Khrrck

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Khrrck
khrrck.jpg
Flag of Khrrck
Motto: "Name your price."
Permanently Unavailable
Region Space Sector RPRA
Capital Khrrck City
Official Language(s) Wyrmish
Leader Indeterminate
Population 4.8 billion
Currency the Shard 
NS Sunset XML

OOC Note: This information was mostly copied verbatim from a somewhat antiquated information topic on the NS forums. Any irregularities and self-contradictions should be resolved in favor of more recent materials.

See also Aela.

Overview

Note: Khrrck's population is non-human. See the entry on Wyrms.

Terrain

Barren desert and the occasional dry plain. A few mountain ranges in the northeast. Caves everywhere.

Resources

Metals: Large amounts. Coal: Little. Oil: Medium-low amounts. Agricultural: Mostly subterrainian and hydroponic.

Exports

Military hardware, all types of heavy machinery, highly unorthodox tactics and information.

Imports

Raw materials, complex electronics and information.

Culture & Inhabitants

Architecture

Not much. Well, actually there is, but you don't see it.

More than three-quarters of Khrrck's industrial activity is conducted underground. Most of the population lives underground, too.

Khrrck's cave-cities stretch for miles beneath the surface. Some of the especially deep, worked-out mines have been equipped with two-foot-thick steel blast doors and taken over as military installations.

From above, a Khrrck cave-city is a scattering of reinforced-concrete entrance tunnels, with the occasional magic-collection net; huge structures of steel mesh which rise hundreds of feet above the ground and scoop magic from the wind, feeding it into giant accumulators underground.

Smoke seeps into the sky from exhaust vents, and the distant rumble of heavy machinery is punctuated only by the occasional blast of mining explosives.

Language

Wyrms cannot speak human languages, as their vocal apparatus cannot make the necessary sounds. Wyrms who may have to deal with humans on a regular basis are outfitted with speaker implants, to allow them to speak English. The Wyrms' voices sound mechanical when speaking English; there are none of those little noises that a human's vocal apparatus would produce. They also have a tendency to hiss, for who-knows-what reason; the speaker certainly isn't causing it.

Government

The closest Real World equivalent to Khrrck's government situation is the government of the Pashtun.

Khrrck's government consists of a large number of clans, which elect a system of officials (actually a separate, very powerful clan) to deal with the outside world and government in general. The clans have differing relations with each other, sometimes to the point of war.

See Clans of Khrrck

Transportation

Transportation in Khrrck is mostly conducted by cave-train. A cave-train is a rectangular, boxy structure that rides on sets of four steel rails, bolted to the walls of specially-built tunnels. The average speed is about 50-60 MPH.

Overland convoy transports objects too large to fit on a cave-train car or be carried by a cargo plane are transported by overland convoy. A typical convoy consists of one or more convoy crawlers, with numerous buggies providing escort. Convoys are always heavily armed to defend against bandit clans, which make their living by raiding other clans' settlements and convoys.

History

See History of Khrrck