Land of Nonsense War Rules

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The Land of Nonsense's rule of war is a mathematical device used to provide the probability of victory in a war or battle. The system uses NSeconomy to calculate various real world factors that go into war such as geography or troop moral.

Starting War

Before starting a war several things needs to be done:

  • A Neutral Moderator is chosen- this is important as the neutral moderator does the mathematics to determine the probability of each side winning
  • Sides of the war needs to be chosen: self explanitory
  • Statistics of the players country needs to be taken down. The information is taken once and will not change as your individual country on Nation states changes. The information needed is: (all taken on the day before the war)
    • Population
    • % spending on Defense
    • Amount of $ put in Defense
    • % in education
    • % in Public Transport
    • % in Healthcare
    • GDP

Creating your Armies

Several Factors go into your army, such as size which is determined by this equation:

Pop X Def % X 1/2 = your potential army size