Difference between revisions of "Characters"
Line 3: | Line 3: | ||
In [[roleplaying]] games, a '''character''' is a role or persona assumed by the player within the fictional world of the game. In NS, the [[player]] of a [[nation]] can 'control' (and create) many different characters. As a general rule of thumb, the characters have to be the citizens of that nation. | In [[roleplaying]] games, a '''character''' is a role or persona assumed by the player within the fictional world of the game. In NS, the [[player]] of a [[nation]] can 'control' (and create) many different characters. As a general rule of thumb, the characters have to be the citizens of that nation. | ||
+ | == Use of characters in NS == | ||
+ | Characters in NationStates are very diverse; there are [[human]]s (such as [[elves]]), but also various kinds of [[non-humans]], aliens, artificial lifeforms and sentient computers, etc. These characters may be inspired by the personality of the player itself (in which case the president or king strongly resembles the personality of the player or even has the same name as the [[RL]] person behind the nation) or they may be inspired on famous people from [[RL]], [[Wikipedia:science fiction|science fiction]] movies, (computer) games or books (such as [[Wikipedia:Lord of the Rings|Lord of the Rings]]. Many players create entirely new and unique characters that have their own personalities and characteristics. Some characters have pictures, but others do not. | ||
− | |||
− | |||
+ | == Character roleplay == | ||
While most players (especially in the [[International Incidents]] forum) only create a character for their national leader to represent them in international relations, other roleplayers tend to create a vast array of different characters inside their nation (such as ministers, generals, religious figures, famous sports players, but sometimes also ordinary persons to give an idea of the nation from the perspective of a common person.) Using many characters in a roleplay to give a story-like narrative of what is going on is called [[Character roleplay]] | While most players (especially in the [[International Incidents]] forum) only create a character for their national leader to represent them in international relations, other roleplayers tend to create a vast array of different characters inside their nation (such as ministers, generals, religious figures, famous sports players, but sometimes also ordinary persons to give an idea of the nation from the perspective of a common person.) Using many characters in a roleplay to give a story-like narrative of what is going on is called [[Character roleplay]] | ||
[[Category:Roleplaying]] | [[Category:Roleplaying]] | ||
+ | [[Category:Characters]] |
Revision as of 19:02, 7 December 2004
This article deals with Characters as it relates to NationStates. For more general information, see the Wikipedia article on this subject.
In roleplaying games, a character is a role or persona assumed by the player within the fictional world of the game. In NS, the player of a nation can 'control' (and create) many different characters. As a general rule of thumb, the characters have to be the citizens of that nation.
Use of characters in NS
Characters in NationStates are very diverse; there are humans (such as elves), but also various kinds of non-humans, aliens, artificial lifeforms and sentient computers, etc. These characters may be inspired by the personality of the player itself (in which case the president or king strongly resembles the personality of the player or even has the same name as the RL person behind the nation) or they may be inspired on famous people from RL, science fiction movies, (computer) games or books (such as Lord of the Rings. Many players create entirely new and unique characters that have their own personalities and characteristics. Some characters have pictures, but others do not.
Character roleplay
While most players (especially in the International Incidents forum) only create a character for their national leader to represent them in international relations, other roleplayers tend to create a vast array of different characters inside their nation (such as ministers, generals, religious figures, famous sports players, but sometimes also ordinary persons to give an idea of the nation from the perspective of a common person.) Using many characters in a roleplay to give a story-like narrative of what is going on is called Character roleplay