Difference between revisions of "War ball"

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=Brief Information=
 
War Ball is a popular sport played in YarenZero. Its brutal nature and violent play captures  the eye of many people, male and female, young and old. Because of the high mortality rate involved with War Ball, all players must be in top condition before they are considered by even high school teams.
 
War Ball is a popular sport played in YarenZero. Its brutal nature and violent play captures  the eye of many people, male and female, young and old. Because of the high mortality rate involved with War Ball, all players must be in top condition before they are considered by even high school teams.
  

Revision as of 21:14, 13 September 2005

Brief Information

War Ball is a popular sport played in YarenZero. Its brutal nature and violent play captures the eye of many people, male and female, young and old. Because of the high mortality rate involved with War Ball, all players must be in top condition before they are considered by even high school teams.

History

The history of War Ball originated in the Western Empire. Messangers were often sent between different families of Zeros (the people who dared to see different than the Western Empire). The messengers were often charged with letters that needed to be delivered quickly, and could not fall into enemy hands. After the Zeoan Exile and the founding of YarenZero, the job was turned into a sport as the job was no longer needed. In War Ball, the Ball is the Message, the teams are the Messangers.

Players

Each team has twelve players

  • Three Tanks,
  • Four Handlers,
  • Three Jousters,
  • Two Captains

Tanks

Tanks are the power of each team. Tanks are generaly over six feet tall and heavy muscled. Thier main job is to stop handlers in co-ordination with the jousters. Unlike jousters, thier meathods of stoping handlers include more direct-contact aproaches, results varrying from bruises to fractures, and in some cases, death. Tanks are the only team members that can handle the ball besides handlers.

Handlers

On the other side of the spectrum, Handlers are smaller and quicker than thier Tank counterparts. Thier main job consists of bringing the ball into the endzone from either the center field or the opposite endzone, no matter how it is brought in. Handlers are the only team members that can handle the ball besides Tanks

Jousters

Jousters are somewhere in the middle of the Handlers and Tanks. A mix of strength and speed, The Jouster carries a large rod which he uses to hit opposing team members. Unlike the Tank and Handler, Jousters can not handle the ball.

Cptains

Captains are wild card players. Depending on thier individual build, a captain can occupy any of the previous three roles. In this sense, a team can have up to five tanks, or six handlers, or five jousters. Captains are a necessity for each game. If both captains are eliminated, the game ends in defeat for the team without captains.