Atlantian History

From NSwiki, the NationStates encyclopedia.
Jump to: navigation, search

Ancient History

(Note…all dates are at best guess)

10,000 BZ (Before Zoir): The first major Lemurian political entities arise in on the planet of Lemuria in the Sentinel system, following a very similar pattern of development of Earth’s river valley civilizations.

6,000 BZ: Lemuria's first world state is established, as the Tirkona war ends, putting the Tirkona Empire firmly in control of the entire planet. The technology level is about that of the Roman Empire.

5,500 BZ: The Tirkona empire collapses after several attempts at reforms, a civil war, and many rebellions. The world is plunged into a dark age.

2,000 BZ: 10 nations have firmly placed themselves as the sole powers on the planet, calling themselves “houses”. This will later be reflected as the 10 kings of Atlantis, and even later as how the senate is divided up. The technology is equal to that of 1800s Europe.

1,500 BZ: The House of Zeus has no heir, and the two biggest powers, Poseidon and Ra, both claim the house’s territory as their own. A full scale World War begins as the other houses all join in, supporting one side or the other. The technology level is that of WWII Earth.

1,400 BZ: After about a century of conflict, Ra’s major cities are obliterated by a storm of newly-developed Nuclear Missiles. Technology level is that of 80’s Earth. The fallout created by the missile strike ends with the climate of the planet being permanently changed. In addition, the economy collapses from the 100 year war. Angered, many joined a new movement that had taken control of the remains of the Osirus house; the Optimum Movement.

Optimum Era

1,300 BZ: The Optimum Movement has control over most of the planet, only remains of Poseidon, Horus, and Thor manage to stem the flow of the Optimum’s advance. During the Optimum’s reign, a “survival of the fittest” design is implemented. Hospitals and homeless shelters are banned, as is science not directly controlled by the government. Thus, Libraries and Universities are also banned.

1000 BZ: The movement is overthrown after a 400 year reign partly thanks to rebel space instillations, illegally put up in orbit, as well as a general uprising.

950 BZ: Space technology advancement hits a peak, as the dying climate continues to degrade and people look for a way to escape. Lemuria is unified as the different houses all ally themselves under the "Atlantian Federation".

Atlantian Empire Era

700 BZ: The first Atlantian FTL ship leaves orbit and makes it to the next planet in the system through a jump node. The government is re-organized into an empire, with 10 “kings”.

600 BZ: Expansion begins, as the new Atlantian Empire begins to colonize other systems in an attempt to flee their dying homeworld. A new homeworld is chosen, and christened "Atlantis".

550 BZ: First contact with an alien species. They are of a lesser technological level then the Atlantians, and are easily eliminated.

450 BZ: Atlantis enters into “Pax Atlantica”, a time of relative peace where expansion has slowed. They encounter many nearby alien species of the same technological level as they. After initial skirmishes with them, the Atlantians help create a united alliance with the others. This period of peace lasts for several centuries.

200 BZ: Zoir expansion begins. They beat back an attacking Demon fleet from the Omega Centauri cluster on the edge of the Galaxy and seal them in a pocket dimension. Knowing the Demons are still out there, they begin to build up their fleets, and begin expanding their empire to support it.

100 BZ: The Zoir encounter the alliance, and begin their attack. Several of the early battles are in the alliance’s favor.

50 BZ: Things begin to go badly for the alliance as the war becomes more intense. Several species have been eliminated by this time. Others surrender.

10 BZ: The Atlantians stand as the only member of the alliance still standing, and the Zoir are slowly encroaching on their inner colonies. The government begins to construct massive “cloaking” devices around planets in the home system, in an attempt to hide from the Zoir.

5 BZ: Realizing the war is lost, the government focuses all remaining resources on constructing massive colony vessels that can carry billions of people.

1 BZ: The home system is laid under siege by the Zoir.

Post-Zoir

0: The Atlantian homeworld is destroyed. Several massive colony ships manage to escape during the final battle, although most don’t make it. One lands on Earth in an island chain in the mid-Atlantic. They struggle to rebuild their lost civilization alone.

200 AZ (After Zoir): The Atlantian colony on Earth begins to spread its influence on both sides of the Atlantic; both in Meso-America and the Mediterranean, helping to advance Earth’s culture.

500 AZ: Atlantis begins to become power-hungry, taking control of Mexico, south-west US, Egypt, Mesopotamia, North Africa, Spain, and much of southern Europe. Only Greece manages to hold off Atlantis, led by Athens. Everntually, during the battle for Athens, Athenian terrorists manage to break into Atlantis and hijack a doomsday weapon, the “Thermal Bomb”. It is activated, ending the Earth’s last Ice Age and sinking Atlantis. The survivors flee to the territories once held by Atlantis. Over the ages, they advance Earth’s culture, trying to make life better for themselves.

Early Modern Era

12,000-12,499 AZ: Atlantians and Centaurs, after thousands of years of being a scattered people, slowely begin to migerate to a small island chain in the Pacific, near the APTO mainland.

12,500 AZ: Atlantis is re-established as a modern political entity after a series of bloody wars that both unify the country and free it from any external control. A senate of the ten most powerful houses are put in charge.

12,510-12,560 AZ: Atlantis engages in several wars during its early days. Both Rukemian Wars, the Elarian Civil War, and Atlantis’s own Civil War. The only defeat comes at the Elarian Civil War. They also form an alliance with several other smaller countries. The Morning Star is created.

12,590 AZ: After a period of isolation, Atlantis joins the APTO and makes amends with Elara. They have begun to build a fleet of spaceships and begin to look to the stars. A star cluster near the location of old Atlantian space is found to be a decent home for Atlantis.

Post-Earth Era

12,620 AZ: The transfer of the population from Earth to the new Atlantian Star Cluster is complete. They re-establish relations with the Zoir (who have recently regrouped from millennia of civil war and dark ages).

12,624 AZ: The Poseidon’s Fury; a colony ship, is discovered adrift in space. At the same time, demon ships are sighted, and a religious terrorist group called the Loki Loyalists rise, proclaiming the Demons to be the saviors that will rid the galaxy of all that is unclean.

12,625 AZ: The Demon War begins, as the demon fleet sealed away by the Zoir breaks free and attacks the Orion arm of the galaxy. After several costly battles, the Demons attack the Sol system and are ultimately defeated by a coalition of forces including Atlantis, Zoir, LRR, Phalanix, and Xanthal.

12,627 AZ: The rebel house of Isis and the Loki Loyalists conspire to take out the government. The capitol on the planet Cirrus is destroyed, although the senate survives. The second Atlantian Civil War begins.

12,628 AZ: After a brutal civil war, the senate manages to take out the rebels with the help of foreign intervention.

12,630 AZ: An expedition opens up a long-closed Jump Node to the old Atlantian home system. The planets cloaked to hide from the Zoir turn out to have survived, and are ready to take out both modern Atlantis and Zoir. What ensues is a series of brief skirmishes.

12,635 AZ: The Drovian war begins, as Elara wages a war of survival against the Drovians. Several of its allies, including Atlantis, join in. However, the Neo-Atlantians also join in and steal Elarian technology. Enraged, Elara engages in a cold war with Atlantis. Almost on the verge of war, the senate (with help from the LRR fleet) manages to convince Elara that the Atlantians and Neo-Atlantians are separate entities.

12,635 AZ: The Neo-Atlantians unleash a planet destroying weapon on the galaxy, the Typhon, during an APTO conference. The confrontation between the Typhon and the Atlantian fleet ends with the death of Senator Orion, and the destruction of the entire Neo-Atlantian system by a run-away Typhon.

12,639 AZ: Atlantis leaves the APTO, along with at least 11 other countries to form the short-lived Guardian Council. The shipyard Starchaser 2 in Sol’s Kuiper belt is bought from LRR and renamed Hope Shipyards.

12,640 AZ: Atlantis ups its military by expanding its fleet while removing most of its land army…with the exception of a genetic project, giving birth to the Anubite species as a means of shock troops.

12,641 AZ: Atlantis enters into a more isolationist policy. The Elarian and Zoir empires fall apart something in between this period and 12,590 AZ.

12,670 AZ: The little known 3rd gender of the Atlantian species begin a general riot. In response, several members of the fleet and senate devise a genocide plan to launch the rioters into stars. Word eventually gets out about this, crippling Atlantian ego.

12,673 AZ: Most the senate is killed in a raid by a rival faction, the Acendency. They assume control of the entire cluster. The rebellion, led by the remains of the Senate and the flagship, the Olympia, starts out holding only a few planets and Hope Shipyards.

12,675 AZ: The Acendency probes the defenses of the war-torn Phalanix, invoking the wrath of both Phalanix and the Crimmond pirate fleet.

12,676 AZ: The Atlantian civil war reaches a climax with the rebel victories at Tekara, Gree, and Dopa; as well as the intervention of Phalanix. One of the inhabited worlds in the Dopa system is cleansed of all life by the Ascendency-controlled Morning Star. The Omega is destroyed soon after by rebel forces.

Imperial Federation Era

12,677 AZ: The war ends on a down note, the last battles being mere footnotes compared to the massive sieges of Allos and Cirrus. Atlantis becomes an “Imperial Federation” with the Senate and a new imperial monarchy being the two branches of the government. As the country is slowly rebuilt, plans are made for a new class of Super Battleship, smaller then the now-defunct Omega class, meant to battle the Phalanixian vessels.

12,679 AZ: Strike Force Alpha, a team of five special ops fighters armed with advanced, ancient technology, are assembled for duty. Atlantian forces begin moving into Zoir space, chasing off Zoir pirates and rebel Ascendancy forces. At the same time, massive immigration from Zoir space creates turmoil for the Turi system.

12,680 AZ: Rebuilding of the country nears completion. On Earth, two small bronze-age tribes are descovered in the northern areas of Gholgoth, with the powers of hydrokenisis and pyrokenisis. In Zoir space, every class M world has been razed, and a demon battleship is discovered...