Difference between revisions of "Wysterian History"
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− | The accounts of the early days of Wysteria are clouded by the lack of an offsite Forum, as all the role-playing was done on the Nation States region board. Mostly in those first ten days all that was going on was that we were just getting to know each other and the Nation States system. Know that this region was founded on December 21st, 2002. | + | The accounts of the early days of Wysteria are clouded by the lack of an offsite Forum, as all the role-playing was done on the Nation States region board. Mostly in those first ten days all that was going on was that we were just getting to know each other and the Nation States system. Know that this region was founded on December 21st, 2002. |
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+ | Due to length of entries and ease of reading, the History of Wysterian is broken down by years. | ||
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+ | *[[Wysterian History: The Early Years]] | ||
+ | *[[Wysterian History: 2005]] | ||
+ | *[[Wysterian History: 2006]] | ||
+ | *Wysterian History: 2007 | ||
==December 2002== | ==December 2002== |
Revision as of 12:56, 5 October 2007
The accounts of the early days of Wysteria are clouded by the lack of an offsite Forum, as all the role-playing was done on the Nation States region board. Mostly in those first ten days all that was going on was that we were just getting to know each other and the Nation States system. Know that this region was founded on December 21st, 2002.
Due to length of entries and ease of reading, the History of Wysterian is broken down by years.
- Wysterian History: The Early Years
- Wysterian History: 2005
- Wysterian History: 2006
- Wysterian History: 2007
Contents
- 1 December 2002
- 2 2003
- 3 2004
- 4 2005
- 4.1 Part I: The World; Year of Spam
- 4.2 Part II: The Forum and Alliances
- 4.3 Part III: The Nephian Wars
- 4.4 Part IV: The ZaKommian Schism
- 4.5 Part V: Questions in Kosmania
- 4.6 Part VI: Dark City and the Crown of Gold
- 4.7 Part VII: Imperial Ambitions of Flamebaittrolls
- 4.8 Part VIII: The Gathering in Orpheus
- 4.9 Part IX: The Collapse of the CUP Alliance
- 4.10 Part X: The Irritation of One World Nation and Munisha
- 4.11 Part XI: The Conference on Slavery
- 4.12 Part XII: Colonial Problems for Daekerius
- 4.13 Part XIII: Elections, Monarchies, and Rights of Passage
- 4.14 Part XIV: Wysterian Calamities
- 4.15 Part XV: Other Wars
- 4.16 Part XVI: WSA and Space
- 4.17 Part XVII: The Tyryte Business Empire
- 4.18 Part XVIII: Florenzian Recession and the Gundainian IT Contract
- 4.19 Part XIX: Kamadhatu’s Economic Zone, the Rebuilding of Nephia, and the Economic Pirates of Lavoie et Saint Tuc
- 4.20 Part XX: The Grendel Corporate
- 4.21 Part XXI: The Dark Corporate Collusions
- 4.22 Part XXII: The Economy of War States
- 4.23 Part XXIII: Trade and Invention Elsewhere
- 4.24 Part XXIV: The Sports Section
- 4.25 Part XXV: Arts and Entertainment
- 4.26 Part XXVI: Wysterian Culture
- 4.27 Part XXVII: Religious Revelations
- 5 2006
- 5.1 Part I: The World; The Year of Entropy
- 5.2 Part II: Wysteria and the Forum
- 5.3 Part III: Wysterian Alliances and Organisations
- 5.4 Part IV: The Shattered CUP Alliance and the Battle for Liberal Liberals
- 5.5 Part V: Race for the Grove
- 5.6 Part VI: The Isla Vista Purchase
- 5.7 Part VII: The Anti-Nuclear Treaty and the Shield of Heaven
- 5.8 Part VIII: One World Nation Self Destructs
- 5.9 Part IX: Ummagumma; Strange Goings On
- 5.10 Part X: Merlin’s Rock and the Flavian Flu
- 5.11 Part XI: Blood Money in Hunter A Bettik
- 5.12 Part XII: Conspiracies of The Grendels
- 5.13 Part XIII: Clark Strait and the Aldaron Isles
- 5.14 Part XIV: Betrayal; Epona and Flamebaittrolls
- 5.15 Part XV: Chaos States; Orpheus, New Innisfree, and Tseutse
- 5.16 Part XVI: Growing Pains in 12 Carthages and Krensonia
- 5.17 Part XVII: Rumblings from Nephites and ZaKommians
- 5.18 Part XVIII: Changes Afoot
December 2002
The Bruce first heard about this game from some people who were on a gaming site, the Townhall Forum, who founded the Gerbia region (still stubbornly perpetuated today by two of the region’s original players). The players in the D&D campaign The Bruce was in founded Wysteria but it quickly took on a life of its own. After a few nations wandered in here on their own, played by people unknown to the original Wysterians in real life, The Bruce decided to do a bit of recruiting in the Pacific. At the time, having 20 nations in your region made you one of the bigger ones around in the Nation States world. Back then Wysteria didn’t have any offsite resources and nobody had any animated flags.
In this early time of Nation States, the only feeder region was the Pacific. There was no Lazarus, no Rejected Realms, no Regional Controls, no Founders, and only a handful of different daily issues to amuse us with. You didn’t even have the option of colour for your World Factbook Entry for your region. The Nation States Forum was slow and clunky. It took forever to load anything and much patience to use. The UN was unmanageable at best, with too high a percentage of UN delegates needed to approve a Proposal into Resolution form. That and any UN member could submit as many Proposals as they wanted to. There were usually 120 pages of Proposals at any given time for a Delegate to look through and most didn’t. It was a tough time for The Bruce as Wysteria’s Delegate.
Wysterian Nations of 2002 | ||
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The Bruce Equus |
Ummagumma Righteous Lefties |
Kenobee Courasant |