The Federated Stars

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The Federated Stars
Flag1.jpg
Flag of The Federated Stars
Motto: Never Give Up, Never Surrender
Federated Stars Starmap
Region The Stars Region
Capital Imperius City (32,000,000)
Official Language(s) Government Operations: Canadian English

Civilian: Canadian English and Japanese

Leader His Imperial Majesty The Arch-Emperor Michael "The Shining Knight" Stars Imperius The First Of The Federated Stars Empire
Population New Avalon : 4,250,000,000

Total Star Systems : 434

Currency Yen (¥) 
NS Sunset XML


The Federated Stars History

The Basics The Empire of The Federated Stars was founded in 2220 by Stars Imperius, when he negotiated a mutual defense and assistance agreement, known as the Stars Pact, with 40 nearby star systems. Stars became the Federation's first Arch-Emperor and New Avalon its capital. A member of the Imperius family has led the Federated Stars in unbroken succession for the past 350 years. Presently on the throne is His Imperial Majesty The Arch-Emperor Michael "The Shining Knight" Stars Imperius The First Of The Federated Stars Empire and by his side are his 3 wives, Her Imperial Majesty The Imperial-Empresses Hoshi Imperius, Emma Imperius and Tila Imperius Of The Federated Stars Empire and there 9 children.

Arch-Emperor Michael "The Shining Knight" Stars Imperius is the son to the Arch-Emperor Hanse "The Great" Imperius and Imperial-Empress Melissa "The Loving" Imperius, who died saving their only son, when The Westminster Imperial Crown Palace was attacked by a rouge force commanded by then Prime Minister First-Arch-Duke Stephen Imperius, Hanse's only brother, all happening 2 days befor Michael's 16th birthday. Seeing his people being killed, Michael launched a civil war to save his people and reclaim his birthright. After the war Michael was crowned The Seventeenth Arch-Emperor Of The Federated Stars Empire.

Michael is a great leader, who cares about his people while the people and his soilders love and worship him.

The Federated Civil War

When


The Federated Stars Society

The people of The Federated Stars are a very open minded and have liberal veiws on sex and life. The biggest shockers to people when they travel to or read about the Federated Stars is that more then half of the marriages are Trigamy, most are between one man and up too three woman, some rare ones include one woman and three husbands and are recognised by the state. It is accepted and seen as a lawful marriage as long as everyone including any children are provided for equally and and all spouses in the marriage have giving thier consent.

Races of The Federated Stars

Because the Federated Stars has 434 star systems under its control, the odds of a small number of them being inhabited is quite possible. With that in mind The Federated Stars dosn't conquer new races, instead they are asked if they would like to join The Federated Stars as a Special Member World.

  • Humans : Humans make up the majority of the population, thier most outstanding features other then thier lacking of body hair are, thier natural hair colors include browns, blonds and black and unique reds, blues, pinks, purples, greens, yellows, oranges are very common. See this Link for the other features. Humans in The Federated Stars are unique because they have a form of the Alexandria's Genesis called the Alexandria's Genesis Mark 2
  • Catiins : Catiins (Cat-TE-INs) or Catgirls are a humanoid race from the planet Catiius (Cat-TE-US) where only the girls and women have cat ears and a cat tail, but an otherwise normal human body. Only girls born to the race have the cat like features and most of their population are female. They comprise a small chunk of The Federated Stars population.
  • AI: Types are an assortment of home computer AI's, militarty AI's or free AI's.


Education System

  • Nursery School (4 & under) They teach early social skills including interpersonal interaction, being a part of a group of peers, and classroom skills such as following the instructions of a teacher
  • Preschool (4-5) They work to improve a child's ability to speak and write English and Japanese
  • Elementary School
    • Kindergarten (5-6)
    • Grade 1 (6-7)
    • Grade 2 (7-8)
    • Grade 3 (8-9)
    • Grade 4 (9-10)
    • Grade 5 (10-11)
    • Grade 6 (11-12)
    • Grade 7 (12-13)
  • Secondary School
    • Grade 8 (13-14)
    • Grade 9 (14-15)
    • Grade 10 (15-16)
    • Grade 11 (16-17)
  • Post-Secondary Education
    • College - College refers to a community college or a technical, applied arts, or applied science school. Two to three years leading to a diploma and typically do not grant degrees, except in some rare cases, an associate's degree or a bachelor's degree, as some have university status
    • University - Every Prefecture has at lest three. Three years leading to a bachelor's degree; four years leading to an advanced major degree or an honours bachelor's degree. Some undergraduate universities offer four-year, single-degree programs and five-year, double-degree programs.


Sports

Sport is a great past time and an important motivator for The Federated Stars. The four biggest sports are Ice Hockey, the The Stars Hockey League (SHL), The Stars Soccer Football League (SSFL), The Stars Rugby Union (SRU), The Stars Football League (SFL). Also popular are basketball, baseball and golf.


Religion

The Federated Stars taxes all religions the same as other companies, so churches have a difficult time in amassing followers. Almost all people in The Federated Stars do not believe in a god, but fowllow ancestor worship. The shrines and the priests who work at them are the only ones who are lightly taxed under the law. Some see this as favoritism but the government can safly say that Ancestor worship only seeks to honor the deeds, memories, and sacrifice of the deceased, not to try and control people with crazy and sometimes deadly ideas. Much of the worship includes visiting the deceased at their graves, making offerings to the deceased to provide for their welfare in the afterlife. For instance, a toothbrush, comb, towel, slippers, and water are provided by the coffin so that the deceased will be able to have these items after they have died. Spirit money is sometimes burned as an offering to ancestors as well for the afterlife. The living may regard the ancestors as "guardian angels" to them, perhaps in protecting them from serious accidents, or guiding their path in life.


When you turn 17

You become an adult at 17 years old

Type Age & Info
Compulsory Suffrage 17
Marijuana 17
Buy Tobacco Products 17
Driving Licence 16 - L-Class - Can't drive between 01:00h to 06:00h

17 - Full, Unrestricted Licence.

Military Service 17
Age of Consent 14 (17 to be a Sex Worker, if in a position of trust or authority or be involved in an incest relationship)
Drinking Age Drinking Law - When drinking in private, the drinking age is almost never enforced.
10 & under May only be given alcohol on medical order
11 & over May consume alcohol at home. It is only illegal for those aged 16 & under to drink alcohol on licensed premises (without meeting other licensing requirements)
14 & under May not be present in the bar of licensed premises unless accompanied by a person 19 and over and before 9pm.
14 & over May be in the bar of licensed premises during permitted hours at licensee's

discretion, consumption of beer at house parties with the home owners consent.

16 & under May be present in a restaraunt and drink beer or wine served with a meal but can't purchase alcohol, must be bought by a parent or guardian.
16 & over May purchase beer, wine, porter, cider, or perry with a meal in a restaurant or in a pub with an area specifically set aside for meals in a licensed premises.
Under 16 May not be employed in bar of a licensed premises, unless as part of a Modern Apprenticeship Scheme.
Under 17 May not purchase, be supplied with or consume hard alcohol in a bar.
Under 17 Police have powers to confiscate alcohol from under 17s drinking in public and to contact their parents.


The Six Liberties

The power of the ruling class has another limit as well, a guarantee of personal freedoms that goes some way toward explaining the average citizen's contentment with leadership by a hereditary aristocracy. The Federated Stars constitution enshrines the following Six Liberties: the rights to personal liberty, fair treatment, privacy, ownership of property, ownership of weapons, and the right to participate in government. The exact form of the latter right is a parliamentary democracy, just as long as the people can have a say in how there lives are run. These civilian governments are separate from, though connected to, the governing power of planetary nobles. In theory, a ruler can overrule any decision made by civilian authorities. However, nobles who do so too often or without good cause will find themselves deposed, through peaceful appeal or less gentle methods.

The Six Liberties give citizens of the Federated Stars much of their boundless drive and enthusiasm, which they turn toward everything from border raids to commercial ventures to civic groups and arts extravaganzas. The freedom to choose their own courses gives them confidence in everything they do-a sense of rightness that is both a blessing and a curse. Pride in their liberties enables them to take bold gambits, such as opening the frontier worlds. More tradition-bound societies, could not have made such thing work so quickly or so efficiently. Only a people accustomed to free choice could conceive of choosing peace over war, against the weight of centuries of intrigue and conflict.


The Federated Stars National Holidays:

SEE HERE

Government and Politics

A respected historian of the Federated Stars once described his native realm as "a bastion of freedom amid a universe of despots." That phrase sums up the way most of his fellow citizens see their nation-enlightened but embattled, a beacon of liberty that the tyrant leaders of other states will do anything to snuff out. It is true that the average citizen of the Federated Stars has greater personal rights than many others. He or she can openly criticize the government and even Imperial Family, all though its considered rude by many people, worship as he chooses, form political organizations and sue for fair treatment at the hands of local authorities. These and other rights are guaranteed to every Federated Stars citizen under the Six Liberties, enshrined in the nation's constitution throughout centuries of political change. And yet these freedoms by themselves do not guarantee a decent life. The well-off New Avalon city-dwellers knows little of the harsh realities on the new frontier worlds and frequently cares less. Secure in his own freedom and comfort, he assumes everyone in the Federated Stars is equally prosperous or believes that those who fall through the cracks have only themselves to blame.

The Federated Stars can best be described as a monarchy ruled by an Emperor or Empress, albeit one with constitutional limits placed on the monarchy itself. The Arch-Emperor is the leader of the Federated Stars and is the commander in chief of the Armed Forces of the Federated Stars (AFFS). The Imperial Privy Council is a grouping of the highest advisors to the Arch-Emperor and is extremely important to help with running the day-to-day affairs of the state. The Nobility of the Federated Stars, created during the reign of the first Arch-Emperor Stars Imperius, also hold positions of authority, but The Federated Stars has a weaker nobility than some realms. The citizens of the realm also have several rights, which include freedom of speech and freedom of religion, and the ability to appeal to the central government in order to have upopular or destruction noblemen removed from office.

After the civil war, the Imperial Parliament looked into ways in how to keep such a war from ever happening again. Their idea would change the look of The Federated Stars Imperial Family from then on. When Arch-Emperor Michael Stars Imperius was crowned, three girls where crowned as the Imperial-Empresses, it just so happend that he was allready in love with Captain Jewel Crown his personal bodyguard and also fell in love with three girls who fought by his side during the war. The idea is, if each Imperial-Empresses gives the Arch-Emperor alest three children, a total of twelve, and if a war should break out and a Crown Prince or Princess killed, then the chance of a rightful heir that could fight and reclame the empire would still be possible and all hope would not be lost.


Structure of The Federated Stars National Government

Government Type & Leaders:

Government Type:

  • Imperial Constitutional Parliamentary Democracy with Hereditary Monarchy & Aristocracy Leaders

Head of State:

Head of the Imperial Parliament:

Deputy Head of the Imperial Parliament:

The Imperial Household of Imperius

The Federated Stars Imperial Family Line

Current Rulers

Imperial Heirs

Possible Imperial Heirs

List of Palaces for the Nobility of The Fedeeated Stars

The Parliament

The Federated Stars is a Imperial Constitutional Monarchy, its executive power exercised by the Arch-Emperor with help by the First-Arch-Duchess and cabinet ministers who head government departments. The PM and his or her cabinet are formally appointed by the Arch-Emperor. However, the PM chooses the cabinet and the Arch-Emperor always, by convention, respects the Prime Minister's choices. These ministers are drawn from the House of Members and are responsible to Parliament, which is traditionally considered to be supreme, that is, able to legislate on any matter not bound by decisions of the Arch-Emperor.

The people elect MP's for representation in Imperial Parliament of the Federated Stars, their job are to make laws and determine if a Crown Prince or Princess are right for the title of Emperor or Empress, and if not, a new heir is picked, this happends because the most importend job of an Emperor or Empress is to work for the people and to be trusted by them.

The Federated Stars law are made by the bicameral Imperial Parliament. Parliament consists of a Lower House of Members containing 850 seats, no nobles can be a MP. MP's are elected by popular vote every four years, and an Upper House of Dukes of 464 seats, members are representatives picked from a list of candidates submitted by the people and are giving to the Grand-Dukes and Dukes from all 29 sectors and 434 worlds. The names on the list must be nobles and some of them are members from the Duke's family.

The PM's Cabinet is composed of the First-Arch-Duchess Prime Minister and ministers of state, and is responsible to the parliament. The PM must be a member of the House of Members, and is the leader of the winning party. The Prime Minister has the power to appoint and remove ministers, with The Arch-Emperor's ok, whom must also be Parliament members. The Federated Stars Party (FSP) has been in power for over 100 years.

The House of Dukes can not make new laws, thier job is to send a bill back down to the House of Members to be re-addressed.

The Structure of The Federated Stars Federal Government

Political Parties

  • The Federated Stars Party (FsP) - A centrist party
  • The Liberal Democratic Party (LDP) - A left-of-center party
  • The Conservative Party (The Tories) - A right-of-centre party
  • The Liberal League (Liberals) - A liberal party


The Judiciary

SEE : Court system of The Federated Stars The Federated Stars judiciary plays an important role in interpreting laws and has the power to strike down laws that violate the Constitution. The Supreme Court of The Federated Stars is the highest court and secend final arbiter, it's the ultimate source for the interpretation of all laws and the final court of appeals for all cases involving national law. It has jurisdiction in all cases involving piracy, treason and other crimes. It is also the only civilian court to which the results of a military court martial may be appealed. Its nine members are directly appointed by the Arch-Emperor. All judges at the superior and appellate levels are elected to four-years terms by the people and must be an accomplished and reputable attorney for atlest 10 years, after consultation with non-governmental legal bodies. The federal cabinet also appoints justices to superior courts at the provincial and territorial levels. Courts differ in levels of legal superiority and separated by jurisdiction. Some of the courts are federal in nature while others are of the Planetary or Prefecture level.

The Federated Stars work with a mix of common and civil law. Criminal law is solely a federal responsibility and is uniform throughout The Federated Stars. Law enforcement, including criminal courts, is a provincial responsibility, but in most provinces policing is contracted to the Federated Police Force (FPF).


Laws

The death penalty is only used in the military and for nobles as they must always set a good example. Nobles must fowllow all laws just like everyone else. Crime & Sentences


Nobility of the Federated Stars

Noble Rank's and thier Realms

Rank Addressed As Realm
Arch-Emperor/Emperess Imperial Majesty Rules The Empire of the Federated Stars
Imperial Emperor/Emperess Imperial Majesty The Husband/Wife(s) of the Ruler of The Empire of The Federated Stars, can help to oversee one of the 3 Regions
Crown Prince/Princess Imperial Majesty The Future Ruler of The Federated Stars, helps to oversee a part of The Federated Stars
Imperial Prince/Princess Imperial Majesty Possible Imperial Heirs of The Federated Stars, helps to oversee a part of The Federated Stars
First-Arch-Duke/Duchess First Highness Prime Minister and Head of the Imperial Parliament
Secend-Arch-Duke/Duchess Secend Highness Deputy Prime Minister and Deputy Head of the Imperial Parliament
Grand-Duke/Duchess Royal Highness Rules a one of 29 Sectors
Duke/Duchess Highness Rules a Planet & its Star System
Earl/Countess Eminence Rules a Prefecture
Baron/Baroness Prominence Rules a Sub-Prefecture
Baronet/Baronetess Grace Rules a Designated, Core, or Special City
Lord/Lady Lordship/Ladyship Rules a City, a Town or a Village


The People's Rights and The Noble Rulers

An aristocracy essentially rules the Federated Stars. The logistical difficulties of governing its far-flung expanses preclude a genuinely democratic system; the messy process of government by the people simply does not work on an interplanetary scale, as the early leaders of the Federated Stars found out. New Avalon's egalitarian traditions, however, remained dear to the hearts of the ruling Imperius who claimed it as their homeworld. Consequently, the Federated Stars government never entirely abandoned democratic ideals.

The notion of government by consent of the governed is the principal surviving concept, for hardheaded practical as well as sentimental reasons. With few exceptions, even the most autocratic Arch-Emperor have recognized that competent rulership for the good of the people fosters peace and contentment among them. Abuses of power sooner or later lead to rebellion, which deprives the treasury of tax revenues and the needless death of citizens, and that always creates the need for expensive military intervention. To avoid such problems and safeguard the long-term health of the realm and its people, the constitution and common law of the Federated Stars contain two mechanisms by which ordinary people can potentially depose incompetent or venal overlords: the right of public appeal and direct action.

The right of appeal allows the citizens of a planet to lodge complaints against local Baronet of a Major City or Lords-the lowest ranks of Imperius nobility-before the planetary Baron, Duke, Earl or even the Sub-Sector's Arch-Duke. The Noble Conduct and Review Act, enacted by Arch-Emperor Stars Imperius in 2222, obligate planetary authorities to conduct inquiries based on these complaints. The Arch-Duke, Duke or Marques then decides the offending noble's fate. Most often, the noble is replaced by his or her nearest successor. In cases where an entire ruling family falls under suspicion, that family may be stripped of its title and then sent to a backwater world to live. Nobles who attempt to silence their critics face punishment by the Arch-Emperor, ranging from a public reprimand to direct military action on behalf of the local population. The Arch-Emperor and his ministers take a dim view of subordinate nobles who cannot keep the peace through competent governance and do not hesitate to back popular rebellions against bad rulers. One famous intervention came in 2268, when Earl Donvier Rossini of Tancredi destroyed the Justice Building in his Continent and executed his critics. Soon afterward, the elite Imperius Division of Guards arrived on Tancredi to arrest the Earl. Rossini was subsequently found guilty of all charges and beheaded in his city's central public square.

Direct action does not appear in the Federated Stars constitution, but is an accepted part of unwritten common law. Most often strikes or insurrections, direct action comes into play when the right of appeal has failed. A strike is the least desperate of the two tactics, though strikers may risk military occupation by higher authorities if their protest turns violent. An outright insurrection virtually guarantees the arrival of well-armed troops. A military governor replaces the ruling nobles on such planets, and both sides of the insurrection face heavy penalties for breaking the peace of the realm.


Local Government Subdivisions

The Federated Stars local government is based on the Japanese system (for more info SEE HERE)


Administrative Divisions of The Federated Stars
Interstellar Divisions
Regions - Non-Govenment division for 3 Sectors
Secters - A Sector is one of 29 groupings of planets
Planetary Divisions
Prefectural level
Continents - A Non-Govenment regional division of a planet
Prefectures - A Prefecture, sometimes called a Provence, is subdivided into Sub-prefectures and sometimes a Metropolitan Prefecture City, Each Sub-Prefecture is subdivided into Major Cities, Core Cities, Special Cities, Small Cities, Towns and villages.
Subprefectural level
Sub-Prefectures - Normally the area consists of a few to a dozen cities, towns, and/or villages. with no overlap, and controls any uncovered areas
Metropolitan Prefecture Cities - 20,000,000min very important economic and industrial functions, almost a prefectures (must have its own police force)
Municipal level
Major Cities - 500,000min important economic and industrial functions, almost a prefectures (must have its own police force)
Core Cities - 250,000min but under500,000 (can grow larger) total area must be atlest 100 km² (should have its own police force)
Special Cities - 200,000min giving a subset of the functions delegated to core cities (can have its own police force)
Small Cities - 70,000min (can have its own police force)
Towns - 500 to 70,000
Villages - 20 to 500
Inter-City level
Wards - District in a large city, subdivide each city designated by government ordinance and controlled by the municipal government, and handle administrative functions such as koseki registration, and property taxation.

The Federated Stars is divided into large planetary administrative divisions, Prefectures, Metropolitan Prefectures, major cities over 20 Million, two urban prefectures, Rural Prefectures, that have sparse populations. Large cities and towns are subdivided into wards.

Each local jurisdictions has a Ruler and a unicameral assembly, the assembly is elected by a popular vote every four years. All are required by national law to maintain departments of general affairs, finance, welfare, and labor. Departments of agriculture, fisheries, forestry, commerce, and industry are optional, depending on local needs. The Ruler is responsible for all activities supported through local taxation or the national government.

In order to attain City status, a jurisdiction must have at least 70,000 inhabitants, 60 percent of whom are engaged in urban occupations. The City government is headed by a Baronet/Baronetess and the City Council is elected by a popular vote every four years. The wards of larger cities also elect their own assemblies, which select a ward superintendent.

Towns are smaller then cities. Like a city, each has its own Lord/Lady and a elected Town Council.

Villages are the smallest self-governing entities in rural areas. Villages have a Lord/Lady and a Village Council elected to a four-year term.

The local jurisdictions largely depend on national government both administratively and financially. The Ministry of Internal Affairs and Communications, as well as other national ministries, has the authority to intervene in any local government. The result of this power is a high level of organizational and policy standardization among the different local governments. Because many local tax revenues are insufficient to support prefectural and city governments, these bodies depend on the central government for subsidies. The term "50 percent autonomy" is frequently used to describe local government because that amount of revenues is derived from local taxation. Yet local governments are not entirely passive. People have a strong sense of local community, and wish to preserve the uniqueness of their planet, prefecture, city, or town. Some of the more progressive jurisdictions, have experimented with policies in such areas as social welfare that later were adopted by the national government.


The Armed Forces of the Federated Stars - AFFS (Stars Forces)

The Federated Stars possessed, arguably one of the most powerful militaries ever. The Leadership of House Imperius has always been committed to the military of their realm and nearly every Imperius is required to serve in the armed forces unless prevented for some reason. The Armed Forces of the Federated Stars, allso knowing as the Stars Forces, is the one of the largest with 1,500,000,000 personal.

If anyone with a noble title enters the the military, they are treated just like everyone else and can not use there title when on duty, except for flag officers.


Ranks in the Armed Forces of The Federated Stars

To see all the ranks and GO HERE

Armed Forces of the Federated Stars Units

Stars Forces Imperial High Command (HIGHCOM)

  • Stars Special Operations Command (SSOCOM)

Stars Forces Imperial Army Command (ACOM)

  • Imperius Division of Guards

The Imperius Division of Guards are the descendants of the personal bodyguard that was created to defend the first Arch-Emperor Star Imperius of the Federated Stars. Over time the Division emerged into a modern military unit and was eventually integrated into the AFFS. Today it serves as the elite of the Stars military. The Division consists of six regular and four specialized units, the Imperius Light Guard for rapid attacks, the Imperius Heavy Guard made up mostly of Heavy Mechs and combat units and the Imperius Assault Guard made up nearly entirely of Assault Mechs and the Imperius Brigade Imperial Home Guards, and they guard Imperius City and the Imperial Family at all times, it's the most senior regiment in the Stars Forces.

  • Stars Special Operations Army Command (SSOARCOM)
    • Airborne Special Commando Regiment
    • Army Pathfinders Teams
    • Stars Special Operations Regiment
    • Cosmic Wind Force
    • Joint Task Force Two
    • Special Reconnaissance Force Team

Stars Forces Imperial Marine Command (MARINECOM)

  • Regular Marines The marines are the fighting arm of both the Terrestrial Naval Command and the Stellar Naval Command, and swich around every 6 years unless they would like to stay in the the Terrestrial Navy or the Stellar Naval Fleet
  • Stars Special Operations Marine Command (SSOMCOM)
    • Frogmen Commando Combat Group (FCCG) They're elite marines that form the Maritime Navy's elite assault force
    • Orbital Drop Shock Troopers (ODST) They're elite marines that form the Stellar Navy's elite assault force

====Stars Forces Imperial Air Force Command (AIRCOM)==== The Stars Air Force operates all military aircraft and aerocraft

  • Stars Special Operations Air Command (SSOAICOM)
    • 909 Wing - 909 Wing operates all the ground-based anti-satellite and anti-spacecraft defences
    • 999 Wing "The 999" The 999 Wing operates all the Air Forces Nuclear weapons
    • Combat Search and Rescue Division - These SAR Techs are highly trained specialists who, under combat condections, provide on-scene medical attention and rescue for military aviators, mariners and others in distress in remote or hard to reach areas
    • Canadian Search and Rescue - SAR Techs are highly trained specialists who provide on-scene medical attention and rescue for civilian aviators, mariners and others in distress in remote or hard to reach areas

====Stars Forces Imperial Maritime Command (MARCOM)==== The Stars Maritime Navy that patrols the oceans ====Stars Forces Imperial Stellar Naval Command (STELLARCOM)==== The Stellary Navy

  • Fleet Command (FLEETCOM) - Fleet Command directs all vessels and naval stations throughout AFFS space
  • Stars Special Operations Stellar Command (SSOSCOM)
    • Special Weapons Division (SPECWEAPDIV) - Operates the naval Special Battle Task Force's
  • Office of Naval Intelligence (ONI) - The intelligence gathering branch of the SSNC
    • Special Naval Warfare Group (SPECNAVWAR) - Branch of the ONI