Difference between revisions of "Super Roman Military Archive"

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back to [[Super Rome]]
 
back to [[Super Rome]]
  
[[Image:Super Roman Flag 1.JPG|framed|]]
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[[Image:Thundercatsmed-big.JPG|framed|The SRSC military standard]]
  
 
== Super Roman Military Archive: ==
 
== Super Roman Military Archive: ==
  
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Super Rome considers a military fundamental to both a nation’s security and its technological advancement. With such a view the, Super Roman Space Corps (SRSC), the sole Roman military organisation receives an unrivalled level of state funding within the Alliance of Honourable Peoples. Roman military history can be traced over thousands of years and this heritage is fiercely protected. A disciplined, pious and efficient military force capable of delivering a crippling blow to an enemy is the highest aspiration. Belief in the fact that the age of the pitched battle with opponents equally matching in morality is at an end has led to the SRSC placing its faith in ever more sophisticated military technology. The SRSC has become the foremost orbital power in the Alliance through such mantra and receives 40% of the entire Roman budget to achieve the desired aim. Many have questioned the operation and morality of the Roman military in the past, consequently leading to political disagreements, however the Roman military command remains adamant that while avoiding unnecessary civilian losses, everything in a reasonable capacity must be undertaken to serve the "greater good."
  
Super Roman Military expenditure is unprecedented in the Alliance of Honourable Peoples. The majority of the military's budget falls to research and development and maintaining the Super Roman Space Core (75%). The military budget percentage of total expenditure has remained at 40% for over 10 years. Military discipline is extremely high and key to the operation of the SRSC. The Super Roman army is not spectacularly large with one million marines on active service. It The emphasis of spending is instead placed on quality of equipment and efficiency in battle. This has given rise to the military term “Utilis”.
 
  
==="Utilis"===
 
  
In "Utilis" each individual marine is equipped with the weapon type most suited to them. At birth all Romans have their genetic profile stored in a government database. If at a later date the individual decides to enlist in the Army, this profile will be used to determine the weapon class best suited to the individual.
 
  
Seeing as the sheer size of many military powers such as Roudland, Friendly Aliens, Kegmenistan etc provide the adequate manpower needed on the battlefield, the Super Roman Council believed that a more specialised military was needed. It was thus that huge levels of funding poured into space research. The SRSC was established in 1965 with the first vessel in the Alliance, the “Odyssey” to be launched into space in 1979, effectively ending the Cold War with Kegmenistan. The SRSC prides itself on its space fleet. The SRSC is keen to develop high tech weaponry and equip all marines, even cadets with some of the more powerful weapon types. However the higher rank the marine the greater flexibility in weaponry available.
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===RomNet (RN)===
  
The SRSC on the ground will always fight in squads of no more than 20, with at least one commander or Spartan. This is to make sure that as many marines as possible will return from battle. The contingent will always be supported with either Scorpion or BMP Armoured Vehicles. The only exceptions to this rule are the Spartans and Helljumpers. These operate as both a covert strike force and rapid assault teams. Spartans will even operate alone. Key to operating efficiently is communication. Communication technology is critical if the Super Roman army is to function. This has led to all vehicles, marines, Spartans, Helljumpers, vanguard, being linked up to the RomNet network.  
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All marines are equipped with a neural chip containing personal details and programmes that will allow access to all information not classified to the individual on a live computer database. It also allows commanders to link to the tactical feed of the battlefield as seen from orbit. This network is essential for any operation to be effective. RN is accessed by marines either via tactical hubs based on all vehicles and tactical equipment or through a permanent connection via the SRSC combat helmet. RN stream originates from the SRSC fleet in orbit and is transmitted to designated hubs on the ground.
  
===RomNet===
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Each individual marine is linked to the nearest RomNet hub on the ground via the display HUD embedded in Super Roman helmets. Each hub is designated a specific frequency that only members of that specific squad can have access. RomNet software provides each marine with a powerful motion tracker. This motion tracker can detect all movement in an area of twenty metres and can distinguish allies via the RomNet frequencies emitted. This will allow marines to detect enemies before they even come into view. RomNet software also incorporates an advanced network of heat and night vision options. Heat sensors can be accessed at any time by a marine, whether it is used to mark out Sniper positions or verify power sources.
  
All marines are equipped with a neural chip that will allow them to access all information not classified to the individual on a computer database. It also allows commanders to link to the tactical feed of the battlefield as seen from orbit. This network is essential for any operation to be effective. RomNet is accessed by marines via tactical hubs based on all vehicles and tactical equipment. RomNet stream originates from the SRSC fleet in orbit and is transmitted to designated hubs on the ground. 
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Only the Squad Commander or Spartan can manipulate the RomNet stream to indicate targets and waypoints to the rest of the marines and liaise with the SRSC fleet to confirm course of action. In this way a squad can be directly controlled from orbit and situations assessed more effectively. The only exceptions to this rule are the Spartans. Spartans are permanently linked to RomNet through higher frequency channels and can access RomNet anywhere on the battlefield. Spartans are in permanent contact with officials in the SRSC orbital fleet.
 
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Each individual marine is linked to the nearest RomNet hub on the ground via the display HUD embedded in Super Roman helmets. Each hub is designated a specific frequency that only members of that specific squad can access. Only the Squad Commander or Spartan can manipulate the RomNet stream to indicate targets and waypoints to the rest of the marines and liaise with the SRSC fleet to confirm course of action. In this way a squad can be directly controlled from orbit and situations assessed more effectively. The only exceptions to this rule are the Spartans. Spartans are permanently linked to RomNet through higher frequency channels and can access RomNet anywhere on the battlefield. Spartans are in permanent contact with officials in the SRSC orbital fleet.
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===RomSoft===
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RomSoft is the latest innovation of the SRRC. RomSoft is integrated software, which will allow all marines linked to a RomNet network to analyse the battlefield individually through the HUD in the tactical helmet issued to each marine. RomSoft provides each marine with a powerful motion tracker, similar to that of the Spartans. This motion tracker can detect all movement in an area of twenty metres and can distinguish allies via the RomNet frequencies emitted. This will allow marines to detect enemies before they even come into view. RomSoft also incorporates an advanced network of heat and night vision options. Heat sensors can be accessed at any time by a marine, whether it is used to mark out Sniper positions or verify power sources. RomSoft is designed to operate alongside RomNet and the two pieces of software can integrate effectively to coordinate attacks and mark out potential targets.
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In summary the Super Roman army is highly skilled, versatile and well disciplined. Its meticulous training and weapon delivery programmes mean that the marines are often the best equipped in the Alliance. Each marine is treated as an individual, with roles being appointed  based on his performance and attributes. The troops are loyal to the Imperator and will not desert or leave an ally behind and those without honour will never see the battlefield. The Super Roman weaponry is generally bulky, but created as to not overburden the marine with its power or weight. Many of the weapons systems include polymer-based designs. The Super Roman army however does lack in sheer bulk size. It therefore is not suited to large-scale open warfare, although if provoked it will put up substantial resistance. 
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In summary the Super Roman army is highly skilled, versatile and well disciplined. Its meticulous training and weapon delivery programmes mean that the marines are often the best equipped in the Alliance. Each marine is treated as an individual, with roles being appointed  based on his performance and attributes. The troops are loyal to the Imperator and will not desert or leave an ally behind and those without honour will never see the battlefield. The Super Roman weaponry is generally bulky, but created as to not overburden the marine with its power or weight. Many of the weapons systems include polymer-based designs. The Super Roman army however does lack in sheer bulk size. It therefore is not suited to large-scale open warfare, although if provoked it will put up substantial resistance.
  
 
== The SRSC Fleet: ==
 
== The SRSC Fleet: ==
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[[Image:Titan Wiki.JPG|framed| SRSC Insuperable]]
 
[[Image:Titan Wiki.JPG|framed| SRSC Insuperable]]
  
===The 2006 refit:===
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===General Overview:===
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The Super Roman military budget stands currently around the D90 Trillion per annum level and has been running a surplus of over D15 Trillion for the past 4 years. This Surplus has been used in the past to increase the fleets strength via number and refits. In 2006 for example “Unity” the first Super Capital Class Battlecruiser (SCB) was completed and with its celebrated launch came the first complete overhaul of the Super Roman Fleet. Since then another SCB the "Excelsior" has been created. The most recent inclusion to the fleet is unequivocally the most ambitious project ever undertaken by the SRSC: The massive vessel "Cataclysm".
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The arrival of FTT or Pulse Drive, developed in conjunction with [[Roudland]] has been adopted across the fleet, allowing unprecedented space manoeuvreing capabilities. The drive utilised also by the Roudland vessels will innevitably become the major propulsion form for the Alliance. Within the atmosphere Pulse Drives are extremely dangerous, meaning that to operate effectively, "thrustering" must be used only. This was the form of propulsion used by the second generation of vessels created by the SRSC until recently.
  
The Super Roman military budget stands currently around the D46 Trillion per annum level and has been running a surplus of over D15 Trillion for the past 4 years. This Surplus has been used in the past to increase the fleets strength via number and refits. In 2006 “Unity” the first Super Capital Class Battlecruiser was completed and with its celebrated launch came the first complete overhaul of the Super Roman Fleet. The Titan Dreadnought fleet size decreased from 20 to 15 while the Overlord Class received two new vessels. Each Titan was then rigorously reworked and reshaped. Each now incorperated a Heavy Fusion (HFusion) reactor as opposed to the original Fusion Reactor. This increased available power for ships by 120%. This allows all Titan vessel to ascend and descend into the atmosphere easily.  
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Fusion Reactors remain the primary powersource for SRSC at the present time. Reactor technology has increased in reliability and efficiency tenfold over the years with some vessels incorporating more than a single reactor. Each vessel within the SRSC had been stripped of its nuclear arsenal after political tension regarding the issue came to a head in 2007. However the Super Roman government, upon leaving the Alliance of Honourable Peoples, authorised the storage of nuclear milliles once more. Only those ships of significant size will carry these devices.  
  
The HFusion reactors also are far more compact than the original reactors, thus increasing the space available for personnel and equipment. Due to the increasing emphasis on orbital expansion exerted by Super Roman officials, nuclear armament capability underwent orbital control. Each Titan has now been authorised to maintain a heavy nuclear arsenal. Furthermore each Titan now is equipped with two nuclear launch bays. Overall crew complements have been increased on average 15% whereas the Super Roman carried arsenal has increased by on average 5%. Every vessel except for designated: “specific purpose vessels (SPV)” has been granted access to RAY mechanised walkers. Each Titan has also received an metre of ablative armour to encompass the main body of the vessel. Each individual ship commander was permitted a grant of D1 Trillion to upgrade his vessel in any way he saw fit and the exact specifications of each vessel are indicated below.  
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Each Titan is heavily armoured, more so than many of the counterparts in the Alliance fleet. Shortly before the Perpendicular war the fleet underwent a huge armament re-shuffle. Weapons targeting software was replaced by improved, greatly sophisticated fire control and countermeasure systems. MAC and Missile fire would be directed under the scrutiny of some of the most powerful computer platforms the HAL labs could devise. Tests in the Perpendiculum war were extremely promising. In addition "Diamond Design Technology" (DDT) was added to SRSC Invincible and thereafter incorporated throughout the fleet. The strength added by the DDT to the vessel exoskeleton proved immense. The design features a double layered hull interlaced with pure titanium and tungsten beams. DDT technology is unrivalled and has cost the SRSC a further D8 Trillion to implement on all vessels. Overlord hull designs were especially difficult to modify. Diamond Design has increased SRSC hull strength by 220%. Further to this internal strengthening the actual titanium tungsten enforced hull slats have been augmented with angular ablative slats.
  
Ships Retired include: SRSC Antilles, SRSC Rapprochement, SRSC Vindicator, SRSC Reckoning and SRSC Avatar
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After the orbital confrontation between the ''Confederation Fleet'', (so termed by the SRSC) Perpendiculum and Walschland at "[[The Battle of Perpendiculum]]", SRSC spending has increased dramatically. The SRSC now receives the full D90 Trillion annually and has been given authority to pursue any military R&D it deems necessary. Currently the SRSC is watching the development of the numerous space fleets emerging from several nations in the Alliance. It has already been established by the SRSC that under the Super Roman Defence Initiative (SRDI) the Capital fleet will be equal to or above twice the number of equivalent Capital class ships employed by those nations possessing them.
  
  
'''The 2006 Refit Mark II'''
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'''At the present time there are 90 SRSC vessels in operation.'''
  
Following the first refit in January 2006, a further refit was undertaken in light of increased military spending, an increase of D10 Trillion per annum in 6 months. Thus further reformation took place. With previous vessels already operating at desired optimum specifications after the first refit it was decided that new vessel construction should be undertaken. Thus the Titan fleet was strengthened from 15 vessels back to 24 vessels. Specifically, 9 new Titan cruisers were created alongside 2 "specific design" vessels. The New Vessels:
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For effective administration of the fleet, a new class system has been introduced. Titans are now classified as either:
  
SRSC Tyr, SRSC Astronach, SRSC Daedalus, SRSC Prometheus, SRSC Fearless, SRSC Seige, SRSC Retribution, SRSC Yagoda, SRSC Yezhov.
 
  
As with the last refit, each Captain was granted D1 Trillion to customise their vessel. Specifications are below
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'''Phoneix, Nebula, Intrepid, Galaxy, Sovereign or Siege class'''
  
The fleet, since it has increased to incorporate 30 vessels, has been majorly reworked and reclassified. Thus the fleet has been devided into four classes: Phoneix, Nebula, Galaxy and Sovereign. The first and most common type of Titan is the Phoenix class. These vessels are designed primarily for ship to ship combat. The second major class of Titan are the Nebula class Science and Special operations vessels. These are often the smaller vessels of the fleet, usually equipped with cutting-edge SRSC technology. The Third class, the Galaxy class, refers to vessels capable of both orbital attacks and ground assaults. The Fourth and Final class, the Sovereign Class, generally considered to be some of the most advanced ships in the fleet, are not only capable of atmospheric level bombardment, but are also equipped with landing gear. More details on each class are below.
 
  
Generally each vessel can hold a maximum of 1650 marines. Each can house up to 30 Scorpion Battle tanks 20 BMP's and 50 Warthog variants. 32 Longsword Defensive craft, 18 Pelican dropships and 4 Albatross Transporters in the 4 launch bays. Each ship is equipped with medical facilities, dining facilities, tactical centres, armouries and crew living quarters. Each vessel is linked to RomNet emitters, allowing instantaneous information transfer. All are quipped with EMP, EMPS devices. Each vessel has a minimum standard: a minimum of 2-metre thick titanium armour plus an additional metre of ablative armour. Due to recent refits the MACII round is operational every 40 seconds. However the reload time does depend on orbital conditions and the individual ship in question. The MACII gun itself is incorporated into the underside of the ship as a module. When the MACII gun is not in operation the ship closes the MAC blast doors to prevent any craft from bombing the inside of the device. Each vessel contains Gauss point defence fore and aft and carries a complement of 160 Templar missiles. These are mainly affective verses large slow moving targets. They are capable of homing but can be outmanoeuvred. The missiles are launched from bays on the stern. Titans are completely dwarfed by the overlord class but will remain formidable opponents. SRSC vessels are designed to accomodate marines in the long term and to this end SRSC vessels, although primarily war vessels, also successfully double as comfortable homes for thousands of marines. Many have even been permitted to allow family members to move aboard.  
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SRSC vessels are designed to accomodate marines in the long term and to this end SRSC vessels, although primarily war vessels, also successfully double as comfortable homes for thousands of marines. Many have even been permitted to allow family members to move aboard.
  
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Though many other nations are also refitting their ships and rebuilding their space fleets, Super Rome stands far above the rest in its ability to sustain large fleets of large vessels. Military commentators have noted that this has led to other nations either 'adapting or falling behind'. Interestingly the 2006 Autumn Strategic Review of the Roudland Military advocated the reshaping of the Roudland Orbital Fleet (Now renamed the Roudland Space Force) for the purposes of fitting in better with the SRSC fleet. As can be seen, the vessels of the [[Roudland Space Force]] are indeed designed for supporting large scale SRSC operations, though they do not lose their ability to function apart from Super Rome's fleet.
  
 
==Vessels==
 
==Vessels==
  
===The Phoenix Class===
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===The Phoenix Class (PTX)===
  
  
The Phoenix class has existed since the creation of the first Titan Dreadnough ''The pillar of Autumn''. This "standard" Dreadnought class is a multirole design, with primary emphasis on capital ship vs capital ship capability. The most notable vessels within the Phoenix class are those which form the Echelon wall formation. These are typically the most heavily armoured. Complete specifications are below. Each Phoenix class vessel may enter the atmosphere at higher altitudes and act as support vessels, however they cannot descend to lower levels, unlike the Sovereign class.  
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The Phoenix class Titan is the premier multirole anti-capital vessel in operation within the Super Roman Space Corps. The Phoenix class is the first line of defence for the SRSC. Each is capable of high atmosphere orbit, but cannot descend to lower levels. The Phoenix class has existed since the creation of the first Titan Dreadnought The ''Pillar of Autumn'' and is often found in heavily modified forms. The Echelon wall formation consists entirely of Phoenix vessels. Phoenix Titans have been involved in nearly every modern conflict: the Caesaran war, the Tikrit campaign and most notably the Perpendicular war.  
  
  
'''SRSC Pacifier'''
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Each Phoenix has a crew consisting of:
  
Commander: Captain Johnson
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3000/3500 Marines
  
Crew Complement: 912
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1800 Tactical Personnel
  
Years Operational: 2
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50 Spartans
  
Size: 950 x 150 x 200
 
  
'''Armaments'''
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Phoenix class Titans are the most numerous class within the SRSC since they are comparatively low in resource cost. With the arrival and the adoption of FTT and DDT technology Phoneix vessels have become extremely formidable opponents. FTT engines have allowed higher levels of armour incorporation and dramatically increased manoeuvrability within a battle arena. Phoenix Titan armaments are generally, but not limited to:
  
1 MACII gun, 10MMAC, 20SMAC, 44 Heavy Gauss Turrets, 160 Templar Missiles, 24 Nuclear Warheads, EMP, EMPS, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY
 
  
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1 MACII device
  
A newer addition to the fleet. It is often used in the echelon wall formation. Its 5 m thick forward armour makes it a formidable opponent if attacked head on. Captain Johnson, father of the famed Lt Johnson is one of the most experienced captains in the fleet. Johnson is often the first to suggest the most daring of tactics. His prowess at operating vehicles, led him to write the operations training programmes for all cadets. Johnson believed it best to invest his money in upgrading the electromagnetic systems on his vessel, as well as purchasing a ship AI.
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100 PDM (Point Defence MAC)
  
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150 Heavy Gauss Turrets
  
'''SRSC Decimator'''
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240 Templar Missiles
  
Commander: Captain Wright
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Ship AI
  
Crew Complement: 972
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EMP
  
Years Operational: 2
 
  
Size: 900m x 150x 170m
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After the Perpendiculum war 4 new vessels were incorporated from the Perpendiculum Space Corps into the SRSC. These vessels were stripped of Perpendiculum technology and have since been modified to conform to SRSC minimum standards. Many Phoenix captains have been delighted at the "Phoenix Revival" and are fully co-operating with the new armour and engine modification programmes. Typically each Titan has been in operation for over two years. Held within the five Titan launch bays:
  
'''Armaments:'''
 
  
1 MACII gun, 10MMAC, 44 Heavy Gauss Turrets, 160 Templar Missiles, 24 Nuclear Warheads, EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY
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120 Scorpion Battle Tanks
  
At 6.5ft he towers above all except the Spartans. He is often seen in the company high ranking military officials and often is in counsel with the Master Chief. He is tipped to be the replacement for captain Favor of the intimidator. He runs all training programmes from his vessel and is infamously a harsh, disciplined trainer. Its vertical white bands around the middle distinguish the ship. Captain Wright chose to invest in heavier armour technologies. His vessel is now plated in 4m thick titanium.
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90 BMP III Vehicles
  
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150 Warthog variants
  
'''SRSC Insuperable'''
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175 Longsword/Shrike Orbital Strike Fighters
  
Commander: Colonel Ford
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30 Pelican Dropships
  
Crew Complement: 1115
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12 Albatross Heavy Transporters
  
Years Operational: 2  
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2 RAY Mechanised Walkers
  
Size: 950m x 150 x 170m
 
  
'''Armaments:'''
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'''Each Phoenix Titan is generally: Length 1450m Height 450m Width 300m'''  
  
1 MACII gun, 10MMAC, 44 Heavy Gauss Turrets, 300 Templar Missiles, 24 Nuclear Warheads, ,EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 20 Longsword, 20 Pelican, 4 Albatross, 2 RAY, 1 Dragon Fortress,
 
  
The Insuperable is one of the most heavily armed vessels in the fleet. Its all-encompassing 5m thick armour lives makes it a formidable vessel in its own right. It houses 300 Templar missiles and can transport increased numbers of pelican dropships, albatross transports and scorpion vehicles. It often attracts vast amounts of firepower due to its size and bright yellow markings along the side. It is one of the slowest vessels in the fleet but will more than make up for this with its firepower. It is often used at the forefront of the echelon wall. It is also used as the main command ship in the echelon formation group. Colonel Ford has been with the core since it began and has overseen the development of many new technologies. He is the father of RomSoft and has since become one of the most decorated officers in the fleet, especially after leading the Tikrit campaign. Colonel Ford is also fathering the “RAY” construction project. His budget was spent on an increased Templar capability, sensor upgrades and an ship AI.
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SRSC Astronach, SRSC Awe, SRSC Colossus, SRSC Daedalus, SRSC Decimator, SRSC Insuperable, SRSC Leviathan, SRSC Prometheus, SRSC Thunderer and SRSC Upholder form the forefront of the ''Echelon wall''.  
  
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The Supreme Commander of the Phoenix fleet is Ephor Johnson
  
'''SRSC Intimidator'''
 
  
Commander: Colonel Favor
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'''A full list of SRSC Phoenix Titans'''
  
Crew Complement: 956
 
  
Years Operational: 2
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• '''SRSC Astronach'''            ''PTX 106B''   
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• '''SRSC Awe'''                  ''PTX 124B''           
  
Size: 900m x 160m x 180m
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• '''SRSC Basilisk'''            ''PTX 132A''             
  
'''Armaments'''
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'''SRSC Cairo'''               ''PTX 173A''                               
  
1 MACII gun, 20MMAC, 40SMAC, 44 Heavy Gauss Turrets, 160 Templar Missiles, 24 Nuclear Warheads, EMP, EMPS, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY, 1 Dragon Fortress, Shipboard AI
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• '''SRSC Cerberus'''            ''PTX 231A''     
  
Colonel Favor is a legend and is the second of the five Leo generals. Rescued during the battle of Handra five years ago he was tipped for retirement. He instead gained command of the Intimidator. He has become one of the most experienced commanders in the entire fleet. The vessel is often involved in the echelon wall formation. He has been rumoured to be heavily involved in the Spartan programme. He also helped design and implement the ships AI and tactical databases. It is this sound knowledge of Super Roman intricacies that he is often asked for advice by all members of the core and Spartans. He is tipped for retirement next year. He has since purchased an AI construct “Endeavour” and upgraded the Tempar Missile Tubes on his vessel.
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• '''SRSC Challenger'''          ''PTX 370A''           
  
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• '''SRSC Colossus'''            ''PTX 420B''             
  
'''SRSC Kraken'''  
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'''SRSC Daedalus'''             ''PTX 421B''                             
  
Commander: Young
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• '''SRSC Decimator'''            ''PTX 422B''                             
  
Crew Complement: 950
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• '''SRSC Endurance'''            ''PTX 434C''
  
Years operational: 0
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• '''SRSC Formidable'''          ''PTX 435C''           
  
Size: 900m x 130m x 140m
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• '''SRSC Furnace'''              ''PTX 436C''             
  
'''Armaments'''
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'''SRSC Fury'''                 ''PTX 437C''                 
  
30MMAC, 150 Heavy Gauss Turrets, 260 Templar Missiles, 14 Nuclear Warheads, EMP, EMPS,
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• '''SRSC Guardian'''            ''PTX 450B'' 
  
The Kraken was conceived with the sole purpose of defending the fleet from close range barrage assault. The Kraken and its counterpart the Cerberus have been designed to withstand extreme levels of firepower. To this end 7m thick Titanium armour has been incorporated into the reinforced structure of the vessel. The vessels do not carry MAC devices but instead bristle with LMAC and SMAC weaponry. Both ships are intended to line the flanks of the echelon wall and to prevent any battleships circumventing the main defensive line. These are the first two barrage vessels of the Super Roman fleet, however they will always be used in a defensive role, as broadside operations are deemed to costly. The ship will always be horizontal to the main battle line to ensure the maximum level of MAC coverage.
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• '''SRSC Hannibal'''            ''PTX 458B''
  
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• '''SRSC Harbinger'''            ''PTX 459A''       
  
'''SRSC Cerberus'''  
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'''SRSC Insuperable'''         ''PTX 598B''                       
  
Commander: Fischer
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• '''SRSC Kraken'''              ''PTX 600B''               
  
Crew Complement: 950
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• '''SRSC Leviathan'''            ''PTX 602B''             
  
Years operational: 0
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• '''SRSC Meteor'''              ''PTX 700A''                                 
  
Size: 900m x 130m x 140m
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• '''SRSC Morningstar'''          ''PTX 701A''
  
'''Armaments'''
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'''SRSC Phalanx'''              ''PTX 703A''
  
50MMAC, 40SMAC, 260 Templar Missiles, 14 Nuclear Warheads, EMP, EMPS,
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• '''SRSC Prometheus'''          ''PTX 768B''           
  
The Cerberus is the second of the two barrage vessels created by Super Rome. It is to be used in a primarily defensive role alongside the echelon wall formation. It too is lined with over 40 LMAC and 50 MMAC devices. Commander Fischer is also heavily involved in the Unity Programme.
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• '''SRSC Providence'''          ''PTX 782A''
  
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• '''SRSC Relentless'''          ''PTX 783A''                                           
  
'''SRSC Tyr'''
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'''SRSC Thermopylae'''         ''PTX 800B''           
  
Commander: Captain Hahn
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• '''SRSC Thunderer'''            ''PTX 813B''             
  
Crew Complement: 1050
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• '''SRSC Upholder'''            ''PTX 814B''
  
Years Operational: 0
 
  
Size: 1000 x 150 x 210
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'''Armaments'''
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===Nebula Class (STM/N)===
  
1 MACII gun, 10MMAC, 44 Heavy Gauss Turrets, 190 Templar Missiles, 24 Nuclear Warhead ,EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY, AI
 
  
Captain Hahn was selected to command the Tyr, the first Dreadnought to come into service during the second refit of 2006. Hahn commanded the fifth combat batallion and also became an experienced RAY pilot. He was the first to test RAY’s underwater capability. The Tyr is slightly larger than most other Titans and this is the case with the majority of the new refit vessels. The 1D Trillion grant given to all captains was spent on increasing the Templar capacity and the purchasing of a new ship AI.
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The Nebula Class Titan has been designated the premier scientific research and space exploration vessel by the SRSC. The Nebula Titan does not necessarily construe to the Titan conventional designs. These vessels are designed to generate and guard against technological warfare. The diverse range of operations carried out by the Nebula vessels has led to extreme variation and modification between structures. Many utilise more advanced communications and electromagnetic technologies.  
  
  
'''SRSC Astronach'''
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A group of four vessels has been categorised as Titan "''Wraiths''". These Nebula class vessels do not house a MAC device but instead have extremely heavy all-encompasing DDT armour. The Wraith vessels are primarily marine boarding ships. Each is armed with a high Templar Torpedo complement and numerous PDM and Heavy Gauss turrets to ensure that the vessels can provide adequate close quarter support for boarding operations. Instead of a MAC module based on the underside "''adjudicator clamps''" have been installed. Essentially, when a Titan manoeuvres into a suitable boarding position, the talon inspired solid titanium clamp clutches the vessel in question and tungsten heavy cutting lasers, primarily used in mining operations, bore deep into the hull until an airtight module can be placed between the two vessels and pressurised. This allows the ship-to-ship transfer of multiple marines and Spartans. Ships classified as Wraiths:
 +
[[Image:Futuristic-sci-fi02s.jpg|framed|SRSC Alexandra scours the Lunar System after the Battle of Perpendiculum. Pictured behind: The hull of PSF Lugar, hit eight times by SRSC MAC II fire, finally buckles after her reactor goes critical]]
  
Commander: Captain Oneill
 
  
Crew Complement: 1070
+
• '''SRSC Wraith'''      ''STN 1309''
  
Years Operational: 0
+
• '''SRSC Watchman'''    ''STN 1310''
  
Size: 1000 x 150 x 210
+
• '''SRSC Necron'''      ''STN 1311''
  
1 MACII gun, 10MMAC, 44 Heavy Gauss Turrets, 190 Templar Missiles, 24 Nuclear Warhead ,EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY, AI
+
• '''SRSC Gloom'''        ''STN 1312''
  
'''Armaments'''
 
  
Captain Oneill was originally drafted for the Spartan Pogrammes. He underwent moderate genetic sequencing before a decision was made by Oneill to end the process prematurely, since he feared what he would become. Oneill therefore has similar Spartan-like abilities such as improved reaction times and higher degrees of strength. However the process termination resulted in synaptic firing wthin the cortex and neural damage. Oneill has since endured artificial legs created for him by the SRRC. Oneill’s determination and strength of will earned him the rank of captain and his firm spirit earned him particular control of the Astronach. The Titan has been outfitted with thick 5m Titanium plate armour and an ordinance control tower.
+
The Wraith vessels have a crew number alightly smaller than that found typically in the Nebula class, since each carries a higher proportion of orbital fighters. Ship sizes are on average similar to that specified below in the general Nebula technical layout. The general armament of a Wraith Vessel:
  
  
'''SRSC Daedalus'''
+
1 Adjudicator Boarding Device (ABD)
  
Commander: Captain Vinh
+
120 PDM (Point Defence MAC)
  
Crew Complement: 1010
+
200 Heavy Gauss Autocannons
  
Years Operational: 0
+
300 Templar Missiles
  
Size: 1000 x 150 x 210
+
EMP
  
'''Armaments'''
 
  
1 MACII gun, 30MMAC, 44 Heavy Gauss Turrets, 25 SMAC, 160 Templar Missiles, 24 Nuclear Warhead ,EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY
+
'''A lauch bay complement:'''
  
Captain Vinh gained control of the Daedalus after successfully negotiating trade routes and concessions with Kegmenistan and Perpendiculum. Captain Vinh also helped to convince the council to undertake the BMP III programme. For the first time foreign military hardware entered active service in the Super Roman arsenal. The Daedalus is heavily armoured and bristles with enhanced MAC weaponry. This is where the greatest majority of the D1 Trillion budget was spent. 
 
  
 +
25 Scorpion Main Battle Tanks
  
'''SRSC Prometheus'''
+
75 Pelican Dropships
  
Commander: Captain Ajax
+
60 Warthog All Terrain Vehicles
  
Crew Complement: 1035
+
30 IFV
  
Years Operational: 0
+
180 Longsword Fighters
  
Size: 1000 x 150 x 210
+
12 Albatross Heavy Transporters
  
'''Armaments'''
 
  
1 MACII gun, 30MMAC, 44, 25 SMAC, 320 Templar Missiles, 24 Nuclear Warhead ,EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY
+
With the exception of SRSC Victory, a new repair vessel, most Nebula class vessels have a general size and crew complement: 1050 marines, 1200 crew and 250 Spartans.
  
Captain Ajax commands the Prometheus, a torpedo and missile dreadnought. The Prometheus follows the myth – stealing fire from the gods. Prometheus is armed with multiple missile and torpedo tubes. It sacrifices Gauss weaponry for this heavier payload of Templar missiles. The Prometheus also houses a fire control tower to ensure that all missiles meet their intended targets. The ship houses an onboard AI.
+
'''Length 975m Height 190m Width 200m'''
  
  
===Nebula Class===
+
'''Typical Nebula Armament:'''
  
  
The Nebula Class generally consists of Specific Purpose Vessels or Science orientated vessels. These ships are generally regarded as support craft, but are often the first to test experimental technologies. Roles include: repair, boarding and capture and electronic warfare. Each is a formidable vessel, each with standard weaponry, but with generally lower crew compliments and smaller size. Primarily used in orbital roles.
+
1 MACII device
  
 +
100 PDM (Point Defence MAC)
  
'''SRSC Progenitor'''
+
150 Heavy Gauss Turrets
  
Commander Ridgeback
+
200 Templar Missiles
  
Crew Complement: 912
+
Ship AI
  
Years Operational: 1
+
EMP
  
Size: 800m x 150m x 170m
 
  
'''Armaments'''
+
'''A typical Nebula Class Complement:'''
  
1 MACII gun, 20MMAC, 50 Heavy Gauss Turrets, 160 Templar Missiles, 24 Nuclear Warheads, EMP, EMPS, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY
 
  
Often used by the Spartans as a tactical support vessel. Its superior communications technology and RomNet central hub allow all Spartans to communicate and assess tactics for the entire fleet. It is also responsible for the upgrades of the HAL computer systems on Super Rome. It carries high grade EMP and EMPS launchers and can often spread chaos throughout the entire enemy fleet. Captain Ridgeback believes that size does matter and often argues with captain Appleby over the matter. It is for this reason that Ridgeback was most disappointed when he was denied command of Mercy. Ridgeback blew his budget un purchasing an ordinance control tower. This tower co-ordinates fire of nearby ships onto targets.
+
25 Scorpion Main Battle Tanks
  
 +
100 Pelican Dropships
  
'''SRSC Watchman'''
+
60 Warthog All Terrain Vehicles
+
Commander: Captain May
+
  
Crew Complement: 412
+
30 IFV
  
Years Operational 0
+
180 Longsword Fighters
  
Size: 600m x 130m x 160m
+
24 Albatross Heavy Transporters
  
'''Armaments'''
+
1 RAY Mechanised Walker
  
200 Heavy Gauss Turrets, 400 Templar Missiles, EMP, EMPS, 50 Warthog, 20 BMPIII, 35 Longsword, 40 Pelican, 4 Albatross,
 
  
This vessel has only been operational for nine months. It is a newly developed special operations ship that boasts all the anti detection technology currently available. Its HFusion reactors are smaller, more efficient and therefore quieter in Space. It is painted jet black to avoid detection and all lights within the ship are red. Its incredibly small design means only a crew of 400 people can be accommodated. It lacks any form of MAC. This has instead been turned into launch bays for Pelican dropships and jump pack launches. The main purpose of the vessel is to confuse and capture. Captain May is a naturally gifted pilot and can manoeuvre the vessel with astonishing ease using the personalised interface created for him. Helljumpers, Spartans and vanguard boarding parties complete the crew list. Captain May has no fear in approaching enemy vessels and latching onto them with the "adjudicator" boarding devices. The budget for this vessel has been implemented in gaining extra Gauss cannon weaponry and has also been tured into the first “Missile Dreadnought” of the SRSC fleet. The ship houses 8 Templar Launch bays.
+
'''Nebula Class Vessels:'''
  
  
'''SRSC Fearless'''
+
'''SRSC Progenitor'''      ''STN 1506''
  
Commander: Captain Sparro
+
• '''SRSC Fearless'''        ''STN 1507''
  
Crew Complement: 850
+
• '''SRSC Alexandra'''      ''STN 1534''
  
Years Operational: 0
+
• '''SRSC Trojan'''          ''STN 1535''
  
Size: 1000 x 120 x 170
+
• '''SRSC Discovery'''      ''STM 1640''
  
'''Armaments'''
+
'''SRSC Orion'''          ''STM 1656''
  
1 MACII gun, 34 Heavy Gauss Turrets, 15 SMAC, 160 Templar Missiles, 24 Nuclear Warhead ,EMP, 30 Scorpion, 30 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican
 
  
SRSC Fearless is a tactical vessel and hence is smaller than the average Titan. It houses many anti-detection and anti-intrusion devices. The Fearless crew complement generally consists of no lower caste than vanguard. The majority of crewmembers are ODST (Helljumper) caste. SRSC Fearless is capable of jamming spacebound communiques, hacking computer systems and deceiving enemy lock on systems. The ship is designed to minimise casualties to the Super Roman fleet. Its powerful docking clamps allow the small Fearless to latch on to allied or enemy vessels and via powerful cutting lasers, punch a hole through the enemy ship. This will allow for extensive boarding actions. The ship is more lightly armoured but more agile. It is similar in design to the SRSC Watchman, however the MAC II device is still present on the underside.
+
----
  
 +
===Intrepid Class Vessels (SRW)===
  
'''SRSC Victory'''
 
  
Commander: Regulus
 
  
Crew Complement: 595
 
  
Years Operational: 0
+
The Intrepid Class Titan is the super-heavy manifestation of the Phoenix class. Two Fusion engines have to be incorporated into the main hull to power the massive FTT drives and sophisticated weapons technologies. The vessel is incapable of high atmosphere deployment and has had to be constructed alongside Unity Space Manufacturing facilities. Originally conceived to be a heavy aircraft carrier, the vessel boasts compact ''Diamond Design Technology'' armour and an enhanced MAC II device. The MAC module is larger than any previously seen on SRSC vessels and has been derived from close study and tests upon the orbital MAC guns currently deployed by Super Rome. Reload times for the much larger slug are slower than conventional devices at one round per one and a half minutes. The magnets installed within the coil are also of new design allowing a continuous charge to be maintained as opposed to periodic charge style magnets.
  
Size: 750m x 140m x 120m
+
The Intrepid Class is a sole aimed warship designed outside the conventional SRSC standard. Crew quarters are of a basic standard to allow increased room for weapons systems. Only two launch bays are incorporated into the vessel containing orbital assault craft only. There is no facility for "Dropzone (DZ)" technology aboard. Fire control towers provide assistance to the entire fleet in co-ordinating weapons fire and ordinance.
  
'''Armaments'''
+
This vessel is the first to be created with heavy orbital warfare in mind. No expense has been spared in their creation and it is likely few will be built seeing as the SRSC cannot justify the construction of such costly war vessels when a war seems less and less likely. Each design allows the vessel to counter most forms of electronic warfare and electronic jamming systems have been installed.
 +
[[Image:Aurora 2 small.JPG|framed|SRSC Defiler]]
 +
Typically each vessel holds a smaller crew of elite marines and Spartans.
  
100 Heavy Gauss Turrets,  
+
Generally 2000 marines, 50 Spartans and 1100 crew members. Vessel size:
  
It came to the attention of the SRSC that a multi-purpose repair vessel was needed, with the ability to repair and re-supply other vessels within the fleet engaged in battle.  Through powerful magnetic clamps, the victory, due to its lack of MAC weapon and abnormal flat underside, can latch onto allied vessels and begin rapid repair through large construction arms and on board repair crews. The vessels military capability is minimal and no launch bays are present. The Victory even carries a fusion rector in its hold in case of an emergency refit.
 
  
 +
Length 1600m Height 240m Width 400m
  
===Galaxy Class Vessels===
 
  
Galaxy Class Vessels are again multirole, with equal emphasis placed on orbital and ground attack capabilities. MAC devices are position on the underside and thus cannot risk descending to as low a level as the Sovereign Class Titans. However Galaxy Class ships are capable of providing atmospheric assault capabilities to the ground forces through long Range MAC bombardment. Galaxy Vessels are generally carry a heavier crew and equipment complement than the ''Phoenix class''.
+
'''Intrepid Class Armaments:'''
  
  
'''SRSC Inquisitor'''
+
1 Enhanced MACII Device
  
Commander: Whitte
+
170 PDM (Point Defence MAC)
  
Crew Complement: 1158
+
300 Heavy Gauss Turrets
  
Years Operational: 1
+
600 Templar Missiles
  
Size: 1000m x 200m x 170m
+
Ship AI
  
'''Armaments'''
+
EMP
  
1 MACII gun, 15MMAC, 44 Heavy Gauss Turrets, 160 Templar Missiles, 24 Nuclear Warheads, EMP, EMPS, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY, 1 Dragon Fortress.
 
  
This is one of the largest vessels in the Super Roman fleet. It is also one of the most advanced. The “Dropzone” technology has been primarily developed here. Its entire docking bay has been outfitted to carry one Dragon Battle Fortress. Captain Whitte believes impossible is nothing and he is the chief researcher and inventor of the Dropzone technology. Through advances in atmospheric thrust technology and the creation of a new resilient lightweight polymer, Dragon Fortresses are now available to drop on command. This is explained at greater length further in the article. The Inquisitor can be distinguished by the diagonal lilac stripe from the stern to aft.
+
'''Intrepid Class Launch Bay complement:'''
  
  
'''SRSC Triumph'''
+
100 Longsword Defensive craft
  
Commander: Hamden
+
30 Pelican Dropships
  
Crew Complement: 1200
 
  
Years Operational: 1
+
'''Ships Within the Class:'''
  
Size: 1200m x 170m x 190m
+
• '''SRSC Defiler'''      ''SRW 2012''
  
'''Armaments'''
+
'''SRSC Venom'''        ''SRW 2102''
  
1 MACII gun, 10MMAC, 20SMAC, 60 Heavy Gauss Turrets, 260 Templar Missiles, 24 Nuclear Warheads, EMP, EMPS, 30 Scorpion, 50 Warthog, 20 BMPIII, 80 Longsword, 40 Pelican, 4 Albatross
+
• '''SRSC Invincible'''  ''SRW 2132''
  
The Triumph is one of the largest dreadnoughts in the fleet. It underwent construction after the completion of the Tikrit campaigns and was intended to support the Overlord vessels. The Triumph is outfitted with a single MACII gun and two HFusion Reactor Cores. The Triumph is essentially an aircraft carrier. It holds over 80 Longsword fighters and 40 Pelicans. The vessel is equipped with multiple Gauss point defence turrets to aid in the protection of the Overlord vessels and other Titans. Hamden himself is a distinguished pilot and often joins the other pilots in the defence of the fleet. Hamden purchased increased capacity Templar and Gauss defences, an additional MACFusion reactor and additional launch bays to accommodate Perpendicular Fighters and Corsairs.
+
• '''SRSC Argonaut'''    ''SRW 2133''
  
 +
• '''SRSC Tyrant'''      ''SRW 2134''
  
'''SRSC Venom'''  
+
'''SRSC Defender'''    ''SRW 2135''
  
Commander: Iulus
+
• '''SRSC Despair'''      ''SRW 2136''
  
Crew Complement: 1154
+
• '''SRSC Brute'''        ''SRW 2145''
  
Years Operational: 0
+
• '''SRSC Predator'''    ''SRW 2146''
  
Size: 1250m x 170m x 150m
 
  
'''Armaments'''
+
----
  
1 MACII gun, 20MMAC, 100 Heavy Gauss Turrets, 260 Templar Missiles, 24 Nuclear Warheads, EMP, EMPS, 30 Scorpion, 50 Warthog, 20 BMPIII, 60 Longsword, 30 Pelican, 4 Albatross,
+
===Galaxy Class Vessels (SGN)===
  
A new vessel in the SRSC fleet. It is the second of two carriers constructed by the SRSC. Though slightly smaller than the Triumph, it still manages to accommodate 60 Longsword fighters and spacious docking bays for allied craft. Once again point defence lines the vessel. Commander Iulus has command over most of the ground weaponry research as he remains one of the governors of the SRLC. Iulus has since upgraded the level of Gauss protection and has invested in four metre titanium plating and MMAC devices.
+
Galaxy Class Titans are primarily heavy support vessels. Classified as Titan Carriers due to their much larger landing bay capacity and Dropzone capability, the Galaxy Class vessels are effective Titan command bases. On board technology is usually more advanced than that found on ''Phoenix'' or ''Intrepid Class'' Titans.
 +
[[Image:Daedalus2.JPG|framed| SRSC Hunter]]
 +
Each galaxy due to its high capacity design can hold a multitude of vehicles, fighters, dropships and walkers. It has been adapted to contain one of the most immense ground weapons that Super Rome has to offer: '''Sentinel'''. Previously known as a ''Dragon Fortress'', Sentinels are huge mechanised walkers capable of serving the purpose of battlefield headquarters when deployed. DropZone bays have been specifically created to handle the immense power requirements to launch the Sentinel. More details are contained below. Additonally the Galaxy class is being refitted to house the new Kamov and Venom helicopters using "RAIL" technology.
  
 +
The MAC weapon is placed at the top of the vessel to enable the Galaxy to land. FTT drive has further made atmospheric landings possible since far less wind resistance is generated and upthrust is reduced. Two primary launch bays run parallel to the main hull to enable multiple fighters to disembark at once. Galaxy Class vessels are also currently the premier torpedo and missile armed Titans. Each has a large complement of Templar missiles and Torpedoes in the logic that it would not be advisable in battle to fire MAC weaponry while fighters exit the vessel.
  
'''SRSC Defiant'''
+
Crew Complements consist of a higher proportion of pilots than average:
  
Commander: Captain Savage
+
2500 Marines, 2050 Crew, 250 Spartans.
  
Crew Complement: 1212
 
  
Years Operational: 2
+
Galaxy Class Size: Length 1750m, Height 140m, Width 600m
  
Size: 1250 x 160 x 200
+
'''Galaxy Class Armament:'''
  
'''Armaments'''
 
  
1 MACII gun, 15MMAC, 44 Heavy Gauss Turrets, 160 Templar Missiles, 14 Nuclear Warheads, EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 22 Pelican, 12 Albatross, 2 RAY, Shipboard AI
+
1 MACII device
  
 +
150 PDM (Point Defence MAC)
  
One of the largest vessels of its class. Captain Savage placid nature has led to the cool execution of many difficult diplomatic situations. He has since received the nickname of "the diplomat". The vessel is primarily used on long voyage missions and as a refuelling post for outbound and returning troops. It carries a smaller complement of scorpion tanks but transports 22 Pelican Dropships and 12 albatross transporters in its converted launch bays. Captain Savage believed that purchasing an AI “Monroe” and a fire control tower would be the greatest benefit for the Defiant.
+
250 Heavy Gauss Turrets
  
 +
400 Templar Missiles
  
===The Sovereign Class===
+
250 Scimitar Torpedoes
  
 +
Ship AI
  
The Sovereign Class is designed to be a heavy assault cruiser, capable of orbital, atmospheric and close range bombardement. The MAC gun on each vessel is placed topside to allow the vessel to incorporate landing struts on the underside. Each Sovereign Class vessel therefore possesses the ability to maintain altitude at extremely low levels and actually even land. Landing procedure states that no vessel is to land in too close a proximity to towns since the power exerted from the Fusion Engines would casuse mass destruction. However the SRSC has also considered the offensive application of this turn of events. Soverign class vessels are often the largest and most protected vessels in the fleet. To command a Sovereign Class is a great honour.
+
EMP
  
 +
[[Image:daed 2.JPG|framed| SRSC Goliath lands at Narbo Maritus]]
 +
'''Within the Galaxy Launch Bays'''
  
'''SRSC Seige'''
 
  
Commander: Captain Locklear
+
180 Scorpion Battle Tanks
  
Crew Complement: 1150
+
140 IFV
  
Years Operational: 0
+
180 Warthog variants
  
Size: 1100 x 150 x 200
+
350 Longsword/Shrike Orbital strike fighters
  
'''Armaments'''
+
100 Pelican Dropships
  
1 MACII gun, 34 Heavy Gauss Turrets, 15 SMAC, 30 LMAC, 25 MMAC,160 Templar Missiles, 24 Nuclear Warhead ,EMP, 30 Scorpion, 30 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican
+
30 Albatross Heavy Transporters
  
SRSC Seige was specifically designed for ground assault. It joins the Retribution, Yagoda and Yezhov in a new array of vessels geared towards the occupation of towns and cities. This Soverign vessel joins the existing class consisting of the SRSC Decere, Hood and Defiant. Seige revolutionises Titan design with the MAC II weapon located topside as opposed to the underside of the vessel. This allows Seige to place extensive MAC and Gauss emplacements under the hull. This also prevents damage to to MAC II weapon. SRSC Defiant, Hood and Decere are all being refitted with this design. SRSC seige is primarily designed as a close range artillery piece. Locklear was promoted to  the rank of captain as it was he who designed the broadside vessels, Kraken and Cerberus. Locklear was previously a Helljumper and is battle hardened. He purchased increased Gauss and MAC technologies alongside increased ventral armour, to protect from ground attacks.
+
2 RAY Mechanised Walkers
  
 +
1 Sentinel
  
'''SRSC Decere'''
 
  
Commander: Colonel Cowdrey
 
  
Crew Complement: 1412
+
'''Galaxy Class Titans:'''
  
Years Operational: 1
 
  
Size: 1300m x 200m x 180
+
• '''SRSC Andromeda'''
  
'''Armaments'''
+
'''SRSC Armada'''      ''SGN 1406''
  
1 MACII gun, 40MMAC, 20 LMAC, 80 Heavy Gauss Turrets, 260 Templar Missiles, 24 Nuclear Warheads, EMP, EMPS, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY, 1 Dragon Fortress
+
• '''SRSC Goliath'''    ''SGN 1408A''
  
The largest of the Super Roman dreadnought vessels. It is used primarily as a battleship alongside the overlord vessels. It however is also used in the echelon wall. Cowdrey is the man responsible for the development and implementation of all MAC gun devices and continues to provide the SRRC (Super Roman Research Centre) with his research and findings. He used the first MAC devices at the battle of Handra and allowed for glorious victory. His desire for complete victory makes him a ruthless and formidable opponent. He also commands the Helljumper regiment from the Decere and provides support to all whom ask. The vessel itself can be distinguished by the amber titanium clad MAC gun on the underside of the vessel. Cowdrey was given a special grant of D2 Trillion to outfit his vessel and chose to purchase increased Gauss weaponry, EMPS defences and further Templar missile systems.
+
• '''SRSC Nautilus'''    ''SGN 1506A''
  
 +
• '''SRSC Ocelot'''      ''SGN 1509''
  
'''SRSC Hood'''  
+
'''SRSC Tartarus'''    ''SGN 1604''
  
Commander: Captain Hughes
+
• '''SRSC Hierarch'''    ''SGN 1701''
  
Crew Complement: 964
+
• '''SRSC Galaxy'''      ''SGN 1704''
  
Years Operational: 1
+
• '''SRSC Hunter'''      ''SGN 1705''
  
Size: 1150m x 150m x 170m
+
• '''SRSC Hornet'''      ''SGN 1706''
  
'''Armaments:'''
+
'''SRSC Odyssey'''    ''SGN 1802''
  
1 MACII gun, 10MMAC, 44 Heavy Gauss Turrets, 160 Templar Missiles, 24 Nuclear Warhead ,EMP, 30 Scorpion, 50 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican, 4 Albatross, 2 RAY
+
• '''SRSC Trojan'''      ''SGN 1803''
  
The ship is used in the formation of the echelon wall and has 5-metre thick forward armour. Hughes commands one of the fastest vessels in the fleet. Two HFusion reactors are used to power the ship, which allows for increased thrust and manoeuvrability. Captain Hughes was awarded the Roman Aquila after he saved Captain Favor at the battle of Handra five years ago whilst operating one of the first dreadnoughts: The Prowler. He has often been cited as the “Hero of Handra”.  His budget was spent on purchasing the second HFusion reactor and a powerful sensor array.
 
  
 +
----
  
'''SRSC Retribution'''
+
===The Sovereign Class (SRSV)===
  
Commander: Captain Haverson
 
  
Crew Complement: 1150
 
  
Years Operational: 0
+
The Sovereign Class is the most advanced heavy assault cruiser the Roman military has to offer. It is easily capable of orbital, atmospheric and close range bombardment. The MAC gun on each vessel is placed within the vessel to allow the incorporation of landing struts on the underside. Each Sovereign Class vessel therefore possesses the ability to maintain altitude at extremely low levels and actually even land. Landing procedure states that no vessel is to land in too close a proximity to towns since the power exerted from the FTT Fusion Engines would cause significant local area devastation. However the SRSC has also considered the offensive application of this turn of events. Sovereign class vessels are often the largest and most protected vessels in the fleet. To command a Sovereign Class is a great honour as they are the flagships of the fleet. Each Sovereign is powered by two FTT fusion engines to ensure that power requirements are always met. Armour is graded as heavy, incorporating DDT technology to strengthen the underside, but is distant from the strength of the armour found upon Overlord or Intrepid class vessels.
  
Size: 1200 x 150 x 200
+
Sovereign vessels have already demonstrated their prowess and effectiveness in battle during the Perpendiculum war. Although with a smaller complement than that found in the Galaxy class Carriers, the Sovereign can contain and successfully deploy a Sentinel. Crew numbers are typically larger than that found in other vessels since it is highly likely that the vessels will be used in Ground Assaults and City occupation.
  
'''Armaments'''
+
Marines on board: 3200 Marines, 1000 Crew, 400 Spartans.
  
1 MACII gun, 34 Heavy Gauss Turrets, 15 SMAC, 30 LMAC, 25 MMAC,160 Templar Missiles, 24 Nuclear Warhead ,EMP, EMPS, 30 Scorpion, 30 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican,
+
Much of the Point Defence weaponry is attached to the underside of the vessel since the MAC weapon is based within. Sovereign vessels cannot be constructed on Super Rome, but instead aboard the scaffolding alongside the SRSC Unity. DDT Technology is particularly hardened on the underside of the vessel after damage was sustained from Anti-Air fire during the war. It was deemed necessary to house all major electrical equipment in the higher compartments of the ship since EMP damage would prove very costly. Insulation has also been grafted onto the underside to prevent a ship from being disabled if an extremely large radius EMP is launched.
  
SRSC Retribution sees its second term of service. Retribution was one of the first Titan Vessels to be constructed for the Super Roman Space Core. It was retired after the Battle of Handra, alongside the Pillar of Autumn, when it suffered severe damage. Retribution is similar in specification to SRSC “Seige” and is designed similarly to ensure that ground forces are well protected. The ship houses enhanced EMP weaponry and electronic warfare shielding. It is commonplace that Retribution will lead an assault on enemy territory. Before the main SRSC fleet and forces arrive Retribution will attempt to disable all electronical equipment in an area and establish a lockdown on enemy communiques. Thus Retribution is not only  armoured in EMP resistant materials, but also incorporated intrusion and anti-intrusion software capable of disrupting enemy information communication technology.
 
  
 +
Length 1850m Height 340m Width 740m
  
'''SRSC Yagoda'''
 
  
Commander: Captain Molotov
+
'''Sovereign Class Armaments:'''
 +
[[Image:Sovereign1.JPG|framed|SRSC Hood over the DSUT]]
  
Crew Complement: 850
+
1 MACII device
  
Years Operational: 0
+
180 PDM (Point Defence MAC)
  
Size: 1000 x 150 x 200
+
180 Heavy Gauss Turrets
  
'''Armaments'''
+
400 Templar Missiles
  
1 MACII gun, 34 Heavy Gauss Turrets, 35 SMAC, 60 LMAC, 25 MMAC,300 Templar Missiles, 24 Nuclear Warhead ,EMP, EMPS, 30 Scorpion, 30 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican
+
Ship AI
  
SRSC Yagoda, much like its brother, Yezhov, is designed to be a close air-ground vessel. Molotov was persuaded by the SRSC to incorporate extensive long range and close range MAC weaponry along the underside. The unusual names for the vessels are in honour of Kegmenistan. Both Yezhov and Yagoda were highly influential figures in Kegmenistan histories. The vessel is designed to be a highly devastating artillery piece. Romnet systems running Romsoft will allow ground forces to acquire targets on the ground and almost instantaneously summon an artillery strike upon the selected area. To allow such extensive weaponry to operate, power must be held at a premium. It is for this reason the crew complement remains very low for such a large vessel. However the avert the risk of capture, those stationed upon the Yezhov or Yagoda are not to be below Vanguard rank. The ship is reliant on two operational AI’s to maintain ship systems.
+
EMP
  
  
'''SRSC Yezhov'''
+
'''Within a Sovereign Launch Bay:'''
  
Commander: Captain Molotov
 
  
Crew Complement: 850
+
200 Scorpion Battle Tanks
  
Years Operational: 0
+
150 IFV
  
Size: 1000 x 150 x 200
+
150 Warthog variants
  
'''Armaments'''
+
220 Longsword Defensive craft
  
1 MACII gun, 34 Heavy Gauss Turrets, 90 LMAC, 25 MMAC,300 Templar Missiles, 24 Nuclear Warhead ,EMP, EMPS, 30 Scorpion, 30 Warthog, 20 BMPIII, 35 Longsword, 18 Pelican
+
55 Pelican Dropships
  
Similar in specification to SRSC Yagoda. It however places greater emphasis on range. LMAC devices line the hull as opposed to SMAC weaponry. Again no one lower than Vanguard rank may serve on this vessel.
+
22 Albatross Heavy Transporters
  
== The Overlord Class ==
+
8 RAY Mechanised Walkers
  
[[Image:Overlordnew.JPG|framed| SRSC Mercy]]
+
1 Sentinel
  
  
These are the five flagships of the Super Roman fleet and are deployed in a multitude of roles. In 2004 all existing Titan dreadnoughts, which had all seen service for several years, were now in serious need of refit and repair. Super Rome began an extensive “revitalisation” programme, albeit nothing on the scale of the 2006 refit. All Titans were recalled and specifications of allied ships were analysed. Commander Rykov, Keyes and the Master Chief himself campaigned for the creation of a larger Capital Class flagship to counter any future enemy space fleets. Thus construction of the overlord class began in space dock 69. This secret underground base was the source of much speculation for many years, with many close by residents complaining and commenting on very loud noises and persistent “earthquakes” over their homes.
+
'''Sovereign Class Titans'''
  
Commander Rykov and leading members of the SRRC worked for three years developing and designing the vessel. The main question to be answered was how to power such a ship. The HAL labs and specifically its chief researcher Dr Merchant stumbled upon the answer. His increased capacity HFusion reactors generated seven times the power of a typical fusion reactor. Two of these reactors were commissioned and tests became a daily occurrence. This generated the “earthquakes” felt by the local citizens. Once the new reactors were deemed safe, construction began on the vessel itself. “Mercy” took two years to build and thousands of man-hours to complete. Its design incorporated the two first prototype MAC Mark II weapons systems and the increased capacity launch bays. It is capable of transporting 2 Dragon Fortresses and multiple Scorpion tanks. It can also transport and drop 6 RAY mechanised vehicles. Its primary role is as a heavy siege armament.
+
• '''SRSC Decere'''            ''SRSV 2123''
  
Under the wings of the overlord the two MAC II guns are held. The immense HFusion reactor carried at the centre of the ship powers the weapons. They are yet to be fired in combat but the predicted results are expected to be devastating. Each vessel carries multiple Heavy Gauss point defence platforms, and other lighter MAC weaponry including LMAC turrets on the underside, to allow for ground cover. Each overlord has a crew complement of at least 2000 marines. Most are operated, on average by 2500 men. Each has a large Spartan contingent aboard to counter any attempt at boarding and to allow for rapid Spartan deployment anywhere within the fleet. The 6m thick titanium armour is in place to counter all medium-heavy-extreme arms fire. The underside is also armed with EMP and EMPS devices, again to aid in all ground assaults. Each has a complement of Templar missiles, but these are rarely used as they often make up the rearguard of the fleet. The increased medical facilities and technological prowess of the vessels make them the muscle of the fleet. They can be distinguished by their size and purple sheen.
+
• '''SRSC Hood'''              ''SRSV 2124''
  
 +
• '''SRSC Discovery'''          ''SRSV 2125''
  
'''SRSC Mercy'''  
+
'''SRSC Ivy'''                ''SRSV 2145''
  
Commander: Admiral Keyes
+
• '''SRSC Barbarian'''          ''SRSV 2156''
  
Crew Complement: 2455
+
• '''SRSC Illustrious'''        ''SRSV 2157''
  
Years Operational: 1
+
• '''SRSC Jackal'''            ''SRSV 2176''
  
Size: 2000m x 500m x 300
+
• '''SRSC Judgement'''          ''SRSV 2179''
  
'''Armaments:'''
+
'''SRSC Sovereign'''          ''SRSV 2180''
  
2 MACII guns, 50MMAC, 60 SMAC, 24 LMAC, 90 Heavy Gauss Turrets, 360 Templar Missiles, 50 Nuclear Warheads, EMP, EMPS, 90 Scorpion, 100 Warthog, 40 BMPIII, 60 Longsword, 24 Pelican, 4 Albatross, 8 RAY, 2 Dragon Fortress
+
• '''SRSC Terror'''            ''SRSV 3012''
  
Admiral Keyes is the third of the tiger generals. Mercy was the first of the overlords to be built. It houses a contingent of 250 Spartans. Mercy is equipped with the greatest medical facilities of the entire overlord fleet. It is often used therefore as the primary medical vessel. Admiral Keyes was one of the five founding captains of the SRSC. His previous vessel "The Pillar of Autumn" saw many years of successful service. He was involved in both the battles of Tikrit and Handra. His daring manoeuvre to ram one of the enemy vessels once his MAC went offline caused confusion and panic within the enemy fleet and caused them to rout at Handra. He is often referred to as “the bull”. He is one of the three council members, the other members being the Master Chief and Cortana
+
• '''SRSC Actium'''            ''SRSV 3013''
  
 +
• '''SRSC Gorgon'''            ''SRSV 3014''
  
'''SRSC Regret'''  
+
'''SRSC Chimera'''            ''SRSV 3015''
  
Commander: Admiral Gravemind
 
  
Crew Complement: 2366
+
----
  
Years Operational: 1
+
===The Siege Class (SRS)===
 +
[[Image:SRSC Colossus 4.PNG|framed|SRSC Demolisher]]
 +
The Siege Class Titan came into being after the creation and battlefield testing of the prototype SRSC Siege vessel. The Siege Class is the premier orbital ground assualt vessel of the SRSC. Its heavy underside armour, top mounted MAC device and heavy PDM Armaments ensure that urban targets can be neutralised rapidly and efficiently without any fear of major retaliation. When used in the Perpendiculum war, SRSC Siege demonstrated complete competence in its functionality as a close support aerial tactical command base, hence the commissioning of several more vessels of this type.
  
Size: 1850m x 500m x 300
+
The Siege Class Titan is one of the largest derivations of the SRSC Titan since its operational brief is to support and provide necessary ground attack capabilities. To meet this end the vessel has to accomodate a vast array of men, vehicles and aircraft and hence two additional air/orbitallaunch bays have been annexed to the side of the vessel.
  
'''Armaments:'''
+
The vessel is powered by FTT technology and utilises DDT armour, much like the rest of the fleet. It has landing capability since the underside has been renedered flat and is shielded from EMP damage. The High capacity launch bays are capable of accomodating a Sentinel Class Walker. Crew numbers are high, with frequent ground support requests anticipated.
  
2 MACII guns, 60MMAC, 36LMAC 40 Heavy Gauss Turrets, 460 Templar Missiles, 50 Nuclear Warheads, EMP, EMPS, 70 Scorpion, 80 Warthog, 40 BMPIII, 60 Longsword, 24 Pelican, 4 Albatross, 8 RAY, 2 Dragon Fortress, Master Chiefs Pelican
+
Crew: 4600 marines, 1600 crew and 450 Spartans
  
Admiral Gravemind is the greatest tactician in the Super Roman fleet. To this end he is often placed in charge of all operations. This vessel has reinforced 8m thick titanium armour at the fore, as it often the spearhead of the overlord contingent. It specialises in advanced technology and is often the first to benefit from new weaponry. Gravemind is the forth of the five Leo generals. His exploits include taking command of the Super Roman fleet at Handra and leading it to glorious victory. It holds a contingent of 350 Spartans. The Master Chief often uses this vessel as his base of operations in all major engagements. His customised Pelican is stored safely in the rear of the ship. The vessel can be distinguished from the other overlords by the horizontal red stripe lining the side panelling.
 
  
 +
Length 1850m Height 180m Width 740m
  
'''SRSC Truth'''
 
  
Commander: Admiral Cortana
+
'''Siege Class Armaments:'''
  
Crew Complement: 2200
 
  
Years Operational: 1
+
1 MACII device
  
Size: 1900m x 500m x 300
+
200 PDM (Point Defence MAC)
  
'''Armaments:'''
+
160 Heavy Gauss Turrets
  
2 MACII guns, 50MMAC, 24 LMAC, 90 Heavy Gauss Turrets, 500Templar Missiles, 50 Nuclear Warheads, EMP, EMPS, 90 Scorpion, 100 Warthog, 40 BMPIII, 60 Longsword, 24 Pelican, 4 Albatross, 8 RAY, 2 Dragon Fortress
+
240 Templar Missiles  
  
Admiral Cortana, the final Leo general is one of the most feared commanders in the fleet. She is also the only female in command of a vessel. She is feared after single headedly hunting down all fleeing rebels at both Tikrit and Handra. Cortanas determination made her the perfect choice for promotion and her relentless attitude made her perfect for the heavily armoured version of the overlord. This particular variant is armed with a complement of 500 Templar missiles and has increased point defence on the fore and aft of the vessel. It carries a contingent of 450 Spartans and is often used as a Spartan training facility.
+
24 Nuclear Warheads
  
 +
Ship AI
  
'''SRSC Valhalla'''
+
EMP
  
Commander: Captain Gravesham
 
  
Crew Complement: 2100
+
'''Within a Siege Launch Bay:'''
  
Years Operational: 0
 
  
Size: 1900m x 500m x 300
+
220 Scorpion Battle Tanks
  
'''Armaments:'''
+
190 BMP III Vehicles
  
2 MACII guns, 80MMAC, 24 LMAC, 90 Heavy Gauss Turrets, 360 Templar Missiles, 50 Nuclear Warheads, EMP, EMPS, 60 Scorpion, 500 Warthog, 40 BMPIII, 100 Longsword, 44 Pelican, 14 Albatross, 8 RAY, 1 Dragon Fortress, 80 Perpendicular assault Corsairs.
+
220 Warthog variants
  
Gravesham earned promotion after six years successful service aboard the SRSC Rapproachment. He came under recommendation by Admiral Cortana after negotiating successful treaties with the Perpendiculum armed forces. His vessel is the first Overlord Carrier, much like the Titan variants Venom and Victory. It houses extended lauch bays for orbital craft at the expense of Scorpion, Warthog and Dragon Fortress launch bays.
+
190 Longsword Defensive craft  
  
 +
65 Pelican Dropships
  
'''SRSC Hammer'''
+
22 Albatross Heavy Transporters
  
Commander: Captain Brakeman
+
8 RAY Mechanised Walkers
  
Crew Complement: 2200
+
2 Sentinels
  
Years Operational: 0
 
  
Size: 1700m x 500m x 300
+
'''Siege Class Titans'''
  
'''Armaments:'''
 
  
2 MACII guns, 100MMAC, 60LMAC, 80 Heavy Gauss Turrets, 560 Templar Missiles, 50 Nuclear Warheads, EMP, EMPS, 60 Scorpion, 500 Warthog, 40 BMPIII, 100 Longsword, 44 Pelican, 14 Albatross, 8 RAY, 1 Dragon Fortress, 40 Perpendicular assault Corsairs.
+
• '''SRSC Siege'''            ''SRS 4016''
  
Brakeman earned promotion after eight years successful service aboard the SRSC Antilles. The Antilles was the oldest existing Titan still in service in 2006. It was during the 2006 refit that it was determined that it was time to retire the overworked muel of the fleet, much to Brakemans disappointment. He came under recommendation by Admiral Keyes as the most experienced commander of the SRSC fleet. His vessel follows lines based on the Titans Kraken and Cerberus in being a heavy assault ship. It encompasses far greater levels of ordinance fire and also houses one of two Ordinance Fire Towers (OFT). It sacrifices SMAC lauchers for heavier and longer range variants.
+
• '''SRSC Aurora'''            ''SRS 4018''
  
== SRSC "Unity" ==
+
• '''SRSC Archon'''            ''SRS 4019''
  
 +
• '''SRSC Demolisher'''        ''SRS 4200''
 +
 +
• '''SRSC Monitor'''          ''SRS 4299''
 +
 +
• '''SRSC Landstalker'''      ''SRS 4460''
 +
 +
• '''SRSC Juggernaught'''      ''SRS 4462''
 +
 +
=== The Overlord Class ===
 +
 +
[[Image:Overlordnew.JPG|framed| SRSC Mercy]]
 +
 +
 +
The 8 Overlord vessels are the flagships of the Super Roman fleet and are deployed in a multitude of roles. The Overlord first came into production after a campaign was undertaken by the leading members of the SRSC Council to create a larger capital class vessel, one which would be more heavily armoured, more powerful and have a greater holding capacity. This came at a time when the SRSC was developing an increasingly powerful arsenal of heavy ground weapons and vehicles.
 +
 +
Commander Rykov and leading members of the SRRC worked for three years developing and designing the vessel. The main question to be answered was how to power such a ship. The HAL labs and specifically its chief researcher Dr Merchant stumbled upon the answer. His increased capacity HFusion reactors (precursors to the FTT engines now employed) generated seven times the power of a typical reactor. Two of these HF reactors were commissioned and tests became a daily occurrence. This generated the reported “earthquakes” felt by the local citizens.
 +
 +
Once the new reactors were deemed safe, construction began on the vessel itself. “Mercy” took over a year to build and thousands of man-hours to complete. Its design incorporated the two first prototype MAC Mark II weapons systems and increased capacity launch bays. It is capable of transporting 2 Sentinels and numerous Scorpion tanks. It can also transport and "drop" 8 RAY mechanised vehicles. Its primary role today is as a heavy orbital siege weapon.
 +
 +
Under the wings of the overlord the two MAC II guns are held. The immense FTT Fusion reactors are carried at the centre of the ship. Each vessel carries multiple Heavy Gauss Point Defence platforms and enhanced prototype PDM technologies. Each overlord has a crew complement of at least 8000 marines. Each has a large Spartan contingent aboard to counter any attempt at boarding and to allow for rapid Spartan deployment anywhere within the fleet (around 800). Also housed is a crew of 3000 The 6m thick titanium DDT armour is in place to counter all medium-heavy-extreme arms fire. The underside is also armed with EMP and EMPS devices, again to aid in all ground assaults. Each has a high complement of Templar missiles, but these are rarely used as they often make up the rearguard of the fleet.
 +
 +
 +
'''Average Size of an Overlord: Length 2800m Height 570m Width 1000m'''
 +
 +
 +
'''Overlord Class Armaments:'''
 +
 +
 +
2 MACII co-ordinated weapons systems
 +
 +
245 PDM (Point Defence MAC)
 +
 +
400 Heavy Gauss Turrets
 +
 +
460 Templar Missiles
 +
 +
Ship AI
 +
 +
EMP
 +
 +
 +
'''Within an Overlord Launch Bay:'''
 +
 +
 +
220 Scorpion Battle Tanks
 +
 +
190 BMP III Vehicles
 +
 +
220 Warthog variants
 +
 +
190 Longsword Defensive craft
 +
 +
65 Pelican Dropships
 +
 +
22 Albatross Heavy Transporters
 +
 +
8 RAY Mechanised Walkers
 +
 +
2 Sentinels
 +
 +
 +
'''Ships within the Overlord Fleet:'''
 +
 +
• '''SRSC Mercy'''
 +
• '''SRSC Regret'''
 +
• '''SRSC Truth'''
 +
• '''SRSC Valhalla'''
 +
• '''SRSC Hammer'''
 +
• '''SRSC Prophet'''
 +
• '''SRSC Eclipse'''
 +
• '''SRSC Pathfinder'''
 +
 +
=== SRSC Motherships ===
 +
 +
 +
The Master Chief had considered the idea of a permanent command vessel many years before the Overlord Programme had been undertaken. However even with increased SRSC funding, it was impossible to find the resources to build such a vessel. Thus Roudland, Friendly Aliens and Jihad Allah all lended their assistance in the production of Unity, the first of two Super Capital Class Battle Cruisers.
 +
  
The Master Chief had considered the idea of a permanent command vessel many years before the Overlord Programme was undertaken. The arrival of HFusion, Overlord Vessels and increased military funding provided the catalysts needed for Unity construction. The Master Chief, impressed by the advances of less orbit prone nations such as Jihad Allah and Friendly Aliens believed that with assistance his most ambitious plans could be realised. It was thus that Roudland, Jihad Allah and Friendly Aliens were encouraged to assist in this project.  
+
SRSC Unity was the largest construction project ever carried out by the SRSC, but also the most costly. SRSC Unity was the largest construction project ever carried out by the SRSC, but also the most costly. Its specification delivered a fully mobile tactical operations centre, a major construction and repair centre and an awesomely powerful arsenal, unlike any other vessel the SRSC had within its possession. The creation of Unity ushered in a new era for orbital expansion.
  
After over a year’s construction the first Super Capital Class Battle Cruiser SRSC Unity was launched. The vessel was the largest construction project ever carried out by the SRSC, but also the most costly. Its purpose is to provide a tactical base station for all SRSC forces. It is also the premier multi-role: construction, repair and training facility. It is hoped that an era of orbital expansion be ushered in by the creation of Unity.
+
SRSC Excelsior was the construction project undertaken by the SRSC alone, since it had now been possible to create such large vessels from Unity. Costs were innevitably high, especially since the Excelsior has incorporated a much more militaristic design. Personnel aboard the Excelsior are generally of military grade since much larger weapons capabilities have been included. Despite the military ethos surrounding this ship, it still serves as a repair and construction facility for the SRSC.
  
Two HFusion generators, two of which power weaponry the other two, power the ships life support have been installed. The weapons systems in line with the 2006 refit have been upgraded to MAC Mark II variants. Four of these weapons are buried within the ship. Two are based below the ship forward bridge, the third under the right wing and second under the left wing. Its manoeuvrability will be severely limited however it is intended as a base of operations, not a combat vessel. It will become the first orbital fortress for Super Rome.
+
At the present each of the two "motherships" are powered by four FTT engines. Two FTT engines power the defensive and offensive arsenals whereas the remaining two, power the ships life support and auxiliary systems. Their manoeuvrability is severely limited, however both are intended as bases of operations, not combat vessels.  
  
The vessel is equipped also with four nuclear launch bays, 26 Templar missile tubes and over 600 Heavy Guass turrets. The vessel also supports EMP and EMPS technologies. Unity holds 12000 marines of all castes and 25000 personnel. Unit has the ability to dock two Titans in its fore and aft launch bays and is capable of docking an Overlord on the exterior for repairs. RomNet and RomSoft Hubs have been incorperated into the side of the vessel to allow Unity to serve as the prmiary base of military operations effectively. It is also from Unity that the orbital MAC Platforms are controlled. All ship AI units are produced and copied within Unity. There are 3 onboard ship AI units. One based on each of the Overlord Commanders. Overall commmand of the vessel is handled either by the Master Chief or the Imperator. Armour stands at 6m titanium plus 1m exterior ablative armour.  
+
The vessels are equipped with four MAC II devices, two within the nose of the ship and one under each extended wing. Each Mothership holds over 16000 marines (including 750 Spartans)of all castes and 8000 personnel. Both vessels have the ability to dock two Titans in its fore and aft launch bays and is capable of docking an Overlord on the exterior for repairs. RomNet Hubs have been incorperated to allow the stations to serve effectively as the prmiary base of military operations. It is also from Unity that the orbital MAC Platforms are controlled. All ship AI units are produced and copied within Unity. There are 3 onboard ship AI units. Overall commmand of the vessels is handled either by the Master Chief or the Imperator. Armour stands at triple strength DDT pure Titanium plus 1m exterior ablative and refractive armour.  
  
The vessel is incredible large and is intended as the first attempt at a far wider orbital programme, possibly including civilian operations. Unity is capable of pruducing and repairing SRSC weaponry inside the Industrial Complex within the ship and has excess storing bays for over 300 Pelican Dropships 450 Scorpions and 600 Longsword fighters. However for the present time the vessel serves as the Unity needed between the Super Roman fleet. It could not have been possible without D14 Trillion or if it were not for the assistance of Friendly Aliens, Jihad Allah and Roudland.
 
  
 
'''SRSC Unity'''
 
'''SRSC Unity'''
Line 602: Line 661:
 
Commander: Master Chief/ Imperator Letton
 
Commander: Master Chief/ Imperator Letton
  
Crew Complement: 27 000
+
Crew Complement: 25 000
  
 
Years Operational: 0  
 
Years Operational: 0  
  
Size: 3250m x 270m x 250m
+
Size: 4250m x 670m x 1500m
  
'''Weapon Complement:'''
 
  
4xMACII launchers, 120 MMAC,160 SMAC, 600 Heavy Gauss Autocannon, EMP, EMPS devices, 4 Nuclear Launch bays, 26 Templar Missile tubes, 800 Templar Missile, 4 AI construct, 150 Nuclear warheads.
+
'''Weapons Arsenal'''
  
SRSC Unity is the first Super Capital Class ship within the Super Roman fleet. It houses the most advanced weaponry available to the SR fleet. However the weapons system are geared towards sustained assault, since Unity is extremely slow, due to its extreme size. Unity serves as the military hub for all SR operations. Only the Imperator and Master Chief have clearence codes significant enough to operate the ship. Construction was assisted by Friendly Aliens, Jihad Allah and Roudland.
+
4 x MACII Devices
  
== Super Roman Military Strengths and Weaknesses ==
+
450 PDM
  
 +
600 Heavy Gauss Autocannon
  
The Super Roman military prides itself on having one of the largest and most funded military forces. It is ranked first in the region for largest defence force and highest military spending. Super Rome, although it hasn’t been at war for several hundred years operates under the prediction that war and conflict of some form is inevitable. So far this philosophy has not been proven wrong.
+
26 Templar Missile tubes holding over 800 Templar Missiles
  
SRSC and SRRC members believe that spending is believing, to that end, research has advanced the Super Roman fleet to unprecedented levels.
+
4 AI construct.
  
Super Roman weaponry is generally very large. This is firstly to act, as a deterrent to any would-be attacker. Its space vessels operate the largest and probably some of the most devastating weapons in the alliance, the MAC gun. Extensive orbital funding has led to Super Romes' dominance over orbital affairs. The SRSC is the provider of heavy artillery support and Safety for the allied fleets. Its echelon wall formation provides an effective screen against enemy forces, allowing allied vessels to retire to an overlord-landing bay.
+
EMP
  
The Super Roman military lacks in air and sea armaments however. This is a conscious choice as Super Rome feels that sea based attack craft are out-dated and unecessary. The sea is overpopulated with allied vessels as it is; there is no need to crowd the waterways with more vessels. However the Super Roman military recognises the sea still has some use. Under colonel Ford, a new type of mechanised walker known as “RAY” has been developed, capable of travelling underwater for several days. However this is not a sea combat vessel. It cannot fire under water. It must first surface to fire.
 
  
The super Roman air force is heavy transport centred. Pelican dropships and albatross transporters make up nearly 80% of the air core. Longsword aircraft are limited to a mainly defensive role and cannot spearhead an air attack on their own. Usually Perpendicular air assault corsairs will assist the Longsword in atmospheric battles.
+
'''Within Unity's Launch Bays:'''
  
Super Rome realises that land battles are inevitable. Funds have recently begun flowing into the SRLC (Super Roman Land Core) and significant progress has been made. This has led to the development of the “Dropzone” technology. This technology was first demonstrated in the liberation of Hanigan Island. The technology has since been adapted to allow for the drop of incredibly large armaments such as the Dragon Fortress.
 
  
 +
360 Scorpion Battle Tanks
  
===How Super Rome Fights===
+
240 BMP III Vehicles
  
 +
500 Warthog variants
  
The SRSC is largely squad based. Super Roman forces are first onto the battlefield in almost all situations. This is due to the fact that orbital transport allows rapid movement around the Alliance. Dropzone technology allows for over 2000 units to be dropped simultaneously in the first wave of an attack.
+
320 Longsword Defensive craft
  
Before an assault SRSC "Dropzone" technology will be utilised with on average 2000 marines being deployed in the first wave. This first wave is then usually followed Consecutively by multiple waves deployed from "Unity". Once troop numbers reach sufficient levels on the ground, heavy armaments will be deployed including RAY walkers, Dragon Fortresses, Scorpions etc. Once a Command Post has been established, SRSC Galaxy and Sovereign class vessels descend from orbit to atmospheric combat levels. Titans of this class will then serve as heavy artilery and close range heavy support units. The SRSC vessels will utilise their LMAC, MMAC, Gauss and Templar Missile bays to obliterate enemy positions. SRSC vessels can successfully remain in full operational capacity at around 600m above the surface level. Specific Super Roman vessels have been constructed to descend even lower and even land. These are specified above ("Sovereign Class").
+
100 Pelican Dropships
  
Once in operation, for example in a city, a rapid strike will occur. RAY walkers accompanied by Scorpions and BMP III APC's will storm the city and divide into squads, of which vary considerably depending on the caste configurations. A typical squad will consist of 25 men including operators. Most are accompanied by 2 Scorpions, 4 BMP III and 4 Warthog variants. The ground forces will then proceed to neutralise key installations: communication points, headquarters and transport links. If strong resistance is encountered either the vessel above or RAY will be called to provide assistance. This will be carried out rapidly and once all objectives have been met all Super Roman forces will withdraw to the battle line by now established by Dargon Fortresses and Super Roman armed forces and wait for the the manpower orientated military assistance.
+
50 Albatross Heavy Transporters
  
 +
30 RAY Mechanised Walkers
  
== Super Roman Light Vehicles ==
+
5 Sentinels
 +
 
 +
 
 +
'''SRSC Excelsior'''
 +
 
 +
Commander: Grand Archon Keyes/ Imperator Letton
 +
 
 +
Crew Complement: 25 000
 +
 
 +
Years Operational: 0
 +
 
 +
Size: 4250m x 670m x 1500m 
 +
 
 +
 
 +
'''Weapons Arsenal'''
 +
 
 +
4 x MACII Devices
 +
 
 +
500 PDM
 +
 
 +
700 Heavy Gauss Autocannon
 +
 
 +
8 Nuclear Launch bays holding an unspecified number of Nuclear Warheads
 +
 
 +
26 Templar Missile tubes holding over 800 Templar Missiles
 +
 
 +
4 AI construct.
 +
 
 +
EMP
 +
 
 +
 
 +
'''Within Excelsior Launch Bays:'''
 +
 
 +
 
 +
360 Scorpion Battle Tanks
 +
 
 +
240 BMP III Vehicles
 +
 
 +
500 Warthog variants
 +
 
 +
320 Longsword Defensive craft
 +
 
 +
100 Pelican Dropships
 +
 
 +
50 Albatross Heavy Transporters
 +
 
 +
30 RAY Mechanised Walkers
 +
 
 +
5 Sentinels
 +
 
 +
==The Emperor Class==
 +
 
 +
 
 +
'''Cataclysm'''
 +
 
 +
 
 +
The Emperor Class Cruiser, built in celebration of the Imperator’s twentieth year in power, represents the most powerful symbol of Super Roman orbital authority. The Mothership Class vessel is utilised purely for military purposes and its presence constitutes the final chapter in current SRSC deployment. The monstrous vessel dwarfs all other military predecessors and will likely remain the single most powerful vessel within the Alliance for some time.
 +
 
 +
In an effort to further enrich the complement of marine activity in space and with a strong emphasis being placed on colonisation by the Super Roman government, this vessel incorporates the greatest number of military personnel on board a vessel to date. Inevitably, military functionality has replaced the normal opulence attributed to Super Roman vessels; however there are facilities on board to accommodate such fancies. The ships systems were designed in Sparta by the HAL Laboratories and are virtually impervious to remote access. Five AI holographic constructs regulate the immense system database and are the first to be permitted “learning” capability. Numerous fail-safes have been installed to counteract and AI attempt at control.
 +
 
 +
Boarding has been allocated the first priority to defend against since it would be highly unlikely for projectile weaponry to fully disable the Cataclysm. To this end, normal vessel defences including sentry cannons, ID access points and remote security sentinels have been authorised alongside numerous other security measures including heat and light sensor pads in restricted areas, blast doors at all sensitive access points and a dedicated AI monitor for all domestic defence grid systems.
 +
 
 +
Power usage is immense and hence new drives have been introduced per ce, drives produced in co-operation with the new Roudland Space Fleet. Specifications of which will be released as and when all vessels have been equipped with the new drive. All SRSC vessels will house the new engine systems.
 +
 
 +
On board numerous long range ballistic systems are maintained alongside advanced countermeasure systems. Crew members have been specifically recruited from across both the SRSC fleet and SRSC ground forces. None are below Vanguard rank. Unlike the Motherships before it, there are no production facilities on board since weapon complements and power requirements prohibit this.
 +
 
 +
The weapons systems are immense with central importance placed upon preventing insurgencies. To this end a detection grid has been established around the vessel unlike any other. PDM and Gauss defences are regulated and co-ordinated by the Defence AI. Gauss weapons have been arranged into “weapons banks” at key positions on the vessel in the hope that if necessary these remote moveable weapons clusters will be able to eliminate those attack craft large enough to sustain single hits. MAC weaponry, stands at 4 fore and two reversible load MAC devices. These have the ability to fire aft through loading at two ports on the two primary fire wings. Torpedo complement is in line with mass; however torpedo multilink systems have been incorporated to allow for simultaneous torpedo fire at enemy vessels.
 +
 
 +
The vessel shape derives its appearance from a Lionfish with numerous “thrust-fins” able to “roll” the vessel in space and allow relative agility. The underbelly of the vessel facilitates a large multi-launch fighter bay equipped to hold Pelican, Shrike and Orca bombers. Dropzone technology is extremely limited with ground support placed as a low priority in ship design.
 +
 
 +
Under the command of the Praetorian Prefect this vessel moves independent of the main fleet since its size and fire power are too large to incorporate into battle group movements efficiently. Painted jet black this vessel intends to remain silent until activated.
 +
 
 +
 
 +
'''Cataclysm General Statistics'''
 +
 
 +
Size (Main body)
 +
 
 +
4500m in length
 +
 
 +
500m in height
 +
 
 +
1650m in width
 +
 
 +
Wing span broadens the total width to 1800m all-encompassing (Fins are unmanned)
 +
 
 +
 
 +
'''Crew Complement:'''
 +
 
 +
 
 +
45 000 marines
 +
 
 +
 
 +
'''Bay Complement:'''
 +
 
 +
150 Scorpion Battle Tanks
 +
 
 +
175 BMP III Vehicles
 +
 
 +
250 Warthog variants
 +
 
 +
620 Longsword Defensive Craft
 +
 
 +
200 Pelican Dropships
 +
 
 +
50 Albatross Heavy Transporters
 +
 
 +
10 RAY Mechanised Walkers
 +
 
 +
1 Sentinel
 +
 
 +
'''Weaponry'''
 +
 
 +
6 x MACII Devices
 +
 +
700 PDM
 +
 
 +
1000 Heavy Gauss Autocannon (300 banked)
 +
 
 +
38 Templar Missile Tubes holding over 800 Templar Missiles
 +
 
 +
5 AI construct.
 +
 
 +
EMP
 +
 
 +
== Super Roman Vehicles ==
 +
 
 +
===Light Vehicles===
  
  
Line 651: Line 837:
 
Weight: 3.25 tons
 
Weight: 3.25 tons
  
Armament: 12.7mm three barrelled machine gun
+
Armament: 12.7mm three barrelled machine gun/Gauss cannon
  
This is the light reconnaissance vehicle of the Super Roman arsenal. It is the standard and most reliable SRLC vehicle. It is an all-terrain vehicle and can be used to secure and procure enemy positions. It is used mainly as an anti air and anti infantry weapon. It is armed with a 3-barrelled link-less electric anti air weapon. It fires at 600RPM and has armour-penetrating capability. Horn is included.
+
This is the light reconnaissance vehicle of the Super Roman arsenal. A 250 hp diesel engine powers this most versatile light troop transport. The vehicle is lightly armoured but extremely agile and capable of all terrain mobility. It is used mainly as an anti-air and anti-infantry weapon. It is armed with a 3-barrelled link-less electric anti air weapon. It fires at 600RPM and has armour-penetrating capability. The Warthog can also be armed with an asynchronous linear induction motor produces bipolar magnetic field to fire a 30mm projectile at hyper-sonic velocity. Often the Warthog is utilised to hold locations of tactical significance. The simple design and relatively low costs in the manufacturing process make this the most abundant vehicle in the SRSC arsenal. Capable of being carried by any Dropship and easily deployed via Dropzone technology. Horn is included.
  
  
'''Gauss Hog'''
+
'''SR – 243NE3 “Harbinger”'''
 +
[[Image:Wrk dammt.JPG|framed| SRSC Harbinger]]
  
Crew: 1+1 and one in the rear
+
With expansion into the field lightweight strike force vehciles the role of the Armoured Personnel Carrier and Infantry Fighting Vehicle have become obvious targets of interest for the SRSC. The adoption of the “Puma” and the revitalisation of the BMP III serves to fulfill provision for the latter, however a specific Armoured Personnel Carrier was needed to ensure robust maintained armour support for the new strike formations. Numerous operating systems had been proposed by many eager corporations within Super Rome, each one interested in gaining a large government grant to begin production. The final design accepted was produced by [[Tigron Combat Systems]], a company that is rapidly becoming the prominent military provider for the SRSC with numerous advances being made in the area of AI and robtics.
  
Weight: 3.25 tons
 
  
Armament: 30mm Gauss cannon
+
The SR- 243NE3 “Harbinger” Armoured Personnel Carrier can either be found in an 8x8 or 6x6 configuration. The APC can be configured to carry a driver, gunner, and commander with six/eight fully equipped troops. The power pack is installed at the front right of the vehicle and the driver's station at the front right. The common power pack on the 6x6 and 8x8 variants of SR-243NE3 can be removed and replaced in the field in 30 minutes. The Harbinger is equipped with a Cummins ISC 450 diesel engine rated at 400hp. The engine is fitted with an electronic engine management system including a sophisticated engine climate management system. A water heater provides engine preheating for cold starting and for heating the crew compartment. An automatic drive train management system (ADM) provides sensor controlled automatic engagement of all wheel drive and differential locking to suit the terrain surface and driving conditions. The ADM gives a very high standard of off-road mobility as well as reduced wear on the driveline and reduced training requirements in all terrain driving. Those drivers who feel they can beat the system can engage a mechanical override on the ADM at will. All wheels are fitted with independent suspension. The driveline and steering links are armour protected within the hull. Steering is by power-assisted recirculating ball on the two front axles. Central tyre inflation and run flat capability is installed as standard. The wheels are fitted with dual circuit hydraulically operated disc brakes and anti-skid braking. A self-recovery winch is also fitted as standard. The turning radius is extremely small making it ideal for urban manoeuvring – an essential requisite for all SRSC hardware.
  
This is identical to the LRV warthog, except a Gauss cannon replaces the 12.7 mm machine gun. It is more effective at destroying armoured vehicles than single infantry targets. An Asynchronous linear induction motor produces bipolar magnetic fields to fire a 30mm projectile at hyper-sonic velocity.
 
  
 +
The main hull of the vehicle is incredibly robust. Modular armour similar to that utilised on the Puma IFV have been made available depending on the operation. As standard all-encompassing standard armour can repel fire of 14.5 mm calibre from 100m, underside armour offers strong protection against landmines since it offers a similar design to the Puma. The seats inside the cabin are suspended and cushioned to ensure the well being of the marines inside when under fire. The crew compartment is fitted with air circulation and conditioning units, RN tactical display console, NBC and Fire detection and suppression systems. The main entry to the vehicle is at the rear either through twin doors or power-operated ramp. The vehicle is protected by a series of electronic countermeasure systems including the MUSS system employed upon the Puma which includes ultraviolet sensors, laser warner, central computer and electronic / pyrotechnic countermeasures. Passive night periscopes are available to the driver alongside the standard 6 zoom PERI available to all IFV’s within the SRSC.
  
'''Shadow'''
+
[[Image:PandurII6.jpg|framed| The crew cabin inside a typical 6x6 SR-243NE ]]
 +
Weapons systems vary depending on the usage of the vehicle, typical operational standards for the Harbinger:
  
Crew: 1
 
  
Weight 0.75 tons
+
· Platoon Command Vehicle
 +
· Batallion Command Vehicle
 +
· Fully Amphibious Command Vehicle
 +
· Anti-Tank guided weapon carrier
 +
· Forward Observation Vehicle
 +
· Battlefield Amulance
  
Armament: None
 
  
The shadow is a heavy transport device. It is a tracked vehicle, however it is highly manoeuvrable. All heavy equipment and supplies are transported upon it. It is unarmed and an easy target. It often is supported by a contingent of marines.
+
With such a numeration of role this vehicle can carry a variety of weaponry or sophisticated detection systems in the case of forward command vehciles. Often this APC will be deployed to track aerospace movements in a 15KM area and designate targets for airbourne forces or ground targets. The AAV variant of this vehicle is being considered, however this will be decided after analysis of the Puma and BMP performances against air targets. The primary weapons systems can be from 90mm to 105mm low profile turret systems. Other 105 mm weapons systems such as the two man turret coupled with automatic tracking systems (as featured) can also be installed. Secondary armaments include a 7.62mm co-axila general purpose MG. In addition to the usual smoke-grenade launchers with 8 shots, there is a 6-shot 76 mm launcher at the back of the vehicle for close-in defence.
  
  
== Super Roman Heavy land Vehicles ==
+
The Harbinger is one of the primary Armoured Personnel Carriers of the SRSC. Rather than reporoducing the same vehicle in varying body shapes under different names, the modular armour systems and easily exchangeble weaponry will ensure that the SRSC maintains its rapid strike capability. The light weight of the vehicle means that it can easily be carried by Pelican dropships and deployed anywhere on the battlefield, if not dropped. The APC will work alongside the IFV cunterparts forming the core of armoured support for Scorpion and IFV led sqauds.
  
  
=== Scorpion Tanks ===
 
  
 +
'''Puma SR-317NE Tracked Infantry Fighting Vehicle'''
 +
[[Image:300px-Schuetzenpanzer Puma.jpg|framed| SRSC SR-317NE unveiled shortly after the creation of SRSC Cataclysm]]
  
 +
The Puma, a highly advanced IFV quite unique to its counterpart within the SRSC and indeed of all currently deployed world Infantry Fighting Vehicles. The Puma was initially designed to replace the existing BMP III IFV’s employed by the Roman military, however after numerous complaints were raised within the caste hierarchy the BMP instead received benefit from a revitalisation programme. The BMP III, carrying a significantly larger payload would enjoy a combat role alongside the Puma. As the SRSC fully gears itself to become the most effective, lethal and feared strike force in the Alliance, vehicles such as the SR-317NE will become invaluable in achieving this aim.
 +
 +
 +
“During the times of the cold war, an armoured infantry fighting vehicle required capabilities for combat against equal opponents fighting with similar tactics. As the political situation in the Alliance changes, the needs of the armed forces are also changing in that they are acting not so much as a defensive army but rather as a mobile task force. ''Mark Darwin HAL systems''
 +
 +
 +
The Puma demonstrates numerous qualities that the SRSC is becoming renowned for. It is a compact, lightweight, agile and most of all durable. The Puma incorporates a unique modular armour system that allows a wealth of opportunities. Armour types are in two classes, though are not strictly limited to specific designations.
 +
 +
[[Image:Puma14.jpg|framed| The Modular Armour Systems of the Puma]]
 +
Type A Armour - Includes all-round protection against artillery fragments and small-calibre fragments as well as frontal protection against shaped charges and medium-calibre weapons. The front and flank are protected against 30mm cannon rounds and RPG-7 Rocket Propelled Grenades. The front armour protects against hollow charge rounds. The vehicle is also protected against 10kg blast and EFP mines while still maintaining 450mm ground clearance. Basic Level A armour vehicles weigh in at 31.45t making them highly maneuverable while still offering excellent protection. While equipped with class A armour two vehicles can be mounted on the underside of a Pelican Dropship.
 +
 +
 +
Type B Armour - “B” modular armour is that which will typically be used in first strike operations. This modular armour can be fitted to the entire vehicle, covering the tracks and the roof to provide an all-encompassing protection system that can repel sniper, “home-made” weaponry, artillery and bomblets.
 +
 +
 +
The Puma is designed with operational safety in mind, ensuring that no SRSC personnel are needlessly lost. As such the Puma features a variety of advanced protection systems of passive and active nature. The vehicle floor consists of two layers, sandwiching titanium and tungsten composite armour typically found aboard SRSC Space Vessels. Almost all equipment within the cabin, including the seats, has no direct contact the floor, which also adds to crew and technical safety. All cabin roof hatches are of the side-slide type which makes them easier to open manually, even when those hatches are obstructed by debris. The exhausts are mixed with fresh air and vented at the rear left side. Together with a special IR-suppressing paint, this aims at reducing the thermal signature of the IFV. The decoupled running gear– which is a further innovation in the field of tank development – significantly reduces vibrations as well as noise levels acting on equipment and crew. This is a marked improvement of the ergonomic conditions for the crew and permits sustained deployments. Another crew safety measure is that the main fuel tanks are placed outside of the vehicle hull itself, mounted heavily armored within the running gear carriers. While this may pose a higher penetration risk to the tanks, it is unlikely that both tanks will be penetrated at the same time, enabling the vehicle to retreat to a safer position in case of a breach. There is also a collector tank within the vehicle to secure steady fuel flow which may act as a reserve tank in case of a double tank breach.
 +
 +
 +
The more active defensive systems are once again innovative. The Infantry Fighting Vehicle incorporates a fire detection and active defense system similar to the calibre found in the Kamov “NightWolf”. The MUSS system (Multifunctional Self-Protection System) consists of a missile warner with ultraviolet sensors, laser warner, central computer and electronic / pyrotechnic countermeasures. MUSS can handle four threats simultaneously and is effective in 360° azimuth and 70° elevation. Also utilised aboard, the The AMOS twin 120mm mortar system. This system has a direct fire capability and a digital, computerised fire control centre, which can fire a variety of mortar bombs including the Strix "smart" mortar, developed by HAL Bofors Dynamics.
 +
 +
 +
The Puma offers almost radical improvements in situational awareness for IFV standards. The fully stabilized 360° periscope (PERI) with 6 different zoom stages offers a direct glass optic link to either the commander or the gunner. Since this is an optical line it had to be placed in the turret center, one of the reasons why the main cannon is mounted off-center on the turret. Via an additional CCD camera the picture from this line can also be fed into the onboard computer network and displayed on all electronic displays within the vehicle. Besides that, the periscope offers an optronic thermal vision mode and a wide-angle camera with 3 zoom stages to assist the driver, as well as a laser range finder. The whole array is hunter-killer capable; the commander also has 5 vision blocks. The gunner optics, which can be completely protected with a slide hatch, are mounted coaxially to the main gun. The gunner has its own thermal vision camera and laser range finder (identical to those on the PERI) and an optronic day sight, rounded off with a vision- and a glass block. The driver has 3 of them, as well as an image intensifier and one display for optronic image feeds. Even the passenger cabin has a hatch and 3 vision blocks on the rear right side of the vehicle, one of them in a rotary mount. The rear cabin also has 2 electronic displays.
 +
 +
 +
All in all, the Puma has an additional five external cameras at its rear in swing-mounts so they can be protected while not in use. Apart from the glass optic periscope view directly accessible only by the commander and gunner (but indirectly via the CCD camera), ALL optronic picture feeds can be displayed on every electronic display within the vehicle. Especially the provisions for the rear cabin enable the passengers to be much more active than previously in assisting the vehicle crew either directly through the vision blocks and hatches, or by observing one or more optronic feeds. The whole crew has access to the onboard intercom.
 +
Traditionally, IFVs are expected to interact with MBTs on the battlefield. In reality, many IFVs are simply not mobile enough to keep up the pace a MBT can go at. The Puma aims to close this gap with several key technologies. Firstly, its compact, lightweight MTU Diesel engine is unusually strong at 800kW nominal output, which may make it the most powerful engine in use on an IFV today. As a comparison, the british Challenger 2 MBT offers only 95 kW more although it weighs twice as much as the Puma. And even at the 43t max weight in protection class B, it has a higher kW/t ratio than the Leopard 2 MBT it is supposed to amend.
 +
 +
The primary armaments of this IFV vary considerably depending on the operation. Below are listed to several primary armaments typical of the Puma
 +
 +
A: A remote controlled 30 mm MK 30-2/ABM (Air Burst Munitions) autocannon, which has a rapid rate of fire of 200 rounds per minute and an effective range of 3000 m. There currently are two ammunition types, directly available because the autocannon features a dual ammunition feed. One is a sub-calibre, fin-stabilised APFSDS-T with a muzzle velocity of 1,385m/sec, designed with high penetration capabilities, mainly for use against medium armoured vehicles. The second is a full-calibre, multi-purpose, Kinetic Energy-Timed Fuse (KETF) munition, designed with the air burst capability (depending on the fuse setting) of ejecting a cone of sub-munitions. The ABM round (173mm long, 30mm diameter) contains an electronic timer, an ejection charge and 135 cylinder-shaped tungsten alloy bars or projectiles. Both ammunitions can be chosen differently from shot to shot as the weapon fires from an open bolt, that means no cartridge is inserted until the trigger is used. The ammunition capacity is 400 rounds; 200 ready to fire and 200 in storage.
 +
 +
B: 40mm/50mm/120mm "Rangemaster" high pressure smoothbore CTG 120/L50 gun, which has a rate of fire of up to 14 rounds per minute. The IFV is enabled to engage heavy cavalry targets with a range of weaponry up to the massive 120mm L50. When this turret is mounted troop carrying capacity is limited to 4 crewmembers. Automatically loaded the cannon operation can be maintain through the pilot sights. (SR-317AT)
 +
 +
C: 40mm/L/70 anti-air cannon and HAL 2620 Air Traget Aquisition Technology (ATAT). When modified accordingly the Puma can deliver air coverage of a range of 4KM. Laser range finder, satellite requistioning technology and fire contol systems ensure a precision strike. Electronics scramblers and low IR signitures make this a silent but deadly vehicle for airbourne targets. (SR-317AAV)
 +
 +
Secondary weaponry is typically found to be a 7.6mm MG or else 6 “Stalker” missile racks capable of delivering 18 warheads. In addition to the usual smoke-grenade launchers with 8 shots, there is a 6-shot 76 mm launcher at the back of the vehicle for close-in defence. The main back door can be opened halfway and enables two of the passengers to scout and shoot from moderate protection.
 +
 +
Other variants of this vehicle:
 +
 +
Forward Command Vehicle
 +
Armoured Recovery Vehicle
 +
 +
 +
Crew: 3 + 6
 +
 +
Length: 7.4m
 +
 +
Width: 3.7m
 +
 +
Height: 3.7m
 +
 +
Main Armament: 30 mm MK30-2/ABM autocannon; 200 rounds/min rapid shot, 700 rounds/min fully automatic
 +
 +
Secondary Armament: 7.62mm machine gun; 76mm grenade launcher; Smoke-grenade launchers.
 +
 +
Road Speed: 70km/h
 +
 +
Power/Weight: 33.52 hp/tonne
 +
 +
 +
'''BMP-3 KE'''
 +
 +
Crew: 3 (+ 7 Passengers)
 +
 +
[[Image:Bmp-3 9.jpg|framed| SRSC BMP-3KE 2 miles outside Thermon]]
 +
 +
 +
The BMP III KE forms the core of the armoured IFV projects initiated by Super Rome following its drive to combine state-of-the-art technologies to increase the overall flexibility, lethality and rapid deployment capabilities of the SRSC. Super Rome under its review after the Perpendicular war has already "phased out" components of its armed forces considered "unnecessary". The BMP system was also set to become obsolete, but was saved after numerous objections from members of the War Council including high ranking members of the Spartan Order. The BMP III project was revitalised and numerous upgrades were made to ensure that it fulfilled the Roman military mantre.
 +
 +
 +
The BMP III has traditionally been the IFV of choice for the SRSC, favouring the comparatively light weight, ability to cross water for over 7 hours at a time, unrivalled IFV ability to fire Anti-Tank rounds on the move its 100mm heavier armament and most importantly its transportability to IFV's currently deployed elsewhere. The original design featured many foreign tactical systems since originally these vehicles were purchased from Kegmenistan. Now however base models are still imported from Kegmenistan but are heavily modified in Super Rome utilising knowledge gained after 2 years of successful operation. The BMP III design differs in a number of ways from the original in order to ensure excellent compatability in a variety of roles.
 +
[[Image:Bmp3-a.jpg|framed| SRSC BMP-3KE deployed in Western McPsychoville testing the thermal signature output]]
 +
 +
The BMP III KE know colloquially as "The Rumbler" due to its high rate of fire and the noise of its reinforced caterpillar tracks has fast become one of the most advanced warfighting vehicles in the Roman arsenal. The turret now incorporates an automatic firing control system with an onboard RN digital tactical touch computer, new BZS1 gunner's sight with SAGEM thermal imager and laser illuminator, TKN-AI commander's periscope with laser infrared illuminator and new automatic ammunition loading system. The fire control system is automatic with manual override for both gunner and commander. It includes a RN1V539 ballistic computer, 2E52 electro-mechanical armament stabiliser and 1D16 laser rangefinder. The gunner has a 1K13-2 main sight, a combined image-intensified day/night sight and PPD-1 standby day sight. The commander has a 1PZ-10 day sight and TKN-3 combined day and image-intensified night sight. In additon all BMP III KE engage a RN derived "Arena Defensive Sids Suite". The system consists of target detection and tracking radar, computer and processing unit and protective ammunition. The system is automatic: the radar passes tracking data to the computer, which selects the number of ammunition rounds and controls firing. The selected ammunition is then expelled as a directed field. The vehicle is able to counter anti-tank guided weapons with SACLOS systems installed (semi-automatic command-to-line-of-sight).
 +
 +
 +
The hull and turret are constructed from aluminium/tungsten alloy armour. Protection also includes steel external straps fitted on the turret, side armour displacement panels and a double-bottom at the front of the vehicle. The main hull armour has seen both Passive armour and ERA armour panels installed. NBC equipment includes a filter ventilation unit as well as hermetic sealing. This system is located in the rear of the vehicle, as is the ejection cooling system which, coupled with the reduced length of the gas ventilation system exhaust, serves to reduce the tank's thermal signature. The BMP has also been fitted with a sophisticated air-coolant system allowing a constant temperature to be maintained even in the most extreme climate conditions. The engine is the V-shaped UTD-32 diesel engine, which produces 660hp. The transversal mount of the engine enables the wheel drive, cardan shaft for the waterjet drives and electric bilge pump to be located underneath. Transmission is hydromechanical with a hydrostatic gearbox for the steering gear and power take-off for the water jets.
 +
 +
 +
The main armament of the BMP-3KE is a 100mm 2A70 semi-automatic rifled gun/missile launcher, which is stabilised in two axes and can fire either 3UOF HE-FRAG rounds or 3UBK10 anti-tank guided missiles, which consists of the 9M117M1 laser beamriding missile and container. The missile can engage tanks with explosive reactive armour (ERA) as well as slow, low-flying targets such as helicopters. Range is 100 to 4,000m. Hit probability is given as at least 0.8 with armour penetration of 600mm. Ammunition load is 8 rounds. Effective range for the HE-FRAG round is 4,000m. Muzzle velocity is 250m/s. 22 HE-FRAG rounds can be carried in the automatic loader, total ammunition load being 40 rounds. Rate of fire is 10 rounds per minute. Armament also includes a 30mm 2A72 automatic gun, stabilised in two axes, which fires 3UOR-6 and 3UOR-8 rounds. Ammunition load is 500 AP (Armour-Piercing) or HE-FRAG rounds. Rate of fire is more than 300 rounds/min and range is 1,500 to 2,000m. There are also one 7.62mm PKT coaxial machine gun and two 7.62 bow machine guns. This vehicle is extremely well armed and can form an effective perimeter on its own. Troops inside are strongly protected from both Anti Tank mines and RPG's.
 +
 +
Weight: 18.7 tonnes
 +
 +
Engine: UTD-32 660hp
 +
 +
Speed: Paved 70km/h
 +
 +
Length: 7.2m (Gun forward)
 +
 +
===Heavy land Vehicles ===
 +
 +
 +
'''Scorpion Tanks'''
 +
 +
 +
Scorpion Tanks are the primary heavy armament for the Super Roman Space Corps and are deployed in a multitude of roles. Devised by Admial Keyes the original Scopions have been upgaded on a multitude of occasions as new technologies have become available. The Scopion was designed principally to be an urban weapons platform capable of poviding and receiving high magnitudes of firepower. It must be stressed that the Scorpion is not an MBT as such and the Roman Space Corps does not intend to implement such armaments since large scale cavalry engagements are geneally avoided. Roman preference to advanced technology and weapons systems dictates that mass production of expensive MBTs is not a viable option. The Scopion Mark V currently in use is designed therefore to provide an advanced heavy weapons system that has excellent endurance which operates without compromising the excellent mobility afforded by the unique multi-tracked drive system. As such, Roudland military experts have proven invaluable to Scorpion development and their contributions have enabled the Roman military to equip the tank with superb armour systems.
 
[[Image:Scorpion.jpg|framed| SRSC Scorpion Mk III]]
 
[[Image:Scorpion.jpg|framed| SRSC Scorpion Mk III]]
  
  
Scorpion tanks were devised by Admiral Keyes as the premier Super Roman military armament. Since their creation the Scorpion has undergone numerous refits and design modifications. Since the development of the Mark I advances have been highly significant. Currently four main variants operate within the Super Roman army. The Mark III and mark IV are the premier Urban combat vehicles, wheras the newer Dragoon variant, built in conjunction with the Gothrian military and the Scorpion MBT have only recently become a frequent deployment for the SRSC. Scorpions were designed primarily as an Urban warfare vehicle, treated more like a seige armament than a Main Battle Tank. This is different to most current militaries, the Main Battle Tank was devised long after the Mark III and mark IV.  
+
As stated the Scorpion is designed to be a highly versatile Urban Weapons Platform and as such incorporates numerous technologies to ensure its survival in a hostile city environment. To this end as of April 2006, Scorpions have been fitted with [[Chobham]] mark III multi-layered active armour, developed in conjunction with RoudCorp Land Systems. Chobham armour is almost entirely classified, and is accepted by many to be the most effective MBT armour in existence. Chobham variants currently operate on the Super Roman Scorpions, Roudland Challenger 2 and Warrior IFV, placing the Scorpion firmly in the category of well protected vehicles. Dorchester Chobham forms the basis of a far more sophisticated defensive system on board the Scorpion. Inspired by the Puma IFV, both the AMOS and MUSS systems have been incorporated alonside a powerful pyrotechnic and laser scrambler defensive suite. The turret is remote activated and uses the Kamov tageting systems that can pinpoint and fire at appointed targets automatically. Indeed the pilot can operate the turret without any need of a gunner, though one is typically present to oversee the main cannon operation. 8 PERI scopes offering 360° vision, IR, laser designator and night sights are as standad and a real time CCD camera provides the operator with real time data of the battlefield, with RN targets visible through the main HUD on the operations console. 12 smoke launchers have been included. The SMART tracks are heavily armoured and able to withstand an AT mine blast. The main cabin is NBC protected, features double floor armour layers and climate control. Additional ablative armour slats can be added to the main hull, providing an additional layer of defence.  
  
The original Scorpion series was designed specifically for Urban warfare and hence are more heavily armoured and compact than many of the Alliance vehicles. The top speed of the Mark III and Mark IV is around 40 mph. To aid in its role as an Urban tank it operates on four SMART tracks, that move independantly, this allows any debris within an urban situation to be easily navigated. On these tracks are four "jumpseat" platforms in which equipment is stored and marines transported. The Scorpions role has become more diverse since the introduction of the BMP III, since its role has been increased to the main communications point for the squad, each Scorpion incorperates a RomNet hub on the underside.
 
  
 +
The Scoprion incoporates a number of fire systems, fitting the one chassis fits all mantre currently adopted by the SRSC as a way of drastically reducing costs. As a standard all Scorpions bear a 125mm Smoothbore cannon which is highly accurate, managing to hit targets effectively at ranges of 3000m with an 87% hit ratio. The main weapon is fitted with a muzzle reference system, fume extraction and is gyro-stabilised. 35 HEAT or Depleted Uranium shells are all accomodated and automatically loaded. Also as standard: a 7.62 AP-T and a 12.7 mm Commanders Machine Gun. The mark V has been additionally fitted with a "Sentry" assault system which is unique to SRSC vehicles. Mounted on the two front JUMP platfoms are two twin 7.62 automated defence cannons. In emergencies or when encountering numerous hostiles, to ensure that minimum damage is taken the tank commander can enable the system to defend the vehicle. RN software, running alongside the main targeting computer will on request automatically designate itself targets and engage at will.
  
Scorpion Tank Armaments
 
  
 +
Scorpion Variants:
  
As of April 2006, Scorpions have been fitted with [[Chobham]] mark III multi-layered active armour, developed in conjunction with RoudCorp Land Systems. Chobham armour is almost entirely classified, and is accepted by many to be the most effective MBT armour in existence. Chobham variants currently operate on the Super Roman Scorpions, Gothrian Challenger 2E (Dragoon) and the Roudland Challenger 2 and Warrior IFV, placing the Scorpion firmly in the category of well protected vehicles.
+
Forward Command Vehicle
  
The Mark III and Mark IV weaponry is the differentiator between the two battle tanks. Hence the Mark IV can only be operated by a Spartan. The Mark IV utilises two main guns, replacing the incorporated machine gun. The Mark III uses a 125mm smoothbore main gun, much preferred in urban combat and both an 8.62 AP-T and a 12.7 mm Commanders Machine Gun, whereas the Mark IV incorporates both a 120mm and another 125mm Smoothbore main gun.  This weapon is more a siege armament and is generally accompanied by a squad of higher ranking caste members.
+
Communications Command Centre
  
Technology added to the Mark III and Mark IV has undergone many refits. Each vehicle incorporates an automated fire and explosion suppression system, an all-digital fire control systems and laser scrambler system. The Thermal Observation and Gunnery Sight II (TOGS II), system is also incorporated into the electronic systems within the tank. The Scorpion also has gauss coils fitted beneath its amour to protect against EMP blasts generated by a nuclear detonation.
+
Troop Assault Platform
  
Both tanks use only HEAT rounds as they are relatively cheap and easy to manufacture. Many also carry DU rounds, though are not used as primary ammunition. A total of 45 rounds can be carried. 
 
  
  
'''Scorpion Mark III'''
+
'''Scorpion Mark V'''
  
Crew: 1 Human (neural interface required) or 1 Spartan
+
Crew: 2 Marines
  
 
Weight: 50 tons
 
Weight: 50 tons
  
Main Gun: 120 mm Smoothbore LRHD HEAT  
+
Main Gun: 125 mm Smoothbore HEAT  
  
Secondary Gun 8.62mm AP-T
+
Secondary Gun: 8.62mm AP-T, Commanders Machine Gun, Twin 7.62 "Sentry" Automated Defence Systems
  
This is the standard anti vehicle weapons platform now in service within the Super Roman arsenal. It fires a 120mm HEAT rounds. Incorperates both an 8.62 AP-T and a 12.7 mm Commanders Machine Gun.
+
Speed: 40Kph on road 32Kph off Road
  
'''Scorpion Mark IV'''
 
  
Crew: 1 Spartan
+
'''Super Roman Ray Project'''
 +
 
 +
 
 +
Initiated by Colonel Ford, the RAY programme was initiated by the SRSC in 2001 and has since yielded impressive results. The SRSC as it is now still employs the RAY mechanised walker and it the only nation in the Alliance that operates such a large scale mechanical walker. Their number currently stands at around 50 since these walkers are extremely expensive and the SRSC cannot justify large scale production. The machines can be trasported aboard SRSC spece vessels and via Dropzone technologies, deployed rapidly. The RAY is the only vehicle capable of prolonged marine travel in the SRSC and often spearheads assaults. The RAY is designed to instill fear in the hearts of Roman enemies, it represents a pinnacle of Roman technology and is awash with HAL labs latest technology.
 +
 
 +
[[Image:Metal Gear RAY cgi.jpg|framed| Super Roman Ray]]
 +
 
 +
RAY itself stands at 40 metres tall and has an organic appearance, resembling that of a bipedal reptile. The machine travels on two powerful legs permitting speeds of 80km an hour at full extension and an ability to cross a variety of extreme terrain types. The main application of this weapon is that of terror in urban situations. The walker is operated by three pilots seated in the nose command module. Within the command module itself RN software is utilised enabling the pilots to access real time data regarding friendly and hostile units. A fully stabilized 360° periscope (PERI) with 6 different zoom stages offers a direct glass optic link and via an additional CCD camera the picture from this line can also be fed into the onboard computer network and displayed on all electronic displays within the vehicle. Besides that, the periscope offers an optronic thermal vision mode and a wide-angle camera with 3 zoom stages to assist the driver, as well as a laser range finder. The whole array is hunter-killer capable; the commander also has 5 vision blocks. The gunner optics, which can be completely protected with a slide hatch, are mounted coaxially to the main gun. The gunner has its own thermal vision camera and laser range finder (identical to those on the PERI) and an optronic day sight, rounded off with a vision- and a glass block. The driver has 3 of them, as well as an image intensifier and one display for optronic image feeds. Such a system forms the basis of the Puma detection systems. In additon the secondary gunner can use the RN technology to relay direct orders to friendly units and coordinate squad operations effectively. The RAY uses AMOS and MUSS countermeasure systems to protect the main hull which itself is able to effectively resist several 120mm tank blasts and almost all small arms fire. The armour employed incorporating a water cooling system reduces the IR signature projected by the mechanised walker, making it difficult to target with heat sensitive weaponry.
 +
 
 +
Its armaments include a powerful tail, (used for propulsion under water) which can be used as a wrecking ball. Other weapons include 6 missile pods attached to the rear legs and an enhanced PDM device in the nose, which can also be replaced with a powerful water laser, usually used in mining operations. Secondary weaponry includes two 7.62 modular computer assisted machine gun placements. Missiles carried vary considerably depending on the operation. A rear mounted Gauss cannon provides significant defence while on manoeuvres.
 +
 
 +
 
 +
Super Roman RAY
 +
 
 +
Crew Complement: 3 pilot
 +
 
 +
Weight: 50 tonnes
 +
 
 +
Primary Weapon: Enhanced PDM/Water Pressure Laser
 +
 
 +
Secondary Weapons: 1 Gauss cannons, Templar/Satellite guided rockets/AGM-88 High-speed Anti Radiation Missile / powerful tail.
 +
 
 +
Height: 40m
 +
 
 +
 
 +
'''Super Roman Sentinel'''
 +
 
 +
 
 +
The Sentinel is a new addition to the SRSC. It is designed to operate as a super heavy, mobile weapons platform and command post. Original numbers stood at five Sentinels, however this number has increased to 10 after being in service for over a year. The Sentinel forms a central command HQ for all SRSC land engagements. Its immense size limits deployment and often one will only be dropped once an area is secure.
 +
 
 +
The Sentinel is heavily armoured and features weapons systems no other SRSC vehicle can hold. The massive six leg walker is powered by a small nuclear reactor, one typically found in earlier Titans. As a semi-permanent command base this vehicle can "deploy" itself. The legs are able to collapse in on themselves, lowering the main hull to ground level, once lowered the main body will further drop to the terrain surface, turning the side-mounted legs into essentially ramparts. Once "bedded" further deployment will take place. The main entry/exit ramp will become available to all units permitting access to the vast supply depot inside for inbound units and access to the battlefield for outbound units. Mobile antenna will deploy from the roof and RN direct signal amplifiers will be installed. The main roof itself retracts on the right hand side revealing massive co-axial MAC cannon similar to that found on SRSC vessels, though only 3m in diameter. Also deployed are several mortar systems and Surface to Air Missile systems. 12 Sentry twin 7.62 MG emplacements alongside a comprehensive fire control and countermeasues suite are made available. Four Gauss cannons are also based in the command nose of the vehicle. The armour system features a water cooling system and IR resistant paint reducing the thermal energy signiture once "bedded".
 +
h
 +
Power requirements when moving are enormous and fire on the move is as a result impossible. The mechanised walker must be stationary to fire its primary weapon, though it is rare that the Sentinel enters combat. The Sentinel, being the primary communications and supply hub in a protracted seige is heavily defended. The Sentinel often forms a HQ of much larger military command post with VTOL pads and Motor Pools often erected nearby. Utilised only in the Perpendicular War and firing on only one occasion with devastating effects, this armament has been accepted as an essential tool in lengthy occupation, albeit at a high cost. No more than ten will be ordered by the SRSC.
 +
 
 +
Inside this monolith can hold either 2 Pelicans or 4 Kamov/Havok gunships via RAIL technologies although a refuelling module is present on the main roof. 15 Scorpions/20 IFV/ 35 Warthogs can be accomodated and a machine workshop is available for damaged vehicles. 600 troops can be carried when fully encumbered with vehicles, 1200 troops can be accomodated once "bedded" and once vehicles have been deployed.
 +
 
 +
 
 +
'''SRSC Sentinel'''
 +
 
 +
Crew: 3 RN class 1 Pilots, 12 marine operators.
 +
 
 +
Weight: 500 tons
 +
 
 +
Main Weapon: Sentinel Grade MAC rotating turret.
 +
 
 +
Secondary Weapons: 12 twin mounted "Sentry" MG systems. 4 Gauss Turret, AA suite.
 +
 
 +
== Super Roman Orbital Defence Initiative ==
  
Weight: 50 tons
 
  
Main Gun: 120 mm Smoothbore LRHD HEAT
+
The Orbital Defence Initiative was established after the event of the Perpendiculum war. Originally defensive platforms and craft designed to defend the SRSC were under a number of different departments. With the evolution of the SRSC into an all-consuming military standard a number of departments were reformed to enable higher degress of financial management and more focused research initiatives. Thus the Orbital Defence Initiative was established to encompass all aspects of SRSC defence. The fleet remains seperate to this category since its multirole purpose seperates if from stereotypical defensive roles, vis-a-vis it is used as a primary offensive party.
  
Secondary Gun 120mm Smoothbore LRHV HEAT
+
All matters concerned with the fleet and all arsenals affiliated with deployment in offensive roles by the SRSC armada are listed above. Below follows a list of primary Defensive weapons. Within the ODI or OD infrastructure two main categories emerge: Mobile defence units followed by stationary defensive units and platforms. Details regarding both are listed below.
  
This monster is unlikely to replace the mark III as a Spartan can only operate it. It is solely used as a heavy demolitions and heavy artillery piece. It cannot rotate its secondary gun and cannot reach the speeds of a mark III.
 
  
 +
===Mobile Defence===
  
== Super Roman Air Core ==
 
  
 +
This aspect of ODI encompasses all mobile aspects of the SRSC defence network. Airships, Corsairs and Gunships are all contained within this category. For many years the SRSC was one of three departments: The SRAF (Super Roman Air Force), SRLC (Super Roman Land Corps) and the SRSC formed the major department. When the SRSC established control of all departments it handed control of the then SRAF to ODI hence the large number of assault craft featuring within the mobile defense initiative.
  
As already explained the SRAF is one of the least developed aspects of the Super Roman military war machine. It consists of mainly lightly armed transport vessels and fighter craft.
+
Development of the SRAF had been exceptionally so and thus under ODI has received a high level of funding (D3Trillion). A number of new Defensive craft were constructed to ensure the protection of marines in combat. Heavy assault craft and fighters have been developed to fulfil this role
  
  
Line 744: Line 1,075:
 
Capacity: 18 marines
 
Capacity: 18 marines
  
Main Gun: 14 mm pivoting AMG
+
Main Gun: 2x14 mm pivoting AMG
  
 
Secondary Weapon: either rear “crossfire” turrets or rear Templar missile pods
 
Secondary Weapon: either rear “crossfire” turrets or rear Templar missile pods
Line 750: Line 1,081:
 
Size: 20m x 7m x 5m
 
Size: 20m x 7m x 5m
  
The Pelican Dropship, developed by captain Brakeman revolutionised transport. He developed the first dropship able to operate within the atmosphere and outside the atmosphere. It has since been used in a variety of roles, from simply transporting troops around the battlefield, to breaching and boarding battle cruisers in orbit. The missile variant can only contain four templar missiles due to the vast amount of energy required to fire them, Each Pelican is comfortably able to lift warthogs and light armour. Its titanium armour makes it relatively invulnerable to small arms fire. Many Spartans, including the Master Chief have customised their own pelicans with some "interesting" upgrades
+
The Pelican Dropship, developed by captain Brakeman revolutionised transport. He developed the first dropship able to operate within and outside the atmosphere. It has since been used in a variety of roles, from simply transporting troops around the battlefield, to breaching and boarding battle cruisers in orbit. The missile variant can only contain twelve scaled templar missiles due to the vast amount of energy required to fire them. Each Pelican is comfortably able to lift warthogs and armoured tanks, albeit a bit slower. Its titanium armour makes it relatively invulnerable to small arms fire. Many Spartans, including the Master Chief have customised their own pelicans with some "interesting" upgrades
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Line 759: Line 1,091:
 
Capacity: 56 marines
 
Capacity: 56 marines
  
Main Gun: Two forward mounted pivoting 14mm AMG
+
Main Gun: 2xforward 2xrear mounted pivoting 14mm AMG, Gauss Autocannon
  
 
Size: 30m x 9m x 7m
 
Size: 30m x 9m x 7m
  
The Albatross, again developed by Captain Brakeman was also developed in conjunction with Roudlands dropship programme. The Albatross can carry a large contingent of marines and is capable of lifting nearly all heavy weapons equipment. It can hold scorpions on its underside and can also be used as a refuel and medicinal post once landed. These slow moving craft are vulnerable to land to air weaponry and are never deployed on the front line. Four Albatross transports are capable of linking together to carry a Dragon Fortress at low altitudes using a system of tritanium enforced support systems. A fifth Albatross craft is often required to lift a fully lined fortress. Two warthog variants can be held in storage pads at the side of the aircraft. This will limit the marine capacity to 24 however.
+
The Albatross, again developed by Captain Brakeman was also developed in conjunction with Roudlands dropship programme. The Albatross can carry a large contingent of marines and is capable of lifting nearly all heavy weapons equipment. It can hold scorpions on its underside and can also be used as a refuel and medicinal post once landed. These slow moving craft are vulnerable to land to air weaponry and are rarely deployed on the front line. Four Albatross transports are capable of linking a scaffold capable of lifting a Sentinel at low altitudes. A fifth Albatross craft is often required to lift a fully lined Sentinel. Two warthog variants can be held in storage pads at the side of the aircraft. This will limit the marine capacity to 24 however.
 +
 
  
  
 
'''Longsword Defence Craft'''
 
'''Longsword Defence Craft'''
  
Crew: 1 pilot
+
[[Image:Longswordhalo.jpg|framed| Longsword Defence Craft]]
 +
 
 +
Crew: 1 pilot + 1 Gunner
  
 
Capacity: NA
 
Capacity: NA
 +
[[Image:SRSCShortsword.JPG|framed| Shortsword Concept]]
  
Main gun: 14mm pivoting AMG
+
Primary: 4x pivoting AMG, 2 x 120mm homing OSPKR rocket tubes
  
Secondary Gun: 2 x 120mm homing ASPNKR rockets.
+
Secondary Weapons: Either on the underside: Bomblet Pods or Heavy Gauss Autocannon
  
[[Image:Longswordhalo.jpg|framed| A Longsword Fighter]]
 
  
The Longsword craft are usually deployed to escort transports and dropships. They are highly manoeuvrable craft and have the ability to hover thanks to rotating exhaust jets. The ASPNKR (Air SPNKR) rockets are effective against ground targets and air targets alike. They are lightly armoured but extremely quick. Two may dock onto an Albatross fuselage for refuelling and transport. The Longsword fighters are also capable of orbital flight and are carried mainly aboard the Venom and Triumph.  
+
The Longsword craft are usually deployed to escort transports and orbital fleets. They are highly manoeuvrable craft and have the ability to VTOL thanks to rotating exhaust jets. The OSPNKR (Orbital SPNKR) rockets are effective against ground targets and air targets. They are of moderate armourment since their role often varies. Two may dock onto an Albatross fuselage for refuelling and transport. Longsword fighters are carried aboard a majority of SRSC Titans and are an essential asset to ensure the security of the fleet from fighter and bomber assault recently with the introduction of the ORCA and Shrike class fighters the Longsword has become the workhorse of the SRSC with its multirole capacity. Secondary Weapon armaments vary across the fleet with individual pilot preferences being observed. Many pilots have opted for the Gauss modification
  
  
== Super Roman Ray Project ==
 
  
 +
[[Image:Orca.jpg|framed| The Next Generation of ORCA craft]]
 +
'''ORCA Assault Ship'''
  
Initiated by Colonel Ford, this programme was set up to provide greater flexibility to the Super Roman military. With the innovation of Dropzone technology and its development to drop even the heaviest equipment into battle the Space and Land core began to combine resources to produce a more manoeuvrable, lighter but more powerful land vehicle. Colonel Ford also believed that Super Rome could make use of the Ocean and it was decided to develop RAY on two fronts: space and sea. This has led to the production of two RAY machine types. One of which is marine based, the other is atmosphere based. The main difference between the two is that the marine RAY has marine propulsion drives whereas the space core version has atmospheric stabilisers.
 
  
[[Image:Metal Gear RAY cgi.jpg|framed| Super Roman Ray]]
+
Crew: 1 pilot
  
RAY itself stands at 40 metres tall, it has two powerful legs, allowing it to travel on all terrain types. It is extremely mobile and used in Urban Warfare. It is operated by one Spartan pilot embedded in the nose. Its armaments include a powerful tail (used for propulsion under water) which can be used as a wrecking ball. Armaments include 20 missile pods attached to the rear legs and a MMAC device in the nose. Along the nodules containing either marine or atmospheric drives two Gauss cannons are operated by a targeting computer. This machine is used as a shock device, much like most of the hardware used by the Super Roman Core. It complements the Marine contingents on the ground and is used often to spearhead attacks.
+
Capacity: NA
  
 +
Primary: 2x pivoting AMG, 2 x 120mm homing Disruptor missile tubes.
  
Super Roman RAY
+
Secondary Weapons: Either on the underside: Heavy Gauss Autocannon
  
Crew Complement: 1 pilot
 
  
Weight: 50 tonnes
+
The ORCA Assault ship carries an array of weapons designed to assault land targets from higher atmosphere levels, out of the range of most anti air weapons. The ORCA is capably of "hovering" using powerful VTOL jets on the underside of the main fuselage. Highly manoeurable, the ship is designed to precision strike light ground targets and formations. Essentially a light bomber, this fighter is intended to be rolled out across the fleet in the following year.
  
Primary Weapon: MMAC
 
  
Secondary Weapons: 2 Gauss cannons, 20 Templar missiles, powerful tail.
+
'''Kamov KA-51N “Nightwolf”'''
 +
[[Image:Ka5013.jpg|framed| The KA-51N exibits its ability to fly at extreme low altitudes at the Thermon Air Show ]]
  
Height: 40m
+
Following the collapse of the “True Union” the SRSC began to analyse tactical performance during the Perpendicular War. One of several weaknesses found in overall battle competency was the lack of close personal air support. During the assaults on Perpendicular cities Pelican Dropships struggled to maintain effective battlefield control since at the same time their orders were to provide simultaneous troop transport. As such over 300,000 Pelican Dropships have been ordered to ensure this situation is no longer the case. Additionally, though the Pelican is outfitted with numerous weapons technologies, once depleted, their removal from battle to rearm essentially constituted a gap in close air cover. Thus alongside the development of further Pelican technologies the SRSC deemed it necessary to create a weapons platform that would combine speed, agility and firepower. The result: The Kamov KA-51N.
  
  
== Super Roman Dragon Fortress ==
+
The KA-51N is the only single-seat attack helicopter designed as a gunship. The KA-51N has been designed with the specific aim to allow close air support for Special Forces and squads. Production costs are high comparatively across the Alliance, however the SRSC believes the security of marines on the ground is essential. The KA-51N and its agility complement the firepower of the heavier MI-28N, which has also been brought into service. The Nightwolf is the only helicopter gunship in the Alliance to feature single seat operation, co-axial propulsion and the zero-zero ejection seat system. The KA-51N was designed as mentioned to be small, fast and agile to improve survivability and lethality. As with many of Super Roman weapons systems it is believed to possess superior flight characteristics but inferior avionics to its counterparts on the Northern continent. This has not been a concern to the SRSC however, preferring the simplicity of SRSC technology to maintain in field operations and efficient workings of the avionics systems.
  
  
The Dragon Fortress is the newest addition to the SRLC. It is designed to operate as a super heavy, mobile weapons platform and command post. Five are planned for construction, with four already in operation. Super Rome decided it needed a land-based hub of operations when engaging the enemy. Many other nations specialising in air, sea and land warfare all had some form of command base. Without communications from the space fleet the Super Roman army could not function at optimum efficiency. Before, the Spartans could only access RomNet by setting up portable signal posts and interfacing with them in difficult conditions. This was time consuming and provided too much information too late. Thus the fortress was constructed to act as a permanent unbreakable uplink to RomNet. From here information from the space fleet can be relayed directly to all vehicle operators, marines and Spartans alike. The introduction of a fortress onto the battlefield will allow open chatter along the network and will provide continuous tactical readouts to all marines.  
+
Analysis of the Perpendicular War revealed that typical typical attack mission phases of low-level approach, pop-up target acquisition, and weapon launch do not simultaneously demand navigation, maneuvering, and weapons operation of the pilot; and thus with well-designed support automation a single pilot can indeed carry out the entire mission alone. It's most remarkable feature is a remote targeting system with a capability to provide for a sudden deadly attack from a 10Km distance that rules out direct visual contact with the target. Indeed concerns have been raised over the fatigue of the pilot and his health, however the fact that an SRSC vessel will innevitanly be in close proximity and with it an abundnce of ready pilots, this will become less of an issue since shifts can be maintained. The KA-51N is so named due to its compact blade arrangement, making it suitable to be placed on the RAIL system.  
  
The Dragon fortress can "bury" itself in the ground to form a semi-permanent base of operations. The supporting legs can fold in on themselves, lowering the body of the vehicle to the floor. This allows deployment en masse from the rear of the vehicle. This will provide an open hangar for repairs, medical assistance and tactical readouts. The rear door can be closed in an emergency and lock all vehicles inside.
 
  
It is powered by a stripped-down version of a fusion reactor. This is a tiny reactor compared with those used in the space fleet, but enough to power the propulsion drive. The six supporting legs allow this beast to manoeuvre, although slowly around the battlefield. The legs are most certainly its weakest point, especially if under attack from bombers. The fusion reactor powers the legs to lift in synchronisation, keeping the vehicle suspended in the air. The legs are situated on the side of the vehicle to allow the fortress to enter "trench" mode. The reactor is often near full capacity when engaged, so has to stand stationary when firing the MAC gun as this requires a vast amount of energy.  
+
Uniquely the Kamov features a conta-rotating co-axial rotor system, which removes the need for the entire tail-rotor assembly and improves the aircraft's aerobatic qualities -- it can perform loops, rolls, and “the funnel” where the aircraft maintains a line-of-sight to target while flying circles of varying altitude, elevation, and airspeed around it. The elimination of the tail rotor is a qualitative advantage because the torque-countering tail rotor can waste up to 30% of engine power. (To begin with, Kamov’s engines offer more shaft horsepower, some 2200 shp apiece, than e.g. Apache's General Electric turbofans, at 1890 shp, which contributes to the superb performance.) Furthermore, the vulnerable boom and rear gearbox are fairly common causes of helicopter losses in combat; the Kamov’s entire transmission presents a comparatively small target to ground fire both with regard to profile and acoustic signiture. The airframe is 35% composite materials with a structural central 1m 2 keel beam of kevlar/nomex that protects critical systems and ammunition. The fully armoured pilot's cabin can withstand 23-mm gunfire, and the cockpit glass, 12.7-mm MG gunfire. The zero native torque also allows the aircraft to be fairly immune to wind strength and direction, and to have an unsurpassed turn rate in all travel speed envelopes. In short the Kamov is an extermely well balanced, manoeuvrable and deadly addition to the SRSC, allowing it to provide the close strike support necessary in the field combined with rapid deployment abilities and rapid re-armament options.  
 +
[[Image:Ka50p.JPG|framed| The KA-51N demonstrates "The Funnel" combat manoeuvre over the Tikrit desert]]
  
 +
The Ka-51N was the first helicopter fitted with an an ejector for improved pilot survivability; this was also seen as a psychological factor enhancing the pilot's combat courage. Before the rocket in the K-37-800 ejection seat kicks in, rotor blades are blown away by explosive charges in the rotor disc and the canopy is similarly jettisoned.
  
'''SRSC/SRLC Dragon Fortress'''
 
  
Crew: 3 Spartan Pilots, 12 marine operators.
+
The machine carries a substantial load of weapons in four external external hardpoints under the stub wings plus two on the wingtips, a total of some 2,300 kg depending on the mix. The main armament are the twelve laser-guided VIKhR anti-tank missiles with a maximum range of some 10 km. The laser guidance is reported to be virtually jam-proof and the system features automatic guidance to target enabling evasive movement immediately after missile launch. This Night attack capable gunship is fitted with a nose-mounted FLIR. The cockpit is fitted with an additional TV display, and is NVG compatible. The laser guidance system has also been adapted to serve as a designator for SRSC orbital fire. The fire control system automatically shares all target information among the four Kamov gunships of a typical flight in real time, allowing one helicopter to engage a target spotted by another, and the system also can input target information from ground-based forward scouts with man-portable RN target designation gear. The integrated 30mm cannon is side-folding mount on the helicopter's side, movable only slightly in elevation and azimuth. The aircraft's agility allows the weapon control system to turn the entire helicopter and the cannon at the target acquired in the pilot's helmet sight about as fast as the cannon turret of the Apache or the Mil-28N turns. The semi-rigid mounting improves the cannon's accuracy, giving the 30mm a longer practical range and better hit ratio at medium ranges than with a free-turning turret mount while also improving its compctability aboard ships. The Kamov-51 also incorporates an advanced Glass Cockpit avionics system.
  
Capacity: 6 Scorpion vehicles, 12 warthog variants, 200 marines
 
  
Complement: Can accommodate 500 marines when embedded.
+
'''General characteristics'''
  
Weight: 500 tons
+
• Crew: One
 +
• Length: 13.50 m 
 +
• Rotor diameter: 2x 14m
 +
• Height: 5.4 m 
 +
• Disc area: 330.3 m²
 +
• Empty weight: 7,800 kg (17,200 lb)
 +
• Loaded weight: 9,800 kg (21,600 lb)
 +
• Max takeoff weight: 10,400 kg (22,930 lb)
 +
• Powerplant: 2× Klimov TV3-117VK turboshafts, 1,660 kW (2,226 shp) each
 +
 
 +
 
 +
'''Performance'''
 +
 
 +
• Maximum speed: 350 km/h (217 mph)
 +
• Cruise speed: 270 km/h (168 mph)
 +
• Range: 1,160 km (720 miles)
 +
• Power/mass: 0.33 kW/kg (0.20 hp/lb)
 +
 
 +
 
 +
'''Armament'''
 +
 
 +
• 1x 30 mm “Warhammer” Cannon
 +
 
 +
A variety of payloads including 2x twin 23-mm gun pods (940 rounds each), 12x AT-16 VIKhR ATGM, 2x Vympel R-73, 40x 80 mm (3.2 in) rockets in 2 pods, 4x 500 kg (1,100 lb) bombs, 500 l (130  gal) external fuel tanks, 14 x SPNKr Laser Guided Rocket Pods, 4 Trojan Bomblet dispenser.
 +
 
 +
 
 +
'''MIL-28N “Venom Gunship”'''
 +
 
 +
The MIl-28N is the working name of the “Venom Gunship”. This helicopter is the purpose built Heavy Assault Gunship of the SRSC. Developed in conjunction with the more agile KA-51 this massive aircraft, inspired by the Hind of Kegmenistan is utilised in the most hostile areas since it is more suited to dealing with guerrilla warfare. Much larger than the Kamov, it is better armoured and armed. This gunship has been especially designed to partake in night operations, with little degradation in battlefield performance at night. This Gunship has numerous advantages one being lower in cost, ability to perform unaffected by weather conditions and the ability to transport three marines. The main purpose of this troop transport capability however is to rescue allied downed helicopter personnel or stranded marines. The MIL incorporates two heavily armoured “Glass Cockpits” which co-ordinate with the advanced avionics systems aboard the Gunship. It is equipped with a top-mounted millimeter wave radar station capable of designating and engaging numerous targets, IR-TV, and a forward-looking infrared (FLIR) system. The system displays the helicopter location on a moving map indicator, and flight, systems and target information on liquid crystal displays. The crew are equipped with night-vision goggles.
 +
 
 +
 
 +
The Gunship is powered by the immense TV3-117V MA-SB3 engines (2500 hp each) allowing it to maintain flight even at higher altitudes. Once again the blades have been designed to contract allowing the Gunship to be stored upon RAIL enabled technologies.
 +
 
 +
[[Image:0920759.jpg|framed| A Venom Gunship is displayed at the Thermon Air Show]]
 +
 
 +
The helicopter design is based on the conventional pod and boom configuration, with a tail rotor. The main rotor head has elastomeric bearings and the main swept-shape rotor blades are made from composite materials. The tail rotor is designed on a biplane configuration, with independently controlled X-shaped blades. A new design of all plastic rotor blades, which can sustain hits from 30mm shells, has been installed on the Venom Mi-28N helicopter. The helicopter has non-retractable tricycle tail-wheel type landing gear. The energy-absorbing landing gear and seats protect the crew in a crash landing or in a low-altitude vertical fall. The crew are able to survive a vertical fall of up to 12m/s. The Mi-28 has a fully armoured cabin, including the windshield, which withstands impact by 7.62mm and 12.7mm bullets and 20mm shell fragments
 +
 
 +
[[Image:Havoc7s.jpg|framed| Fire control systems and under-wing weaponry]]
 +
 
 +
The Mi-28N has small swept-back, mid-mounted stub-wings with four suspension units. Countermeasures pods are mounted on the wingtips. The helicopter can be armed with a mixture of air-to-air and air-to-ground missiles, unguided rockets, and podded guns. The Mi-28N Venom is armed with Ballista and Aspect anti-tank missiles supplied by the Tristia Design Bureau (TDB). Up to 16 anti-tank missiles can be mounted on the helicopter. Ballista is a short-range, radio command-guided missile. The Aspect missile's guidance is by narrow radar beam, and maximum range of the missile is 10km. The missile has a tandem shaped-charge warhead for penetration of 950mm to 1,000mm armour. The helicopter can also carry four containers, each with 20 80mm unguided rockets or with five 122mm rockets. The helicopter can alternatively carry containers with grenade launchers, 23mm guns, 12.7mm and 7.62mm machine guns, aerial bombs, and incendiary tanks. The helicopter is equipped with a turreted 2A42 30mm cannon, stabilised in two axes, with a muzzle velocity of 1,000m/s.
 +
It is believed that the MIL-28N will prove most effective in supporting ground troops with the combination of advanced avionics and good survivability. RN will enable both the Kamov and MIL-28 to designate and acquire targets quickly resulting in rapid neutralisation of ground targets. The MIL and Kamov are designed to work alongside all other Roman technlogies such as the ORCA projects and the existing Dropships of the SRSC. It is hoped that with the inclusion of heavy support aircraft and the arrival of the highly advanced and sophisticated ORCA close personal air ground support will be maintained as never before.
 +
 
 +
 
 +
General characteristics
 +
 
 +
• Crew: 1 pilot (rear), 1 navigator/weapons operator (front)
 +
• Length: 17.01 m
 +
• Rotor diameter: 17.20 m
 +
• Height: 3.82 m
 +
• Empty weight: 8,095 kg
 +
• Loaded weight: 10,400 kg
 +
• Max takeoff weight: 11,500 kg
 +
• Powerplant: 2× Klimov TV3-117VMA turboshaft, 1,450 kW (1,950 hp) each
 +
 
 +
Performance
 +
 
 +
 
 +
• Maximum speed: 300 km/h (187 mph)
 +
• Range: 1,100 km (640 mi)
 +
 
 +
 
 +
Armament
 +
• 1x chin-mounted “Warhammer” Cannon
 +
• up to 2,300 kg of disposable stores on four hardpoints, including bombs, rockets, missiles, and gunpods.
 +
 
 +
 
 +
 
 +
'''Shrike Class Fighter'''
 +
 
 +
Crew: 1 pilot + 1 co-pilot
 +
 
 +
Capacity: NA
 +
 
 +
Primary: 1x pivoting AMG, 2 x 120mm homing OSPNKR missile tubes.
 +
 
 +
 
 +
The Shrike Class Fighter is the first air-to-air purpose built fighter. It is designed to defend against opposing bombers and heavier corsairs. This is a light aircraft and encorporates a unique wing design to allow rapid turning in and outside atmosphere. Lightly armoured and Lightly armed this fighter is not utilised in offensive operations. Friendly Aliens expertise will more than suffice for the entire Alliance.
 +
[[Image:Dae1a.JPG|framed| SRSC Hierarch Supported by four Shrike Class Fighters]]
  
Main Weapon: LMAC rotating turret.
+
===Stationary Defence===
  
Secondary Weapons: 2 MMAC 6 forward mounted LRHV/LRHD cannons, 3 rear-mounted Gauss cannons, 4 side mounted anti air 12.7mm 3 barrelled MG.
+
===MAC Stations===
  
Piloted by only the most experienced Spartans and experienced marines. Its permanent uplink to RomNet allows it to provide tactical readouts to all infantry on the battlefield. Its primary role is heavy anti vehicle and building. It is slow moving and heavily armoured. Usually escorted by a contingent of scorpions and warthogs to provide cover from air assault. Its ceramic titanium armour, similar to that used on the space fleet is a metre thick, rendering it almost immune to small arms fire. Has the ability to embed itself in the terrain to provide a semi-permanent base of operations for allied troops and vehicles. The LMAC turret takes 1.5 minutes to reload and the vehicle has to be stationary to fire.
+
There are 15 MAC stations in geostationary orbit around Super Rome. Each incorporates light thrusters allowing the heavy MAC armaments to manoeuvre and pivot 360° . Each platform fires a 1500 tonne MAC round 80% the speed of light. Each maintains a complement of 300 marines and 200 engineers. The device was constructed to ensure that Super Rome was well defended from orbital attacks and to ensure that, unlikely as it may seem, that other hostile alien races would think twice about attacking the Alliance. It is a stark warning to any potential aggressive nation in the Alliance not to attack.  
  
 +
Each Station is named after a major city within Super Rome. Utilised only once during the Perpendiculum war during the orbital Battle of Helcion 001, (the sector name attributed by the SRSC to this area of space) the stations of Tarentum and Mediolanum fired through the amassed armada and crippled the Perpendicular Carrier PDSC Brood. Later boarded and reclaimed by the SRSC.
  
 
== Super Roman Infantry ==
 
== Super Roman Infantry ==
 +
[[Image:Macstationcairolarge1ki.jpg|framed| SRSC Invigilator Platform]]
  
  
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'''Marines'''  
 
'''Marines'''  
  
These are the standard SRSC infantry. They carry standard SRSC weaponry and can operate all vehicles except Dragon Fortresses, Scorpion mark IV tanks and RAY mechanical assault vehicles. They are highly trained and versatile in all forms of combat, from land assault to space assault. Many are trained in the "Ford" training programmes. Each is issued with high-density Kevlar armour and the best boots the SRSC can offer. A good soldier always looks after his feet. A marine may be promoted to a higher caste if exemplary service is demonstrated.
+
The Marines are the standard SRSC infantry. Each carries a standard weapon attributed to him under the guidance of Utilis. Super Rome generally operates under cohort tatics, only in extreme warfare are the legions assembled. In recent history this has happened only once with the threat from Julius Caesar in the [[Battle of Tikrit]]. This however was long before the fleet took its present shape and before the army size was slowly doubled to over one and a half million men.  
 +
 
 +
Standard infantry are equipped comparatively light when compared to the other major military powers. This has been a conscious choice by the SRSC. With the primary role of SRSC forces being a potent first strike, troops need to be deployed extremely quickly, often into urban warfare situations. Thus equipment carried is generally lower than that of a typical soldier. Each carries a small pack containing only essentials. All bulkier communications equipment other than the RN headgear is stored within the accompanying squad vehicles. Thus the pack contains a Medkit, Ammunition (though much excess ammunition is stored in combat webbing) and a ration kit.
 +
 
 +
 
 +
'''Primary Weapon Options'''
 +
 
 +
• MA5B/C Assault Rifle
 +
 
 +
• MA2B Carbine
 +
 
 +
• BR80 Battle Rifle
 +
 
 +
• M7 Caseless Sub-Machine Gun
 +
 
 +
 
 +
'''Secondary Weapons'''
 +
 
 +
 
 +
• M6D Automatic Pistol
 +
 
 +
• M9 HE-DP Fragmentation Grenade
 +
 
 +
• Gladius (approximately 50cm long)
 +
 
 +
 
 +
Each is armoured in ultra-light black nanocomposite armour based on Tungsten Disulfide, able to withstand shocks generated by a steel projectile traveling at velocities of up to 1.5 km/second and this material, under isotatic conditions withstand up to 350 tons/cm² of pressure. This makes the Super Roman Marine an exceptionally potent force. This armour, naturally, is extremely expensive to manufacture. In addition to this body armour a marine wears a RN Battle Helmet, Gore - Tex lined and nomex pannelled Combat Boots and combat webbing, allowing storage for excess ammunition and fragmentation grenades.
 +
 
 +
Generally a Cohort consists of 40 men. A cohort is a self-contained military unit that has a typical vehicle count attributed to it. Standard marines form the majority of the squad at around 30 men, though there are many exceptions. If exemplary service is displayed or particularly honourable actions are exhibited then a standard marine will be considered for promotion to a Vanguard.
 +
 
  
 
'''Vanguard'''
 
'''Vanguard'''
  
These veteran marines have distinguished themselves beyond the call of duty. They are well respected and rewarded. Often seen in command of a contingent of marines, they form the first form of command structure within the military. Each is equipped with high-grade Kevlar armour interlaced with MJOLNIR threads. It is incredibly versatile. Each has been trained in a variety of command scenarios aboard the Insuperable and has experience is special operations training aboard the Intimidator. These marines are often seen carrying heavier weaponry than ordinary marines. The famed Lt Johnson was one of the founding Vanguard members and despite several requests by the high command he has refused to join the Helljumper division. He insists that his place is with the marines and ground combat. His wish to "put pain to the enemy" is well respected and is often seen conversing with the master chief. Lt Johnson has since become the role model for all marines.
+
 
 +
These veteran marines have distinguished themselves beyond the call of duty. They are well respected and rewarded. Often seen in command of a contingent of marines, they form the first form of command structure within the military. Each Vanguard carries with him an enhanced sense of responsibility and hence is trained rigorously aboard Unity and the Excelsior, the two primary Motherships. Often Vanguards of particular promise are promoted to Praetorian rank and those of exceptional calibre are promoted to an elite unit known as the Arcani. Vanguard, Praetorian and Arcani numbers are usually around 5 - 7 men per cohort. The final makeup of the 40 strong cohort varies, often including Spartans.
 +
 
 +
Vanguards are often seen carrying heavier weaponry than marines and have command sub-routines built into their RN helmet. Furthermore Vangaurds are equipped with the same body armour as that utilised by the marines. Vanguards can easily be distinguished by a flowing cape attached to the armour. This is of different colours, indicating rank. Though this is often removed in battle.
 +
 
 +
 
 +
'''Primary Weapon Options'''
 +
 
 +
• MA5B/C Assault Rifle
 +
 
 +
• MA2B Carbine
 +
 
 +
• BR80 Assault Rifle
 +
 
 +
• M7 Caseless Sub-Machine Gun
 +
 
 +
• M90 Semi-Automatic Shotgun
 +
 
 +
• S2 AM Sniper Rifle
 +
 
 +
• M19 SSM Rocket Launcher
 +
 
 +
• M41 Jackhammer Rocket Launcher
 +
 
 +
 
 +
'''Secondary Weapons'''
 +
 
 +
 
 +
• M6C/D Magnum/Automatic Pistol
 +
 
 +
• M9 HE-DP Fragmentation Grenade
 +
 
 +
• Serrated Gladius (approximately 50cm long)
 +
 
 +
 
 +
 
 +
'''Praetorians'''
 +
 
 +
 
 +
Praetorians are elected by fleet commanders after exceptional service has been demonstrated and particularly glorious acts have been performed. Battle garb demonstrates their superior rank, with RN helmets often customised to potent effect. Often Praetorian weaponry will have been modified further for personal use. Sniper Rifles are particularly enhanced favourite. Praetorian rank colour is no lower than red. The famed Lt Johnson was one of the founding Vanguard members and despite several requests by the high command he has refused to join the Helljumpers or the Arcani. He detests the secrecy exhibited by the Arcani and insists that his place is with the marines and ground combat. His wish to "put pain to the enemy" is well respected and is often seen conversing with the master chief. Lt Johnson has since become the role model for all marines. Johnson is one of the few Praetorians allowed to deviate from traditional rank insignias. His black cloak is laced and trimmed with the gold insignia of the Imperator. Due to heavy modification and customisation, it would be impossible to establish a general overview of Praetorian equipment.
 +
 
 +
 
 +
'''The Arcani'''
 +
 
 +
 
 +
The Arcani are a secret society of high ranking elders within the Roman army. A shroud surrounds any information pertaining to their cause or purpose. Many have speculated that their role is to carry out highly sensitive special operations in foreign territories. Many speculate they are the elite guard or spies of the Roman Confederacy. Whatever their function these men are highly revered and feared - often the subject of children’s stories and media myth. The Super Roman government has indeed confirmed their existence, but their purpose remains a mystery.
 +
 
 +
Sightings of the Arcani are rare but it can be deduced that all are robed in black, carry true gladius swords and are extremely agile. Many have speculated that these members were failed Spartan attempts, but this has never been attested.
 +
 
 +
 
 +
'''SRSC Rank indicators:'''
 +
 
 +
 
 +
Teal: ''Vanguard Rank''
 +
 
 +
Red: ''Squad Commander''
 +
 
 +
Emerald: ''Legion Commander''
 +
 
 +
Black: ''Princeps''
 +
 
 +
White: ''Field General''
 +
 
 +
Gold: ''Fleet Admiral''
 +
 
  
 
'''Helljumpers'''
 
'''Helljumpers'''
  
These are the elite. They are the most battle hardened, well-trained, experienced marines that the Super Roman military has to offer. Recently trained in "Dropzone" technology aboard the Inquisitor. The Spartan warriors only surpass this caste of marines. Few in number, the Helljumpers are often used as elite Special Forces support for the Spartans. They are specially trained in boarding and overcoming enemy vessels. They are often pilots of aircraft and commanders aboard heavier vehicles. Their HD Kevlar armour is similar to that which the vanguard carry, although many have interlaced theirs with tritanium fibres. They are trained in using all forms of weaponry and can often be seen supporting with SPNKR launchers and Sniper rifle variants.  
+
 
 +
Helljumpers are some of the most battle-hardened, well-disciplined and experienced marines that the Super Roman military has to offer. Few in number, the Helljumpers are often used as elite Special Forces support for the Spartans. They are specially trained in boarding and overcoming enemy vessels. They are often pilots of aircraft and commanders aboard heavier vehicles. Their nanocomposite armour has been strengthened in all sensitive areas to ensure longevity on the battlefield.  
 +
 
 +
Helljumpers generally serve aboard Naval vessels within the SRSC and are deployed as a preliminary strike force, neutralising communications and ensuring the sabotage of key installations. Often a Helljumper squad will be escorted at all times by two Pelican Dropships, with the possibility of further air support on hand if needed. There are no ranks within the Helljumper cohorts and all are dressed in Jet Black..
 +
 
  
 
'''[[Spartans]]'''
 
'''[[Spartans]]'''
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== SRSC Armoury ==
+
===The Roman Cohort===
  
'''M7D Pistol'''
+
As has been mentioned above, the Roman cohort consists of 40 marines of varying rank. Generally 30 marines, 5/7 Vanguard and finally 5/3 Special forces such as Spartans or Helljumpers. The cohort is much larger than the traditional squad but smaller than a platoon.
  
Standard SRSC sidearm. Recoil operated zinc fed handgun. Fires seven 14.7mm semi armour piercing rounds. May include scope.
+
The Cohort has been in service since military inception during the dark ages, before Super Rome was even founded. The cohort initially started at around 80 milites of similar rank and gradually decreased in size as urbanisation took place and mainland battles of epic were no longer undertaken. Warfare was no longer centred solely on the field. During the 1950's the cohort size was established at 60 men since the Great Alliance War had proven that open field warfare was now uncommon. With the launch of the first military vessels into Space by the SRSC, it was agreed that if the desire was to function surgically, then the most logical step would be to decrease the overall number of ''milites'' within the armed forces and devise smaller contingents. Thus in 1988, shortly after the Roman government decided to join the Alliance, troop numbers fell from over 3 million to 600,000. This was an unprecedented move, unrivalled in all of Roman history. Retired milites received recusancy pay and were encouraged to find jobs in the booming commerce sector. This policy was a great success, leading to the leading position Super Rome enjoys in all aspects of commerce and industry.  
  
'''BR80 Rifle'''
+
From 1988 the size of the cohort has remained at 40 milites. A strong emphasis was placed on developing rapid transportation techniques and heavy equipment to support the lower troop numbers. Government funding began to rise across all military sectors with the theory that military advances would provide multiple civilian technologies at the same time. The Super Rome military then began to gain ground as a major world military power, a position long enjoyed by nations such as Kegmenistan and Roudland. Eventually spending surpassed the spending of both these nations and continues to this day to grow at a rapid pace. For the cohort this meant drastic changes to its operation, since heavy mechanisation and revolutionary communication advancement had taken place.
  
Fires 9.5mm rounds from 52 round magazine. Includes mounted 2 x optical scope. Fires in 3 round bursts.
+
The Cohort in its present standing remains at 40 '''marines''' (All soldiers ceased to exist with the overlordship of the SRSC). Cohorts are typically deployed into Urban situations and function as a separate entity with individual cohort objectives from the main legion (12 Cohorts). Each cohort is linked via RN first to an information stream unique to the cohort in question, while at the same time being linked to the main RN Battlenet. This allows the cohort to receive SRSC orders, as well as unique communications specific to the cohort, from the Praetorian or Commander in authority at that given time.  This allows independent marine movements and hence greater flexibility.
  
'''AR80 Assault Rifle'''
+
The idea of flexibility and mobility is central to the SRSC. The utilisation of Dropzone is symbolic of this. A cohort is generally accompanied by a standard vehicle count, though, as with most SRSC specifications, this is subject to change. A typical cohort:
  
Assault rifle fires 9mm rounds from 82 round magazine. Fully automatic fire. Includes HUD device.
 
  
'''M8 SMG'''
+
• 40 Marines (All castes)
  
Caseless "bullet hose". Fires sustained 6mm rounds from a 60 round magazine.
+
• 6 Scorpion Tanks
  
'''SP5 AM Sniper Rifle'''
+
• 10 Warthog Variants
  
Spartan operated sniper rifle. Gas operated magazine fed weapon, utilises a smart liked scope with 10-x magnification. Fires 18mm armour piercing, fin stabilised, discarding sabot rounds. Sheer size and limited capacity means the weapon is to be used sparingly. Cannot be fired from shoulder.
+
•      3 Shadow Equipment Transports
  
'''MS5 AM Sniper Rifle'''
+
• 3 Pelican Dropships commanded by the Squad (Excludes supporting Air Forces)
  
Marine operated Sniper Rifle. Primarily used by the Helljumper and Vanguard divisions.  This stripped down variant fires 13.5 mm rounds instead of 18mm rounds. May be fired from soldier
 
  
'''M30 SPNKR'''
 
  
Common anti-vehicle weapon. Shoulder fired, 2-x magnification. Fires 120mm shaped charge, highly explosive tracking rockets. Also effective against infantry positions.
+
Each Cohort is also equipped with several items of heavy weaponry:
  
'''M90 Shotgun'''
 
  
Powerful pump action shotgun. Magazine fed 8-gauge magnum 4.5 mm rounds with strong recoil. Favoured by the Spartans and Helljumper marines. Highly devastating from close range.
 
  
'''MMG'''
+
• 24 Tyrant 18mm retractable Sentry Guns
  
Mounted Machine Gun. This weapon requires deployment. It is used primarily to set up defensive perimeters and bombarding enemy positions. Will fire 500 RPM and is a 3-barrelled variant of the M60 LMG warthog machine gun.
+
• 12 Deployable manned armour gun emplacements
  
'''M9 Fragmentation Grenade'''
 
  
Fuse activates half a second after striking the surface. Produces large explosion.
+
The cohort via RN is also able to call for assistance at any designated point from super heavy units such as RAY walkers or Sentinels. Once designated, targets can also be attacked via atmosphere or orbit.
  
  
== Vehicle Weapon Summary ==
 
  
 +
==Super Roman Armoury==
  
===MAC GUNS===
 
  
The primary offensive armament of SRSC spacecraft are Magnetic Accelerator Cannons (MACs). These use powerful superconducting magnets to accelerate projectiles ranging in mass from 600 (metric)tons in the case of smaller Titans, and 1500 tons in the case of MAC platforms. These projectiles are composed of depleted Uranium cores, Titainum-A and/or Tungsten. In Super MAC platforms, they are accelerated to over 80% of the speed of light by linear accelerator coils (coilgun). Vehicle-basd MACs have a lower velocity. The MAC gun operates on the underside of the ship and is rougly 200m long. A further 600 m is used to store MAC rounds
 
  
The process of creating a MAC round is very simple, it just requires substantial resources and high quantities of uranium, which many would feel as a high security risk. A round is created through the smelting process. Tungsten and Titanium are combined after being liquidised in the blast furnace. The molten metal will then be poured into a specific mould allowing a small bore hole in the base of the round, in which the Uranium core will be installed once cooled. The round is then delivered either to the firing chamber and prepared for launch or to the loading bays where over 300 rounds can be stored. When it hits its target it will detonate on impact to devastating effect.
+
===MAC Weaponry===
  
A MAC round is created either on the mainland Super Rome and transported via transport vessel or created on Unity, the only ship large enough to accomodate production facilities. This is also where the majority of MAC rounds are stockpiled for vessels in orbit. Each uranium core is just over 10m long. This is relatively small, but it is only used as the detonator in the explosion process. Once shattered on impact it will detonate and thus create the shrapnel effect present in a MACII blast.  
+
The Magenstic Accelerator Cannon is the primary superweapon of the SRSC fleet. Powerful superconducting magnets accelerate projectiles ranging in mass from 400 (metric) tons to 1000 tons in the case of MAC platforms to around 80% speed of light. Vehicle-based PDM's have a much lower velocity.  
  
 +
The MAC gun is positioned on the underside of the majority of Titans and is roughly 200m long. A further 500 m is used to store MAC rounds. The cannons fire metal slugs using a system of magnetic fields down a long shaft, increasing the projectiles' velocity until they carry an incredible amount of energy.
  
'''SMAC''' - short range, low power MAC on warthogs. Capable of punching holes clear through enemy armour.  
+
A PDM (Point Defence Magnetic Accelerator Cannon) is utilised on all vessels and a number of super heavy vehicles. The PDM has recently been the uniform name given to all previous MAC variants. Each PDM fires a smaller projectile at 60% the speed of light, due to a much smaller launch shaft.
  
'''MMAC''' - Medium Range, Medium strength MAC used on Dragon Fortresses. Capable of punching even larger holes at medium range in enemy armour
+
A typical MAC Round (excluding those fired from Motherships, Overlord Vessels and MAC stations) is measured at around, as stated above at 400 metric tons. The Slug is approximately 25m x 40m x 25m with a tipped end.
  
'''LMAC''' - Long range MAC used on Hellfire version of Dragon Fortress and Overlord Vessels. A high-powered version of the Land MAC devices. Capable of being fired from extreme range, usually to destroy entrenched positions or buildings.
+
A typical PDM Round is appoximately 2 tonns. These projectiles are fired at 60% the speed of light. The slug is approximately 80cm x 800cm x 80cm
  
'''MAC''' - A now obsolete weapon that used to be placed upon Super Roman Titans. Roudland's Space Agency was evaluating the potential of these weapons when the 2006 refit occurred, and has since dropped any plans to develpo an equivelent weapon for its Concilitor class battleships. This weapon is highly devastating at all ranges. It is capable of punching large holes in enemy vessels, often crippling them. Takes time to reload.
+
A round is created through the smelting process. Tungsten and Titanium are combined after being liquidized in the blast furnace. The molten metal is then poured into a specific mould allowing a small bore hole in the base of the round, in which the Uranium core will be installed once cooled. New production techniques using tungsten carbide have allowed the weight of the slugs to decrease. The hardened layer reduces the need to use such high grade tungsten in the round production process.
+
'''MAC II''' - The now mainstay MAC device of the fleet. These devices will punch massive holes in enemy ships. The slug is fired with such velocity that the energy does not dissipate once it hits the enemy vessel. Within the ship a shrapnel effect will be felt as supercharged energy ricochets off materials within the enemy vessels. This will dramatically increase the level of damage dealt, but can only be powered by devices such as the HFusion reactors
+
  
'''Vehicle Shells'''
+
A MAC round is created either on the mainland Super Rome and transported via transport vessel or created on Unity or Excelsior, the only ships large enough to accommodate production facilities. This is also where the majority of MAC rounds are stockpiled for vessels in orbit. Each uranium core is just over 10m long. This is relatively small, but it is only used as the detonator in the explosion process. Once shattered on impact it will detonate and thus create the shrapnel effect present in a MACII blast.
  
'''LRHD''' - Long Range High Density shell
+
===Marine Weaponry===
  
Used on Scorpion mark III and IV vehicles. Detonate on impact; creating a strong Vacuum, so powerful it shreds material from enemy armour. Once air enters the vacuum an explosion occurs, firing all material within the vacuum at high velocity everywhere. Also used in combination with LRHV on a Dragon Fortress
+
'''M6D Automatic Pistol:'''
  
'''LRHV''' Long Range High Velocity shell
+
An automatic side arm. Fires a 10.mm semi-armor-piercing high-explosive bullet. The M6D has a 12 round magazine and the ability to link up to suit or helmet optics to create a 2x optical smart-link scope.
 +
 
 +
 
 +
'''M6C Magnum:'''  
 +
 
 +
A standard semi-automatic side arm for SRSC Marines. Fires 10.mm semi-armor-piercing ammunition from a 12-round magazine.
 +
 
 +
 
 +
'''M7 Caseless Sub-Machine Gun:'''
 +
 
 +
A short-range submachine gun that fires 5 x 28 mm caseless rounds from a 60-round magazine at a cyclic rate of 1500 rpm.
 +
 
 +
 
 +
'''MA5B Assault Rifle:'''
 +
 
 +
A short range assault rifle designed with a small LCD screen to display remaining rounds and relative "north." The MA5B has a 60 round magazine of 7.62 x 51 mm ammunition.
 +
 
 +
 
 +
'''MA5C Assault Rifle:'''
 +
 
 +
A newer version of the venerable MA5B with a reduced clip of 32 rounds but with longer range and more accuracy than its forebearer.
 +
 
 +
 
 +
'''MA5K Assault Rifle:'''
 +
 
 +
A cut down version of the MA5B, used by Spartans.
 +
 
 +
 
 +
'''MA2B Carbine:'''
 +
 
 +
A carbine version of the MA5B assault rifle that could be adapted to use a silencer. Fires 7.62 x 51 mm ammunition.
 +
 
 +
 
 +
'''BR80 Battle Rifle:'''
 +
 
 +
A battle rifle with a semi-automatic or 3-round-burst setting and a 48 round magazine. Fires 9.5mm rounds. Normally fitted with a 2x optical scope with smart-link feature.
 +
 
 +
 
 +
'''M90 Semi-Automatic Shotgun:'''
 +
 
 +
A standard issue, semi-automatic shotgun, firing 8-gauge magnum buckshot shells. It can carry up to 12 rounds of ammunition. Often heavily customised by higher ranks.
 +
 
 +
 
 +
'''SP5 AM Sniper Rifle'''
 +
 
 +
A semi-automatic magazine-fed sniper rifle. The rounds can travel up to 500 meters and the optic connection through the hand can give the visor a 2x 5x or 10x zoom. Carries four 14.5 x 114 mm APFSDS (Armour piercing fin stabilized discarding sabot) rounds per magazine.
 +
 
 +
 
 +
'''M19 SSM Rocket Launcher:'''
 +
 
 +
A two-shot, double-barreled homing rocket launcher that fires high explosive projectiles. Nicknamed the Spanker due to the SPNKr stamp on the body of the launcher.
 +
 
 +
 
 +
'''M9 HE-DP Fragmentation Grenade:'''
 +
 
 +
Standard issue SRSC fragmentation grenade.
 +
 
 +
'''M 24-02 AFS Tyrant'''
 +
 
 +
The Tyrant Sentry Gun has been in operation now for over a year and finally has been included by the SRSC into the main arsenal for a marine cohort. The 18mm automated sentry gun fires 300 18mm rounds at targets designated via various detection technologies ranging from heat, vibration and light to using RN systems. In most circumstances the guns can be linked with a Local Area Connection to maintain an effective protective field of fire. The man-deployable weapons have proven invaluable in urban situations used offensively and defensively. Friendly Fire had previously been the concern of the SRSC, however after extensive field and actual testing such fears were proven false. Using multiple detection systems and RN tactical trackers ally and hostile were distinguished with a 98% degree of accuracy, the remaining 2% accounted for flying birds that each of the turrets believed to be incoming projectiles. Thus the traditionally Fleet based weapons are now available to a cohort.
 +
 
 +
===Vehicle Arsenal===
  
These are used on all Scorpion Mark I, Mark II and Mark IV vehicles. Can also be used in conjunction with LRHD launchers on a Dragon Fortress. Will detonate on impact to cause a large explosion.
 
  
 
'''M60 LLAMG''' (vehicle Mounted)
 
'''M60 LLAMG''' (vehicle Mounted)
  
Used on Dragon Fortress as an anti-air weapon. Also used as the rear mounted machine gun on all standard Warthogs. A 3 barrelled, link less, electric, anti air weapon. Fires 600 RPM.  
+
Used on Sentinels as an anti-air weapon. Also used as the rear mounted machine gun on all standard Warthogs. A 3 barrelled, link less, electric, gattling weapon. Fires 600 RPM.  
 +
 
  
 
'''M70 Gauss Cannon''' (vehicle mounted)
 
'''M70 Gauss Cannon''' (vehicle mounted)
Line 936: Line 1,498:
 
Used as rear guns on the Dragon Fortress and on the rear of a Gauss Hog: Asynchronous linear induction motor produces bipolar magnetic field to fire 25mm projectile at hyper-sonic velocity.
 
Used as rear guns on the Dragon Fortress and on the rear of a Gauss Hog: Asynchronous linear induction motor produces bipolar magnetic field to fire 25mm projectile at hyper-sonic velocity.
  
'''EMP'''
 
  
electromagnetic pulse was first observed during high altitude nuclear weapon detonations. An electromatic pulse lasts for less than a nanosecond, and travels outward in every direction as an electromagnetic shock wave. This shock wave will induce heavy currents in all electronic gadgets that mainly contain semiconducting and conducting materials. This produces immense heat that simply fries the circuitry inside and destroys them. As such, while not being directly responsible for the loss of lives, these weapons are capable of disabling electronic systems on which industrialized nations are highly dependent. EMP is deployed within large bomb casings and detonate on impact. They are not fired ship to ship.
+
'''M50 Vehicle Mounted Homing Rocket Launcher'''
  
'''EMPS'''
+
A six shot, multi-barreled homing rocket launcher that fires 120mm shaped charges. Homing capability makes this a perfect anti-heavy vehicle weapon.
 +
 
 +
 
 +
'''EMP'''
 +
 
 +
electromagnetic pulse was first observed during high altitude nuclear weapon detonations. An electromatic pulse lasts for less than a nanosecond, and travels outward in every direction as an electromagnetic shock wave. This shock wave will induce heavy currents in all electronic gadgets that mainly contain semiconducting and conducting materials. This produces immense heat that simply fries the circuitry inside and destroys them. As such, while not being directly responsible for the loss of lives, these weapons are capable of disabling electronic systems on which industrialized nations are highly dependent.
  
Orbital variant of the EMP above, contains a higher yield.
 
  
 
'''Templar Missiles'''
 
'''Templar Missiles'''
  
Come in many variations with varying yields from 10Kg-15KG Air to Air yields to over 60Kg yields on some of the Space vessels. Each missile is guided, both by infra-red and satellite. Many of the orbital variants operate via a homing mechanism built into the nose.  
+
Come in many variations with varying yields from 10Kg-15KG Air to Air yields to over 60Kg yields on Space vessels. Each missile is guided, both by infra-red and RN satellite. Many of the orbital variants operate via a homing mechanism built into the nose. The missiles are primarily used in orbit as anti-capital ship weaponry, with a slow turning vector.
 +
 
  
===AI===
+
'''AI'''
  
Artificial Intelligence was created at the HAL labs in Sparta. It is a computer Software programme that evolves on a regular basis and adapts to regulate ships systems more effectively.
+
Artificial Intelligence was created at the HAL labs in Sparta. It is a computer Software programme that evolves on a regular basis and adapts to regulate ships systems more effectively. Capable of assuming a digital human form at consoles many AI's are able to communicate effectively with ship personnel. The programmes are intuitive and exceptionally powerful hardware and hence are extremely costly. AI is the first device to be salvaged from a downed vessel.
  
'''Super Roman Military Strength'''
 
  
  
SRSC marines on active duty: 1,250,000
+
===Super Roman Military Strength===
  
SRSC Special Forces: 150,000
 
  
SRLC Marines on active duty: 500,000
+
SRSC marines on active duty: 1,750,000
  
SRAF pilots on active duty: 300,000
+
SRSC Special Forces: 450,000
  
SRSC personnel: 2,200,000
+
SRSC personnel/scientists: 2,450,000
  
SRRC scientists: 1,000,000
 
  
 
However these numbers are approximate for members already in the Super Roman military. If in an invasion situation RomNet estimates that 2.5 million individuals would be eligible to protect Super Rome successfully.
 
However these numbers are approximate for members already in the Super Roman military. If in an invasion situation RomNet estimates that 2.5 million individuals would be eligible to protect Super Rome successfully.

Latest revision as of 20:53, 8 November 2007

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The SRSC military standard

Super Roman Military Archive:

Super Rome considers a military fundamental to both a nation’s security and its technological advancement. With such a view the, Super Roman Space Corps (SRSC), the sole Roman military organisation receives an unrivalled level of state funding within the Alliance of Honourable Peoples. Roman military history can be traced over thousands of years and this heritage is fiercely protected. A disciplined, pious and efficient military force capable of delivering a crippling blow to an enemy is the highest aspiration. Belief in the fact that the age of the pitched battle with opponents equally matching in morality is at an end has led to the SRSC placing its faith in ever more sophisticated military technology. The SRSC has become the foremost orbital power in the Alliance through such mantra and receives 40% of the entire Roman budget to achieve the desired aim. Many have questioned the operation and morality of the Roman military in the past, consequently leading to political disagreements, however the Roman military command remains adamant that while avoiding unnecessary civilian losses, everything in a reasonable capacity must be undertaken to serve the "greater good."



RomNet (RN)

All marines are equipped with a neural chip containing personal details and programmes that will allow access to all information not classified to the individual on a live computer database. It also allows commanders to link to the tactical feed of the battlefield as seen from orbit. This network is essential for any operation to be effective. RN is accessed by marines either via tactical hubs based on all vehicles and tactical equipment or through a permanent connection via the SRSC combat helmet. RN stream originates from the SRSC fleet in orbit and is transmitted to designated hubs on the ground.

Each individual marine is linked to the nearest RomNet hub on the ground via the display HUD embedded in Super Roman helmets. Each hub is designated a specific frequency that only members of that specific squad can have access. RomNet software provides each marine with a powerful motion tracker. This motion tracker can detect all movement in an area of twenty metres and can distinguish allies via the RomNet frequencies emitted. This will allow marines to detect enemies before they even come into view. RomNet software also incorporates an advanced network of heat and night vision options. Heat sensors can be accessed at any time by a marine, whether it is used to mark out Sniper positions or verify power sources.

Only the Squad Commander or Spartan can manipulate the RomNet stream to indicate targets and waypoints to the rest of the marines and liaise with the SRSC fleet to confirm course of action. In this way a squad can be directly controlled from orbit and situations assessed more effectively. The only exceptions to this rule are the Spartans. Spartans are permanently linked to RomNet through higher frequency channels and can access RomNet anywhere on the battlefield. Spartans are in permanent contact with officials in the SRSC orbital fleet.

In summary the Super Roman army is highly skilled, versatile and well disciplined. Its meticulous training and weapon delivery programmes mean that the marines are often the best equipped in the Alliance. Each marine is treated as an individual, with roles being appointed based on his performance and attributes. The troops are loyal to the Imperator and will not desert or leave an ally behind and those without honour will never see the battlefield. The Super Roman weaponry is generally bulky, but created as to not overburden the marine with its power or weight. Many of the weapons systems include polymer-based designs. The Super Roman army however does lack in sheer bulk size. It therefore is not suited to large-scale open warfare, although if provoked it will put up substantial resistance.

The SRSC Fleet:

SRSC Insuperable

General Overview:

The Super Roman military budget stands currently around the D90 Trillion per annum level and has been running a surplus of over D15 Trillion for the past 4 years. This Surplus has been used in the past to increase the fleets strength via number and refits. In 2006 for example “Unity” the first Super Capital Class Battlecruiser (SCB) was completed and with its celebrated launch came the first complete overhaul of the Super Roman Fleet. Since then another SCB the "Excelsior" has been created. The most recent inclusion to the fleet is unequivocally the most ambitious project ever undertaken by the SRSC: The massive vessel "Cataclysm".

The arrival of FTT or Pulse Drive, developed in conjunction with Roudland has been adopted across the fleet, allowing unprecedented space manoeuvreing capabilities. The drive utilised also by the Roudland vessels will innevitably become the major propulsion form for the Alliance. Within the atmosphere Pulse Drives are extremely dangerous, meaning that to operate effectively, "thrustering" must be used only. This was the form of propulsion used by the second generation of vessels created by the SRSC until recently.

Fusion Reactors remain the primary powersource for SRSC at the present time. Reactor technology has increased in reliability and efficiency tenfold over the years with some vessels incorporating more than a single reactor. Each vessel within the SRSC had been stripped of its nuclear arsenal after political tension regarding the issue came to a head in 2007. However the Super Roman government, upon leaving the Alliance of Honourable Peoples, authorised the storage of nuclear milliles once more. Only those ships of significant size will carry these devices.

Each Titan is heavily armoured, more so than many of the counterparts in the Alliance fleet. Shortly before the Perpendicular war the fleet underwent a huge armament re-shuffle. Weapons targeting software was replaced by improved, greatly sophisticated fire control and countermeasure systems. MAC and Missile fire would be directed under the scrutiny of some of the most powerful computer platforms the HAL labs could devise. Tests in the Perpendiculum war were extremely promising. In addition "Diamond Design Technology" (DDT) was added to SRSC Invincible and thereafter incorporated throughout the fleet. The strength added by the DDT to the vessel exoskeleton proved immense. The design features a double layered hull interlaced with pure titanium and tungsten beams. DDT technology is unrivalled and has cost the SRSC a further D8 Trillion to implement on all vessels. Overlord hull designs were especially difficult to modify. Diamond Design has increased SRSC hull strength by 220%. Further to this internal strengthening the actual titanium tungsten enforced hull slats have been augmented with angular ablative slats.

After the orbital confrontation between the Confederation Fleet, (so termed by the SRSC) Perpendiculum and Walschland at "The Battle of Perpendiculum", SRSC spending has increased dramatically. The SRSC now receives the full D90 Trillion annually and has been given authority to pursue any military R&D it deems necessary. Currently the SRSC is watching the development of the numerous space fleets emerging from several nations in the Alliance. It has already been established by the SRSC that under the Super Roman Defence Initiative (SRDI) the Capital fleet will be equal to or above twice the number of equivalent Capital class ships employed by those nations possessing them.


At the present time there are 90 SRSC vessels in operation.

For effective administration of the fleet, a new class system has been introduced. Titans are now classified as either:


Phoneix, Nebula, Intrepid, Galaxy, Sovereign or Siege class


SRSC vessels are designed to accomodate marines in the long term and to this end SRSC vessels, although primarily war vessels, also successfully double as comfortable homes for thousands of marines. Many have even been permitted to allow family members to move aboard.

Though many other nations are also refitting their ships and rebuilding their space fleets, Super Rome stands far above the rest in its ability to sustain large fleets of large vessels. Military commentators have noted that this has led to other nations either 'adapting or falling behind'. Interestingly the 2006 Autumn Strategic Review of the Roudland Military advocated the reshaping of the Roudland Orbital Fleet (Now renamed the Roudland Space Force) for the purposes of fitting in better with the SRSC fleet. As can be seen, the vessels of the Roudland Space Force are indeed designed for supporting large scale SRSC operations, though they do not lose their ability to function apart from Super Rome's fleet.

Vessels

The Phoenix Class (PTX)

The Phoenix class Titan is the premier multirole anti-capital vessel in operation within the Super Roman Space Corps. The Phoenix class is the first line of defence for the SRSC. Each is capable of high atmosphere orbit, but cannot descend to lower levels. The Phoenix class has existed since the creation of the first Titan Dreadnought The Pillar of Autumn and is often found in heavily modified forms. The Echelon wall formation consists entirely of Phoenix vessels. Phoenix Titans have been involved in nearly every modern conflict: the Caesaran war, the Tikrit campaign and most notably the Perpendicular war.


Each Phoenix has a crew consisting of:

3000/3500 Marines

1800 Tactical Personnel

50 Spartans


Phoenix class Titans are the most numerous class within the SRSC since they are comparatively low in resource cost. With the arrival and the adoption of FTT and DDT technology Phoneix vessels have become extremely formidable opponents. FTT engines have allowed higher levels of armour incorporation and dramatically increased manoeuvrability within a battle arena. Phoenix Titan armaments are generally, but not limited to:


1 MACII device

100 PDM (Point Defence MAC)

150 Heavy Gauss Turrets

240 Templar Missiles

Ship AI

EMP


After the Perpendiculum war 4 new vessels were incorporated from the Perpendiculum Space Corps into the SRSC. These vessels were stripped of Perpendiculum technology and have since been modified to conform to SRSC minimum standards. Many Phoenix captains have been delighted at the "Phoenix Revival" and are fully co-operating with the new armour and engine modification programmes. Typically each Titan has been in operation for over two years. Held within the five Titan launch bays:


120 Scorpion Battle Tanks

90 BMP III Vehicles

150 Warthog variants

175 Longsword/Shrike Orbital Strike Fighters

30 Pelican Dropships

12 Albatross Heavy Transporters

2 RAY Mechanised Walkers


Each Phoenix Titan is generally: Length 1450m Height 450m Width 300m


SRSC Astronach, SRSC Awe, SRSC Colossus, SRSC Daedalus, SRSC Decimator, SRSC Insuperable, SRSC Leviathan, SRSC Prometheus, SRSC Thunderer and SRSC Upholder form the forefront of the Echelon wall.

The Supreme Commander of the Phoenix fleet is Ephor Johnson


A full list of SRSC Phoenix Titans


SRSC Astronach PTX 106B

SRSC Awe PTX 124B

SRSC Basilisk PTX 132A

SRSC Cairo PTX 173A

SRSC Cerberus PTX 231A

SRSC Challenger PTX 370A

SRSC Colossus PTX 420B

SRSC Daedalus PTX 421B

SRSC Decimator PTX 422B

SRSC Endurance PTX 434C

SRSC Formidable PTX 435C

SRSC Furnace PTX 436C

SRSC Fury PTX 437C

SRSC Guardian PTX 450B

SRSC Hannibal PTX 458B

SRSC Harbinger PTX 459A

SRSC Insuperable PTX 598B

SRSC Kraken PTX 600B

SRSC Leviathan PTX 602B

SRSC Meteor PTX 700A

SRSC Morningstar PTX 701A

SRSC Phalanx PTX 703A

SRSC Prometheus PTX 768B

SRSC Providence PTX 782A

SRSC Relentless PTX 783A

SRSC Thermopylae PTX 800B

SRSC Thunderer PTX 813B

SRSC Upholder PTX 814B



Nebula Class (STM/N)

The Nebula Class Titan has been designated the premier scientific research and space exploration vessel by the SRSC. The Nebula Titan does not necessarily construe to the Titan conventional designs. These vessels are designed to generate and guard against technological warfare. The diverse range of operations carried out by the Nebula vessels has led to extreme variation and modification between structures. Many utilise more advanced communications and electromagnetic technologies.


A group of four vessels has been categorised as Titan "Wraiths". These Nebula class vessels do not house a MAC device but instead have extremely heavy all-encompasing DDT armour. The Wraith vessels are primarily marine boarding ships. Each is armed with a high Templar Torpedo complement and numerous PDM and Heavy Gauss turrets to ensure that the vessels can provide adequate close quarter support for boarding operations. Instead of a MAC module based on the underside "adjudicator clamps" have been installed. Essentially, when a Titan manoeuvres into a suitable boarding position, the talon inspired solid titanium clamp clutches the vessel in question and tungsten heavy cutting lasers, primarily used in mining operations, bore deep into the hull until an airtight module can be placed between the two vessels and pressurised. This allows the ship-to-ship transfer of multiple marines and Spartans. Ships classified as Wraiths:

SRSC Alexandra scours the Lunar System after the Battle of Perpendiculum. Pictured behind: The hull of PSF Lugar, hit eight times by SRSC MAC II fire, finally buckles after her reactor goes critical


SRSC Wraith STN 1309

SRSC Watchman STN 1310

SRSC Necron STN 1311

SRSC Gloom STN 1312


The Wraith vessels have a crew number alightly smaller than that found typically in the Nebula class, since each carries a higher proportion of orbital fighters. Ship sizes are on average similar to that specified below in the general Nebula technical layout. The general armament of a Wraith Vessel:


1 Adjudicator Boarding Device (ABD)

120 PDM (Point Defence MAC)

200 Heavy Gauss Autocannons

300 Templar Missiles

EMP


A lauch bay complement:


25 Scorpion Main Battle Tanks

75 Pelican Dropships

60 Warthog All Terrain Vehicles

30 IFV

180 Longsword Fighters

12 Albatross Heavy Transporters


With the exception of SRSC Victory, a new repair vessel, most Nebula class vessels have a general size and crew complement: 1050 marines, 1200 crew and 250 Spartans.

Length 975m Height 190m Width 200m


Typical Nebula Armament:


1 MACII device

100 PDM (Point Defence MAC)

150 Heavy Gauss Turrets

200 Templar Missiles

Ship AI

EMP


A typical Nebula Class Complement:


25 Scorpion Main Battle Tanks

100 Pelican Dropships

60 Warthog All Terrain Vehicles

30 IFV

180 Longsword Fighters

24 Albatross Heavy Transporters

1 RAY Mechanised Walker


Nebula Class Vessels:


SRSC Progenitor STN 1506

SRSC Fearless STN 1507

SRSC Alexandra STN 1534

SRSC Trojan STN 1535

SRSC Discovery STM 1640

SRSC Orion STM 1656



Intrepid Class Vessels (SRW)

The Intrepid Class Titan is the super-heavy manifestation of the Phoenix class. Two Fusion engines have to be incorporated into the main hull to power the massive FTT drives and sophisticated weapons technologies. The vessel is incapable of high atmosphere deployment and has had to be constructed alongside Unity Space Manufacturing facilities. Originally conceived to be a heavy aircraft carrier, the vessel boasts compact Diamond Design Technology armour and an enhanced MAC II device. The MAC module is larger than any previously seen on SRSC vessels and has been derived from close study and tests upon the orbital MAC guns currently deployed by Super Rome. Reload times for the much larger slug are slower than conventional devices at one round per one and a half minutes. The magnets installed within the coil are also of new design allowing a continuous charge to be maintained as opposed to periodic charge style magnets.

The Intrepid Class is a sole aimed warship designed outside the conventional SRSC standard. Crew quarters are of a basic standard to allow increased room for weapons systems. Only two launch bays are incorporated into the vessel containing orbital assault craft only. There is no facility for "Dropzone (DZ)" technology aboard. Fire control towers provide assistance to the entire fleet in co-ordinating weapons fire and ordinance.

This vessel is the first to be created with heavy orbital warfare in mind. No expense has been spared in their creation and it is likely few will be built seeing as the SRSC cannot justify the construction of such costly war vessels when a war seems less and less likely. Each design allows the vessel to counter most forms of electronic warfare and electronic jamming systems have been installed.

SRSC Defiler

Typically each vessel holds a smaller crew of elite marines and Spartans.

Generally 2000 marines, 50 Spartans and 1100 crew members. Vessel size:


Length 1600m Height 240m Width 400m


Intrepid Class Armaments:


1 Enhanced MACII Device

170 PDM (Point Defence MAC)

300 Heavy Gauss Turrets

600 Templar Missiles

Ship AI

EMP


Intrepid Class Launch Bay complement:


100 Longsword Defensive craft

30 Pelican Dropships


Ships Within the Class:

SRSC Defiler SRW 2012

SRSC Venom SRW 2102

SRSC Invincible SRW 2132

SRSC Argonaut SRW 2133

SRSC Tyrant SRW 2134

SRSC Defender SRW 2135

SRSC Despair SRW 2136

SRSC Brute SRW 2145

SRSC Predator SRW 2146



Galaxy Class Vessels (SGN)

Galaxy Class Titans are primarily heavy support vessels. Classified as Titan Carriers due to their much larger landing bay capacity and Dropzone capability, the Galaxy Class vessels are effective Titan command bases. On board technology is usually more advanced than that found on Phoenix or Intrepid Class Titans.

SRSC Hunter

Each galaxy due to its high capacity design can hold a multitude of vehicles, fighters, dropships and walkers. It has been adapted to contain one of the most immense ground weapons that Super Rome has to offer: Sentinel. Previously known as a Dragon Fortress, Sentinels are huge mechanised walkers capable of serving the purpose of battlefield headquarters when deployed. DropZone bays have been specifically created to handle the immense power requirements to launch the Sentinel. More details are contained below. Additonally the Galaxy class is being refitted to house the new Kamov and Venom helicopters using "RAIL" technology.

The MAC weapon is placed at the top of the vessel to enable the Galaxy to land. FTT drive has further made atmospheric landings possible since far less wind resistance is generated and upthrust is reduced. Two primary launch bays run parallel to the main hull to enable multiple fighters to disembark at once. Galaxy Class vessels are also currently the premier torpedo and missile armed Titans. Each has a large complement of Templar missiles and Torpedoes in the logic that it would not be advisable in battle to fire MAC weaponry while fighters exit the vessel.

Crew Complements consist of a higher proportion of pilots than average:

2500 Marines, 2050 Crew, 250 Spartans.


Galaxy Class Size: Length 1750m, Height 140m, Width 600m

Galaxy Class Armament:


1 MACII device

150 PDM (Point Defence MAC)

250 Heavy Gauss Turrets

400 Templar Missiles

250 Scimitar Torpedoes

Ship AI

EMP

SRSC Goliath lands at Narbo Maritus

Within the Galaxy Launch Bays


180 Scorpion Battle Tanks

140 IFV

180 Warthog variants

350 Longsword/Shrike Orbital strike fighters

100 Pelican Dropships

30 Albatross Heavy Transporters

2 RAY Mechanised Walkers

1 Sentinel


Galaxy Class Titans:


SRSC Andromeda

SRSC Armada SGN 1406

SRSC Goliath SGN 1408A

SRSC Nautilus SGN 1506A

SRSC Ocelot SGN 1509

SRSC Tartarus SGN 1604

SRSC Hierarch SGN 1701

SRSC Galaxy SGN 1704

SRSC Hunter SGN 1705

SRSC Hornet SGN 1706

SRSC Odyssey SGN 1802

SRSC Trojan SGN 1803



The Sovereign Class (SRSV)

The Sovereign Class is the most advanced heavy assault cruiser the Roman military has to offer. It is easily capable of orbital, atmospheric and close range bombardment. The MAC gun on each vessel is placed within the vessel to allow the incorporation of landing struts on the underside. Each Sovereign Class vessel therefore possesses the ability to maintain altitude at extremely low levels and actually even land. Landing procedure states that no vessel is to land in too close a proximity to towns since the power exerted from the FTT Fusion Engines would cause significant local area devastation. However the SRSC has also considered the offensive application of this turn of events. Sovereign class vessels are often the largest and most protected vessels in the fleet. To command a Sovereign Class is a great honour as they are the flagships of the fleet. Each Sovereign is powered by two FTT fusion engines to ensure that power requirements are always met. Armour is graded as heavy, incorporating DDT technology to strengthen the underside, but is distant from the strength of the armour found upon Overlord or Intrepid class vessels.

Sovereign vessels have already demonstrated their prowess and effectiveness in battle during the Perpendiculum war. Although with a smaller complement than that found in the Galaxy class Carriers, the Sovereign can contain and successfully deploy a Sentinel. Crew numbers are typically larger than that found in other vessels since it is highly likely that the vessels will be used in Ground Assaults and City occupation.

Marines on board: 3200 Marines, 1000 Crew, 400 Spartans.

Much of the Point Defence weaponry is attached to the underside of the vessel since the MAC weapon is based within. Sovereign vessels cannot be constructed on Super Rome, but instead aboard the scaffolding alongside the SRSC Unity. DDT Technology is particularly hardened on the underside of the vessel after damage was sustained from Anti-Air fire during the war. It was deemed necessary to house all major electrical equipment in the higher compartments of the ship since EMP damage would prove very costly. Insulation has also been grafted onto the underside to prevent a ship from being disabled if an extremely large radius EMP is launched.


Length 1850m Height 340m Width 740m


Sovereign Class Armaments:

SRSC Hood over the DSUT

1 MACII device

180 PDM (Point Defence MAC)

180 Heavy Gauss Turrets

400 Templar Missiles

Ship AI

EMP


Within a Sovereign Launch Bay:


200 Scorpion Battle Tanks

150 IFV

150 Warthog variants

220 Longsword Defensive craft

55 Pelican Dropships

22 Albatross Heavy Transporters

8 RAY Mechanised Walkers

1 Sentinel


Sovereign Class Titans

SRSC Decere SRSV 2123

SRSC Hood SRSV 2124

SRSC Discovery SRSV 2125

SRSC Ivy SRSV 2145

SRSC Barbarian SRSV 2156

SRSC Illustrious SRSV 2157

SRSC Jackal SRSV 2176

SRSC Judgement SRSV 2179

SRSC Sovereign SRSV 2180

SRSC Terror SRSV 3012

SRSC Actium SRSV 3013

SRSC Gorgon SRSV 3014

SRSC Chimera SRSV 3015



The Siege Class (SRS)

SRSC Demolisher

The Siege Class Titan came into being after the creation and battlefield testing of the prototype SRSC Siege vessel. The Siege Class is the premier orbital ground assualt vessel of the SRSC. Its heavy underside armour, top mounted MAC device and heavy PDM Armaments ensure that urban targets can be neutralised rapidly and efficiently without any fear of major retaliation. When used in the Perpendiculum war, SRSC Siege demonstrated complete competence in its functionality as a close support aerial tactical command base, hence the commissioning of several more vessels of this type.

The Siege Class Titan is one of the largest derivations of the SRSC Titan since its operational brief is to support and provide necessary ground attack capabilities. To meet this end the vessel has to accomodate a vast array of men, vehicles and aircraft and hence two additional air/orbitallaunch bays have been annexed to the side of the vessel.

The vessel is powered by FTT technology and utilises DDT armour, much like the rest of the fleet. It has landing capability since the underside has been renedered flat and is shielded from EMP damage. The High capacity launch bays are capable of accomodating a Sentinel Class Walker. Crew numbers are high, with frequent ground support requests anticipated.

Crew: 4600 marines, 1600 crew and 450 Spartans


Length 1850m Height 180m Width 740m


Siege Class Armaments:


1 MACII device

200 PDM (Point Defence MAC)

160 Heavy Gauss Turrets

240 Templar Missiles

24 Nuclear Warheads

Ship AI

EMP


Within a Siege Launch Bay:


220 Scorpion Battle Tanks

190 BMP III Vehicles

220 Warthog variants

190 Longsword Defensive craft

65 Pelican Dropships

22 Albatross Heavy Transporters

8 RAY Mechanised Walkers

2 Sentinels


Siege Class Titans


SRSC Siege SRS 4016

SRSC Aurora SRS 4018

SRSC Archon SRS 4019

SRSC Demolisher SRS 4200

SRSC Monitor SRS 4299

SRSC Landstalker SRS 4460

SRSC Juggernaught SRS 4462

The Overlord Class

SRSC Mercy


The 8 Overlord vessels are the flagships of the Super Roman fleet and are deployed in a multitude of roles. The Overlord first came into production after a campaign was undertaken by the leading members of the SRSC Council to create a larger capital class vessel, one which would be more heavily armoured, more powerful and have a greater holding capacity. This came at a time when the SRSC was developing an increasingly powerful arsenal of heavy ground weapons and vehicles.

Commander Rykov and leading members of the SRRC worked for three years developing and designing the vessel. The main question to be answered was how to power such a ship. The HAL labs and specifically its chief researcher Dr Merchant stumbled upon the answer. His increased capacity HFusion reactors (precursors to the FTT engines now employed) generated seven times the power of a typical reactor. Two of these HF reactors were commissioned and tests became a daily occurrence. This generated the reported “earthquakes” felt by the local citizens.

Once the new reactors were deemed safe, construction began on the vessel itself. “Mercy” took over a year to build and thousands of man-hours to complete. Its design incorporated the two first prototype MAC Mark II weapons systems and increased capacity launch bays. It is capable of transporting 2 Sentinels and numerous Scorpion tanks. It can also transport and "drop" 8 RAY mechanised vehicles. Its primary role today is as a heavy orbital siege weapon.

Under the wings of the overlord the two MAC II guns are held. The immense FTT Fusion reactors are carried at the centre of the ship. Each vessel carries multiple Heavy Gauss Point Defence platforms and enhanced prototype PDM technologies. Each overlord has a crew complement of at least 8000 marines. Each has a large Spartan contingent aboard to counter any attempt at boarding and to allow for rapid Spartan deployment anywhere within the fleet (around 800). Also housed is a crew of 3000 The 6m thick titanium DDT armour is in place to counter all medium-heavy-extreme arms fire. The underside is also armed with EMP and EMPS devices, again to aid in all ground assaults. Each has a high complement of Templar missiles, but these are rarely used as they often make up the rearguard of the fleet.


Average Size of an Overlord: Length 2800m Height 570m Width 1000m


Overlord Class Armaments:


2 MACII co-ordinated weapons systems

245 PDM (Point Defence MAC)

400 Heavy Gauss Turrets

460 Templar Missiles

Ship AI

EMP


Within an Overlord Launch Bay:


220 Scorpion Battle Tanks

190 BMP III Vehicles

220 Warthog variants

190 Longsword Defensive craft

65 Pelican Dropships

22 Albatross Heavy Transporters

8 RAY Mechanised Walkers

2 Sentinels


Ships within the Overlord Fleet:

SRSC MercySRSC RegretSRSC TruthSRSC ValhallaSRSC HammerSRSC ProphetSRSC EclipseSRSC Pathfinder

SRSC Motherships

The Master Chief had considered the idea of a permanent command vessel many years before the Overlord Programme had been undertaken. However even with increased SRSC funding, it was impossible to find the resources to build such a vessel. Thus Roudland, Friendly Aliens and Jihad Allah all lended their assistance in the production of Unity, the first of two Super Capital Class Battle Cruisers.


SRSC Unity was the largest construction project ever carried out by the SRSC, but also the most costly. SRSC Unity was the largest construction project ever carried out by the SRSC, but also the most costly. Its specification delivered a fully mobile tactical operations centre, a major construction and repair centre and an awesomely powerful arsenal, unlike any other vessel the SRSC had within its possession. The creation of Unity ushered in a new era for orbital expansion.

SRSC Excelsior was the construction project undertaken by the SRSC alone, since it had now been possible to create such large vessels from Unity. Costs were innevitably high, especially since the Excelsior has incorporated a much more militaristic design. Personnel aboard the Excelsior are generally of military grade since much larger weapons capabilities have been included. Despite the military ethos surrounding this ship, it still serves as a repair and construction facility for the SRSC.

At the present each of the two "motherships" are powered by four FTT engines. Two FTT engines power the defensive and offensive arsenals whereas the remaining two, power the ships life support and auxiliary systems. Their manoeuvrability is severely limited, however both are intended as bases of operations, not combat vessels.

The vessels are equipped with four MAC II devices, two within the nose of the ship and one under each extended wing. Each Mothership holds over 16000 marines (including 750 Spartans)of all castes and 8000 personnel. Both vessels have the ability to dock two Titans in its fore and aft launch bays and is capable of docking an Overlord on the exterior for repairs. RomNet Hubs have been incorperated to allow the stations to serve effectively as the prmiary base of military operations. It is also from Unity that the orbital MAC Platforms are controlled. All ship AI units are produced and copied within Unity. There are 3 onboard ship AI units. Overall commmand of the vessels is handled either by the Master Chief or the Imperator. Armour stands at triple strength DDT pure Titanium plus 1m exterior ablative and refractive armour.


SRSC Unity

Commander: Master Chief/ Imperator Letton

Crew Complement: 25 000

Years Operational: 0

Size: 4250m x 670m x 1500m


Weapons Arsenal

4 x MACII Devices

450 PDM

600 Heavy Gauss Autocannon

26 Templar Missile tubes holding over 800 Templar Missiles

4 AI construct.

EMP


Within Unity's Launch Bays:


360 Scorpion Battle Tanks

240 BMP III Vehicles

500 Warthog variants

320 Longsword Defensive craft

100 Pelican Dropships

50 Albatross Heavy Transporters

30 RAY Mechanised Walkers

5 Sentinels


SRSC Excelsior

Commander: Grand Archon Keyes/ Imperator Letton

Crew Complement: 25 000

Years Operational: 0

Size: 4250m x 670m x 1500m


Weapons Arsenal

4 x MACII Devices

500 PDM

700 Heavy Gauss Autocannon

8 Nuclear Launch bays holding an unspecified number of Nuclear Warheads

26 Templar Missile tubes holding over 800 Templar Missiles

4 AI construct.

EMP


Within Excelsior Launch Bays:


360 Scorpion Battle Tanks

240 BMP III Vehicles

500 Warthog variants

320 Longsword Defensive craft

100 Pelican Dropships

50 Albatross Heavy Transporters

30 RAY Mechanised Walkers

5 Sentinels

The Emperor Class

Cataclysm


The Emperor Class Cruiser, built in celebration of the Imperator’s twentieth year in power, represents the most powerful symbol of Super Roman orbital authority. The Mothership Class vessel is utilised purely for military purposes and its presence constitutes the final chapter in current SRSC deployment. The monstrous vessel dwarfs all other military predecessors and will likely remain the single most powerful vessel within the Alliance for some time.

In an effort to further enrich the complement of marine activity in space and with a strong emphasis being placed on colonisation by the Super Roman government, this vessel incorporates the greatest number of military personnel on board a vessel to date. Inevitably, military functionality has replaced the normal opulence attributed to Super Roman vessels; however there are facilities on board to accommodate such fancies. The ships systems were designed in Sparta by the HAL Laboratories and are virtually impervious to remote access. Five AI holographic constructs regulate the immense system database and are the first to be permitted “learning” capability. Numerous fail-safes have been installed to counteract and AI attempt at control.

Boarding has been allocated the first priority to defend against since it would be highly unlikely for projectile weaponry to fully disable the Cataclysm. To this end, normal vessel defences including sentry cannons, ID access points and remote security sentinels have been authorised alongside numerous other security measures including heat and light sensor pads in restricted areas, blast doors at all sensitive access points and a dedicated AI monitor for all domestic defence grid systems.

Power usage is immense and hence new drives have been introduced per ce, drives produced in co-operation with the new Roudland Space Fleet. Specifications of which will be released as and when all vessels have been equipped with the new drive. All SRSC vessels will house the new engine systems.

On board numerous long range ballistic systems are maintained alongside advanced countermeasure systems. Crew members have been specifically recruited from across both the SRSC fleet and SRSC ground forces. None are below Vanguard rank. Unlike the Motherships before it, there are no production facilities on board since weapon complements and power requirements prohibit this.

The weapons systems are immense with central importance placed upon preventing insurgencies. To this end a detection grid has been established around the vessel unlike any other. PDM and Gauss defences are regulated and co-ordinated by the Defence AI. Gauss weapons have been arranged into “weapons banks” at key positions on the vessel in the hope that if necessary these remote moveable weapons clusters will be able to eliminate those attack craft large enough to sustain single hits. MAC weaponry, stands at 4 fore and two reversible load MAC devices. These have the ability to fire aft through loading at two ports on the two primary fire wings. Torpedo complement is in line with mass; however torpedo multilink systems have been incorporated to allow for simultaneous torpedo fire at enemy vessels.

The vessel shape derives its appearance from a Lionfish with numerous “thrust-fins” able to “roll” the vessel in space and allow relative agility. The underbelly of the vessel facilitates a large multi-launch fighter bay equipped to hold Pelican, Shrike and Orca bombers. Dropzone technology is extremely limited with ground support placed as a low priority in ship design.

Under the command of the Praetorian Prefect this vessel moves independent of the main fleet since its size and fire power are too large to incorporate into battle group movements efficiently. Painted jet black this vessel intends to remain silent until activated.


Cataclysm General Statistics

Size (Main body)

4500m in length

500m in height

1650m in width

Wing span broadens the total width to 1800m all-encompassing (Fins are unmanned)


Crew Complement:


45 000 marines


Bay Complement:

150 Scorpion Battle Tanks

175 BMP III Vehicles

250 Warthog variants

620 Longsword Defensive Craft

200 Pelican Dropships

50 Albatross Heavy Transporters

10 RAY Mechanised Walkers

1 Sentinel

Weaponry

6 x MACII Devices

700 PDM

1000 Heavy Gauss Autocannon (300 banked)

38 Templar Missile Tubes holding over 800 Templar Missiles

5 AI construct.

EMP

Super Roman Vehicles

Light Vehicles

Warthog

SRSC Warthog

Crew: 1+1 and one in the rear

Weight: 3.25 tons

Armament: 12.7mm three barrelled machine gun/Gauss cannon

This is the light reconnaissance vehicle of the Super Roman arsenal. A 250 hp diesel engine powers this most versatile light troop transport. The vehicle is lightly armoured but extremely agile and capable of all terrain mobility. It is used mainly as an anti-air and anti-infantry weapon. It is armed with a 3-barrelled link-less electric anti air weapon. It fires at 600RPM and has armour-penetrating capability. The Warthog can also be armed with an asynchronous linear induction motor produces bipolar magnetic field to fire a 30mm projectile at hyper-sonic velocity. Often the Warthog is utilised to hold locations of tactical significance. The simple design and relatively low costs in the manufacturing process make this the most abundant vehicle in the SRSC arsenal. Capable of being carried by any Dropship and easily deployed via Dropzone technology. Horn is included.


SR – 243NE3 “Harbinger”

SRSC Harbinger

With expansion into the field lightweight strike force vehciles the role of the Armoured Personnel Carrier and Infantry Fighting Vehicle have become obvious targets of interest for the SRSC. The adoption of the “Puma” and the revitalisation of the BMP III serves to fulfill provision for the latter, however a specific Armoured Personnel Carrier was needed to ensure robust maintained armour support for the new strike formations. Numerous operating systems had been proposed by many eager corporations within Super Rome, each one interested in gaining a large government grant to begin production. The final design accepted was produced by Tigron Combat Systems, a company that is rapidly becoming the prominent military provider for the SRSC with numerous advances being made in the area of AI and robtics.


The SR- 243NE3 “Harbinger” Armoured Personnel Carrier can either be found in an 8x8 or 6x6 configuration. The APC can be configured to carry a driver, gunner, and commander with six/eight fully equipped troops. The power pack is installed at the front right of the vehicle and the driver's station at the front right. The common power pack on the 6x6 and 8x8 variants of SR-243NE3 can be removed and replaced in the field in 30 minutes. The Harbinger is equipped with a Cummins ISC 450 diesel engine rated at 400hp. The engine is fitted with an electronic engine management system including a sophisticated engine climate management system. A water heater provides engine preheating for cold starting and for heating the crew compartment. An automatic drive train management system (ADM) provides sensor controlled automatic engagement of all wheel drive and differential locking to suit the terrain surface and driving conditions. The ADM gives a very high standard of off-road mobility as well as reduced wear on the driveline and reduced training requirements in all terrain driving. Those drivers who feel they can beat the system can engage a mechanical override on the ADM at will. All wheels are fitted with independent suspension. The driveline and steering links are armour protected within the hull. Steering is by power-assisted recirculating ball on the two front axles. Central tyre inflation and run flat capability is installed as standard. The wheels are fitted with dual circuit hydraulically operated disc brakes and anti-skid braking. A self-recovery winch is also fitted as standard. The turning radius is extremely small making it ideal for urban manoeuvring – an essential requisite for all SRSC hardware.


The main hull of the vehicle is incredibly robust. Modular armour similar to that utilised on the Puma IFV have been made available depending on the operation. As standard all-encompassing standard armour can repel fire of 14.5 mm calibre from 100m, underside armour offers strong protection against landmines since it offers a similar design to the Puma. The seats inside the cabin are suspended and cushioned to ensure the well being of the marines inside when under fire. The crew compartment is fitted with air circulation and conditioning units, RN tactical display console, NBC and Fire detection and suppression systems. The main entry to the vehicle is at the rear either through twin doors or power-operated ramp. The vehicle is protected by a series of electronic countermeasure systems including the MUSS system employed upon the Puma which includes ultraviolet sensors, laser warner, central computer and electronic / pyrotechnic countermeasures. Passive night periscopes are available to the driver alongside the standard 6 zoom PERI available to all IFV’s within the SRSC.

The crew cabin inside a typical 6x6 SR-243NE

Weapons systems vary depending on the usage of the vehicle, typical operational standards for the Harbinger:


· Platoon Command Vehicle · Batallion Command Vehicle · Fully Amphibious Command Vehicle · Anti-Tank guided weapon carrier · Forward Observation Vehicle · Battlefield Amulance


With such a numeration of role this vehicle can carry a variety of weaponry or sophisticated detection systems in the case of forward command vehciles. Often this APC will be deployed to track aerospace movements in a 15KM area and designate targets for airbourne forces or ground targets. The AAV variant of this vehicle is being considered, however this will be decided after analysis of the Puma and BMP performances against air targets. The primary weapons systems can be from 90mm to 105mm low profile turret systems. Other 105 mm weapons systems such as the two man turret coupled with automatic tracking systems (as featured) can also be installed. Secondary armaments include a 7.62mm co-axila general purpose MG. In addition to the usual smoke-grenade launchers with 8 shots, there is a 6-shot 76 mm launcher at the back of the vehicle for close-in defence.


The Harbinger is one of the primary Armoured Personnel Carriers of the SRSC. Rather than reporoducing the same vehicle in varying body shapes under different names, the modular armour systems and easily exchangeble weaponry will ensure that the SRSC maintains its rapid strike capability. The light weight of the vehicle means that it can easily be carried by Pelican dropships and deployed anywhere on the battlefield, if not dropped. The APC will work alongside the IFV cunterparts forming the core of armoured support for Scorpion and IFV led sqauds.


Puma SR-317NE Tracked Infantry Fighting Vehicle

SRSC SR-317NE unveiled shortly after the creation of SRSC Cataclysm

The Puma, a highly advanced IFV quite unique to its counterpart within the SRSC and indeed of all currently deployed world Infantry Fighting Vehicles. The Puma was initially designed to replace the existing BMP III IFV’s employed by the Roman military, however after numerous complaints were raised within the caste hierarchy the BMP instead received benefit from a revitalisation programme. The BMP III, carrying a significantly larger payload would enjoy a combat role alongside the Puma. As the SRSC fully gears itself to become the most effective, lethal and feared strike force in the Alliance, vehicles such as the SR-317NE will become invaluable in achieving this aim.


“During the times of the cold war, an armoured infantry fighting vehicle required capabilities for combat against equal opponents fighting with similar tactics. As the political situation in the Alliance changes, the needs of the armed forces are also changing in that they are acting not so much as a defensive army but rather as a mobile task force. Mark Darwin HAL systems


The Puma demonstrates numerous qualities that the SRSC is becoming renowned for. It is a compact, lightweight, agile and most of all durable. The Puma incorporates a unique modular armour system that allows a wealth of opportunities. Armour types are in two classes, though are not strictly limited to specific designations.

The Modular Armour Systems of the Puma

Type A Armour - Includes all-round protection against artillery fragments and small-calibre fragments as well as frontal protection against shaped charges and medium-calibre weapons. The front and flank are protected against 30mm cannon rounds and RPG-7 Rocket Propelled Grenades. The front armour protects against hollow charge rounds. The vehicle is also protected against 10kg blast and EFP mines while still maintaining 450mm ground clearance. Basic Level A armour vehicles weigh in at 31.45t making them highly maneuverable while still offering excellent protection. While equipped with class A armour two vehicles can be mounted on the underside of a Pelican Dropship.


Type B Armour - “B” modular armour is that which will typically be used in first strike operations. This modular armour can be fitted to the entire vehicle, covering the tracks and the roof to provide an all-encompassing protection system that can repel sniper, “home-made” weaponry, artillery and bomblets.


The Puma is designed with operational safety in mind, ensuring that no SRSC personnel are needlessly lost. As such the Puma features a variety of advanced protection systems of passive and active nature. The vehicle floor consists of two layers, sandwiching titanium and tungsten composite armour typically found aboard SRSC Space Vessels. Almost all equipment within the cabin, including the seats, has no direct contact the floor, which also adds to crew and technical safety. All cabin roof hatches are of the side-slide type which makes them easier to open manually, even when those hatches are obstructed by debris. The exhausts are mixed with fresh air and vented at the rear left side. Together with a special IR-suppressing paint, this aims at reducing the thermal signature of the IFV. The decoupled running gear– which is a further innovation in the field of tank development – significantly reduces vibrations as well as noise levels acting on equipment and crew. This is a marked improvement of the ergonomic conditions for the crew and permits sustained deployments. Another crew safety measure is that the main fuel tanks are placed outside of the vehicle hull itself, mounted heavily armored within the running gear carriers. While this may pose a higher penetration risk to the tanks, it is unlikely that both tanks will be penetrated at the same time, enabling the vehicle to retreat to a safer position in case of a breach. There is also a collector tank within the vehicle to secure steady fuel flow which may act as a reserve tank in case of a double tank breach.


The more active defensive systems are once again innovative. The Infantry Fighting Vehicle incorporates a fire detection and active defense system similar to the calibre found in the Kamov “NightWolf”. The MUSS system (Multifunctional Self-Protection System) consists of a missile warner with ultraviolet sensors, laser warner, central computer and electronic / pyrotechnic countermeasures. MUSS can handle four threats simultaneously and is effective in 360° azimuth and 70° elevation. Also utilised aboard, the The AMOS twin 120mm mortar system. This system has a direct fire capability and a digital, computerised fire control centre, which can fire a variety of mortar bombs including the Strix "smart" mortar, developed by HAL Bofors Dynamics.


The Puma offers almost radical improvements in situational awareness for IFV standards. The fully stabilized 360° periscope (PERI) with 6 different zoom stages offers a direct glass optic link to either the commander or the gunner. Since this is an optical line it had to be placed in the turret center, one of the reasons why the main cannon is mounted off-center on the turret. Via an additional CCD camera the picture from this line can also be fed into the onboard computer network and displayed on all electronic displays within the vehicle. Besides that, the periscope offers an optronic thermal vision mode and a wide-angle camera with 3 zoom stages to assist the driver, as well as a laser range finder. The whole array is hunter-killer capable; the commander also has 5 vision blocks. The gunner optics, which can be completely protected with a slide hatch, are mounted coaxially to the main gun. The gunner has its own thermal vision camera and laser range finder (identical to those on the PERI) and an optronic day sight, rounded off with a vision- and a glass block. The driver has 3 of them, as well as an image intensifier and one display for optronic image feeds. Even the passenger cabin has a hatch and 3 vision blocks on the rear right side of the vehicle, one of them in a rotary mount. The rear cabin also has 2 electronic displays.


All in all, the Puma has an additional five external cameras at its rear in swing-mounts so they can be protected while not in use. Apart from the glass optic periscope view directly accessible only by the commander and gunner (but indirectly via the CCD camera), ALL optronic picture feeds can be displayed on every electronic display within the vehicle. Especially the provisions for the rear cabin enable the passengers to be much more active than previously in assisting the vehicle crew either directly through the vision blocks and hatches, or by observing one or more optronic feeds. The whole crew has access to the onboard intercom. Traditionally, IFVs are expected to interact with MBTs on the battlefield. In reality, many IFVs are simply not mobile enough to keep up the pace a MBT can go at. The Puma aims to close this gap with several key technologies. Firstly, its compact, lightweight MTU Diesel engine is unusually strong at 800kW nominal output, which may make it the most powerful engine in use on an IFV today. As a comparison, the british Challenger 2 MBT offers only 95 kW more although it weighs twice as much as the Puma. And even at the 43t max weight in protection class B, it has a higher kW/t ratio than the Leopard 2 MBT it is supposed to amend.

The primary armaments of this IFV vary considerably depending on the operation. Below are listed to several primary armaments typical of the Puma

A: A remote controlled 30 mm MK 30-2/ABM (Air Burst Munitions) autocannon, which has a rapid rate of fire of 200 rounds per minute and an effective range of 3000 m. There currently are two ammunition types, directly available because the autocannon features a dual ammunition feed. One is a sub-calibre, fin-stabilised APFSDS-T with a muzzle velocity of 1,385m/sec, designed with high penetration capabilities, mainly for use against medium armoured vehicles. The second is a full-calibre, multi-purpose, Kinetic Energy-Timed Fuse (KETF) munition, designed with the air burst capability (depending on the fuse setting) of ejecting a cone of sub-munitions. The ABM round (173mm long, 30mm diameter) contains an electronic timer, an ejection charge and 135 cylinder-shaped tungsten alloy bars or projectiles. Both ammunitions can be chosen differently from shot to shot as the weapon fires from an open bolt, that means no cartridge is inserted until the trigger is used. The ammunition capacity is 400 rounds; 200 ready to fire and 200 in storage.

B: 40mm/50mm/120mm "Rangemaster" high pressure smoothbore CTG 120/L50 gun, which has a rate of fire of up to 14 rounds per minute. The IFV is enabled to engage heavy cavalry targets with a range of weaponry up to the massive 120mm L50. When this turret is mounted troop carrying capacity is limited to 4 crewmembers. Automatically loaded the cannon operation can be maintain through the pilot sights. (SR-317AT)

C: 40mm/L/70 anti-air cannon and HAL 2620 Air Traget Aquisition Technology (ATAT). When modified accordingly the Puma can deliver air coverage of a range of 4KM. Laser range finder, satellite requistioning technology and fire contol systems ensure a precision strike. Electronics scramblers and low IR signitures make this a silent but deadly vehicle for airbourne targets. (SR-317AAV)

Secondary weaponry is typically found to be a 7.6mm MG or else 6 “Stalker” missile racks capable of delivering 18 warheads. In addition to the usual smoke-grenade launchers with 8 shots, there is a 6-shot 76 mm launcher at the back of the vehicle for close-in defence. The main back door can be opened halfway and enables two of the passengers to scout and shoot from moderate protection.

Other variants of this vehicle:

Forward Command Vehicle Armoured Recovery Vehicle


Crew: 3 + 6

Length: 7.4m

Width: 3.7m

Height: 3.7m

Main Armament: 30 mm MK30-2/ABM autocannon; 200 rounds/min rapid shot, 700 rounds/min fully automatic

Secondary Armament: 7.62mm machine gun; 76mm grenade launcher; Smoke-grenade launchers.

Road Speed: 70km/h

Power/Weight: 33.52 hp/tonne


BMP-3 KE

Crew: 3 (+ 7 Passengers)

SRSC BMP-3KE 2 miles outside Thermon


The BMP III KE forms the core of the armoured IFV projects initiated by Super Rome following its drive to combine state-of-the-art technologies to increase the overall flexibility, lethality and rapid deployment capabilities of the SRSC. Super Rome under its review after the Perpendicular war has already "phased out" components of its armed forces considered "unnecessary". The BMP system was also set to become obsolete, but was saved after numerous objections from members of the War Council including high ranking members of the Spartan Order. The BMP III project was revitalised and numerous upgrades were made to ensure that it fulfilled the Roman military mantre.


The BMP III has traditionally been the IFV of choice for the SRSC, favouring the comparatively light weight, ability to cross water for over 7 hours at a time, unrivalled IFV ability to fire Anti-Tank rounds on the move its 100mm heavier armament and most importantly its transportability to IFV's currently deployed elsewhere. The original design featured many foreign tactical systems since originally these vehicles were purchased from Kegmenistan. Now however base models are still imported from Kegmenistan but are heavily modified in Super Rome utilising knowledge gained after 2 years of successful operation. The BMP III design differs in a number of ways from the original in order to ensure excellent compatability in a variety of roles.

SRSC BMP-3KE deployed in Western McPsychoville testing the thermal signature output

The BMP III KE know colloquially as "The Rumbler" due to its high rate of fire and the noise of its reinforced caterpillar tracks has fast become one of the most advanced warfighting vehicles in the Roman arsenal. The turret now incorporates an automatic firing control system with an onboard RN digital tactical touch computer, new BZS1 gunner's sight with SAGEM thermal imager and laser illuminator, TKN-AI commander's periscope with laser infrared illuminator and new automatic ammunition loading system. The fire control system is automatic with manual override for both gunner and commander. It includes a RN1V539 ballistic computer, 2E52 electro-mechanical armament stabiliser and 1D16 laser rangefinder. The gunner has a 1K13-2 main sight, a combined image-intensified day/night sight and PPD-1 standby day sight. The commander has a 1PZ-10 day sight and TKN-3 combined day and image-intensified night sight. In additon all BMP III KE engage a RN derived "Arena Defensive Sids Suite". The system consists of target detection and tracking radar, computer and processing unit and protective ammunition. The system is automatic: the radar passes tracking data to the computer, which selects the number of ammunition rounds and controls firing. The selected ammunition is then expelled as a directed field. The vehicle is able to counter anti-tank guided weapons with SACLOS systems installed (semi-automatic command-to-line-of-sight).


The hull and turret are constructed from aluminium/tungsten alloy armour. Protection also includes steel external straps fitted on the turret, side armour displacement panels and a double-bottom at the front of the vehicle. The main hull armour has seen both Passive armour and ERA armour panels installed. NBC equipment includes a filter ventilation unit as well as hermetic sealing. This system is located in the rear of the vehicle, as is the ejection cooling system which, coupled with the reduced length of the gas ventilation system exhaust, serves to reduce the tank's thermal signature. The BMP has also been fitted with a sophisticated air-coolant system allowing a constant temperature to be maintained even in the most extreme climate conditions. The engine is the V-shaped UTD-32 diesel engine, which produces 660hp. The transversal mount of the engine enables the wheel drive, cardan shaft for the waterjet drives and electric bilge pump to be located underneath. Transmission is hydromechanical with a hydrostatic gearbox for the steering gear and power take-off for the water jets.


The main armament of the BMP-3KE is a 100mm 2A70 semi-automatic rifled gun/missile launcher, which is stabilised in two axes and can fire either 3UOF HE-FRAG rounds or 3UBK10 anti-tank guided missiles, which consists of the 9M117M1 laser beamriding missile and container. The missile can engage tanks with explosive reactive armour (ERA) as well as slow, low-flying targets such as helicopters. Range is 100 to 4,000m. Hit probability is given as at least 0.8 with armour penetration of 600mm. Ammunition load is 8 rounds. Effective range for the HE-FRAG round is 4,000m. Muzzle velocity is 250m/s. 22 HE-FRAG rounds can be carried in the automatic loader, total ammunition load being 40 rounds. Rate of fire is 10 rounds per minute. Armament also includes a 30mm 2A72 automatic gun, stabilised in two axes, which fires 3UOR-6 and 3UOR-8 rounds. Ammunition load is 500 AP (Armour-Piercing) or HE-FRAG rounds. Rate of fire is more than 300 rounds/min and range is 1,500 to 2,000m. There are also one 7.62mm PKT coaxial machine gun and two 7.62 bow machine guns. This vehicle is extremely well armed and can form an effective perimeter on its own. Troops inside are strongly protected from both Anti Tank mines and RPG's.

Weight: 18.7 tonnes

Engine: UTD-32 660hp

Speed: Paved 70km/h

Length: 7.2m (Gun forward)

Heavy land Vehicles

Scorpion Tanks


Scorpion Tanks are the primary heavy armament for the Super Roman Space Corps and are deployed in a multitude of roles. Devised by Admial Keyes the original Scopions have been upgaded on a multitude of occasions as new technologies have become available. The Scopion was designed principally to be an urban weapons platform capable of poviding and receiving high magnitudes of firepower. It must be stressed that the Scorpion is not an MBT as such and the Roman Space Corps does not intend to implement such armaments since large scale cavalry engagements are geneally avoided. Roman preference to advanced technology and weapons systems dictates that mass production of expensive MBTs is not a viable option. The Scopion Mark V currently in use is designed therefore to provide an advanced heavy weapons system that has excellent endurance which operates without compromising the excellent mobility afforded by the unique multi-tracked drive system. As such, Roudland military experts have proven invaluable to Scorpion development and their contributions have enabled the Roman military to equip the tank with superb armour systems.

SRSC Scorpion Mk III


As stated the Scorpion is designed to be a highly versatile Urban Weapons Platform and as such incorporates numerous technologies to ensure its survival in a hostile city environment. To this end as of April 2006, Scorpions have been fitted with Chobham mark III multi-layered active armour, developed in conjunction with RoudCorp Land Systems. Chobham armour is almost entirely classified, and is accepted by many to be the most effective MBT armour in existence. Chobham variants currently operate on the Super Roman Scorpions, Roudland Challenger 2 and Warrior IFV, placing the Scorpion firmly in the category of well protected vehicles. Dorchester Chobham forms the basis of a far more sophisticated defensive system on board the Scorpion. Inspired by the Puma IFV, both the AMOS and MUSS systems have been incorporated alonside a powerful pyrotechnic and laser scrambler defensive suite. The turret is remote activated and uses the Kamov tageting systems that can pinpoint and fire at appointed targets automatically. Indeed the pilot can operate the turret without any need of a gunner, though one is typically present to oversee the main cannon operation. 8 PERI scopes offering 360° vision, IR, laser designator and night sights are as standad and a real time CCD camera provides the operator with real time data of the battlefield, with RN targets visible through the main HUD on the operations console. 12 smoke launchers have been included. The SMART tracks are heavily armoured and able to withstand an AT mine blast. The main cabin is NBC protected, features double floor armour layers and climate control. Additional ablative armour slats can be added to the main hull, providing an additional layer of defence.


The Scoprion incoporates a number of fire systems, fitting the one chassis fits all mantre currently adopted by the SRSC as a way of drastically reducing costs. As a standard all Scorpions bear a 125mm Smoothbore cannon which is highly accurate, managing to hit targets effectively at ranges of 3000m with an 87% hit ratio. The main weapon is fitted with a muzzle reference system, fume extraction and is gyro-stabilised. 35 HEAT or Depleted Uranium shells are all accomodated and automatically loaded. Also as standard: a 7.62 AP-T and a 12.7 mm Commanders Machine Gun. The mark V has been additionally fitted with a "Sentry" assault system which is unique to SRSC vehicles. Mounted on the two front JUMP platfoms are two twin 7.62 automated defence cannons. In emergencies or when encountering numerous hostiles, to ensure that minimum damage is taken the tank commander can enable the system to defend the vehicle. RN software, running alongside the main targeting computer will on request automatically designate itself targets and engage at will.


Scorpion Variants:

Forward Command Vehicle

Communications Command Centre

Troop Assault Platform


Scorpion Mark V

Crew: 2 Marines

Weight: 50 tons

Main Gun: 125 mm Smoothbore HEAT

Secondary Gun: 8.62mm AP-T, Commanders Machine Gun, Twin 7.62 "Sentry" Automated Defence Systems

Speed: 40Kph on road 32Kph off Road


Super Roman Ray Project


Initiated by Colonel Ford, the RAY programme was initiated by the SRSC in 2001 and has since yielded impressive results. The SRSC as it is now still employs the RAY mechanised walker and it the only nation in the Alliance that operates such a large scale mechanical walker. Their number currently stands at around 50 since these walkers are extremely expensive and the SRSC cannot justify large scale production. The machines can be trasported aboard SRSC spece vessels and via Dropzone technologies, deployed rapidly. The RAY is the only vehicle capable of prolonged marine travel in the SRSC and often spearheads assaults. The RAY is designed to instill fear in the hearts of Roman enemies, it represents a pinnacle of Roman technology and is awash with HAL labs latest technology.

Super Roman Ray

RAY itself stands at 40 metres tall and has an organic appearance, resembling that of a bipedal reptile. The machine travels on two powerful legs permitting speeds of 80km an hour at full extension and an ability to cross a variety of extreme terrain types. The main application of this weapon is that of terror in urban situations. The walker is operated by three pilots seated in the nose command module. Within the command module itself RN software is utilised enabling the pilots to access real time data regarding friendly and hostile units. A fully stabilized 360° periscope (PERI) with 6 different zoom stages offers a direct glass optic link and via an additional CCD camera the picture from this line can also be fed into the onboard computer network and displayed on all electronic displays within the vehicle. Besides that, the periscope offers an optronic thermal vision mode and a wide-angle camera with 3 zoom stages to assist the driver, as well as a laser range finder. The whole array is hunter-killer capable; the commander also has 5 vision blocks. The gunner optics, which can be completely protected with a slide hatch, are mounted coaxially to the main gun. The gunner has its own thermal vision camera and laser range finder (identical to those on the PERI) and an optronic day sight, rounded off with a vision- and a glass block. The driver has 3 of them, as well as an image intensifier and one display for optronic image feeds. Such a system forms the basis of the Puma detection systems. In additon the secondary gunner can use the RN technology to relay direct orders to friendly units and coordinate squad operations effectively. The RAY uses AMOS and MUSS countermeasure systems to protect the main hull which itself is able to effectively resist several 120mm tank blasts and almost all small arms fire. The armour employed incorporating a water cooling system reduces the IR signature projected by the mechanised walker, making it difficult to target with heat sensitive weaponry.

Its armaments include a powerful tail, (used for propulsion under water) which can be used as a wrecking ball. Other weapons include 6 missile pods attached to the rear legs and an enhanced PDM device in the nose, which can also be replaced with a powerful water laser, usually used in mining operations. Secondary weaponry includes two 7.62 modular computer assisted machine gun placements. Missiles carried vary considerably depending on the operation. A rear mounted Gauss cannon provides significant defence while on manoeuvres.


Super Roman RAY

Crew Complement: 3 pilot

Weight: 50 tonnes

Primary Weapon: Enhanced PDM/Water Pressure Laser

Secondary Weapons: 1 Gauss cannons, Templar/Satellite guided rockets/AGM-88 High-speed Anti Radiation Missile / powerful tail.

Height: 40m


Super Roman Sentinel


The Sentinel is a new addition to the SRSC. It is designed to operate as a super heavy, mobile weapons platform and command post. Original numbers stood at five Sentinels, however this number has increased to 10 after being in service for over a year. The Sentinel forms a central command HQ for all SRSC land engagements. Its immense size limits deployment and often one will only be dropped once an area is secure.

The Sentinel is heavily armoured and features weapons systems no other SRSC vehicle can hold. The massive six leg walker is powered by a small nuclear reactor, one typically found in earlier Titans. As a semi-permanent command base this vehicle can "deploy" itself. The legs are able to collapse in on themselves, lowering the main hull to ground level, once lowered the main body will further drop to the terrain surface, turning the side-mounted legs into essentially ramparts. Once "bedded" further deployment will take place. The main entry/exit ramp will become available to all units permitting access to the vast supply depot inside for inbound units and access to the battlefield for outbound units. Mobile antenna will deploy from the roof and RN direct signal amplifiers will be installed. The main roof itself retracts on the right hand side revealing massive co-axial MAC cannon similar to that found on SRSC vessels, though only 3m in diameter. Also deployed are several mortar systems and Surface to Air Missile systems. 12 Sentry twin 7.62 MG emplacements alongside a comprehensive fire control and countermeasues suite are made available. Four Gauss cannons are also based in the command nose of the vehicle. The armour system features a water cooling system and IR resistant paint reducing the thermal energy signiture once "bedded". h Power requirements when moving are enormous and fire on the move is as a result impossible. The mechanised walker must be stationary to fire its primary weapon, though it is rare that the Sentinel enters combat. The Sentinel, being the primary communications and supply hub in a protracted seige is heavily defended. The Sentinel often forms a HQ of much larger military command post with VTOL pads and Motor Pools often erected nearby. Utilised only in the Perpendicular War and firing on only one occasion with devastating effects, this armament has been accepted as an essential tool in lengthy occupation, albeit at a high cost. No more than ten will be ordered by the SRSC.

Inside this monolith can hold either 2 Pelicans or 4 Kamov/Havok gunships via RAIL technologies although a refuelling module is present on the main roof. 15 Scorpions/20 IFV/ 35 Warthogs can be accomodated and a machine workshop is available for damaged vehicles. 600 troops can be carried when fully encumbered with vehicles, 1200 troops can be accomodated once "bedded" and once vehicles have been deployed.


SRSC Sentinel

Crew: 3 RN class 1 Pilots, 12 marine operators.

Weight: 500 tons

Main Weapon: Sentinel Grade MAC rotating turret.

Secondary Weapons: 12 twin mounted "Sentry" MG systems. 4 Gauss Turret, AA suite.

Super Roman Orbital Defence Initiative

The Orbital Defence Initiative was established after the event of the Perpendiculum war. Originally defensive platforms and craft designed to defend the SRSC were under a number of different departments. With the evolution of the SRSC into an all-consuming military standard a number of departments were reformed to enable higher degress of financial management and more focused research initiatives. Thus the Orbital Defence Initiative was established to encompass all aspects of SRSC defence. The fleet remains seperate to this category since its multirole purpose seperates if from stereotypical defensive roles, vis-a-vis it is used as a primary offensive party.

All matters concerned with the fleet and all arsenals affiliated with deployment in offensive roles by the SRSC armada are listed above. Below follows a list of primary Defensive weapons. Within the ODI or OD infrastructure two main categories emerge: Mobile defence units followed by stationary defensive units and platforms. Details regarding both are listed below.


Mobile Defence

This aspect of ODI encompasses all mobile aspects of the SRSC defence network. Airships, Corsairs and Gunships are all contained within this category. For many years the SRSC was one of three departments: The SRAF (Super Roman Air Force), SRLC (Super Roman Land Corps) and the SRSC formed the major department. When the SRSC established control of all departments it handed control of the then SRAF to ODI hence the large number of assault craft featuring within the mobile defense initiative.

Development of the SRAF had been exceptionally so and thus under ODI has received a high level of funding (D3Trillion). A number of new Defensive craft were constructed to ensure the protection of marines in combat. Heavy assault craft and fighters have been developed to fulfil this role


Pelican Dropship

SRSC Pelican


Crew: 1 pilot

Capacity: 18 marines

Main Gun: 2x14 mm pivoting AMG

Secondary Weapon: either rear “crossfire” turrets or rear Templar missile pods

Size: 20m x 7m x 5m

The Pelican Dropship, developed by captain Brakeman revolutionised transport. He developed the first dropship able to operate within and outside the atmosphere. It has since been used in a variety of roles, from simply transporting troops around the battlefield, to breaching and boarding battle cruisers in orbit. The missile variant can only contain twelve scaled templar missiles due to the vast amount of energy required to fire them. Each Pelican is comfortably able to lift warthogs and armoured tanks, albeit a bit slower. Its titanium armour makes it relatively invulnerable to small arms fire. Many Spartans, including the Master Chief have customised their own pelicans with some "interesting" upgrades


Albatross Transport Ship

Crew: 1 pilot + 1 operator

Capacity: 56 marines

Main Gun: 2xforward 2xrear mounted pivoting 14mm AMG, Gauss Autocannon

Size: 30m x 9m x 7m

The Albatross, again developed by Captain Brakeman was also developed in conjunction with Roudlands dropship programme. The Albatross can carry a large contingent of marines and is capable of lifting nearly all heavy weapons equipment. It can hold scorpions on its underside and can also be used as a refuel and medicinal post once landed. These slow moving craft are vulnerable to land to air weaponry and are rarely deployed on the front line. Four Albatross transports are capable of linking a scaffold capable of lifting a Sentinel at low altitudes. A fifth Albatross craft is often required to lift a fully lined Sentinel. Two warthog variants can be held in storage pads at the side of the aircraft. This will limit the marine capacity to 24 however.


Longsword Defence Craft

Longsword Defence Craft

Crew: 1 pilot + 1 Gunner

Capacity: NA

Shortsword Concept

Primary: 4x pivoting AMG, 2 x 120mm homing OSPKR rocket tubes

Secondary Weapons: Either on the underside: Bomblet Pods or Heavy Gauss Autocannon


The Longsword craft are usually deployed to escort transports and orbital fleets. They are highly manoeuvrable craft and have the ability to VTOL thanks to rotating exhaust jets. The OSPNKR (Orbital SPNKR) rockets are effective against ground targets and air targets. They are of moderate armourment since their role often varies. Two may dock onto an Albatross fuselage for refuelling and transport. Longsword fighters are carried aboard a majority of SRSC Titans and are an essential asset to ensure the security of the fleet from fighter and bomber assault recently with the introduction of the ORCA and Shrike class fighters the Longsword has become the workhorse of the SRSC with its multirole capacity. Secondary Weapon armaments vary across the fleet with individual pilot preferences being observed. Many pilots have opted for the Gauss modification


The Next Generation of ORCA craft

ORCA Assault Ship


Crew: 1 pilot

Capacity: NA

Primary: 2x pivoting AMG, 2 x 120mm homing Disruptor missile tubes.

Secondary Weapons: Either on the underside: Heavy Gauss Autocannon


The ORCA Assault ship carries an array of weapons designed to assault land targets from higher atmosphere levels, out of the range of most anti air weapons. The ORCA is capably of "hovering" using powerful VTOL jets on the underside of the main fuselage. Highly manoeurable, the ship is designed to precision strike light ground targets and formations. Essentially a light bomber, this fighter is intended to be rolled out across the fleet in the following year.


Kamov KA-51N “Nightwolf”

The KA-51N exibits its ability to fly at extreme low altitudes at the Thermon Air Show

Following the collapse of the “True Union” the SRSC began to analyse tactical performance during the Perpendicular War. One of several weaknesses found in overall battle competency was the lack of close personal air support. During the assaults on Perpendicular cities Pelican Dropships struggled to maintain effective battlefield control since at the same time their orders were to provide simultaneous troop transport. As such over 300,000 Pelican Dropships have been ordered to ensure this situation is no longer the case. Additionally, though the Pelican is outfitted with numerous weapons technologies, once depleted, their removal from battle to rearm essentially constituted a gap in close air cover. Thus alongside the development of further Pelican technologies the SRSC deemed it necessary to create a weapons platform that would combine speed, agility and firepower. The result: The Kamov KA-51N.


The KA-51N is the only single-seat attack helicopter designed as a gunship. The KA-51N has been designed with the specific aim to allow close air support for Special Forces and squads. Production costs are high comparatively across the Alliance, however the SRSC believes the security of marines on the ground is essential. The KA-51N and its agility complement the firepower of the heavier MI-28N, which has also been brought into service. The Nightwolf is the only helicopter gunship in the Alliance to feature single seat operation, co-axial propulsion and the zero-zero ejection seat system. The KA-51N was designed as mentioned to be small, fast and agile to improve survivability and lethality. As with many of Super Roman weapons systems it is believed to possess superior flight characteristics but inferior avionics to its counterparts on the Northern continent. This has not been a concern to the SRSC however, preferring the simplicity of SRSC technology to maintain in field operations and efficient workings of the avionics systems.


Analysis of the Perpendicular War revealed that typical typical attack mission phases of low-level approach, pop-up target acquisition, and weapon launch do not simultaneously demand navigation, maneuvering, and weapons operation of the pilot; and thus with well-designed support automation a single pilot can indeed carry out the entire mission alone. It's most remarkable feature is a remote targeting system with a capability to provide for a sudden deadly attack from a 10Km distance that rules out direct visual contact with the target. Indeed concerns have been raised over the fatigue of the pilot and his health, however the fact that an SRSC vessel will innevitanly be in close proximity and with it an abundnce of ready pilots, this will become less of an issue since shifts can be maintained. The KA-51N is so named due to its compact blade arrangement, making it suitable to be placed on the RAIL system.


Uniquely the Kamov features a conta-rotating co-axial rotor system, which removes the need for the entire tail-rotor assembly and improves the aircraft's aerobatic qualities -- it can perform loops, rolls, and “the funnel” where the aircraft maintains a line-of-sight to target while flying circles of varying altitude, elevation, and airspeed around it. The elimination of the tail rotor is a qualitative advantage because the torque-countering tail rotor can waste up to 30% of engine power. (To begin with, Kamov’s engines offer more shaft horsepower, some 2200 shp apiece, than e.g. Apache's General Electric turbofans, at 1890 shp, which contributes to the superb performance.) Furthermore, the vulnerable boom and rear gearbox are fairly common causes of helicopter losses in combat; the Kamov’s entire transmission presents a comparatively small target to ground fire both with regard to profile and acoustic signiture. The airframe is 35% composite materials with a structural central 1m 2 keel beam of kevlar/nomex that protects critical systems and ammunition. The fully armoured pilot's cabin can withstand 23-mm gunfire, and the cockpit glass, 12.7-mm MG gunfire. The zero native torque also allows the aircraft to be fairly immune to wind strength and direction, and to have an unsurpassed turn rate in all travel speed envelopes. In short the Kamov is an extermely well balanced, manoeuvrable and deadly addition to the SRSC, allowing it to provide the close strike support necessary in the field combined with rapid deployment abilities and rapid re-armament options.

The KA-51N demonstrates "The Funnel" combat manoeuvre over the Tikrit desert

The Ka-51N was the first helicopter fitted with an an ejector for improved pilot survivability; this was also seen as a psychological factor enhancing the pilot's combat courage. Before the rocket in the K-37-800 ejection seat kicks in, rotor blades are blown away by explosive charges in the rotor disc and the canopy is similarly jettisoned.


The machine carries a substantial load of weapons in four external external hardpoints under the stub wings plus two on the wingtips, a total of some 2,300 kg depending on the mix. The main armament are the twelve laser-guided VIKhR anti-tank missiles with a maximum range of some 10 km. The laser guidance is reported to be virtually jam-proof and the system features automatic guidance to target enabling evasive movement immediately after missile launch. This Night attack capable gunship is fitted with a nose-mounted FLIR. The cockpit is fitted with an additional TV display, and is NVG compatible. The laser guidance system has also been adapted to serve as a designator for SRSC orbital fire. The fire control system automatically shares all target information among the four Kamov gunships of a typical flight in real time, allowing one helicopter to engage a target spotted by another, and the system also can input target information from ground-based forward scouts with man-portable RN target designation gear. The integrated 30mm cannon is side-folding mount on the helicopter's side, movable only slightly in elevation and azimuth. The aircraft's agility allows the weapon control system to turn the entire helicopter and the cannon at the target acquired in the pilot's helmet sight about as fast as the cannon turret of the Apache or the Mil-28N turns. The semi-rigid mounting improves the cannon's accuracy, giving the 30mm a longer practical range and better hit ratio at medium ranges than with a free-turning turret mount while also improving its compctability aboard ships. The Kamov-51 also incorporates an advanced Glass Cockpit avionics system.


General characteristics

• Crew: One • Length: 13.50 m • Rotor diameter: 2x 14m • Height: 5.4 m • Disc area: 330.3 m² • Empty weight: 7,800 kg (17,200 lb) • Loaded weight: 9,800 kg (21,600 lb) • Max takeoff weight: 10,400 kg (22,930 lb) • Powerplant: 2× Klimov TV3-117VK turboshafts, 1,660 kW (2,226 shp) each


Performance

• Maximum speed: 350 km/h (217 mph) • Cruise speed: 270 km/h (168 mph) • Range: 1,160 km (720 miles) • Power/mass: 0.33 kW/kg (0.20 hp/lb)


Armament

• 1x 30 mm “Warhammer” Cannon

A variety of payloads including 2x twin 23-mm gun pods (940 rounds each), 12x AT-16 VIKhR ATGM, 2x Vympel R-73, 40x 80 mm (3.2 in) rockets in 2 pods, 4x 500 kg (1,100 lb) bombs, 500 l (130 gal) external fuel tanks, 14 x SPNKr Laser Guided Rocket Pods, 4 Trojan Bomblet dispenser.


MIL-28N “Venom Gunship”

The MIl-28N is the working name of the “Venom Gunship”. This helicopter is the purpose built Heavy Assault Gunship of the SRSC. Developed in conjunction with the more agile KA-51 this massive aircraft, inspired by the Hind of Kegmenistan is utilised in the most hostile areas since it is more suited to dealing with guerrilla warfare. Much larger than the Kamov, it is better armoured and armed. This gunship has been especially designed to partake in night operations, with little degradation in battlefield performance at night. This Gunship has numerous advantages one being lower in cost, ability to perform unaffected by weather conditions and the ability to transport three marines. The main purpose of this troop transport capability however is to rescue allied downed helicopter personnel or stranded marines. The MIL incorporates two heavily armoured “Glass Cockpits” which co-ordinate with the advanced avionics systems aboard the Gunship. It is equipped with a top-mounted millimeter wave radar station capable of designating and engaging numerous targets, IR-TV, and a forward-looking infrared (FLIR) system. The system displays the helicopter location on a moving map indicator, and flight, systems and target information on liquid crystal displays. The crew are equipped with night-vision goggles.


The Gunship is powered by the immense TV3-117V MA-SB3 engines (2500 hp each) allowing it to maintain flight even at higher altitudes. Once again the blades have been designed to contract allowing the Gunship to be stored upon RAIL enabled technologies.

A Venom Gunship is displayed at the Thermon Air Show

The helicopter design is based on the conventional pod and boom configuration, with a tail rotor. The main rotor head has elastomeric bearings and the main swept-shape rotor blades are made from composite materials. The tail rotor is designed on a biplane configuration, with independently controlled X-shaped blades. A new design of all plastic rotor blades, which can sustain hits from 30mm shells, has been installed on the Venom Mi-28N helicopter. The helicopter has non-retractable tricycle tail-wheel type landing gear. The energy-absorbing landing gear and seats protect the crew in a crash landing or in a low-altitude vertical fall. The crew are able to survive a vertical fall of up to 12m/s. The Mi-28 has a fully armoured cabin, including the windshield, which withstands impact by 7.62mm and 12.7mm bullets and 20mm shell fragments

Fire control systems and under-wing weaponry

The Mi-28N has small swept-back, mid-mounted stub-wings with four suspension units. Countermeasures pods are mounted on the wingtips. The helicopter can be armed with a mixture of air-to-air and air-to-ground missiles, unguided rockets, and podded guns. The Mi-28N Venom is armed with Ballista and Aspect anti-tank missiles supplied by the Tristia Design Bureau (TDB). Up to 16 anti-tank missiles can be mounted on the helicopter. Ballista is a short-range, radio command-guided missile. The Aspect missile's guidance is by narrow radar beam, and maximum range of the missile is 10km. The missile has a tandem shaped-charge warhead for penetration of 950mm to 1,000mm armour. The helicopter can also carry four containers, each with 20 80mm unguided rockets or with five 122mm rockets. The helicopter can alternatively carry containers with grenade launchers, 23mm guns, 12.7mm and 7.62mm machine guns, aerial bombs, and incendiary tanks. The helicopter is equipped with a turreted 2A42 30mm cannon, stabilised in two axes, with a muzzle velocity of 1,000m/s. It is believed that the MIL-28N will prove most effective in supporting ground troops with the combination of advanced avionics and good survivability. RN will enable both the Kamov and MIL-28 to designate and acquire targets quickly resulting in rapid neutralisation of ground targets. The MIL and Kamov are designed to work alongside all other Roman technlogies such as the ORCA projects and the existing Dropships of the SRSC. It is hoped that with the inclusion of heavy support aircraft and the arrival of the highly advanced and sophisticated ORCA close personal air ground support will be maintained as never before.


General characteristics

• Crew: 1 pilot (rear), 1 navigator/weapons operator (front) • Length: 17.01 m • Rotor diameter: 17.20 m • Height: 3.82 m • Empty weight: 8,095 kg • Loaded weight: 10,400 kg • Max takeoff weight: 11,500 kg • Powerplant: 2× Klimov TV3-117VMA turboshaft, 1,450 kW (1,950 hp) each

Performance


• Maximum speed: 300 km/h (187 mph) • Range: 1,100 km (640 mi)


Armament • 1x chin-mounted “Warhammer” Cannon • up to 2,300 kg of disposable stores on four hardpoints, including bombs, rockets, missiles, and gunpods.


Shrike Class Fighter

Crew: 1 pilot + 1 co-pilot

Capacity: NA

Primary: 1x pivoting AMG, 2 x 120mm homing OSPNKR missile tubes.


The Shrike Class Fighter is the first air-to-air purpose built fighter. It is designed to defend against opposing bombers and heavier corsairs. This is a light aircraft and encorporates a unique wing design to allow rapid turning in and outside atmosphere. Lightly armoured and Lightly armed this fighter is not utilised in offensive operations. Friendly Aliens expertise will more than suffice for the entire Alliance.

SRSC Hierarch Supported by four Shrike Class Fighters

Stationary Defence

MAC Stations

There are 15 MAC stations in geostationary orbit around Super Rome. Each incorporates light thrusters allowing the heavy MAC armaments to manoeuvre and pivot 360° . Each platform fires a 1500 tonne MAC round 80% the speed of light. Each maintains a complement of 300 marines and 200 engineers. The device was constructed to ensure that Super Rome was well defended from orbital attacks and to ensure that, unlikely as it may seem, that other hostile alien races would think twice about attacking the Alliance. It is a stark warning to any potential aggressive nation in the Alliance not to attack.

Each Station is named after a major city within Super Rome. Utilised only once during the Perpendiculum war during the orbital Battle of Helcion 001, (the sector name attributed by the SRSC to this area of space) the stations of Tarentum and Mediolanum fired through the amassed armada and crippled the Perpendicular Carrier PDSC Brood. Later boarded and reclaimed by the SRSC.

Super Roman Infantry

SRSC Invigilator Platform


Essentially there are four castes of infantry: marines, vanguard, Helljumpers and Spartans.

Marines

The Marines are the standard SRSC infantry. Each carries a standard weapon attributed to him under the guidance of Utilis. Super Rome generally operates under cohort tatics, only in extreme warfare are the legions assembled. In recent history this has happened only once with the threat from Julius Caesar in the Battle of Tikrit. This however was long before the fleet took its present shape and before the army size was slowly doubled to over one and a half million men.

Standard infantry are equipped comparatively light when compared to the other major military powers. This has been a conscious choice by the SRSC. With the primary role of SRSC forces being a potent first strike, troops need to be deployed extremely quickly, often into urban warfare situations. Thus equipment carried is generally lower than that of a typical soldier. Each carries a small pack containing only essentials. All bulkier communications equipment other than the RN headgear is stored within the accompanying squad vehicles. Thus the pack contains a Medkit, Ammunition (though much excess ammunition is stored in combat webbing) and a ration kit.


Primary Weapon Options

• MA5B/C Assault Rifle

• MA2B Carbine

• BR80 Battle Rifle

• M7 Caseless Sub-Machine Gun


Secondary Weapons


• M6D Automatic Pistol

• M9 HE-DP Fragmentation Grenade

• Gladius (approximately 50cm long)


Each is armoured in ultra-light black nanocomposite armour based on Tungsten Disulfide, able to withstand shocks generated by a steel projectile traveling at velocities of up to 1.5 km/second and this material, under isotatic conditions withstand up to 350 tons/cm² of pressure. This makes the Super Roman Marine an exceptionally potent force. This armour, naturally, is extremely expensive to manufacture. In addition to this body armour a marine wears a RN Battle Helmet, Gore - Tex lined and nomex pannelled Combat Boots and combat webbing, allowing storage for excess ammunition and fragmentation grenades.

Generally a Cohort consists of 40 men. A cohort is a self-contained military unit that has a typical vehicle count attributed to it. Standard marines form the majority of the squad at around 30 men, though there are many exceptions. If exemplary service is displayed or particularly honourable actions are exhibited then a standard marine will be considered for promotion to a Vanguard.


Vanguard


These veteran marines have distinguished themselves beyond the call of duty. They are well respected and rewarded. Often seen in command of a contingent of marines, they form the first form of command structure within the military. Each Vanguard carries with him an enhanced sense of responsibility and hence is trained rigorously aboard Unity and the Excelsior, the two primary Motherships. Often Vanguards of particular promise are promoted to Praetorian rank and those of exceptional calibre are promoted to an elite unit known as the Arcani. Vanguard, Praetorian and Arcani numbers are usually around 5 - 7 men per cohort. The final makeup of the 40 strong cohort varies, often including Spartans.

Vanguards are often seen carrying heavier weaponry than marines and have command sub-routines built into their RN helmet. Furthermore Vangaurds are equipped with the same body armour as that utilised by the marines. Vanguards can easily be distinguished by a flowing cape attached to the armour. This is of different colours, indicating rank. Though this is often removed in battle.


Primary Weapon Options

• MA5B/C Assault Rifle

• MA2B Carbine

• BR80 Assault Rifle

• M7 Caseless Sub-Machine Gun

• M90 Semi-Automatic Shotgun

• S2 AM Sniper Rifle

• M19 SSM Rocket Launcher

• M41 Jackhammer Rocket Launcher


Secondary Weapons


• M6C/D Magnum/Automatic Pistol

• M9 HE-DP Fragmentation Grenade

• Serrated Gladius (approximately 50cm long)


Praetorians


Praetorians are elected by fleet commanders after exceptional service has been demonstrated and particularly glorious acts have been performed. Battle garb demonstrates their superior rank, with RN helmets often customised to potent effect. Often Praetorian weaponry will have been modified further for personal use. Sniper Rifles are particularly enhanced favourite. Praetorian rank colour is no lower than red. The famed Lt Johnson was one of the founding Vanguard members and despite several requests by the high command he has refused to join the Helljumpers or the Arcani. He detests the secrecy exhibited by the Arcani and insists that his place is with the marines and ground combat. His wish to "put pain to the enemy" is well respected and is often seen conversing with the master chief. Lt Johnson has since become the role model for all marines. Johnson is one of the few Praetorians allowed to deviate from traditional rank insignias. His black cloak is laced and trimmed with the gold insignia of the Imperator. Due to heavy modification and customisation, it would be impossible to establish a general overview of Praetorian equipment.


The Arcani


The Arcani are a secret society of high ranking elders within the Roman army. A shroud surrounds any information pertaining to their cause or purpose. Many have speculated that their role is to carry out highly sensitive special operations in foreign territories. Many speculate they are the elite guard or spies of the Roman Confederacy. Whatever their function these men are highly revered and feared - often the subject of children’s stories and media myth. The Super Roman government has indeed confirmed their existence, but their purpose remains a mystery.

Sightings of the Arcani are rare but it can be deduced that all are robed in black, carry true gladius swords and are extremely agile. Many have speculated that these members were failed Spartan attempts, but this has never been attested.


SRSC Rank indicators:


Teal: Vanguard Rank

Red: Squad Commander

Emerald: Legion Commander

Black: Princeps

White: Field General

Gold: Fleet Admiral


Helljumpers


Helljumpers are some of the most battle-hardened, well-disciplined and experienced marines that the Super Roman military has to offer. Few in number, the Helljumpers are often used as elite Special Forces support for the Spartans. They are specially trained in boarding and overcoming enemy vessels. They are often pilots of aircraft and commanders aboard heavier vehicles. Their nanocomposite armour has been strengthened in all sensitive areas to ensure longevity on the battlefield.

Helljumpers generally serve aboard Naval vessels within the SRSC and are deployed as a preliminary strike force, neutralising communications and ensuring the sabotage of key installations. Often a Helljumper squad will be escorted at all times by two Pelican Dropships, with the possibility of further air support on hand if needed. There are no ranks within the Helljumper cohorts and all are dressed in Jet Black..


Spartans

Full details can be found at an alternative directory


The Roman Cohort

As has been mentioned above, the Roman cohort consists of 40 marines of varying rank. Generally 30 marines, 5/7 Vanguard and finally 5/3 Special forces such as Spartans or Helljumpers. The cohort is much larger than the traditional squad but smaller than a platoon.

The Cohort has been in service since military inception during the dark ages, before Super Rome was even founded. The cohort initially started at around 80 milites of similar rank and gradually decreased in size as urbanisation took place and mainland battles of epic were no longer undertaken. Warfare was no longer centred solely on the field. During the 1950's the cohort size was established at 60 men since the Great Alliance War had proven that open field warfare was now uncommon. With the launch of the first military vessels into Space by the SRSC, it was agreed that if the desire was to function surgically, then the most logical step would be to decrease the overall number of milites within the armed forces and devise smaller contingents. Thus in 1988, shortly after the Roman government decided to join the Alliance, troop numbers fell from over 3 million to 600,000. This was an unprecedented move, unrivalled in all of Roman history. Retired milites received recusancy pay and were encouraged to find jobs in the booming commerce sector. This policy was a great success, leading to the leading position Super Rome enjoys in all aspects of commerce and industry.

From 1988 the size of the cohort has remained at 40 milites. A strong emphasis was placed on developing rapid transportation techniques and heavy equipment to support the lower troop numbers. Government funding began to rise across all military sectors with the theory that military advances would provide multiple civilian technologies at the same time. The Super Rome military then began to gain ground as a major world military power, a position long enjoyed by nations such as Kegmenistan and Roudland. Eventually spending surpassed the spending of both these nations and continues to this day to grow at a rapid pace. For the cohort this meant drastic changes to its operation, since heavy mechanisation and revolutionary communication advancement had taken place.

The Cohort in its present standing remains at 40 marines (All soldiers ceased to exist with the overlordship of the SRSC). Cohorts are typically deployed into Urban situations and function as a separate entity with individual cohort objectives from the main legion (12 Cohorts). Each cohort is linked via RN first to an information stream unique to the cohort in question, while at the same time being linked to the main RN Battlenet. This allows the cohort to receive SRSC orders, as well as unique communications specific to the cohort, from the Praetorian or Commander in authority at that given time. This allows independent marine movements and hence greater flexibility.

The idea of flexibility and mobility is central to the SRSC. The utilisation of Dropzone is symbolic of this. A cohort is generally accompanied by a standard vehicle count, though, as with most SRSC specifications, this is subject to change. A typical cohort:


• 40 Marines (All castes)

• 6 Scorpion Tanks

• 10 Warthog Variants

• 3 Shadow Equipment Transports

• 3 Pelican Dropships commanded by the Squad (Excludes supporting Air Forces)


Each Cohort is also equipped with several items of heavy weaponry:


• 24 Tyrant 18mm retractable Sentry Guns

• 12 Deployable manned armour gun emplacements


The cohort via RN is also able to call for assistance at any designated point from super heavy units such as RAY walkers or Sentinels. Once designated, targets can also be attacked via atmosphere or orbit.


Super Roman Armoury

MAC Weaponry

The Magenstic Accelerator Cannon is the primary superweapon of the SRSC fleet. Powerful superconducting magnets accelerate projectiles ranging in mass from 400 (metric) tons to 1000 tons in the case of MAC platforms to around 80% speed of light. Vehicle-based PDM's have a much lower velocity.

The MAC gun is positioned on the underside of the majority of Titans and is roughly 200m long. A further 500 m is used to store MAC rounds. The cannons fire metal slugs using a system of magnetic fields down a long shaft, increasing the projectiles' velocity until they carry an incredible amount of energy.

A PDM (Point Defence Magnetic Accelerator Cannon) is utilised on all vessels and a number of super heavy vehicles. The PDM has recently been the uniform name given to all previous MAC variants. Each PDM fires a smaller projectile at 60% the speed of light, due to a much smaller launch shaft.

A typical MAC Round (excluding those fired from Motherships, Overlord Vessels and MAC stations) is measured at around, as stated above at 400 metric tons. The Slug is approximately 25m x 40m x 25m with a tipped end.

A typical PDM Round is appoximately 2 tonns. These projectiles are fired at 60% the speed of light. The slug is approximately 80cm x 800cm x 80cm

A round is created through the smelting process. Tungsten and Titanium are combined after being liquidized in the blast furnace. The molten metal is then poured into a specific mould allowing a small bore hole in the base of the round, in which the Uranium core will be installed once cooled. New production techniques using tungsten carbide have allowed the weight of the slugs to decrease. The hardened layer reduces the need to use such high grade tungsten in the round production process.

A MAC round is created either on the mainland Super Rome and transported via transport vessel or created on Unity or Excelsior, the only ships large enough to accommodate production facilities. This is also where the majority of MAC rounds are stockpiled for vessels in orbit. Each uranium core is just over 10m long. This is relatively small, but it is only used as the detonator in the explosion process. Once shattered on impact it will detonate and thus create the shrapnel effect present in a MACII blast.

Marine Weaponry

M6D Automatic Pistol:

An automatic side arm. Fires a 10.mm semi-armor-piercing high-explosive bullet. The M6D has a 12 round magazine and the ability to link up to suit or helmet optics to create a 2x optical smart-link scope.


M6C Magnum:

A standard semi-automatic side arm for SRSC Marines. Fires 10.mm semi-armor-piercing ammunition from a 12-round magazine.


M7 Caseless Sub-Machine Gun:

A short-range submachine gun that fires 5 x 28 mm caseless rounds from a 60-round magazine at a cyclic rate of 1500 rpm.


MA5B Assault Rifle:

A short range assault rifle designed with a small LCD screen to display remaining rounds and relative "north." The MA5B has a 60 round magazine of 7.62 x 51 mm ammunition.


MA5C Assault Rifle:

A newer version of the venerable MA5B with a reduced clip of 32 rounds but with longer range and more accuracy than its forebearer.


MA5K Assault Rifle:

A cut down version of the MA5B, used by Spartans.


MA2B Carbine:

A carbine version of the MA5B assault rifle that could be adapted to use a silencer. Fires 7.62 x 51 mm ammunition.


BR80 Battle Rifle:

A battle rifle with a semi-automatic or 3-round-burst setting and a 48 round magazine. Fires 9.5mm rounds. Normally fitted with a 2x optical scope with smart-link feature.


M90 Semi-Automatic Shotgun:

A standard issue, semi-automatic shotgun, firing 8-gauge magnum buckshot shells. It can carry up to 12 rounds of ammunition. Often heavily customised by higher ranks.


SP5 AM Sniper Rifle

A semi-automatic magazine-fed sniper rifle. The rounds can travel up to 500 meters and the optic connection through the hand can give the visor a 2x 5x or 10x zoom. Carries four 14.5 x 114 mm APFSDS (Armour piercing fin stabilized discarding sabot) rounds per magazine.


M19 SSM Rocket Launcher:

A two-shot, double-barreled homing rocket launcher that fires high explosive projectiles. Nicknamed the Spanker due to the SPNKr stamp on the body of the launcher.


M9 HE-DP Fragmentation Grenade:

Standard issue SRSC fragmentation grenade.

M 24-02 AFS Tyrant

The Tyrant Sentry Gun has been in operation now for over a year and finally has been included by the SRSC into the main arsenal for a marine cohort. The 18mm automated sentry gun fires 300 18mm rounds at targets designated via various detection technologies ranging from heat, vibration and light to using RN systems. In most circumstances the guns can be linked with a Local Area Connection to maintain an effective protective field of fire. The man-deployable weapons have proven invaluable in urban situations used offensively and defensively. Friendly Fire had previously been the concern of the SRSC, however after extensive field and actual testing such fears were proven false. Using multiple detection systems and RN tactical trackers ally and hostile were distinguished with a 98% degree of accuracy, the remaining 2% accounted for flying birds that each of the turrets believed to be incoming projectiles. Thus the traditionally Fleet based weapons are now available to a cohort.

Vehicle Arsenal

M60 LLAMG (vehicle Mounted)

Used on Sentinels as an anti-air weapon. Also used as the rear mounted machine gun on all standard Warthogs. A 3 barrelled, link less, electric, gattling weapon. Fires 600 RPM.


M70 Gauss Cannon (vehicle mounted)

Used as rear guns on the Dragon Fortress and on the rear of a Gauss Hog: Asynchronous linear induction motor produces bipolar magnetic field to fire 25mm projectile at hyper-sonic velocity.


M50 Vehicle Mounted Homing Rocket Launcher

A six shot, multi-barreled homing rocket launcher that fires 120mm shaped charges. Homing capability makes this a perfect anti-heavy vehicle weapon.


EMP

electromagnetic pulse was first observed during high altitude nuclear weapon detonations. An electromatic pulse lasts for less than a nanosecond, and travels outward in every direction as an electromagnetic shock wave. This shock wave will induce heavy currents in all electronic gadgets that mainly contain semiconducting and conducting materials. This produces immense heat that simply fries the circuitry inside and destroys them. As such, while not being directly responsible for the loss of lives, these weapons are capable of disabling electronic systems on which industrialized nations are highly dependent.


Templar Missiles

Come in many variations with varying yields from 10Kg-15KG Air to Air yields to over 60Kg yields on Space vessels. Each missile is guided, both by infra-red and RN satellite. Many of the orbital variants operate via a homing mechanism built into the nose. The missiles are primarily used in orbit as anti-capital ship weaponry, with a slow turning vector.


AI

Artificial Intelligence was created at the HAL labs in Sparta. It is a computer Software programme that evolves on a regular basis and adapts to regulate ships systems more effectively. Capable of assuming a digital human form at consoles many AI's are able to communicate effectively with ship personnel. The programmes are intuitive and exceptionally powerful hardware and hence are extremely costly. AI is the first device to be salvaged from a downed vessel.


Super Roman Military Strength

SRSC marines on active duty: 1,750,000

SRSC Special Forces: 450,000

SRSC personnel/scientists: 2,450,000


However these numbers are approximate for members already in the Super Roman military. If in an invasion situation RomNet estimates that 2.5 million individuals would be eligible to protect Super Rome successfully.