Difference between revisions of "Tidani Marines"
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The Tidani Marines are the infantry forces of [[Tidan]]. Under the command of Marine Command, a division of the Navy, the marines are responsible for 'ground' actions on land, under water, and in space. The Marines include many different classes and wield many different weapons to respond to a variety of threats. | The Tidani Marines are the infantry forces of [[Tidan]]. Under the command of Marine Command, a division of the Navy, the marines are responsible for 'ground' actions on land, under water, and in space. The Marines include many different classes and wield many different weapons to respond to a variety of threats. | ||
==Weapons== | ==Weapons== | ||
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=Armored Units= | =Armored Units= |
Revision as of 16:49, 13 August 2007
Contents
The Tidani Marines
The Tidani Marines are the infantry forces of Tidan. Under the command of Marine Command, a division of the Navy, the marines are responsible for 'ground' actions on land, under water, and in space. The Marines include many different classes and wield many different weapons to respond to a variety of threats.
Weapons
Armored Units
CRAAB
Crew:
1 Pilot
1 Gunner
Propulsion:
4 Heavy Tred Tracks
Powerplant:
Nuclear Reactor - 10 year lifespan
Armor:
Tungsten Composite Armor
Main Gun:
100mm Cannon
Laser Range Finder
Secondary Weapons:
Anti-Personnel 10mm Machine Gun
Defenses:
Chaff Cannons
Sonar Dampning
Aquila Battle Engine
</div>Battle Engine
The Battle Engine is the Tidani solution to needing different armored vehicles for land and sea operations, and the need to switch when moving directly from one theatre to another. In the past this has ment that infantry forces can be left unprotected by Armor while their previous units are left behind and new one arrive. The Battle Engine will solve this problem. Named Aquila, the Battle Engine is a single piloted armored unit that can transfer between land, air, and sea. Though it can fly and moves around the battle field much faster in the air it is not really viable as an aerial fighter and thus is only considered a land and sea 'tank'.
On Land
On the land or on the sea floor the BEA utilizes its walker mode with four long and slender legs. Above infantry it can mow them down with its four plasma cannons, or if enemy infantry are beneath it, activate its landing thrusters and burn the enemy. It also has a rocket launcher above the cockpit that can fire a variety of munitions from anti-armor to anti-personnel.
In Sea and Air
While in the Sea and the Air the BEA takes the same form, walker legs retracted behind to act as rudders. In this mode it can fly through the air and sea to quickly move from location to location powered by two ion drives. In this mode the plasma cannons and rocket launcher are still available and in the water or above the water two torpedo tubes can be used. The BEA can enter water in walker mode if the sea floor is forgiving, but this is much slower than in flight mode.
Serpent Gunship
The Serpent is a fast and agile gunship capable of maneuvering through rough terrain. It's primary roll has been close-air-support for groud forces. It is carried by two directed atmospheric thruster engines and is agumented by antigrav generators to improve lift and maneuverability.
Feather
Feather is the standard combat armor for the Tidani Armed Forces. It is supplied to all infantry.
TOWER
Tactical Power Armor, refered to as TOWER, is heavy power armor deployed by Tidan and developed closly with the former nation of Yukatania. Because TOWER is very expensive it is not used in large numbers. TOWER is the standard armor supplied to Shield Knights, special forces, and has also been used by high risk and elite members of the Emerald Guard.
The armor is fitted with a personal encasing shield as well as an energy force shield which deploys from a module on the arm.