Difference between revisions of "Wysterian History"

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The accounts of the early days of Wysteria are clouded by the lack of an offsite Forum, as all the role-playing was done on the Nation States region board. Mostly in those first ten days all that was going on was that we were just getting to know each other and the Nation States system. Know that this region was founded on December 21st, 2002.  
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The accounts of the early days of Wysteria are clouded by the lack of an offsite Forum, as all the role-playing was done on the Nation States region board. Mostly in those first ten days all that was going on was that we were just getting to know each other and the Nation States system. Know that this region was founded on December 21st, 2002.
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Due to length of entries and ease of reading, the History of Wysterian is broken down by years.
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*[[Wysterian History: The Early Years]]
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*[[Wysterian History: 2005]]
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*[[Wysterian History: 2006]]
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*Wysterian History: 2007
  
 
==December 2002==
 
==December 2002==

Revision as of 12:56, 5 October 2007

The accounts of the early days of Wysteria are clouded by the lack of an offsite Forum, as all the role-playing was done on the Nation States region board. Mostly in those first ten days all that was going on was that we were just getting to know each other and the Nation States system. Know that this region was founded on December 21st, 2002.

Due to length of entries and ease of reading, the History of Wysterian is broken down by years.

Contents

December 2002

The Bruce first heard about this game from some people who were on a gaming site, the Townhall Forum, who founded the Gerbia region (still stubbornly perpetuated today by two of the region’s original players). The players in the D&D campaign The Bruce was in founded Wysteria but it quickly took on a life of its own. After a few nations wandered in here on their own, played by people unknown to the original Wysterians in real life, The Bruce decided to do a bit of recruiting in the Pacific. At the time, having 20 nations in your region made you one of the bigger ones around in the Nation States world. Back then Wysteria didn’t have any offsite resources and nobody had any animated flags.

In this early time of Nation States, the only feeder region was the Pacific. There was no Lazarus, no Rejected Realms, no Regional Controls, no Founders, and only a handful of different daily issues to amuse us with. You didn’t even have the option of colour for your World Factbook Entry for your region. The Nation States Forum was slow and clunky. It took forever to load anything and much patience to use. The UN was unmanageable at best, with too high a percentage of UN delegates needed to approve a Proposal into Resolution form. That and any UN member could submit as many Proposals as they wanted to. There were usually 120 pages of Proposals at any given time for a Delegate to look through and most didn’t. It was a tough time for The Bruce as Wysteria’s Delegate.

Wysterian Nations of 2002
The Bruce

Equus
The Grendels
Fanki-Da
Pala
Clambadia
Taxlandia
Quadratic States
The Zocalo
Silesia

Ummagumma

Righteous Lefties
Strong Bad
Alistar
Anchoves
Azraentzke
New Newia
Lolly Land
Carbo
Cailion

Kenobee

Courasant
Freyania
Bare Bottom Scotsman
Jaydeesia
Mrrt
Cleo
Americanna
Epona

2003

Part I: The World; Year of the Invader

Part II: Pre-Forum Wysteria (Jan-Mar)

Part III: The Wysterian Forum (Mar-Dec)

Part IV: Forum RP; The Wars

Part V: Forum RP; Culture and Calamity

2004

Part I: The World; Year of Intrigue

Part II: The Forum and Alliances

Part III: Space and the WSA

Part IV: Calamity and Diplomacy

Part V: Commerce and Innovation

Part VI: Wide World of Sports

Part VII: Pomp and Ceremony

2005

Part I: The World; Year of Spam

Part II: The Forum and Alliances

Part III: The Nephian Wars

Part IV: The ZaKommian Schism

Part V: Questions in Kosmania

Part VI: Dark City and the Crown of Gold

Part VII: Imperial Ambitions of Flamebaittrolls

Part VIII: The Gathering in Orpheus

Part IX: The Collapse of the CUP Alliance

Part X: The Irritation of One World Nation and Munisha

Part XI: The Conference on Slavery

Part XII: Colonial Problems for Daekerius

Part XIII: Elections, Monarchies, and Rights of Passage

Part XIV: Wysterian Calamities

Part XV: Other Wars

Part XVI: WSA and Space

Part XVII: The Tyryte Business Empire

Part XVIII: Florenzian Recession and the Gundainian IT Contract

Part XIX: Kamadhatu’s Economic Zone, the Rebuilding of Nephia, and the Economic Pirates of Lavoie et Saint Tuc

Part XX: The Grendel Corporate

Part XXI: The Dark Corporate Collusions

Part XXII: The Economy of War States

Part XXIII: Trade and Invention Elsewhere

Part XXIV: The Sports Section

Part XXV: Arts and Entertainment

Part XXVI: Wysterian Culture

Part XXVII: Religious Revelations

2006

Part I: The World; The Year of Entropy

Part II: Wysteria and the Forum

Part III: Wysterian Alliances and Organisations

Part IV: The Shattered CUP Alliance and the Battle for Liberal Liberals

Part V: Race for the Grove

Part VI: The Isla Vista Purchase

Part VII: The Anti-Nuclear Treaty and the Shield of Heaven

Part VIII: One World Nation Self Destructs

Part IX: Ummagumma; Strange Goings On

Part X: Merlin’s Rock and the Flavian Flu

Part XI: Blood Money in Hunter A Bettik

Part XII: Conspiracies of The Grendels

Part XIII: Clark Strait and the Aldaron Isles

Part XIV: Betrayal; Epona and Flamebaittrolls

Part XV: Chaos States; Orpheus, New Innisfree, and Tseutse

Part XVI: Growing Pains in 12 Carthages and Krensonia

Part XVII: Rumblings from Nephites and ZaKommians

Part XVIII: Changes Afoot