Scellia

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Map: Map_of_Scellia.jpg

Current NS Page: http://www.nationstates.net/cgi-bin/index.cgi/target=display_nation/nation=scellia


Bolos:

Bolo Mk I

Crew: 3 -Gunner -Commander -Driver

Weight: 150 tons

Length(Gun Forward) : 22m

Turret Height: 5m

Width: 8m

Ground Pressure: 14 PSI

Obstacle Crossing: 35 in

Vertical Trench: 3.1m

Engine: GM-4000 Gas Turbine

Horsepower: 4000 HP

Power-to-Weight Ratio: 26.67 HP/ton

Speed Max: 80 kph

Speed Cross Country: 65 kph

Speed 10% Slope: 40 kph

Speed 60% Slope: 10 kph

Acceleration (0-40 kph): 6.7 seconds

Cruising Range: 300 miles

Armor Weight: 65 tons

RHA Ratings (http://members.tripod.com/collinsj/protect.htm): -Turret KE: 2100mm -Turret CE: 2800mm -Glacis KE: 1400mm -Glacis CE: 2250mm -Lower Hull Front KE: 1500mm -Lower Hull Front CE: 1850mm

Armaments: -1 150mm ETC DSFSLRP *(30 rounds carries) -2 15mm 6-Barrelled CIWS(1 forward on turret, 1 rear on turret)(5,000 rounds each)

  • (discarding sabot, fin-stabilized, long-rod penetrator rounds)

Sensors: -1 3rd Gen FLIR/LowLight Sensor -2 CIWS mounted IR sensors -2 CIWS mounted millimeter wave Radar -1 Central LADAR mount center-back of turret

Unit Replacement Cost: $13,500,000

Descriptions

General: The Bolo Mk I is the first in a series of powerful heavy battle tanks produced by Scellia, the lightest despite being more then twice as heavy as the M1A2 MBT. It features more then twice the weight of the Abrams armor(30 tons) and includes a slightly improved version of the Abrams armor for greater protection. The room created by the much heavier weight and advanced materials allows for an increase in power to weight ration allowing the Bolo to achieve a higher tops speed then the Abrams despite the larger size. Though the Bolo weighs twice as much as the Abrams the Bolo features tracks nearly four times the width of the Abrams giving an overall ground pressure less then that of M1A2.

However it is in the weaponry department that Bolo changes itself from a target to a true powerful fighting machine, as featured in the next section. The armor of the Mk I is some of the heaviest in the world, and while it is possible to pierce the armor with conventional main guns it requires a direct hit, sometimes more then one.

Armament/Sensors: The main 150mm gun gives the Mk I Bolo the punch needed to take out tanks of similar size and power, and utterly destroy smaller and less well protected units. The fact that the gun is ETC makes it all that much more powerful, and the LADAR array on top of the turret gives a 360 degree battlefield view. The gun aiming system also includes a laser rangefinder and targeting apparatus that is only used when the LADAR is off. The 150mm guns uses a unique revolver system of loading, a three cylinder revolver rotates around creating a fast in space consuming reloading system. Once a round has fired the cylinder rotates loading a new round and ejecting the old one. It rotates again placing a new round in the empty slot, it rotates a final time to bring the new round into the chamber. This allows the Bolo to fire a round every 2.5 seconds, unlike previous reloading equipment the revolver reloader is fairly reliable.

The two 15mm CIWS are what makes the Bolo true impressive, and able to fight on the modern battlefield. Each CIWS is connected to the main LADAR array, however each has its own IR and millimeter wave radar detectors independent of the LADAR array. Whenever a threat is detected the CIWS targets and engages independently of the tank crew, with its threat profile including missiles, rockets and enemy infantry. If the infantry isn’t registers as friendly and is armed then the CIWS will engage. If it is unsure whether they subjects are armed it will request commander permission first. In urban areas the infantry feature is turned off to limit civilian casualties.




Bolo Mk II

Crew: 2 -Gunner -Commander

Weight: 200 tons

Length(Gun Forward) : 26.5m

Turret Height: 7m

Width: 13m

Ground Pressure: 13.2 PSI

Obstacle Crossing: 32 in

Vertical Trench: 3.1m

Engine: GM-5200 Gas Turbine

Horsepower: 5200 HP

Power-to-Weight Ratio: 26 HP/ton

Speed Max: 80 kph

Speed Cross Country: 65 kph

Speed 10% Slope: 40 kph

Speed 60% Slope: 10 kph

Acceleration (0-40 kph): 6.7 seconds

Cruising Range: 360 miles

Armor Weight: 80 tons

RHA Ratings (http://members.tripod.com/collinsj/protect.htm): -Turret KE: 2300mm -Turret CE: 2950mm -Glacis KE: 1550mm -Glacis CE: 2400mm -Lower Hull Front KE: 1600mm -Lower Hull Front CE: 1950mm

Armaments: -1 150mm ETC DSFSLRP (45 rounds) -4 25mm Caseless Infinite Repeaters(2 forward main hull, 2 back main hull)(3000 DU round each, 3000 Millennium Gun round each)

Sensors: -1 3rd Gen FLIR/LowLight Sensor -4 InfRpt mounted IR sensors -4 InfRpt mounted millimeter wave Radar -1 Central LADAR mount center-back of turret

Unit Replacement Cost: $18,500,000

General Description: The Mk II is more then an uparmored Mk I, due to the fact that it incorporates a primitive AI that functions as the driver and in some circumstances the gunner. If the tank identifies an enemy vehicle it will engage on its own instead of allowing the human gunner to do so, the same ROE applies to the Infinite Repeaters of the Mk II as those of the Mk I. Other then that the Mk II remains virtually unchanged from the Mk I, beside the heavier armor and increase from CIWS to Infinite Repeaters. The Mk II includes the same back up laser rangefinder/targeting system found on the Mk I, for the same reasons..

Armament: The 25mm InfRpt is a large step up from the CIWS mounted on the Mk I, not only is it 10mm larger and thus able to engage heavier targets it can choose between DU and antimissile rounds. This variety allows for it to successfully engage heavy bombs from the air and missiles on the ground, and the low flying helicopter needs to be wary of more then the main gun now.




Bolo Mk III

Crew: 1 -Commander

Weight: 300 tons

Length(Gun Forward) : 55m

Turret Height: 12m

Width: 18m

Ground Pressure: 18 PSI

Obstacle Crossing: 30 in

Vertical Trench: 3.1m

Engine: GM-6000 Hybrid Gas Turbine Lithium Ion Batteries

Horsepower: 6000 HP

Power-to-Weight Ratio: 20 HP/ton

Speed Max: 50 kph

Speed Cross Country: 40 kph

Speed 10% Slope: 25 kph

Speed 60% Slope: 3 kph

Acceleration (0-40 kph): 13.5 seconds

Cruising Range: 420 miles

Armor Weight: 140 tons

RHA Ratings (http://members.tripod.com/collinsj/protect.htm): -Turret KE: 4100mm -Turret CE: 5550mm -Glacis KE: 2800mm -Glacis CE: 4450mm -Lower Hull Front KE: 3000mm -Lower Hull Front CE: 3650mm

Armaments: -2 120mm ETC(30 rounds each) -8 25mm Caseless Infinite Repeaters(4000 DU rounds each, 4000 Millennium Gun rounds each) (2 front, 2 back, 2 each side) 4x5 VLS system(20 assorted VLS missiles)


Sensors: -1 3rd Gen FLIR/LowLight Sensor -8 CIWS mounted IR sensors -8 CIWS mounted millimeter wave Radar -1 Central LADAR mount center-back of turret

Unit Replacement Cost: $27,000,000

General: The Lithium Ion hybrid addition to the Mk III Bolo allows for a much greater cruising range with the batteries being continually powered from the engine, brake and even recoil from the twin howitzers. The VLS system, while nowhere near the size of VLS ship missile, does give the Mk III abilities hitherto denied to the Bolo. The lack of a main gun relegates the Mk III to a support role at worst, and a mixed taskforce of Mk II and Mk III Bolos are a nearly unstoppable mass of metal. If nessecary the Commander can act as a gunner, however in general the AI will spot and engage targets before the human element is aware they exist.

Armaments: The VLS system of the Mk III is the main weapon, and most of the VLS cells contain SAMs suitable for downing low to mid altitude fighters and bombers. Above the Bolos engagement envelope enemy aircraft will have trouble using precision munitions made for tank killing. The Mk III is the first to use outright railgun technology, featuring two 120mm ETC guns on independant turrets. Each railgun is mount on an indepedant turret, one front and one back on the hull with the VLS system inbetween. While smaller then the main guns on the Mk I and Mk II for use on heavily armor targets the twin guns can fire in tandom, with a higher ROF then the 150mm ETC guns mounted on the first two Bolos.


MS-1A

Weight: 20 tons

Height: 2.2m

Length: 5.5m

Width: 4.1m

Top Speed: 150 Kph

Rugged Terrain: 130 Kph

Flat Terrain: 140 Kph

Range: 100 km

Crew: Autonomous

Detection System: Ground Penetrating Radar

Clearing System: 100 lbs HE strands

RHA Armor Values:

Front-200mm

Side-150mm

Back-50mm

Top-10mm

Track Width Total: 3.5m

PSI: 1.3

Unit Replacement Cost: $2,200,000

In this case the size of the track is what makes the difference, while the vehicle may weigh 20 tons it only has a 1.3 PSI due to the massive track size. A human male weighing 200 lbs and having size 13 feet has a PSI of 2.7, thus this vehicle will not trigger even antipersonnel mines and definately not antitank or antivehicle mines. Once it finds some mines, which it has to pass nearly directly over, it will lay down strands of HE which will either detonate the mines or set them off. While the vehicle has little armor what it does have will shrug off small arms fire and is speedy enough to stand a fair chance of partially evading missiles. This MS-1A is driven by a computer linked by satellite to a main operating center where it recieves direction, if cut off it will follow predetermined routes. If the MS-1A finds a minefield it will report back via satillite (or if cut off radio) then completely map the field before blowing holes and moving on. The MS-1A is speedy but relatively short ranged compared to tanks and has to refuel often.


Naval Vessels

Larskrin-class Arsenal Cruiser

Crew: 100

Propulsion:

-4 General Electric LM-2500 Gas Turbine Engines (80,000 Shaft Horsepower)

-2 Controllable-Reversible Pitch Propellers

-2 Rudders

Length:

-Overall Length: 173m

-Waterline Length: 161.5m

Beam:

-Extreme Beam: 17m

-Waterline Beam: 17m

Draft:

-Maximum Navigational Draft: 12m

-Draft Limit: 7.5m

Displacement:

-Light Displacement: 7603 tons

-Full Displacement: 10457 tons

Armament:

-HMLS-90

-MMLS-135

-1 Mk-36 Mod 2

Unit Cost: $920,000,000

General: Similar is size to the Ticonderoga class but with a deeper draft and less above water area the Larskrin class has a large missile throw wait aimed at targeting other capital class ships. It features a Heavy Missile Launch System meant for using the large antishipping missiles needed to take out the Dreadnoughts and Super Dreadnoughts of the seas. The HMLS is organized into a 9x10 grid, while the Medium Missile Launch System is organized into a 9x15 grid.

Imoen-class Arsenal Battleship

Crew: 1000

Displacement:

-Light Displacement: 45231 tons

-Full Displacement: 57271 tons

Length:

-Overall Length: 272m

-Waterline Length: 262m

Beam:

-Extreme Beam: 34m

-Waterline Beam: 33.7m

Draft:

-Maximum Navigational Draft: 14m

-Draft Limit: 13.5m

Max Speed:

42 knots

Power Plant:

Pebblebed Nuclear Reactor, four shafts, 260,000 shaft horsepower

Armament:

-HMLS-500

-MMLS-600

-3 Mk-36 Mod 2

Unit Replacement Cost: $2,300,000,000

General: The Imoen uses the same type of launchers as the Larskrin, just many more. Though a much larger ship the Imoen has approximately the same height above water as the Larskrin. However the nuclear power plant is a hefty increase over the Larskrin when it comes to power and speed.

Naval Missile Launch Systems and Naval Missiles

HMLS System: The HMLS system is specifically designed to fire Hellbore antishipping missiles, the missile requiring much larger storage area then the average Tomahawk or other similar missile. The HMLS works on a multi-tiered level, after each missile fires the bottom of the tube drops away to reveal a second missile underneath, the HMLS has three layers. Once all these layers have been fired the tube must reload from an off ship store before firing can recommence.

MMLS: The MMLS system is a standard VLS system with the multi-tier structure, however it has five instead of three tiers and can fit more launchers into a given surface area then the bigger HMLS system.


Hellbore Antishipping Missile:

Size: 3.2m vertical, 1m radius

Weight:

-Warhead 2050 lbs

-Total: 13000 lbs

Range: 450nm

Cost: $2,200,000

Phase 1(Boost Phase): In this phase the Hellbore lifts off and ascends to 260,000 ft straight up using a high power rocket booster, once it has reached 260,000 ft the Phase 1 casing and spent fuel container drops away similar to the space shuttles boost system

Phase 2(Cruise Phase): Until the missile reaching the airspace over the target it cruises on broad 2m wings, after shedding the metallic high RCS Phase 1 the semi-stealthy Phase 2 cruises at 600mph on recessed twin rocket motors. This is the most vulnerable time for the Hellbore, while semi-stealthy and at ultrahigh altitude a Super ER SAM has the possibility to intercept before missile engages Phase 3. The missile will lose 10,000 ft over the course of the flight to maintain airspeed,.

Phase 3(Acceleration Phase): The missile now sheds the stealthy exterior and begins a final descent using a hybrid rocket scramjet that will end up accelerating the missile to Mach 4.8 by 20,000 ft. The phase 3 section then separates providing a IR/Radar decoy, if the missile feels that its destruction is imminent then it will separate the section early. However the limited IR view of its main seeker limits the ability of it to determine if there is an incoming SAM.

Phase 4(Final Descent Phase): The missile has now reached its final form, and will accelerate to Mach 5.1 before impact. The missile now weighs 2,050 lbs with tail fins that steers using GPS and a backup IR Seeker for final course correction. The final projectile is 2.3m is length and .4m in diameter and has a 50 lbs DU penetrator head capping the 2000 lbs explosive section.


Fighters/Bomber/Cargo

F/X-22

Propulsion: 2 SAS-23000; 6 SAS-1000MJE

Thrust: 46,000 lbs

Length: 21.40 meters

Height: 6.08 meters

Wingspan: 14.71 meters

Wing Area: 920 square feet

Horizontal Tailspan: 8.84 meters

Canards: 3

Maximum Takeoff Weight: 35,000 lbs

Ceiling: Above 50,000 ft

Speed: Mach 2.2 (supercruise: Mach 2.0)

Crew: one

Armament:

-Two AIMX-9 Sidewinders

-Six AIMX-120C Advanced Medium-Range Air-to-Air Missiles (AMRAAM)

-1 25mm Infinite Repeater(2000 rnds)

Systems:

-AN/APG-100 LADAR

-AN/AAQ-20 PATHFINDER NAVIGATION POD

-AN/ALQ-207 internal ECM

-AN/ALR-82 radar warning system (RWR)

-AI/AAP-1 Automated Artificial Pilot

-AN/ALE-47 chaff/flare dispenser

Unit Replacement Cost: $125,000,000

Description: The F/X-22 is the final product of the F/X program, essentially a modified F-22 upgraded to survive in the stealth unfriendly world of today. The number of powerful radar arrays and massive air forces has increased to the point where no aircraft is invisible to radar now. To survive in this highly active environment a fighter needs stealth and maneuverability. The F/X program gave that to the F-22, changing it from a stealthy target to a true fighter. Over the entire body of the F/X-22 is found heavily reinforced fairings containing a SAS-1000MJE microjet engine, based off a Boeing design (http://www.boeing.com/news/releases/2003/q4/nr_031110s.html) each thruster provides 1500 lbs of power. This allows for the F/X-22 to have unheard of maneuverability and when combined with the canards the F/X system allows the F/X-22 to do short vertical and horizontal translations, or perform impossibly right turns. The six fairings are placed strategically around the body of the plane, to provide the best 3D flight dimensions and greatest agility.

Most impressively is that the F/X-22 retains 87% of the stealth of the F-22 while greatly increasing the survivability and lethality of the platform. The F/X-22 cockpit includes a variety of meals substitutes as well as hypodermic needles with assorted sprays. This includes sleeping and awaking sprays, one sedates the pilot into sleep, and the other fully awakens the pilot in thirty seconds or less. The AI/AAP system can independently takeoff, fly and land the aircraft as well as engage human pilot for up to 45 seconds without a low chance of destruction (as low as fighting another human) however after that chances of a human pilot destroying the plane increases exponentially. There is a relatively low chance that the computer will intercept a human (5-10%) and thus the computer will rarely use munitions. The only time that a computer will engage the enemy is if the human pilot is asleep or knocked out.


AIMX Series The AIMX series uses the technology created for the F/X project and applies it on a smaller level. Instead of producing 1500 pounds of thrust the four microjet engines produce only 100, but are placed in aerodynamic blisters on the outer skin of the missile. This creates a greater agility for the missile, however it lacks the F/X series ability to do translations or the even more impressive maneuverability given by the two additional fairings on the F/X series fighters.


F/X-35

Propulsion: 1 SAS-40000; 6 SAS-1000 MJE

Thrust: 40,000 lbs

Length: 21.40 meters

Height: 5.3 meters

Wingspan: 11 meters

Wing Area: 460 square feet

Horizontal Tailspan: 7.21 meters

Canards: 3

Maximum Takeoff Weight: 50,000 lbs

Ceiling: Above 50,000 ft

Speed: Mach 2.0 (supercruise: Mach 1.5)

Crew: one

Armament:

-Two AIMX-9 Sidewinders

-Two AIMX-120C Advanced Medium-Range Air-to-Air Missiles (AMRAAM) (Or four other similar sized munitions)

-1 25mm Infinite Repeater(2000 rnds)

-4,000 lbs Assorted Munitions

Systems:

-AN/APG-100 LADAR

-AN/AAQ-13 LANTIRN NAVIGATION POD

-AN/AAQ-14 LANTIRN/SHARPSHOOTER

-AN/AAQ-20 PATHFINDER NAVIGATION POD

-AN/AAS-35 PAVE PENNY LASER SPOT TRACKER POD

-AN/ASQ-213 HARM TARGETING SYSTEM POD

-AN/ALQ-207 internal ECM

-AN/ALR-82 radar warning system (RWR)

-AI/AAP-1 Automated Artificial Pilot

-AN/ALE-47 chaff/flare dispenser

Unit Replacement Cost: $50,000,000

General: The F/X-35 is less maneuverable then the F/X-22 and slower along with lower AAM payload and stealth. However it has the ability to engage ground targets without giving up stealth and maneuverability and costs half as much as the F/X-22. It also includes a variety of systems unneeded on the F/X-22 that significantly enhance the targeting versus ground ability of the F/X-35. Like the F/X-22 all these systems have been enhanced over the current US product due to advances in technology. The F/X-35 uses the same AI/AAP system as the F/X-22.


B/X-2

Power Plant/Manufacturer: Four SAS 19000HBE, Eight SAS 2500 MJE

Thrust: 19,000 pounds each engine

Length: 39.7m

Height: 5.1m

Wingspan: 41.12m

Speed: Mach 1.2

Ceiling: Over 50,000 feet

Takeoff Weight (Typical): 376,500 pounds

Range: Intercontinental, unrefueled

Armament: 50,000 pounds

Defensive: 1 AN/ALE-50 Remote Drone Dispenser, 1 IR LaserBlinder

Crew: Two pilots

Unit cost: Approximately $3.2 billion

General: The B/X is significantly longer then the B-2 and narrower with more powerful engines. Advances in aerodynamics and structural design allows the B/X-2 to retain similar lift to the B-2 while being much narrower. The B/X-2 is much heavier due to the 8 SAS 2500MJE microjet engines and the increased bomb load. Unlike the fighters the thrusters on the B/X-2 are recessed and mostly covered, increasing size but making their radar signatures insignificant. Hydraulics and supple skin material allows the plane to flex, creating one large control surface and vastly increasing the maneuverability of the plane. This combined with the thrusters makes it nearly as maneuverable as some older fighter designs like the F-15 or MiG-23.

C-71 Progeny

Function: Long range strategic transport

Crew: 6

Powerplant: Four 52,000-lb dry thrust turbofan engines

Cargo capacity: ~200 tons

Service ceiling: 58,000-ft

Max/econ speed: Mach 0.84/0.67

Dimensions: Height 72ft; Length 326ft

Takeoff distance: 2,800 meters fully loaded (compare to 3697 C-5)

Landing distance: 970 meters fully loaded (compare to 1485 C-5)

Estimated unit cost: ~$200mn, depending on contract size.

C-240 'Pallas' Series As previously said, the X240 is alone not an aircraft (sh!). It actually exists as multiple derivatives, different aircraft serving different purposes but under the same family. The C-240 aircraft is around 180 feet in length, and with its unique fuselage width and height, it's considerably more roomy than the C-17 Globemaster III, the frontline cargo for many nations indeed. It's cargo capacity exceeds 90 tons and is able to store an MBT, something few cargoes of its class are able to do. Often used for rapid soldier transport, the C-240 can ship roughly 180 fully equipped soldiers, or 120 paratroopers.

The TC-240 features dual refuelling booms and extended on-station service times. A smaller, adjusted model of the base C-240 aircraftused to replenish friendly aircraft in any combat theatre whenever needed. The SC-240 is a cruise missile platform, able to quickly fly to the launch point and unleash its payload of fifty cruise missiles stored internally.

The EC-240 is the smallest of the models and features an even more delta structure, serving as an all-purpose EW platform. Whether you're distributing propoganda, jamming, broadcasting messages, or providing surveillance information, this is the model that fits your bill.