Difference between revisions of "Sibastia"

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The Lord will slay our foes.
 
The Lord will slay our foes.
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== Sibastian Cities ==
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'''Kratosia'''
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Kratosia accounts for 15% of Sibastia's total population.  The unique aspect about Kratosia is that is actually on its own individual island, seperate from the larger island which is home to Sibastia's other nine cities. 
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Known as one of the cleaner cities in Sibastia, Kratosia is governed by Bishop Damocles.  Under his cold and meticulous supervision, countless legions of Sibastia's High Gaurdsman are trained and hardened.  The city itself, designed by Damocles, actually resembles a military base, and in times of attack, doubles as a fortress which the Supreme Bishop retreats to for safety.
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Other than the numerous millitary barracks and training centers scattered throughout, the city truly has no major attractions.  The simple buildings are squared and faceless, and even the colors seem to be specifically bland and unordinary.  Indeed, one could easily discover that Kratosia was designed, built, and governed by Sibastia's Minister of Warfare and Defense.
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'''Delphi'''
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As the nation's capital, Delphi accounts for 40% of Sibastia's total population.  The metropolis spans across the entire northern tip of the island, dotting the sky with its immense corporate buildings and skyscrapers.
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Delphi's center is nearly devoid of all buildings.  The open square, roughly 9 city blocks large, contains only a single building; the High Church of Mythocracy.  This gargantuan temple rises up from the ground 6 stories.  On top of the church, stand three steeples, each stretching up into the cold air 4 stories.  It is from within this mammoth of a structure, that the Supreme Bishop, Sebastian, governs the growing nation of Sibastia.  The pearly white church, decorated with many tapestries and ancient religious artifacts, would almost appear as more of a museum.  Every last inch of the building is painstakingly cleaned daily, and decorated with an abundance of flowing ribbons of blue and orange.  Its exotically vaulted ceilings are painted, depicting scenes of the nations past and the history of Mythocracy itself.  The High Church's inner walls are utterly choked with extravagant mirrors, and portraits of the Sibastian blood lines.  Robust marble pillars line the church's many halls and the Royal Sibastian flag can be found in nearly every room.  Nowhere in the region has royalty, government, and religion been displayed so harmoniously and so beautifully than in Delphi's Royal Square.
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Outside of the Royal Square, the buildings get increasingly larger.  Dark and ugly, Delphi's corporate buildings loom over the entire city like black cloaked gaurdians, and rise up into the air piercing the tumultuous clouds above.  Surrounding the corporations are many smaller buildings and the occassional factory or two.  The city, cluttered with businesses and apartment buildings, is essentially devoid of anything natural.  It is rumored that nowhere in the confines of the entire city, could one find a single blade of grass, a single tree, or animal, other than the large rats which frequently visit the bustling street for a quick meal. Smog and litter may be a way of life for the citizens of Delphi, but not nearly as much as their religion.

Revision as of 16:44, 12 July 2005

Sibastia
sibastia.jpg
Flag of Sibastia
Motto: Through fear and suffering, come strength and loyalty.
Region Northern Expanse
Capital Delphi
Official Language(s) English
Leader Sebastian, Supreme Bishop
Population
Currency Duree 
NS Sunset XML

With a climate as frigid as the government's commpassion toward it's populace, Sibastia is no stranger to tough times. The metropolis, now beginning to unfold, has an incredibly hideous and bloody background, but instead of keeping these skeletons in it's proverbial closet, uses them as a twisted form of control over the citizens. Since the old ages, the Church-controlled government has made such fantastic and abhorent spectacles of its criminals, that crime alltogether has nearly vanished.

The new crime-free Sibastia uses its newborn industries to help it grow and is taking a very strong interest in developing its military strength. It is mandatory to serve a minimum of 6 years in Sibastia's Royal Gaurd, and as such, has never been in shortage of soldiers. The citizens of Sibastia not having to worry about crime or invasion, cannot, however, rest entirely at ease. The High Church of Mythocracy does not like its people to stray far from the church. Those who wander from the Lord's good word often wind up missing. And those who are found, were deemed to be better off missing.

Through fear and suffering, come strength and loyalty.

The Lord will slay our foes.



Sibastian Cities

Kratosia Kratosia accounts for 15% of Sibastia's total population. The unique aspect about Kratosia is that is actually on its own individual island, seperate from the larger island which is home to Sibastia's other nine cities.

Known as one of the cleaner cities in Sibastia, Kratosia is governed by Bishop Damocles. Under his cold and meticulous supervision, countless legions of Sibastia's High Gaurdsman are trained and hardened. The city itself, designed by Damocles, actually resembles a military base, and in times of attack, doubles as a fortress which the Supreme Bishop retreats to for safety.

Other than the numerous millitary barracks and training centers scattered throughout, the city truly has no major attractions. The simple buildings are squared and faceless, and even the colors seem to be specifically bland and unordinary. Indeed, one could easily discover that Kratosia was designed, built, and governed by Sibastia's Minister of Warfare and Defense.


Delphi As the nation's capital, Delphi accounts for 40% of Sibastia's total population. The metropolis spans across the entire northern tip of the island, dotting the sky with its immense corporate buildings and skyscrapers.

Delphi's center is nearly devoid of all buildings. The open square, roughly 9 city blocks large, contains only a single building; the High Church of Mythocracy. This gargantuan temple rises up from the ground 6 stories. On top of the church, stand three steeples, each stretching up into the cold air 4 stories. It is from within this mammoth of a structure, that the Supreme Bishop, Sebastian, governs the growing nation of Sibastia. The pearly white church, decorated with many tapestries and ancient religious artifacts, would almost appear as more of a museum. Every last inch of the building is painstakingly cleaned daily, and decorated with an abundance of flowing ribbons of blue and orange. Its exotically vaulted ceilings are painted, depicting scenes of the nations past and the history of Mythocracy itself. The High Church's inner walls are utterly choked with extravagant mirrors, and portraits of the Sibastian blood lines. Robust marble pillars line the church's many halls and the Royal Sibastian flag can be found in nearly every room. Nowhere in the region has royalty, government, and religion been displayed so harmoniously and so beautifully than in Delphi's Royal Square.

Outside of the Royal Square, the buildings get increasingly larger. Dark and ugly, Delphi's corporate buildings loom over the entire city like black cloaked gaurdians, and rise up into the air piercing the tumultuous clouds above. Surrounding the corporations are many smaller buildings and the occassional factory or two. The city, cluttered with businesses and apartment buildings, is essentially devoid of anything natural. It is rumored that nowhere in the confines of the entire city, could one find a single blade of grass, a single tree, or animal, other than the large rats which frequently visit the bustling street for a quick meal. Smog and litter may be a way of life for the citizens of Delphi, but not nearly as much as their religion.