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World Cup

The NationStates World Cup is NationStates' longest-running recurring sporting event, dating back to the spring of 2003. As of this writing, World Cup 20 qualifying is underway.

Each World Cup since the third has begun with a qualifying stage including anywhere from approximately fifty to one hundred nations, with eighty being the customary number. These nations are typically divided into eight to fifteen qualifying groups of six to ten nations, depending on the exact number entered. Each nation in a qualifying group plays each other nation in that group once at home and once away (the exception to this rule was World Cup V, where nations in the qualifiers played each other only once). After all matches have been played, thirty qualifiers are determined based on placement in their groups. The first criterion for placement is the number of points earned (three for a win, one for a draw, and zero for a loss). If this results in a tie, the first tiebreaker is goal difference (the number of goals conceded subtracted from the number of goals scored). The next tiebreaker is the number of goals scored. In almost all situations, this is enough to resolve any tie. (If it is not, the results of matches between the tied teams would act as a tiebreaker, and a playoff match would occur if the teams are still tied. This has never been required in the qualifying, although it has been required haphazardly in the group phase, first occurring in World Cup 12 when Halfassedstates beat Liverpool England 2-1.)

The thirty qualifiers in addition to the two host nations advance to play in the World Cup proper. The first round (or the group stage, as it is also known) is made up of eight groups of four nations. Routinely, four of these groups play in one host nation, while the other four groups compete in the second. Each nation in a group plays each other nation in that group once. The top two nations in each group advance to the second round, using the same rules as with qualifying. Beginning with the second round (also known as the round of sixteen), a single-elimination format is used. The exception to this is in the semifinals, as the two losing nations in the semifinals still move on to face off in the third-place playoff.

Results are determined by using a scorinator of some sort. Excel spreadsheets are the most common method, with the Java program Leagion increasingly used since World Cup 14. The early versions were created in the time of WC14 by World Cup 13 co-host Rejistania. However, World Cup 13 was not scorinated with leagion but by another Java-coded scorinator called wc13.java. The primary influence on the results is the rank of each nation, though roleplay bonus can also have a moderate effect (the exact influence of each depends on the formula used and hence varies between World Cups).