Difference between revisions of "Insane Knights"

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{{Infobox_Nation |
 
subject_name=The Asylum of Insane Knights|
 
flag=http://www.nationstates.net/images/flags/uploads/insane_knights.jpg|
 
emblem=http://heraldry.lordkyl.net/glossary/images/cross_potent.gif|
 
map=[http://www.anthonares.net/earthlikePlanet.jpg]|
 
region=[[Maxorus Prime]]|
 
motto=''Insane In The Membrane''|
 
leader=Emperor Erich Romelius Grimm IV|
 
language=[[German]],[[English]], Maxorian|
 
currency=Reichmark|
 
population=2 million ^|
 
capital=Kölinsburg|
 
}}
 
  
'''Insane Knight''' or '''Insanitus Knightican''' was a organization that was formed in the 10th Century as a cruader army but was exiled from their homeland.
 
 
==History==
 
The Asylum of Insane Knights was formed in a small church on Earth Mk.2 in the country Tuetonica and in the city of Monstarr. The Insane Knights was formed by Gregor Scrum to bring everyone together since Tuetonica was at war for a long time, the knights were mostly outlaws who wanted a new life so they join the insane knights, when Scrum became emperor in 980 A.D, the emperor of Tuetonica was outraged so he exiled the knights out their homelands, but the knights headed towards space, soon they arrived at [[Maxorus Prime]] to seek refuge, but the long journey killed Scrum and 3 other elected emperors. So when they arrived at Maxorus Prime, Emperor Erich Romelius Grimm IV was emperor and the leader of Maxorus Prime, [[Binomials]] agreed for them to stay on one of the planets orbiting PMP, so they settled on the blue planet and called it Tueton 6, to remind them of home.
 
 
==Government==
 
The Insane Knights' government is considered and empire, even though they act like a republic. The reason why is they elect their own emperors instead of delcaring one. First they nominate 3 worthy emperors that have shown their worthiness, then they begin their tests on if they have the skills to be an emperor, then they go to the Board, (mostly a council of elders)then they and the people finally pic which one is going to be the next emperor. Then the emperors pic their staff (or cabinet) and then they set up the rest of the people (thus the Congress). The congress is mostly made of regional govenors and such.
 
 
==Economy==
 
The Insane Knights mostly trade their good for new things unlike just buying them. Yes, they do have money but it doen't play a large role unlike other nations. The IK's mostly sell natural things that they found on their planet but they also sell very strong durasteel and many other metals too.
 
 
==Military==
 
The Insane Knight's military is a very strong force to be reckoned with. They have many many training camps through out the NS world. Their Knighttroopers are the standard soldier in battle. They are well equipped for any situation that envolves fighting an enemy on any terrain. They are not the only ones in the whole army, they have engineers, marines, pilots, demolitions, and many more.
 
 
==War==
 
The Insane Knights have seen quite a number of battles in their time...they were in the Thirty Years War, Napoleonic Wars, Revolutionary Wars, WWI, WWII, and Vietnam.
 
Of course the knights had their own wars to deal with such as the First Maxorian Wars, Tuetonic War, the Ass Uprising, and the Second Tuetonic Wars.
 
After these wars the Insane Knights are prepared to fight the next upcoming war.
 
 
 
 
==Becoming a Insane Knight==
 
You have to pass many standards to become a inasane knight. To see the standards please go to
 
http://z14.invisionfree.com/Maxorus_Prime/index.php?&act=idx
 
 
 
==Today==
 
The Insane Knights are a free nation and are not exiled from Tuetonica and still in Maxorus Prime helping it anyway they can. Recently, IK have been elected delegate for [[Maxorus Prime]], in hopes to help the region even more. IK is currently working on many plans and ideas to help gain alliances and to conquer regions for his fellow countrymen. Recently, IK have helped create [[Maxorus Prime II]], and its up and running with 30+ nations! And also planning many things in the future.
 

Latest revision as of 23:27, 26 September 2007