Difference between revisions of "Tidani Marines"

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'''This page is in the process of being edited. -Tidan'''
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The Tidani Marines are the infantry forces of [[Tidan]]. Under the command of Marine Command, a division of the Navy, the marines are responsible for 'ground' actions on land, under water, and in space. The Marines include many different classes and wield many different weapons to respond to a variety of threats.
  
The Future Tech nation of [[Tidan]] produces all of the equipment used by the '''Tidani Armed Forces'''.
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=Weapons=
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===M6G Personal Defense Weapon System===
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The M6G Pistol is a semi-automatic, recoil-operated, magazine-fed, dual-wieldable, magnum caliber handgun. It fires 12.7mm x 40mm SAPHE (Semi-Armor Piercing High Explosive) rounds from an 8-round magazine at a velocity of 427 m/sec (1302.35 ft/sec). It has a rather low rate of fire (being only about 2 rnds/sec or 120 rnds/min) with great accuracy and range (being 50 meters or 152.5 feet). It also does not have a scope.
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===MA5C Individual Combat Weapon System (MAC5)===
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The MA5C Assault Rifle is a burst/fully automatic, air-cooled, gas-operated, magazine-fed, short to semi-long ranged weapon. The weapon houses an on-board electronics suite, including a screen indicating rounds left in the magazine and a compass. It fires 7.62mm x 51 FMJ (Full Metal Jacket) rounds automatically (750-900 Rounds/min) from a 32-round magazine at a velocity of 905 m/s (2970 f/s).
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===BR55HB SR Battle Rifle===
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The BR55HB SR Battle Rifle is a gas-operated, magazine-fed, mid-to-long range weapon capable of semi, burst, or automatic fire. Due to difficult aiming caused by fully automatic fire, both varients have been restricted to three round bursts. It fires the M634 9.5x40mm X-HP-SAP round in three round bursts from a 36 round magazine and it has a scope with a 2x magnification.
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===Sniper Rifle System 99D-S2 AM===
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It is a semi-automatic, gas-operated, magazine-fed, long-ranged weapon. It fires the 14.5x114mm APFSDS (Armor-Piercing Fin-Stabilized Discarding Sabot) rounds semi-automatically from a four round magazine. It has a 5x and 10x scope with real-time display.
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===M41 SSR MAV/AW (M41 Rocket Launcher) "Jackhammer"===
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The M41 SSR, alternatively called the "Spanker" or the "Jackhammer", is a heavy ordinance weapon. It can fire Anaconda Surface to Air Missiles or HEAT (High Explosive Anti-Tank) rockets. The launcher sports a 2x scope and can fire rockets over long distances with devastating accuracy.  
  
=Tidani Starship Classes=
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When reloaded, the barrels are removed. Two preloaded barrels are then inserted back into the launcher. With this mechanism, a Marine can greatly reduce the weight he carries without throwing the weapon away.
==Navguard Class Heavy Cruiser==
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===Grindell/Galileian Nonlinear Rifle "Spartan Laser"===
{{Image|http://www.theforce.net/swtc/Pix/books/art/mcsketch1.jpg|below|Navguard|The Navguard Class Heavy Cruiser, compared above to an Imperial Stardestroyer, is the largest capital ship built by Tidan. Designed with firepower and defence in mind, the Navguard Class has heavy armor and the most firepower of any ship in the fleet.}}
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The M6 Spartan Laser is a shoulder-mounted direct energy weapon. It fires an extremely powerful red laser capable of destroying vehicles and infantry with one accurate strike. When the trigger is pulled, a red sighting laser is projected on-target. The Spartan Laser will then charge for three seconds before firing its powerful and destructive burst.
'''Class''' Heavy Cruiser
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===Gravity Hammer===
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The Gravity Hammer is a heavy melee combat weapon combining the ancient and advanced. The hammer does area-effect damage, harming or even killing multiple enemies at once. It also can distort gravity to some extent, repelling grenades and even vehicles with a single blow.
  
'''Role''' Capital Killer
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=Body Armor=
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==Marine Armor==
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http://images1.filecloud.com/605875/Halo3ODST.jpg
  
'''Operation''' Vacuum
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The suit itself is composed of a helmet, body armor, boots/gloves, and a back piece. It can deflect a small-caliber round (around 5mm, usually used in automatic rifles). They have refrigeration and heating units that mask infrared signatures. The body armor and boots/gloves are fully encased and are air tight, making them capable of use in a vacuum for about 60 minutes. The integrated helmet has encryption and communications gear, a Heads-Up Display, and thermal and motion detectors. When sealed, the unit has a hour reserve of oxygen to let the wearer survive in a vacuum.
  
'''Length''' 1600 m
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==TOWER==
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http://images1.filecloud.com/605878/H3_Scout.jpg
  
'''Speed''' 475 m/s (vacuum)
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Tactical Power Armor, refered to as TOWER, is heavy power armor deployed by Tidan. It is a variant of the MJOLNIR Mark VI heavy armor that was developed closly with the former nation of Yukatania. Because TOWER is very expensive it is not used in large numbers. TOWER is the standard armor supplied to the Special Recon Forces which is the public name to Tidan's top secret super soldier program RAVEN.
  
'''Complement''' 5700 ship's complement
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The armor is fitted with a personal encasing shield as well as an energy force shield which deploys from a module on the arm.
  
'''Craft''' 20 Storm Rider Subfighters, 10 Hurricane Subbombers, 40 support craft
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==KEEP==
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http://images1.filecloud.com/571989/Keep-armor.gif
  
'''Armament''' 60 turbolaser batteries (15 bow/stern/port/starboard), 11(2) ion cannons (3 bow, 4 port, 4 starboard)
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Kinetic Enhanced Enforcement Power Armor, or KEEP Armor, is based on Tidan's TOWER armor and tailored for use by members of the Shield of Nav refered to as Shield Knights. It is more heavily built than the TOWER model which was optimized for speed and agility. KEEP is built for protection and can afford to be heavier because it is designed to be used by pilots who have superhuman strength and abilities.
  
==Liberty Class Battlecruiser==
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The suit does significantly reduce the agility of the user as well as prevent the use of Weirding. Therefore it is used on preference of the Knight, mostly by those who rely more on strength over agility where the suit does not hinder their power as much. It is most often used in cases of heavy combat, hazerdous environments, intimidation, or a show of force or authority.
{{Image|http://images1.filecloud.com/80741/moncal2.jpg|below|Liberty|The Liberty Class Battlecruiser is a fast and deadly capital ship. It often conducts missions independently, sometimes with a small battlegroup, as it is designed to hunt down and outgun smaller warships and outrun larger warships that they can not outgun. This suits it to travelling on its own hunting pirates and rebel forces, and raiding convoys.}}
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'''Class''' Battlecruiser
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'''Role''' Hunter/Raider
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Shield Knights are encouraged to customize and personalize their armor to make it represent their character and spirit. As a result no two KEEPs are exactly the same however they all follow a similar theme. The armor shown belongs to Patriarch Ultan and so is much more extravegant than the typical model. As they advance through rank and receive recognition for deeds well done, they are given relics and materials to ornament their armor further. This means that the more ornate and decorated the armor the higher the rank of the Knight inside. This often seems a stark contradiction to their vow of poverty but their public appearance is designed enstils pride and confidence in the people of the communities where the Knights serve.
  
'''Operation''' Vacuum
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KEEP Armor has a personal shield powered by holy runes and relics which have been blessed by Nav to provide the Knights with sanctuary from harm.
  
'''Length''' 1200 m
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=Light Armor=
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==Mongoose==
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http://images1.filecloud.com/558825/mongoose.jpg
  
'''Speed''' 550 m/s (vacuum)
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Very fast and almost unprotected, the Mongoose is all about speed. It's main purpose is to move a man and supplies from point A to point B fast.
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==Warthog==
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http://images.filecloud.com/558826/warthogLAAV.jpg
  
'''Complement''' 5300 ship's complement
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The Warthog light reconnaissance vehicle sacrifices armor for speed. It is able to move 3 men at high speed in most configurations. It is available in several different configurations to meet different mission roles. The LAAV shown here holds a gauss turret providing significant and mobile armor penetration. The LRV has a mounted chain gun to mow down soft and lightly armored targets. The LTT replaces the turret mount with a rollcage to fit up to four more men in the rear. Warthogs can also easily tow trailers to increase the number of men or supplies they can transport.
  
'''Craft''' 20 Storm Rider Subfighters, 10 Hurricane Subbombers, 20 support craft
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=Armored Units=
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==Scorpion MBT==
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http://images1.filecloud.com/613122/Halo_3_Scorpion.jpg
  
'''Armament''' 48 turbolaser batteries (12 bow/stern/port/starboard), 4(2) ion cannons (2 port, 2 starboard)
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The Scorpion Main Battle Tank is a medium tank capable of traversing very difficult terrain thanks to its unique four independent tred system. It has a minimum crew of two, a driver and a gunner. A third crewman can control the anti-personnel machine gun. The main cannon is 90mm and is complimented by the 7.62mm machine gun.
  
==Rhoaltar Class Cruiser==
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==Aquila Battle Engine==
{{Image|http://well-of-souls.com/homeworld/hws/taiidan/heavy_cruiser1.gif|below|Rhoaltar|The Rhoaltar Class Cruiser is heavily armed but very slow, it is more than capable of taking out anything it can hit. It's point-defence guns can deal with strike craft, but they do little damage to capital ships. Maneuverable capital ships like frigates and destroyers are often able to avoid the heavy turrets and cannons, this is why Rhoaltar's rarely are without escort.}}
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{{Image|http://images1.filecloud.com/101328/BEAsmall.jpg|right|BEA|Aquila Battle Engine}}
'''Class''' Cruiser
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'''Role''' Capital Killer
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'''Battle Engine'''
  
'''Operation''' Vacuum
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The Battle Engine is the Tidani solution to needing different armored vehicles for land and sea operations, and the need to switch when moving directly from one theatre to another. In the past this has ment that infantry forces can be left unprotected by Armor while their previous units are left behind and new one arrive. The Battle Engine will solve this problem. Named Aquila, the Battle Engine is a single piloted armored unit that can transfer between land, air, and sea. Though it can fly and moves around the battle field much faster in the air it is not really viable as an aerial fighter and thus is only considered a land and sea 'tank'.
  
'''Length''' 1000 m
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'''On Land'''
  
'''Speed''' 450 m/s (vacuum)
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On the land or on the sea floor the BEA utilizes its walker mode with four long and slender legs. Above infantry it can mow them down with its four plasma cannons, or if enemy infantry are beneath it, activate its landing thrusters and burn the enemy. It also has a rocket launcher above the cockpit that can fire a variety of munitions from anti-armor to anti-personnel.
  
'''Complement''' 5000 ship's complement
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'''In Sea and Air'''
  
'''Armament''' 6 large rail gun turrets, 2 large ion cannons, point-defense guns
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While in the Sea and the Air the BEA takes the same form, walker legs retracted behind to act as rudders. In this mode it can fly through the air and sea to quickly move from location to location powered by two ion drives. In this mode the plasma cannons and rocket launcher are still available and in the water or above the water two torpedo tubes can be used. The BEA can enter water in walker mode if the sea floor is forgiving, but this is much slower than in flight mode.
  
==Horizon Class Carrier==
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==Wolverine==
{{Image|http://www.deepangel.com/assets/images/AnThumb.jpg|below|Horizon|<small>The [http://www.deepangel.com/Angelus_Next_Gen.jpg Horizon Class Carrier] is the newest and most powerful Tidani ship design. The Horizon is capable of submarine and aerospace travel, as well as the transition between. They use a supercavitaion manipulating hull to enable it to travel at speeds of 1000 knots. Expensive to build and maintain, only three were ever planned. Only the Blue Horizon has been constructed to date. It's effectiveness has lead to a rethink of the Horizon class and the powers at be have decided to continue the class.</small>}}
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The Wolverine is Tidan's mobile anti-air platform. The Wolverine has a two man crew. It is mounted on a tank tred frame, with twin missile pods.
  
'''Class''' Air/Sub Craft Carrier
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=Air Support=
  
'''Role''' Strike Craft Base
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==Sparrowhawk Gunship==
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http://images1.filecloud.com/558322/HW_800x600_7.jpg
  
'''Operation''' Vacuum/Marine
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The Sparrowhawk is a fast and agile gunship capable of doing heavy damage to even the most heavily armored vehicles as well as ripping through softer targets with deadly accuracy. It's primary roll has been close-air-support for groud forces and has excelled there. Created by the UNSC of Yukatania and was adopted by Tidan to replace their aging Serpent gunships.
  
'''Length''' 800 m
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==Stormcrow Atmospheric Strike Fighter==
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http://images.filecloud.com/271286/warhawk%20fighter.jpg
  
'''Speed''' 1000 knots (submerged), 500 m/s (vacuum)
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The Stormcrow is a fast high atmosphere strike fighter used primarily for planetary precision bombing missions and air superiority. It is designed primarily for speed and stealth maximizing its survivability by avoiding combat. It carries warheads ranging from dumb kinetic to smart to atomics. They have been commonly refered to within the infantry as the angel of death.
  
'''Complement''' 3000 ship's complement, 2000 wing, Tidani Marine complement - 2000 wartime.
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==Pelican Dropship==
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http://images1.filecloud.com/613119/Pelicandrop.jpg
  
'''Craft''' 80 Storm Rider Subfighters, 40 Hurricane Subfighters, 10 launch tubes, 6 sublaunch tubes, 50 support craft
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The Pelican is the dropship used by Tidan. It has a slightly extended passenger section with twelve seats. It also has an overhang storage area capable of carrying oversized equipment like vehicles, heavy armor, supplies, fuel pods, or increased passenger capacity. It has a 70mm chain gun under the nose, a missile pod under each wing, and a 25mm grenade launcher available at the rear of the passenger compartment.
  
'''Armament''' 2 torpedo tubes, 2 small ion turrets, point-defense guns
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==Albatross Heavy Dropship==
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http://images1.filecloud.com/613121/CrashedAlbatross.jpg
  
==Sea Dragon Class Destroyer==
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The Albatross Heavy Dropship is capable of holding about four times as much cargo as the Pelican dropship. It is usually used to drop vehicles and personnel en masse to a site. When dropping its cargo, 3 sides of the cargo tray open up to allow vehicles and personnel to leave the cargo tray. The Albatross is also capable of performing the roles of a mobile command post.
{{Image|http://well-of-souls.com/homeworld/hws/taiidan/destroyer3.gif|below|Sea Dragon|The Sea Dragon Class Destroyer is the one deadliest ship in the fleet. The predatory ship weilds tremendous firepower and is almost always found in pairs.}}
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'''Class''' Destroyer
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'''Role''' Anti-Frigate
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'''Operation''' Vacuum
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'''Length''' 500 m
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'''Speed''' 525 m/s
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'''Complement''' 1000 ship's complement
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'''Armament''' 2(2) rail gun turrets, 2 large ion cannons, point-defense guns
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==Harpoon Class Destroyer==
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{{Image|http://well-of-souls.com/homeworld/hws/taiidan/missile_destroyer1.gif|below|Harpoon|The Harpoon Class Destroyer makes sole use of heavy fusion missiles. To store a greater amount of ammunition, and prevent premature explosions from damage, the components are stored seperately inside the four pods. Missiles are automatically assembled in the pods and loaded into the firing magazines as needed.}}
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'''Class''' Destroyer
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'''Role''' Long Range Assault
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'''Operation''' Vacuum
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'''Length''' 500 m
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'''Speed''' 500 m/s
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'''Complement''' 1000 ship's complement
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'''Armament''' 8 missile launchers, 4 missile assembly pods
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==Narwal Class Frigate==
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{{Image|http://well-of-souls.com/homeworld/hws/taiidan/assault_frigate1.gif|below|Narwal Frigate|The Narwal Class Frigate is the workhorse frigate of the Tidani fleet. Their weapon arc is all focused forward. This allows them to lay down punishing fire ahead of them, but leaves a large blind spot behind the engine block. Narwals never work alone and are usually found in squadrons of three.}}
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'''Class''' Frigate
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'''Role''' Blitz Assault
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'''Operation''' Vacuum
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'''Length''' 300 m
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'''Speed''' 550 m/s
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'''Complement''' 500 ship's complement
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'''Armament''' 4 rail gun turrets, 2 missile launchers, point-defence guns
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==Trident Class Frigate==
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{{Image|http://well-of-souls.com/homeworld/hws/taiidan/ion_frigate3.gif|below|Trident Frigate|The Trident Class Frigate is a slow, vulnerable ship. The ship is built around the massive ion cannon, the particle accelerator needed by the weapon barely fits in the frigate hull. Its primary purpose is taking out capital ships, and needs contant escort in a battle.}}
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'''Class''' Frigate
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'''Role''' Anti-Capital
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'''Operation''' Vacuum
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'''Length''' 350 m
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'''Speed''' 500 m/s
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'''Complement''' 200 ship's complement
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'''Armament''' 1 large ion cannon
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==Flare Class Frigate==
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{{Image|http://well-of-souls.com/homeworld/hws/somtaaw/multibeam_frigate3.gif|below|Flare|The Flare Class Frigate is a small, agile defensive craft. It uses 5 small ion turrets, one on the bow, top, bottom, and sides to track and destroy enemy strike craft. In groups Flares can provide devestating protective shield for capital ships.}}
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'''Class''' Frigate
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'''Role''' Anti-Strike Craft
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'''Operation''' Vacuum
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'''Length''' 300 m
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'''Speed''' 550 m/s
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'''Complement''' 200 ship's complement
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'''Armament''' 5 small ion turrets
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==Hammerhead Class Frigate==
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{{Image|http://well-of-souls.com/homeworld/hwcs/ramfr1.jpg|below|Hammerhead|The Hammerhead Class Frigate is lightly armed, its usefullness comes in its ramming head and boarding marines. During a battle Hammerheads ram capital ships breaching the hull and providing an entrance point for its marines.}}
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'''Class''' Frigate
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'''Role''' Boarding Craft
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'''Operation''' Vacuum
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'''Length''' 300 m
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'''Speed''' 575 m/s
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'''Complement''' 100 ship's complement, 500 Marines
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'''Armament''' 1 small ion cannon
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==Northpass Class Transport==
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{{Image|http://well-of-souls.com/homeworld/hws/hw2/marine_frigate3.gif|below|Northpass|Northpass Class Transport}}
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'''Class''' Transport
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'''Operation''' Vacuum
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'''Length''' 400 m
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'''Speed''' 500 m/s
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'''Complement''' 100 ship's complement, cargo or 1000 soldiers, their equipment and supplies.
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'''Armament''' unarmed
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==Storm Rider Omnifighter==
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http://www.deepangel.com/assets/images/ZA_Hrr5.jpg
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'''Class''' Omnifighter
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'''Role''' Superiority
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'''Operation''' All Theatres
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'''Length''' 20 m
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'''Wing span''' 15 m
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'''Speed'''
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Air: High Altitude Mach 10, Sea Level Mach 4
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Sea: At shallow depth 1500 m/s, deep depth classified.
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'''Powerplant''' Two hydrogen burning rocket engines each rated at 96,526 lb st.
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'''Crew''' 2
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'''Armament''' 12 air-to-air missiles, 2 interceptor torpedo tubes, 2 50mm 10 barrel gatling gun
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==Hurricane Omnifighter==
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http://www.deepangel.com/assets/images/ZA_Hrr1.jpg
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'''Class''' Omnifighter
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'''Role''' Bomber
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'''Operation''' All Theatres
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'''Length''' 35 m
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'''Wing span''' 20 m
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'''Speed'''
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Air: High Altitude Mach 8, Sea Level Mach 5
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Sea: shallow depth 700 m/s, deep depth 500 m/s
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'''Powerplant''' Two hydrogen burning rocket engines each rated at 77,300 lb st.
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'''Crew''' 2
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'''Armament''' 8 high yeild bombs, 4 air-to-air missiles, 2 high yeild torpedo tubes, 2 50mm 10 barrel gatling gun
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=Tidani Naval Classes=
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==Righteous Tide Class Heavy Cruiser==
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'''Class''' Heavy Cruiser
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'''Role''' Capital Ship Killer
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'''Operation''' Marine
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'''Length''' 400 m
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'''Speed''' 150 knots (submerged)
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'''Complement''' 2500 ship's complement
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'''Armament''' 6 torpedo tubes, 6 missile launchers
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=The Tidani Army=
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== Tidani Marines ==
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The Tidani Marines are the ground and submarine infantry of Tidan. They include many different classes and wield many different weapons to respond to a variety of threats.
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=Weapon Systems=
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==Rail Guns==
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An electromagnetic cannon that fires projectiles at incredible velocities; a tiny solid object flung by such a weapon has striking power out of all proportion to its size. Tidani rail guns can be loaded with standard solid shot ammunition or charge shot. Charge shot ammunition is a mass with a high explosive charge embedded inside. The charge is delayed to explode in the seconds after impact. The hope is that the charge will detonate after the shot has breached the enemy hull and burst out in all directions causing massive damage.
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==Ion Cannon==
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Particle accelerators produce a powerful particle beam that can be directed and focused against a target. Built in two sizes, small cannons can be mounted on turrets or rotating lenses, large cannons must be fixed in most cases.
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==Missiles==
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The Tidani use a range of missiles from nuclear, hydrogen, and electromagnetic to chemical, biological, and conventional. Biological warheads, while they can carry diseases, this is considered dishonourable and not used under normal circumstances. Most biological payloads contain engineered bacteria designed for purposes like metal corrosion, electronic disruption, and paralysis.
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==Torpedoes==
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Torpedoes can carry as many payloads as their missiles. They use supercavitation to travel at speeds in excess of mach 8 under water.
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=Ship Systems=
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==Propulsion==
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===Hydrogen Fuel Rockets===
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Used for underwater travel, and smaller spacecraft.
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===Ion Engine===
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Used for larger spacecraft capable of generating and sustaining the power generation necessary to power the drives.
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===FTL Drive===
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Classified.
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==Power Generators==
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===Hydrogen Fuel Cell===
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Powered by hydrogen created by engineered bacteria that are supplied with necessities and produce hydrogen. This avoids the need for dangerous stores of volatile hydrogen. The hydrogen can also be extracted from the surrounding water when submirged.
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===Fusion Nuclear Reactor===
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Uses controlled nuclear fusion to generate energy. Fueled by hydrogen stored in the Fuel Cells.
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==Life Support==
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Atmosphere is produced aboard the ship by stimulating engineered bacteria into producing oxygen.
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==Artificial Intelligence==
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Artificial Intelligence is used aboard all ships to improve efficiency, reaction time, and reduce crew needed to run the ship. They are given significant control and given a vast capacity for creativity and command. Their personalities are restricted so as to make treason or dereliction of duty theoretically impossible.
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=Personnel Equipment=
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==Soldier Weapons==
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==Soldier Equipment==
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[[Category:Tidan]][[Category:Armed forces]]
 
[[Category:Tidan]][[Category:Armed forces]]

Latest revision as of 09:14, 20 October 2007

The Tidani Marines are the infantry forces of Tidan. Under the command of Marine Command, a division of the Navy, the marines are responsible for 'ground' actions on land, under water, and in space. The Marines include many different classes and wield many different weapons to respond to a variety of threats.

Weapons

M6G Personal Defense Weapon System

The M6G Pistol is a semi-automatic, recoil-operated, magazine-fed, dual-wieldable, magnum caliber handgun. It fires 12.7mm x 40mm SAPHE (Semi-Armor Piercing High Explosive) rounds from an 8-round magazine at a velocity of 427 m/sec (1302.35 ft/sec). It has a rather low rate of fire (being only about 2 rnds/sec or 120 rnds/min) with great accuracy and range (being 50 meters or 152.5 feet). It also does not have a scope.

MA5C Individual Combat Weapon System (MAC5)

The MA5C Assault Rifle is a burst/fully automatic, air-cooled, gas-operated, magazine-fed, short to semi-long ranged weapon. The weapon houses an on-board electronics suite, including a screen indicating rounds left in the magazine and a compass. It fires 7.62mm x 51 FMJ (Full Metal Jacket) rounds automatically (750-900 Rounds/min) from a 32-round magazine at a velocity of 905 m/s (2970 f/s).

BR55HB SR Battle Rifle

The BR55HB SR Battle Rifle is a gas-operated, magazine-fed, mid-to-long range weapon capable of semi, burst, or automatic fire. Due to difficult aiming caused by fully automatic fire, both varients have been restricted to three round bursts. It fires the M634 9.5x40mm X-HP-SAP round in three round bursts from a 36 round magazine and it has a scope with a 2x magnification.

Sniper Rifle System 99D-S2 AM

It is a semi-automatic, gas-operated, magazine-fed, long-ranged weapon. It fires the 14.5x114mm APFSDS (Armor-Piercing Fin-Stabilized Discarding Sabot) rounds semi-automatically from a four round magazine. It has a 5x and 10x scope with real-time display.

M41 SSR MAV/AW (M41 Rocket Launcher) "Jackhammer"

The M41 SSR, alternatively called the "Spanker" or the "Jackhammer", is a heavy ordinance weapon. It can fire Anaconda Surface to Air Missiles or HEAT (High Explosive Anti-Tank) rockets. The launcher sports a 2x scope and can fire rockets over long distances with devastating accuracy.

When reloaded, the barrels are removed. Two preloaded barrels are then inserted back into the launcher. With this mechanism, a Marine can greatly reduce the weight he carries without throwing the weapon away.

Grindell/Galileian Nonlinear Rifle "Spartan Laser"

The M6 Spartan Laser is a shoulder-mounted direct energy weapon. It fires an extremely powerful red laser capable of destroying vehicles and infantry with one accurate strike. When the trigger is pulled, a red sighting laser is projected on-target. The Spartan Laser will then charge for three seconds before firing its powerful and destructive burst.

Gravity Hammer

The Gravity Hammer is a heavy melee combat weapon combining the ancient and advanced. The hammer does area-effect damage, harming or even killing multiple enemies at once. It also can distort gravity to some extent, repelling grenades and even vehicles with a single blow.

Body Armor

Marine Armor

Halo3ODST.jpg

The suit itself is composed of a helmet, body armor, boots/gloves, and a back piece. It can deflect a small-caliber round (around 5mm, usually used in automatic rifles). They have refrigeration and heating units that mask infrared signatures. The body armor and boots/gloves are fully encased and are air tight, making them capable of use in a vacuum for about 60 minutes. The integrated helmet has encryption and communications gear, a Heads-Up Display, and thermal and motion detectors. When sealed, the unit has a hour reserve of oxygen to let the wearer survive in a vacuum.

TOWER

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Tactical Power Armor, refered to as TOWER, is heavy power armor deployed by Tidan. It is a variant of the MJOLNIR Mark VI heavy armor that was developed closly with the former nation of Yukatania. Because TOWER is very expensive it is not used in large numbers. TOWER is the standard armor supplied to the Special Recon Forces which is the public name to Tidan's top secret super soldier program RAVEN.

The armor is fitted with a personal encasing shield as well as an energy force shield which deploys from a module on the arm.

KEEP

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Kinetic Enhanced Enforcement Power Armor, or KEEP Armor, is based on Tidan's TOWER armor and tailored for use by members of the Shield of Nav refered to as Shield Knights. It is more heavily built than the TOWER model which was optimized for speed and agility. KEEP is built for protection and can afford to be heavier because it is designed to be used by pilots who have superhuman strength and abilities.

The suit does significantly reduce the agility of the user as well as prevent the use of Weirding. Therefore it is used on preference of the Knight, mostly by those who rely more on strength over agility where the suit does not hinder their power as much. It is most often used in cases of heavy combat, hazerdous environments, intimidation, or a show of force or authority.

Shield Knights are encouraged to customize and personalize their armor to make it represent their character and spirit. As a result no two KEEPs are exactly the same however they all follow a similar theme. The armor shown belongs to Patriarch Ultan and so is much more extravegant than the typical model. As they advance through rank and receive recognition for deeds well done, they are given relics and materials to ornament their armor further. This means that the more ornate and decorated the armor the higher the rank of the Knight inside. This often seems a stark contradiction to their vow of poverty but their public appearance is designed enstils pride and confidence in the people of the communities where the Knights serve.

KEEP Armor has a personal shield powered by holy runes and relics which have been blessed by Nav to provide the Knights with sanctuary from harm.

Light Armor

Mongoose

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Very fast and almost unprotected, the Mongoose is all about speed. It's main purpose is to move a man and supplies from point A to point B fast.

Warthog

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The Warthog light reconnaissance vehicle sacrifices armor for speed. It is able to move 3 men at high speed in most configurations. It is available in several different configurations to meet different mission roles. The LAAV shown here holds a gauss turret providing significant and mobile armor penetration. The LRV has a mounted chain gun to mow down soft and lightly armored targets. The LTT replaces the turret mount with a rollcage to fit up to four more men in the rear. Warthogs can also easily tow trailers to increase the number of men or supplies they can transport.

Armored Units

Scorpion MBT

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The Scorpion Main Battle Tank is a medium tank capable of traversing very difficult terrain thanks to its unique four independent tred system. It has a minimum crew of two, a driver and a gunner. A third crewman can control the anti-personnel machine gun. The main cannon is 90mm and is complimented by the 7.62mm machine gun.

Aquila Battle Engine

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Aquila Battle Engine
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Battle Engine

The Battle Engine is the Tidani solution to needing different armored vehicles for land and sea operations, and the need to switch when moving directly from one theatre to another. In the past this has ment that infantry forces can be left unprotected by Armor while their previous units are left behind and new one arrive. The Battle Engine will solve this problem. Named Aquila, the Battle Engine is a single piloted armored unit that can transfer between land, air, and sea. Though it can fly and moves around the battle field much faster in the air it is not really viable as an aerial fighter and thus is only considered a land and sea 'tank'.

On Land

On the land or on the sea floor the BEA utilizes its walker mode with four long and slender legs. Above infantry it can mow them down with its four plasma cannons, or if enemy infantry are beneath it, activate its landing thrusters and burn the enemy. It also has a rocket launcher above the cockpit that can fire a variety of munitions from anti-armor to anti-personnel.

In Sea and Air

While in the Sea and the Air the BEA takes the same form, walker legs retracted behind to act as rudders. In this mode it can fly through the air and sea to quickly move from location to location powered by two ion drives. In this mode the plasma cannons and rocket launcher are still available and in the water or above the water two torpedo tubes can be used. The BEA can enter water in walker mode if the sea floor is forgiving, but this is much slower than in flight mode.

Wolverine

The Wolverine is Tidan's mobile anti-air platform. The Wolverine has a two man crew. It is mounted on a tank tred frame, with twin missile pods.

Air Support

Sparrowhawk Gunship

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The Sparrowhawk is a fast and agile gunship capable of doing heavy damage to even the most heavily armored vehicles as well as ripping through softer targets with deadly accuracy. It's primary roll has been close-air-support for groud forces and has excelled there. Created by the UNSC of Yukatania and was adopted by Tidan to replace their aging Serpent gunships.

Stormcrow Atmospheric Strike Fighter

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The Stormcrow is a fast high atmosphere strike fighter used primarily for planetary precision bombing missions and air superiority. It is designed primarily for speed and stealth maximizing its survivability by avoiding combat. It carries warheads ranging from dumb kinetic to smart to atomics. They have been commonly refered to within the infantry as the angel of death.

Pelican Dropship

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The Pelican is the dropship used by Tidan. It has a slightly extended passenger section with twelve seats. It also has an overhang storage area capable of carrying oversized equipment like vehicles, heavy armor, supplies, fuel pods, or increased passenger capacity. It has a 70mm chain gun under the nose, a missile pod under each wing, and a 25mm grenade launcher available at the rear of the passenger compartment.

Albatross Heavy Dropship

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The Albatross Heavy Dropship is capable of holding about four times as much cargo as the Pelican dropship. It is usually used to drop vehicles and personnel en masse to a site. When dropping its cargo, 3 sides of the cargo tray open up to allow vehicles and personnel to leave the cargo tray. The Albatross is also capable of performing the roles of a mobile command post.