, this is susceptible to a random leak.
 
 
On the Case  - You can choose to see ONE (1) player’s role, ONCE.
 
 
 
NAME: ‘Q’<br>
 
ROLE: Head of Q Branch, Protector<br>
 
ALIGNMENT: Innocent<br>
 
 
You are known only as ‘Q’, dedicated Head of Operations in the Research department of MI6. You have a huge array of gadgets and devices at your disposal, just make sure 007 doesn’t eat your lunch!
 
 
Objectives: Eliminate all members of the Evil team.
 
 
Powers: Every night, you can protect ONE player from any powers that may be used against them. You can only use this on yourself once, though; no one likes a greedy man!
 
 
Ruse: You can use an ingenious gadget to distract ONE (1) player from voting, ONCE.
 
 
NAME: Alec ‘006’ Trevelyan<br>
 
ROLE: Head of Janus<br>
 
ALIGNMENT: Evil<br>
 
 
You are Alec Trevelyan, Double Agent and Lienz Cossack Traitor, former best friend to 007. You turned your back on MI6 and sought revenge on the West for killing your parents, plotting to detonate the GoldenEye missile on London. You and Aragor-sorry- James are now deadly enemies.
 
 
Objectives: Eliminate all members of the Innocent team (so you can unleash the GoldenEye).
 
 
Powers: Double Agent - If a Seer tries to see your identity, they will be told you are Innocent.
 
 
Revenge: You have TWO (2) night kills.
 
 
Bodyguards: You can withstand ONE (1) kill attempt, including execution.
 
 
 
NAME: Miss Moneypenny<br>
 
ROLE: Secretary to M<br>
 
ALIGNMENT: Innocent<br>
 
 
You are Miss Moneypenny, secretary to M and secret vixen. 007 has a secret desire for you, although he prefers to toy with your emotions. You dream of a life beyond the line of duty, involving gentlemen friends and the theatre. Cigar cases are always good, though :p
 
 
Objectives: Eliminate all members of the Evil team.
 
 
Powers: Flirt – ONCE, during the day, you can choose a player to distract, so they cannot perform their power until the following day. Sexy!
 
 
 
NAME: General Arkady Orumov<br>
 
ROLE: Janus General<br>
 
ALIGNMENT: Evil<br>
 
 
You are Arkady Orumov, an ambitious military man who became disillusioned with the Soviet army and joined with Alec Trevelyan and Janus. You are a cold, calculating character with pure ambition and corruption running through your veins.
 
 
Objectives: Eliminate all members of the Innocent team.
 
 
Powers: Ransom - You can capture ONE (1) player TWICE during the night, stealing their power(s) and vote. They are released, without knowing your identity, after a full day and night cycle.
 
 
Power Kill – You have ONE (1) kill, at any time.
 
 
NAME: Boris Grishenko<br>
 
ROLE: Computer Programmer<br>
 
ALIGNMENT: Neutral<br>
 
 
You are Boris, the stinking computer programmer from Severnaya. You are an expert hacker, even the American slugheads can’t keep you out! You’re not evil, but you are roped in by Janus. You are a little perverted, but all in good taste! ‘They’re right in front of you, and can open many doors…’. Telegram me with the answer to the riddle for an extra vote when you like.
 
 
Objectives: Survive.
 
 
Powers: Repulse – If a female character votes for you, that vote is negated (after voting is closed).
 
 
Agility: You can survive ONE (1) kill attempt, but not an execution.
 
 
NAME: Natalya Simonova<br>
 
ROLE: Plain Innocent<br>
 
ALIGNMENT: Innocent<br>
 
 
You are Natalya, the programmer from Severnaya who survived the station’s destruction. You cross paths with James Bond, and become involved with him, even though you ‘mean nothing to him’. And vice-versa.
 
 
Objectives: Eliminate all members of the Evil team.
 
 
Power: Hide – Can be used ONCE to negate the effects of a night power used on you by another player, including a kill.
 
 
 
 
NAME: Xenia Onatopp<br>
 
ROLE: Janus Associate<br>
 
ALIGNMENT: Evil<br>
 
 
You are the sexy, psychotic killer working with Janus, known to be sexually aroused by the pain and torture of others. Your good looks make you irresistible to men, and so do your iron thighs; once you’ve trapped a man in those, he’s not getting out. Alive, anyway.
 
 
Objectives: Eliminate all members of the Innocent team.
 
 
Powers: Crush – You have ONE (1) night kill whereby you seduce your victim, crush them whilst in bed, and then steal their powers.
 
 
Massacre: ONE (1) DAY kill where you psychotically gun down ONE player with your AK-47
 
 
NAME: Jack Wade<br>
 
ROLE: CIA Agent<br>
 
ALIGNMENT: Innocent<br>
 
 
Yes, you’re a Yank, but you’re still innocent.  You’re Jimmy Bond’s informant, you set him up with Zukovsky, and lust after his girl. You also have leads in the Marines; if needs be you can call in the boys.
 
 
Objectives: Eliminate all members of the Evil team.
 
 
Power: Call in the Boys – If only 1 evil team member remains, and 3 or less innocents remain, you can call for reinforcements during the DAY and take away ONE player, potentially ending the game. If this predicament arises, you will be contacted for your choice.
 
 
 
[[Category: Sabrateur]]
 
[[Category: The Spectrum]]
 

Latest revision as of 11:39, 17 May 2007