Wyrm

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Name: Scientific name: Draco minor. Common name: Wyrm. Plural: Wyrms.

Appearance: Wyrms are lizardlike, varying between seven and nine feet in length, with the occasional six to ten footer. They have short, strong claws adapted for digging in their native caverns and defending themselves against marauding predators. They vary in color from wrought-iron black to coppery gleam. With their muscles and bones adapted to the high gravity of Newhome, they have an advantage in strength over most sentients. They walk on all four limbs, but can lift up, balancing on rear limbs and tail, to manipulate objects.

Wyrms vary greatly between clans, from the aquatic Greenscales to the resilient Ironscales.

Homeworld: The world that the Wyrms spent most of the previous 500 years on, (known to the Wyrms as Newhome) has a high concentration of metals (mostly iron) giving it a gravity of about 3.2 G. The life there has learned to survive in the brutal gravity, reinforcing their skeletons with metallic compounds. The terrain is mostly desert sand, with a few rare oasis spots where life can survive. There are no oceans on the planet; the rest of Newhome's life lives underground, in the harsh, barren caverns.

Current Homeland: Modern Wyrms are almost entirely found in Khrrck.