Difference between revisions of "Sea of Storms (Continuity)"

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This is the continuity page.
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This is the continuity page.  It contains a number of ''Out-of-Character'' details pertaining to the setting of the [[Sea of Storms]] Region.  All such "global" details are voted upon by a majority of players in the game, and are subject to change upon future reconsideration.
  
  
 
==Tech Level==
 
==Tech Level==
  
The ''Tech Level'' of the [[The Sea of Storms | Sea of Storms]] region is considered to be ''Steampunk''.
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The ''Tech Level'' of the Sea of Storms region is considered to be ''Steampunk''.  A rough description would be Victorian-era technology expanded in a Jules Verne-style direction, or even a Son of Ether-influenced world-view.
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A more in-depth description would be that most forms of technology are rooted in combustion/steam-power and mechanistic devices.  While electricity is available, the sheer prevalence of "electronic" technology is almost unheard of (you'd be far more likely to have an electrified sword than a taser, or even a digital watch).
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No computers, unless they're "Difference Engine"-style calculating machines.  If their are flying machines, it's almost a given that they're of the lighter-than-air variety, rather than the heavier-than-air planes of the real world.  The concept of luminiferous ether, while not exactly proven, is most probably accepted as fact.
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Most of this is more an aesthetic change than a systemic one - almost any current real-world technology can be translated into a Steampunk-style version.  The setting affects the description more than anything else.
  
  
 
==Climate==
 
==Climate==
  
The default weather pattern of the Sea is temperate, with storms and rough water being fairly common.
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The default weather pattern of the Sea is temperate, with storms and rough water being fairly common.  This makes crossing the sea from one nation to another a dangerous proposition, even for experienced sailors.
  
  
 
==Gunpowder==
 
==Gunpowder==
  
Gunpowder (and indeed, any form of explosive combustible powder) has yet to be discovered/developed in the Sea of Storms region.
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Gunpowder (and indeed, any form of explosive combustible powder) has yet to be discovered/developed in the Sea of Storms region.  This means no canon, no guns, and no explosives.  It also means no fireworks.  This may change in the future if someone in the Stormlands discovers the elusive 2:3:15 formula (sulfur, charcoal, and saltpetre).
  
  
 
==Language==
 
==Language==
  
The default language of the region is English, though individual nations may have their own native languages.
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"What ain't no country I ever heard of!  They speak English in What?" ''--- Jules, Pulp Fiction''
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The default language of the region is English, though individual nations may have their own native languages.  It is the common tongue used in all international dealings.
  
  

Revision as of 15:47, 11 May 2005

This is the continuity page. It contains a number of Out-of-Character details pertaining to the setting of the Sea of Storms Region. All such "global" details are voted upon by a majority of players in the game, and are subject to change upon future reconsideration.


Tech Level

The Tech Level of the Sea of Storms region is considered to be Steampunk. A rough description would be Victorian-era technology expanded in a Jules Verne-style direction, or even a Son of Ether-influenced world-view.

A more in-depth description would be that most forms of technology are rooted in combustion/steam-power and mechanistic devices. While electricity is available, the sheer prevalence of "electronic" technology is almost unheard of (you'd be far more likely to have an electrified sword than a taser, or even a digital watch).

No computers, unless they're "Difference Engine"-style calculating machines. If their are flying machines, it's almost a given that they're of the lighter-than-air variety, rather than the heavier-than-air planes of the real world. The concept of luminiferous ether, while not exactly proven, is most probably accepted as fact.

Most of this is more an aesthetic change than a systemic one - almost any current real-world technology can be translated into a Steampunk-style version. The setting affects the description more than anything else.


Climate

The default weather pattern of the Sea is temperate, with storms and rough water being fairly common. This makes crossing the sea from one nation to another a dangerous proposition, even for experienced sailors.


Gunpowder

Gunpowder (and indeed, any form of explosive combustible powder) has yet to be discovered/developed in the Sea of Storms region. This means no canon, no guns, and no explosives. It also means no fireworks. This may change in the future if someone in the Stormlands discovers the elusive 2:3:15 formula (sulfur, charcoal, and saltpetre).


Language

"What ain't no country I ever heard of! They speak English in What?" --- Jules, Pulp Fiction

The default language of the region is English, though individual nations may have their own native languages. It is the common tongue used in all international dealings.


Magic

Undecided.


Gods

Undecided.


Sports

Undecided.