Difference between revisions of "YarenZero"

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flag=http://www.nationstates.net/images/flags/uploads/yarenzero.jpg|
 
flag=http://www.nationstates.net/images/flags/uploads/yarenzero.jpg|
 
region=[[RedvsBlue]] |
 
region=[[RedvsBlue]] |
motto=Peace through superior weaponry. |
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motto=Weapons. Soldiers. War |
 
map=No Map Available Yet |
 
map=No Map Available Yet |
 
language=Broken English, Zeoic |
 
language=Broken English, Zeoic |
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leader=Josef Zero
 
leader=Josef Zero
 
}}
 
}}
==History==
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== History ==
The Armed Republic of YarenZero was founded when the Zero family and their followers were exiled from the Western Empire (North, Central, and South America). They floated around the Pacific Ocean for days until they found land. Immediately, the people set to work building houses and farms. After about five years, the first government was elected and made, a mix of Democratic-Capitolism and Monarchy. It was then that the Nation of YarenZero got its name, after the Late Yaren Zero, to remind the people of the cost of their views on life.
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The Mercenary Nation of YarenZero was founded when the Zero family and their followers were exiled from the Western Empire (North, Central, and South America). They floated around the Pacific Ocean aimlessly for months. As food began to run scarce, the Citizens resulted to looting ships and attacking small islands under Western Empire Controll. The Zeroans soon began attacking ships for the sole purpose of comandeering and tearing it into scrap to build into a nation that would be completely mobile. A nation that could raise anchor and bring the battle to it's enemy. A floating nation.
  
Soon after the government was made, President Josef passed a bill to begin the industrialization of the nation. Factories began opening and producing arms, Military spending rose to new heights (along with enlistment), and crime lowered.
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The first aim of the Zeroans was to produce weapons for defensive purposes to protect itself from it's enemies. Seeing that a war economy was the best economy to have, the nation began to sell off weapons and contracts for it's troops to fight for other nations. The Mercenary NAtion of YarenZero had been born.
 
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YarenZero is currently allied with [[The Echelon of Christ]]
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== People ==
 
== People ==
The intelligent people of YarenZero are fiercely patriotic, defensive, and have strict bonds for obeying the law. The crime rate is extremely low due to a vigilant police force, and belief that a year in the army will straighten out any teens who break the law.
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The intelligent people of YarenZero are fiercely patriotic, defensive, and have strict bonds for obeying the law. The crime rate is extremely low due to a vigilant police force. All citizens are required to join into the armed forces at age 20 for basic training.
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Most citizens of YarenZero pursue hobbies that translate into real world situations. Some of these activities include the violent & brutal game of [[war ball]] as well as simunition scenarios. The government promotes these activities, and helps support simunition and warball arenas.
  
==Employment==
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Assasination of the king is always a great worry. As a preventative measure, millions of samples of DNA have been hidden in military compounds, as well as underwater caves throughout the globe. In the event of a death or assasination when the king has no heir, these samples can be recalled to create a new Heir of half Zeroan blood.
===Arms Manufacturing=== Arms are the number one export in YarenZero, making Arms manufacturing the biggest employer in the nation. It creates millions of jobs each year, some of which are
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*Weapons testing
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*Weapons Research
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*Weapons Delivery
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Currently, the leader in fire arms sales in YarenZero is Weapons, Inc., which has recently opened a new branch in ballistics and demolition.
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== Major Employers ==
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In addition to the armed forces, many Zeroans have second Jobs they pursue. The two largest Career paths are:
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=== Armed Forces ===
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since it is required to be on call to fight at any moment, all Zeroans recieve training at age 20. After training, you must wait until age 25 to enter a specialized training school for skills such as Heavy weapons training, Information Warfare, and Missle Command. Citizens that advance to these levels can make a career out of their job if they wish.
  
===Armed Forces=== With all the arms in circulation, the YarenZero Army has become increasingly popular and has become one of the well paying jobs in the nation. Second to only the Arms Manufacturing Industry, the Armed Forces creates many jobs for people of the nation. The YZ army has a ''completely'' different ranking system than other armies, starting with a Grunt and going up to Advisory General, who's job is to inform the King about the current state of the army four times every month, except durring war, where the king is updated every hour.
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For all citizens on active duty (ages 20 to 60), a monthly revenue is recieved from the governmnet with money left over from Mercenary Contracts with other nations.
  
Recently, the parlaiment of YarenZero released documents to the public about the Checkmate Project.
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=== Arms Manufacturing ===
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since military training is required, most citizens own a Standard Issue YZ-BRT01. YarenZero produces all of it's own arms, which are also for sale to other nations. The list of arms produced is a large one, ranging from Handguns to ICBMs.
  
===Information Technology=== Due to the recent increase in Information Gathering, the Information Technology industry has become another corprate super-power. Building everything from the newest cell phones and radios, to computer chips and satelites.
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Most, if not all, weapons manufactured in YarenZero contain a D-chip. The D-chip contains product information for repair purposes, as well as a kill swithch. The Kill switch is used to keep YarenZero's weapons from being used in YarenZero. A D-chip, however, will only stop the firing mechanism or payload (in the case of a missle) from working when it is in the active range of a D-transmitter. A D-transmitter produces two waves. A Weak, long range wave that is used to dissable D-chips (1.5 miles on a Soldier's portable beacon. The D-transmitter installed in the nation emits two miles past the nation's docks.), and a stronger, short range wave (aprx 6 feet) that negates the  other wave so the Zeroan soldier's weapons continue to work.
  
===Farming=== Somebody has to feed the nation, and that is the job of the farmers. Farmers toil away, growing crops year round. It provides work for the poor, and food for the nation. The favorite crops of farmers are Wine Grapes, Corn, Strawberries, and Brocolli. Very few farmers have orchards for apples and peaches.
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This can not be done for missle launches. The only one that knows the code for a missle launch is not a person, but a code output machine. The code output machine creates one code every two minutes that can be used to over-ride thd D-chip on Zeroan Missles. This code is given to the Head Missle Technician, who is escorted by two Checkmate Operatives (in case somebody tries to kidnap the tech, or if the tech tries to bomb a location different than the designated location)to the machine. At the machine, he recieves the code, and in-puts it into the missle launcher. If done in the two minute period, the missle will successfully launch.

Latest revision as of 01:26, 7 July 2006

YarenZero
yarenzero.jpg
Flag of YarenZero
Motto: Weapons. Soldiers. War
No Map Available Yet
Region RedvsBlue
Capital Munitions City
Official Language(s) Broken English, Zeoic
Leader Josef Zero
Population 9 million
Currency Kaero 
NS Sunset XML

History

The Mercenary Nation of YarenZero was founded when the Zero family and their followers were exiled from the Western Empire (North, Central, and South America). They floated around the Pacific Ocean aimlessly for months. As food began to run scarce, the Citizens resulted to looting ships and attacking small islands under Western Empire Controll. The Zeroans soon began attacking ships for the sole purpose of comandeering and tearing it into scrap to build into a nation that would be completely mobile. A nation that could raise anchor and bring the battle to it's enemy. A floating nation.

The first aim of the Zeroans was to produce weapons for defensive purposes to protect itself from it's enemies. Seeing that a war economy was the best economy to have, the nation began to sell off weapons and contracts for it's troops to fight for other nations. The Mercenary NAtion of YarenZero had been born.

People

The intelligent people of YarenZero are fiercely patriotic, defensive, and have strict bonds for obeying the law. The crime rate is extremely low due to a vigilant police force. All citizens are required to join into the armed forces at age 20 for basic training.

Most citizens of YarenZero pursue hobbies that translate into real world situations. Some of these activities include the violent & brutal game of war ball as well as simunition scenarios. The government promotes these activities, and helps support simunition and warball arenas.

Assasination of the king is always a great worry. As a preventative measure, millions of samples of DNA have been hidden in military compounds, as well as underwater caves throughout the globe. In the event of a death or assasination when the king has no heir, these samples can be recalled to create a new Heir of half Zeroan blood.

Major Employers

In addition to the armed forces, many Zeroans have second Jobs they pursue. The two largest Career paths are:

Armed Forces

since it is required to be on call to fight at any moment, all Zeroans recieve training at age 20. After training, you must wait until age 25 to enter a specialized training school for skills such as Heavy weapons training, Information Warfare, and Missle Command. Citizens that advance to these levels can make a career out of their job if they wish.

For all citizens on active duty (ages 20 to 60), a monthly revenue is recieved from the governmnet with money left over from Mercenary Contracts with other nations.

Arms Manufacturing

since military training is required, most citizens own a Standard Issue YZ-BRT01. YarenZero produces all of it's own arms, which are also for sale to other nations. The list of arms produced is a large one, ranging from Handguns to ICBMs.

Most, if not all, weapons manufactured in YarenZero contain a D-chip. The D-chip contains product information for repair purposes, as well as a kill swithch. The Kill switch is used to keep YarenZero's weapons from being used in YarenZero. A D-chip, however, will only stop the firing mechanism or payload (in the case of a missle) from working when it is in the active range of a D-transmitter. A D-transmitter produces two waves. A Weak, long range wave that is used to dissable D-chips (1.5 miles on a Soldier's portable beacon. The D-transmitter installed in the nation emits two miles past the nation's docks.), and a stronger, short range wave (aprx 6 feet) that negates the other wave so the Zeroan soldier's weapons continue to work.

This can not be done for missle launches. The only one that knows the code for a missle launch is not a person, but a code output machine. The code output machine creates one code every two minutes that can be used to over-ride thd D-chip on Zeroan Missles. This code is given to the Head Missle Technician, who is escorted by two Checkmate Operatives (in case somebody tries to kidnap the tech, or if the tech tries to bomb a location different than the designated location)to the machine. At the machine, he recieves the code, and in-puts it into the missle launcher. If done in the two minute period, the missle will successfully launch.