Difference between revisions of "UN puppet"
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− | UN puppet owners must | + | UN puppet owners must take care to keep their puppet activites coordinated, lest they accidentally find themselves in a [[UN Multiing]] situation, and find themselves ejected from the UN or the game. |
[[Category:Gameplaying]] | [[Category:Gameplaying]] |
Revision as of 05:45, 2 April 2005
Some players employ a UN puppet nation to avoid having the sometimes deleterious effects of UN resolutions damage a long-established roleplaying nation. This gives them the opportunity to enjoy the benefits of UN membership without damaging their "name" nation.
Other invaders and defenders will keep a handy supply of puppet nations standing by in potential invasion regions, and can accept membership into the UN on a moment's notice. This sort of technical gameplaying allows a player to act as a native without having to move a known defender/invader nation into a contested region.
UN puppet owners must take care to keep their puppet activites coordinated, lest they accidentally find themselves in a UN Multiing situation, and find themselves ejected from the UN or the game.