Difference between revisions of "Falastur"

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'''The Imperial Power of Falastur'''
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{| border=1 align=right cellpadding=4 cellspacing=0 width=300 style="margin: 0 0 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 95%;"
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|+<big><big>'''[http://www.nationstates.net/falastur The Unified Provinces of Falastur]'''</big></big>
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|-
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| align="center" colspan="2" |
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{| border="0" cellpadding="2" cellspacing="0" style="background:#f9f9f9;"
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|-
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| align="center" width="100px" | http://img482.imageshack.us/img482/9629/falasturflag28cd.png
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|}
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|-
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| align=center colspan=2 | '''National Motto:'''<br> ''Orbis Non Sufficit''
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|-
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| '''Map:'''
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|[[Image:Falasturworld.PNG]]
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''Note that this indicates the location of the Falastur Island Group, not all of the Unified Provinces''
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|-
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| '''[[Region]]'''
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| [[Greater Cladonia]]
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|-0
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| '''[[Official language]]'''
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| [[English]], plus regional and ethnic languages
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|-
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| '''[[Capital]]'''
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| [[City of Terila|Terila]]
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|-
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| '''[[Religion|Largest Religion]]
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| [[Falasturian Methodism]]
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|-
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| '''[[Tech Level]]'''
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| [[Tech Level#Modern Tech|Modern Tech]]
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|-
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|'''Government'''<br><br>&nbsp;- [[List of Falasturian monarchs|Emperor]]<br>&nbsp;- [[Wikipedia:Head of Government|Head of the Commons]] || <small>· [[Monarchy]] <br>· [[Wikipedia:Free market|Free-market]] [[Wikipedia:Capitalism|capitalist]] [[Wikipedia:Nation-state|state]]</small><br>[[Matthew VI of Falastur|HIM Matthew VI]]<br>[[Anthony de Moins]]<br><font color="#ffffff">.</font>
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|-
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| '''[[Population]] (May 2006)'''
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| ~5,996,000,000
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|-
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| '''[[Wikipedia:HDI|HDI]]'''
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| 0.931 <font color="#009900">- high</font>
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|-
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| '''[[Currency]]'''
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| [[Falasturian coinage|Havanaro]] (~H~)
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|-
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| '''Independence Day'''
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| April 11th, 1715
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|-
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| '''[[Wikipedia:Time zone|Time zone]]'''<br>&nbsp;- Summer
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| [[Wikipedia:UTC|UTC]]-1<br> [[Wikipedia:UTC|UTC]]+0
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|-
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|-
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| '''Internet TLD''' || .flt
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|-
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! colspan=2 align=center style="padding: 0 5px 0 5px" | <font color="lightblue"><small><font color=navy>Stats:</font> [http://nseconomy.thirdgeek.com/nseconomy.php?nation={{PAGENAMEE}} NSEconomy] [http://www.pipian.com/stuffforchat/gdpcalc.php?nation={{PAGENAMEE}} Pipian] [http://www.nationstates.net/cgi-bin/nationdata.cgi/nation={{PAGENAMEE}} XML]</small></font>
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|}
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<table border="1" cellpadding="2" cellspacing="0" align="right"
 
style="margin-left:0.5em;" width="300px">
 
<caption><font size="+1">'''Empire of Falastur'''</font></caption>
 
<tr><td style="background:#efefef;" align="center" colspan="2">
 
<table border="0" cellpadding="2" cellspacing="0">
 
<table border="0" cellpadding="2" cellspacing="0">
 
<tr><td align="center" colspan=2 style="border-bottom:3px solid gray;">http://www.2and2.net/Uploads/Images/falastur.jpg</td></tr>
 
</table></td></tr>
 
<tr><td align="center" colspan=2 style="border-bottom:3px solid gray;"><font
 
size="-1">''National motto: Veni Vidi Vici''</font></td></tr>
 
<tr><td>[[Region]]                      </td><td>[[Falastur Alliance]]</td></tr>
 
<tr><td>Official language</td><td>[[English]]</td></tr>
 
<tr><td>Capital                      </td><td>[[Terila]]</td></tr>
 
<tr><td>Emperor              </td><td>[[Matthew VI of Falastur|Matthew VI]]</td></tr>
 
<tr><td>Imperial Regent              </td><td>[[Anthony DeMoins]]</td></tr>
 
<tr><td>Independence                  </td><td> April 11 1715</td></tr>
 
<tr><td>Area<br>&nbsp;- Total <br>&nbsp;- % water</td><td>Ranked nth <br> 4,644,820 km&sup2; <br> 0.00002%</td></tr> 
 
<tr><td>Population
 
<br>&nbsp;- Total (2004)
 
<br>&nbsp;- Density</td><td>Ranked nth
 
<br> 2,585,000,000 
 
<br> 551/km&sup2; </td></tr>           
 
<tr><td>Currency                      </td><td>Havanaro (~H~)
 
</td></tr>
 
<tr><td>Time zone        </td><td>GMT -1</td></tr>
 
<tr><td>Internet TLD </td><td>.FLT</td></tr>
 
</table>
 
  
 
==Overview of an Empire==
 
==Overview of an Empire==
  
The Imperial Power (more commonly known as the Empire) of Falastur is a modern part-Monarchy part-Democracy, and the long-time leader (and now sole member) of the [[Falastur Alliance]]. It's capital lies on Falastur Island, in the Atlantic Ocean, however the Empire is far-flung all across the world. It may, perhaps, even be one of the few nations which could arguably boast that the Sun never sets on its nation. While it's history dates back little more than 300 years, it has grown to be a world leader in economic and military strength, however infrequent but lengthy periods of isolationism have forced it to a minor role on the international stage. Starting life as a English pseudo-colony, claimaing loyalty to England but keeping its distance from them, Falastur grew to be a world reknowned haven for those seeking a new life, and to this day maintains a strong policy on free and welcome immigration. It has been through a great period of colonialism, played a minor role in the Napoleonic Wars, largely avoided the World Wars, escaped Civil War and unwillingly was a stage for part of the Cold War, and through all of these has emerged to be more stable than ever, and one of the largest nations in the world.
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Long-time leader (and for a long time, sole member) of the [[Falastur Alliance]] region, the Imperial Power (more commonly known as the Empire) of Falastur is a Monarchy, based heavily on the Tudor English form of Government, but with strong modern-day influences. While it's capital lies on Falastur Island, in the Atlantic Ocean, the Empire is far-flung all across the world. It may, perhaps, even be one of the several nations which could arguably boast that never does the sun set upon its unladen lands. While its history dates back little more than three centuries, it has arisen as a world leader in economic and military might, yet intermittent but protracted periods of seclusion have induced it into a less than conspicuous role on the international stage.
  
==What the UN has to say on Falastur==
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==History==
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''Main article: [[History of Falastur]]''
  
The following is part of a UN report recently made into the Imperial Power of Falastur:
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Starting life as a English pseudo-colony, and thus declaring allegiance to England as such,  although eschewing involvement in their affairs Falastur grew to be a universally renowned and distinguished sanctuary for those seeking renewal of self in the eyes of others. Furthermore to this day Falastur maintains resolutely an uninhibited and cordial immigration policy. Economic power and beliefs in a free market economy within Falastur, have led it to become a signatory of the [[KIST|Knootian International Stabilisation Treaty]] (KIST). Through a great period of colonialism has it traversed, having moreover, in a different epoch played a minor role in the Napoleonic Wars, largely avoided the World Wars, concomitantly escaping Civil War and reluctantly was a staging ground<!-- ?  --> for part of the Cold War, and by way of all of these has Falastur emerged through precarious times only to grasp security as much more unyielding, established as a relatively, considerably, extensive political unit.
  
"The Imperial Power of Falastur is a massive, economically powerful nation, notable for its devotion to social welfare. Its compassionate, hard-working, cynical population of 2.573 billion are ruled by a mostly-benevolent dictator, who grants the populace the freedom to live their own lives but watches carefully for anyone to slip up.
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==Government==
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''Main article: [[Falasturian Government]]''
  
"It is difficult to tell where the omnipresent, corrupt government stops and the rest of society begins, but it is mainly concerned with Law & Order, although Defence and Religion & Spirituality are on the agenda. The average income tax rate is 100%. A powerhouse of a private sector is dominated by the Automobile Manufacturing industry.
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In order to maintain control over such a large political body, Government in Falastur is very much decentralised, and focuses on a series of tiers of Government down to the local level. Until recently, Government comprised of two divisions - the Monarchist half of the Government headed by Emperor Matthew VI of Falastur, and the Democratic side, directed by Anthony DeMoins. These two leaders had equal rights to power, and a strong friendship, despite the age gap between them. However, following a long campaign of political reform, and numerous referendums, the Empire's Government has since been reformed to the more workable system of what is known as "Modern Monarchism" - a twist from Medieval Monarchism, incorporating modern-day values. The democratic side of the Government has been integrated into this system, fulfilling the role of the "Houses of Commons", where the people of Falastur are given their say in Government.
  
"Motorists' locations are constantly tracked by intelligence and law enforcement agencies, all weapon research has been banned, the wearing and manufacture of fur apparel is banned, and skateboarding is punishable by heavy fines. Crime -- especially youth-related -- is totally unknown, thanks to the all-pervasive police force and progressive social policies in education and welfare. Falastur's national animal is the hamster, which frolics freely in the nation's many lush forests, and its currency is the havanaro."
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==Subdivisions==
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''Main article: [[Subdivisions of Falastur]]''
  
==Structure of the Empire==
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The Empire of Falastur can be divided and sub-divided into several parts, of varying status in the Empire. The status of the different lands of the Empire are largely defined by the period in Falasturian history in which they were incorporated under the crown of the Emperor, and the internal policies in action during those periods.
 
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The Empire of Falastur can be divided and sub-divided into several parts, of varying status in the Empire.
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===The Unified Provinces of Falastur===
 
===The Unified Provinces of Falastur===
  
At the top of the scale, the Empire is headed in Terila, on Falastur Island, where all the most important Government buildings are to be found. Falastur Island is the most important of all the lands of the Empire, even though it is home to only 500 million. The other islands of the Falastur Island Group are home to the remainder of the 2,573 million population, and they are second in importance only to Falastur Island - being host to several of the largest cities of the Holy Empire of Falastur, and declared free from the Empire longest ago. Alongside them are 3 distinct and vast stretches of land, along with 4 smaller areas, which combined with the Falastur Island Group make up the nation of Falastur itself, known as the Unified Provinces of Falastur. However, they are rarely known by this name as most international events involving Falastur either are of relevence to the whole Empire, or to the capital.
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At the top of the scale, the Empire is headed in Terila, on Falastur Island, where all the most important Government buildings are to be found. Falastur Island is the most important of all the lands of the Empire, even though it is home to only 956 million. The other islands of the Falastur Island Group are home to the remainder of the 3,674 million population, and they are second in importance only to Falastur Island - being host to several of the largest cities of the Holy Empire of Falastur, and declared free from the Empire longest ago. Alongside them are 3 distinct and vast stretches of land, along with 4 smaller areas, which combined with the Falastur Island Group make up the nation of Falastur itself, known as the Unified Provinces of Falastur. However, they are rarely known by this name as most international events involving Falastur either are of relevance to the whole Empire, or to the capital.
  
 
===The Dependencies of Falastur===
 
===The Dependencies of Falastur===
  
The Dependancies of Falastur are a quite vast number of lands big and small, who rely on the Empire to keep them upright, yet are not totally under the control of the Empire. The Dependancies almost solely are former States under Imperial Control, and a small few of them even hold their own miniature Empires, although the Empire of Falastur tends to try and weave a form of control into these territories, and many Dependancies are faced with a ruler who makes virtually all of his or her political decisions based on advise from or legislations made by the Falastur Government. However, the Dependancies have the power to decide their own fate, usually with the right to elect a Government if they wish or are allowed it. Further than that, the average "lives" of the Dependancies are independant from Falastur, and the citizens of each dream of one day watching their Country emerge a World Power, not merely a free State.
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The Dependencies of Falastur are a quite vast number of lands big and small, who rely on the Empire to keep them upright, yet are not totally under the control of the Empire. The Dependencies almost solely are former States under Imperial Control, and a small few of them even hold their own miniature Empires, although the Empire of Falastur tends to try and weave a form of control into these territories, and many Dependencies are faced with a ruler who makes virtually all of his or her political decisions based on advise from or legislations made by the Falastur Government. However, the Dependencies have the power to decide their own fate, usually with the right to elect a Government if they wish or are allowed it. Further than that, the average "lives" of the Dependencies are independent from Falastur, and the citizens of each dream of one day watching their Country emerge a World Power, not merely a free State.
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The Dependencies are largely states annexed during the latter periods of Falastur Imperialism. These countries largely were pre-industrial countries with a central government and forms of social structure and organisation that made them technologically inferior to Falastur. However, to earn Falasturian attention, these states held resources, strategically advantageous locations and were deemed "worthy of Falasturian support".
  
 
===The Colonies of Falastur===
 
===The Colonies of Falastur===
  
 
The Colonies of Falastur are next in the list. These are Nations under complete control by the Emperor, or his lackey-Governors, but these Nations manage a fragment of superiority over the Dominions as the Colonies are Islands colonised by the Holy Empire, and not Nations conquered and subdued by it.
 
The Colonies of Falastur are next in the list. These are Nations under complete control by the Emperor, or his lackey-Governors, but these Nations manage a fragment of superiority over the Dominions as the Colonies are Islands colonised by the Holy Empire, and not Nations conquered and subdued by it.
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The Colonies were some of the earliest takings of the Empire of Falastur. Lands spread around the globe and largely populated with tribal natives, the Colonies grew from small groups of trading ports to span tens of thousands of square miles, and became trading centres in their parts of the world. While the first conquests of land were largely run at the end of musket and bayonet, leading to slaughters of the local populations, the losses mounted up for the Falasturian Army, and the Empire became a pioneer in diplomacy with local peoples, annexing the land in peace and giving natives citizenship and local freedom. Due to this, many Colonies have high native populations, and to this day there are many tribes still living in the rural areas of the Colonies, as they did before they were taken over by Falastur.
  
 
===The Territories of Falastur===
 
===The Territories of Falastur===
  
Bottom of the list are the Territories of Falastur. These lands essentially have the status of being part of the country of Falastur. They are ruled almost directly by the Emperor, with almost no semblance of independance at all. Their citizens often have few rights, but have been taught to live their lives happily. After all, their status ensures a peaceful and safe environment, and they are free from trouble from outside aggressors by the protection of Falastur. If nations, particularly those with a population under 100 thousand, but sometimes those as large as having 100 million citizens, collapse due to inside problems, they are often given the opportunity to be integrated into the Empire as a territory at the last moment, saving them from falling apart and becoming the land of a more oppressive and opportunistic dictator, (as there are so many around). In fact, the Empire is becoming a world benchmark for the backward, 4th world countries, seen as a country dedicated to the upholding of countries that could not survive on their own.
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Bottom of the list are the Territories of Falastur. These lands essentially have the status of being part of the country of Falastur. They are ruled almost directly by the Emperor, with almost no semblance of independence at all. Their citizens often have few rights, but have been taught to live their lives happily. After all, their status ensures a peaceful and safe environment, and they are free from trouble from outside aggressors by the protection of Falastur. If nations, particularly those with a population under 100 thousand, but occasionally much larger countries on the point of collapse due to inside problems are often given the opportunity to be integrated into the Empire as a territory at the last moment, saving them from falling apart and becoming the land of a more oppressive and opportunistic dictator, (as there are so many around). In fact, the Empire is becoming a world benchmark for the backward, 4th world countries, seen as a country dedicated to the upholding of countries that could not survive on their own.
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The Dependencies are mainly countries not annexed through conquest, although some rebellious states are given dependency status. Instead, they are largely countries which in the last century were offered Falasturian protection, and found themselves drawn further and further into the Empire.
  
 
===Protectorates of Falastur===
 
===Protectorates of Falastur===
Line 67: Line 101:
 
Falastur also has under its wing a small number of Protectorates.
 
Falastur also has under its wing a small number of Protectorates.
  
==Government==
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==Geography==
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''Main article: [[Geography of Falastur]]''
  
In order to maintain control over such a large political body, Government in Falastur is very much decentralised, and focuses on a series of tiers of Government down to the local level. The Government is also split into two sections - the Monarchist half of the Government headed by Emperor Matthew VI of Falastur, and the Democratic side, headed by Anthony DeMoins. These two leaders share equal power, and a strong friendship, despite the age gap between them. There is rarely any conflict between the two sides of the Government, and they are largely supportive of each other.
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As a nation and Empire spread over many territories all around the world, the geography of Falastur and the Empire is widely varied, stretching from year-round snowy hills and valleys to blazing deserts, and from areas of flat-land to towering mountain ranges. Because of the widespread nature of the lands of the Empire, there is no universal climate or landscape, and few lands share the same weather the whole year round. However, of the vast lands of the Empire, most lands have a temperate, cool climate, and mostly flat land with some hills. Many territories are home to some small mountain ranges, or parts of them, a few of the larger lands of the Empire housing larger mountain ranges, and some of the largest mountains in the world lie in Falasturian lands. Other lands of the Empire are host to many of the largest lakes on their continents.  
  
===Monarchist Government===
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==Economy==
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''Main article: [[Economy of Falastur]]''
  
The Monarchist half of the Government is much smaller than the democratic half, despite its half-share in the Government. It compromises three distinct sections - The Emperor himself, the "Inner Circle", and local Justices of the Peace.
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Falastur, an economic giant and a financial powerhouse, has a robust capitalist economy, and is a strong contender to be one of the largest universal economic powers. There are healthy amounts of privatised and nationalised companies running the essential practises of the country, such as transportation and communications, finely tuned with years of practise and modifications to make companies in the less profitable sectors government control and funding, while allowing the more profitable areas to be run by independent businessmen, and giving the greatest result to the Falasturian economy. While very little of Falasturian industry is agriculture, there are still many farms around providing for much of Falastur's dietary needs, and the agricultural sector is technologically advanced and efficient. The Falasturian economy also benefits from plentiful reserves of crude oil and coal from its numerous territories, which it exports to much of the world, however in return it still heavily relies on the import of other resources, such as natural gas which it is lacking in. The economy in this respect could soon look forward to sharp profits, however, as the Falasturian Government have recently begun looking into more efficient and more renewable sources of power, which would have the effect of removing the need for importing resources, and would allow for virtually complete exportation of native resource reserves. As in much of the modern world, industry is declining in Falastur, being replaced by services such as banking and insurance, however industry remains a large employer, and all signs show that there will continue to be an industrial sector in Falasturian economics for decades, or even centuries, to come. Tourism also plays a huge factor in Falasturian economics, with an estimated 700 million people visiting the Falasturian Empire every year, and current campaigns are ongoing to draw more and more people from around the world to Falastur during holiday seasons. The Havanaro continues to grow in strength compared to other world currencies, and is becoming increasingly accepted in other countries of the world as legal (although unofficial) tender.
  
====The Emperor====
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==Demographics==
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''Main article: [[Demographics of Falastur]]''
  
The only truly hereditary position in Falasturian politics, the position of Emperor is the prestigious position of Head of State over the whole Empire, and it is traditionally held by the most senior member of the Falasturian Royal Family. However, this tradition is not true at present, as the current Emperor, [[Matthew VI of Falastur|Matthew VI]] (currently aged 17) took the throne on the abdication of his father, Emperor [[William II of Falastur|William II]], three years ago. The Emperor wields great power, however he is not an absolute Monarch, most importantly due to a restraining law dating back to the political reforms of Emperor [[Stephen I of Falastur|Stephen I]] immediately following the Civil War between the years 1969-73, any decisions on law and legislation may only come into effect once the document presenting the law is ratified and signed by both the Emperor and the Imperial Regent. The Emperor is widely seen as the public front of the Government also, taking a much more active role in publicity and worldwide diplomatic journeys than the Imperial Regent. The Emperor also chairs meetings of the Inner Circle, a body dedicated to providing the Emperor sturdy, reliable advise on matters of state, acting as the Senate of the Monarchist Government. The position of Emperor formerly was subject to [[Salic Law]], however in recent years the law has been modified to give females equal status to males.
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Although the primary [[language]] spoken in Falastur is [[English]], and it is taught in every school in the Empire, it is far from the only language spoken. Due to the diverse citizenry of Falastur, with ancestry ranging from all parts of the world, as well as large proportions of native peoples in the populations of some lands, many native tongues from around the world are spoken publicly, and several of the largest and most universal languages and dialects have received the status of official language within the Empire. In a recent survey of much of the Empire, it was found that while virtually every citizen of Falastur can speak English, 83.1% also speak a second language, and 27.6% speak a third. As a result of the broad range of languages and peoples, Falasturians are generally accepting of new citizens, particularly ethnic minorities, a fact believed to be responsible for a large amount of the tourism in Falastur.
  
====The Inner Circle====
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==Culture==
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''Main article: [[Falasturian Culture]]''
  
The Inner Circle is a conglomeration of the greatest minds and the greatest Nobles in Falastur. With a full membership of a little over 100 men and women, it is smaller than its democratic equivalent - the Imperial Senate - and meets less regularly, however it is just as vital in the decision-making process of Falasturian law. When a proposed legislation is brought to Falasturian Government, it is sent to the Office of the [[Lord Chancellor of the Court]], who then brings the issue up along with others at the bi-weekly meeting of the Inner Circle. The issues are discussed, decided on, and presented to the Emperor, who decides on a subsequent course of action. Unlike the democratic side of Government, however, the Emperor may choose to ignore the advise given to him, however in recent years this has happened little. The Inner Circle is traditionally composed of around 25 heads of the leading Noble families of Falastur and around 80 scholarly citizens - leading figures in Falasturian society appointed to the Inner Circle if they prove themselves worthy of the very important place, and if their background and career shows they would be a valuable, contributing member. The Inner Circle is also appointed by the Emperor of Falastur. In the present climate of work restricting the time members - particularly the scholars - have for attending the meetings of the Inner Circle, video conferencing is becoming an increasingly preferable choice, and the Emperor himself has made use of this himself many a time in the last year. Another popular option is the appointing of a Deputy or Secretary who is lengthily briefed before meetings on the the actions and reasonings of their employer, and then sits in for them at meetings.
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The culture of the Empire of Falastur is almost as diverse as the languages spoken within it, however, particularly in the Unified Provinces themselves, there is a definitively European, and particularly a definitively British atmosphere, largely down to the English foundations of the nation. Professional clubs and groups for most any sport can be found within Falastur, but the most popular sports are football (soccer), rugby, tennis, baseball and cricket - most all of them English-founded. While the varied ancestry of the citizens of Falastur has made it more difficult to recognise, the accent which most Falasturians use is an accent sounding quite akin to that of the Home Counties of England. Citizens of Falastur are largely quite religious, with [[Atheism|atheists]] largely in the minority. While most religions of the world are practised within Falastur, [[Christianity]] - and in particular, Protestantism - is strongest with its borders, with other major religions also enjoying the support of sizable amounts of Falastur's population. While there is a vague but recognisable Falasturian culture, individual parts and states of the Empire are increasingly developing individual identities and distinguishing features in their lives which separates them from the rest of the Empire.
  
====Justices of the Peace====
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Aside from its roots in England and the world, however, Falastur has developed its own culture in many respects. Its peoples enjoy many variants in music, and in the last half a century, Falastur has developed several styles of music now enjoyed around the world. It is also a centre for literature and the arts, with several museums of art growing in prestige around the world. Falasturian television and its cinema industry and developing rapidly, with many Falasturian channels broadcast the world over, and some Falasturian films setting box office records in far-off nations from where they were first released.
  
Justices of the Peace are local citizens of high esteem or of particular note, who are appointed by the Inner Circle, with the Emperor's seal, to oversee a small area - known as a Barony, or Justicial Province, and ensure legislation is carried out there. They have a small court which can hear local appeals against laws, and by law work together with the democratic local Councils to govern and present grievances to higher tiers of Government. Although the position of Justice of the Peace is traditionally a part-time job, with a staff being appointed to the Justice to oversee most paperwork and legal appeals, a recent legislation has come into power offering Justices a sizeable income to do the job full time. Despite conceptions that such a Governmental institution would become entangled in the democratic side of local Government, and each would undermine the other's authority and position, the two complement each other surprisingly well, and such underminings are rare.
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The character of the average Falasturian is generally an accepting, loyal and hard-working one. Just as immorality spreads into all nations of the world, with the young generations growing up to be more arrogant and self-conscious, the same is true of Falastur, however strong moral codes in the country have helped to numb the effect largely, and the all-pervasive police force act as a great incentive to the citizens, discouraging law-breaking throughout the country.
  
===Democratic Government===
 
  
The Democratic side of Falasturian Government is much more expansive than its Monarchist counterpart, and caters for virtually all of the local aspect of Government. It also consists of many more echelons of Government.
 
 
====The Imperial Regent====
 
 
Although not so much a seperate echelon of Government as the Falasturian Emperor is, nevertheless the Imperial Regent holds a position more powerful and important than any other member of the democratic side of Falasturian Government. His consent on legislation is also needed to make them law, however his decisions on matters of state come largely down to those decisions made by the Imperial Senate, which he heads. Traditionally, the Imperial Regent is much less of a public figure, as the meetings of the Imperial Senate are much more frequent than those of the Inner Circle, and the Emperor tends to be more of a crowd-puller also, however he is still internationally recognisable. The leading member of a political party, the Imperial Regent is elected to his position by national election, which takes place at a maximum of every 5 years.
 
 
====The Cabinet====
 
 
Consisting of the most important Senators, each member will the title "Minister" as well as Senator, the Cabinet is the elite of the democratic side of the Government. With one Minister representing each aspect of the Government - Finance, Law and Order, Foreign Diplomatic Relations, Defense etc - these members discuss only the very highest level decisions. While they have been elected to power in the Senate, the title Minister is conferred by the Imperial Regent, and thus traditionally is given only to members of the Imperial Regent's political party.
 
 
====The Imperial Senate====
 
 
The Imperial Senate is officially the highest tier of Falasturian Government. It consists of 300 members, meeting almost daily, political parties winning the amount of seats in the Senate in proportion to the percentage of the vote they took in the national election. However, 32 of the seats in the Senate are not related to the percentage vote in the national elections, instead they are filled by the winners of the Provincial elections, and their occupants are granted the title Provincial Senator.
 
  
 
==See Also==
 
==See Also==
  
 
*[[List of Falasturian monarchs|List of Falasturian Rulers]]
 
*[[List of Falasturian monarchs|List of Falasturian Rulers]]
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*[[Falasturian Government]]
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*[[KIST]]
  
 
[[Category:Nations]]
 
[[Category:Nations]]
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[[Category:Falastur]]

Latest revision as of 19:28, 15 February 2007


The Unified Provinces of Falastur
falasturflag28cd.png
National Motto:
Orbis Non Sufficit
Map: Falasturworld.PNG

Note that this indicates the location of the Falastur Island Group, not all of the Unified Provinces

Region Greater Cladonia
Official language English, plus regional and ethnic languages
Capital Terila
Largest Religion Falasturian Methodism
Tech Level Modern Tech
Government

 - Emperor
 - Head of the Commons
· Monarchy
· Free-market capitalist state

HIM Matthew VI
Anthony de Moins
.
Population (May 2006) ~5,996,000,000
HDI 0.931 - high
Currency Havanaro (~H~)
Independence Day April 11th, 1715
Time zone
 - Summer
UTC-1
UTC+0
Internet TLD .flt
Stats: NSEconomy Pipian XML


Overview of an Empire

Long-time leader (and for a long time, sole member) of the Falastur Alliance region, the Imperial Power (more commonly known as the Empire) of Falastur is a Monarchy, based heavily on the Tudor English form of Government, but with strong modern-day influences. While it's capital lies on Falastur Island, in the Atlantic Ocean, the Empire is far-flung all across the world. It may, perhaps, even be one of the several nations which could arguably boast that never does the sun set upon its unladen lands. While its history dates back little more than three centuries, it has arisen as a world leader in economic and military might, yet intermittent but protracted periods of seclusion have induced it into a less than conspicuous role on the international stage.

History

Main article: History of Falastur

Starting life as a English pseudo-colony, and thus declaring allegiance to England as such, although eschewing involvement in their affairs Falastur grew to be a universally renowned and distinguished sanctuary for those seeking renewal of self in the eyes of others. Furthermore to this day Falastur maintains resolutely an uninhibited and cordial immigration policy. Economic power and beliefs in a free market economy within Falastur, have led it to become a signatory of the Knootian International Stabilisation Treaty (KIST). Through a great period of colonialism has it traversed, having moreover, in a different epoch played a minor role in the Napoleonic Wars, largely avoided the World Wars, concomitantly escaping Civil War and reluctantly was a staging ground for part of the Cold War, and by way of all of these has Falastur emerged through precarious times only to grasp security as much more unyielding, established as a relatively, considerably, extensive political unit.

Government

Main article: Falasturian Government

In order to maintain control over such a large political body, Government in Falastur is very much decentralised, and focuses on a series of tiers of Government down to the local level. Until recently, Government comprised of two divisions - the Monarchist half of the Government headed by Emperor Matthew VI of Falastur, and the Democratic side, directed by Anthony DeMoins. These two leaders had equal rights to power, and a strong friendship, despite the age gap between them. However, following a long campaign of political reform, and numerous referendums, the Empire's Government has since been reformed to the more workable system of what is known as "Modern Monarchism" - a twist from Medieval Monarchism, incorporating modern-day values. The democratic side of the Government has been integrated into this system, fulfilling the role of the "Houses of Commons", where the people of Falastur are given their say in Government.

Subdivisions

Main article: Subdivisions of Falastur

The Empire of Falastur can be divided and sub-divided into several parts, of varying status in the Empire. The status of the different lands of the Empire are largely defined by the period in Falasturian history in which they were incorporated under the crown of the Emperor, and the internal policies in action during those periods.

The Unified Provinces of Falastur

At the top of the scale, the Empire is headed in Terila, on Falastur Island, where all the most important Government buildings are to be found. Falastur Island is the most important of all the lands of the Empire, even though it is home to only 956 million. The other islands of the Falastur Island Group are home to the remainder of the 3,674 million population, and they are second in importance only to Falastur Island - being host to several of the largest cities of the Holy Empire of Falastur, and declared free from the Empire longest ago. Alongside them are 3 distinct and vast stretches of land, along with 4 smaller areas, which combined with the Falastur Island Group make up the nation of Falastur itself, known as the Unified Provinces of Falastur. However, they are rarely known by this name as most international events involving Falastur either are of relevance to the whole Empire, or to the capital.

The Dependencies of Falastur

The Dependencies of Falastur are a quite vast number of lands big and small, who rely on the Empire to keep them upright, yet are not totally under the control of the Empire. The Dependencies almost solely are former States under Imperial Control, and a small few of them even hold their own miniature Empires, although the Empire of Falastur tends to try and weave a form of control into these territories, and many Dependencies are faced with a ruler who makes virtually all of his or her political decisions based on advise from or legislations made by the Falastur Government. However, the Dependencies have the power to decide their own fate, usually with the right to elect a Government if they wish or are allowed it. Further than that, the average "lives" of the Dependencies are independent from Falastur, and the citizens of each dream of one day watching their Country emerge a World Power, not merely a free State.

The Dependencies are largely states annexed during the latter periods of Falastur Imperialism. These countries largely were pre-industrial countries with a central government and forms of social structure and organisation that made them technologically inferior to Falastur. However, to earn Falasturian attention, these states held resources, strategically advantageous locations and were deemed "worthy of Falasturian support".

The Colonies of Falastur

The Colonies of Falastur are next in the list. These are Nations under complete control by the Emperor, or his lackey-Governors, but these Nations manage a fragment of superiority over the Dominions as the Colonies are Islands colonised by the Holy Empire, and not Nations conquered and subdued by it.

The Colonies were some of the earliest takings of the Empire of Falastur. Lands spread around the globe and largely populated with tribal natives, the Colonies grew from small groups of trading ports to span tens of thousands of square miles, and became trading centres in their parts of the world. While the first conquests of land were largely run at the end of musket and bayonet, leading to slaughters of the local populations, the losses mounted up for the Falasturian Army, and the Empire became a pioneer in diplomacy with local peoples, annexing the land in peace and giving natives citizenship and local freedom. Due to this, many Colonies have high native populations, and to this day there are many tribes still living in the rural areas of the Colonies, as they did before they were taken over by Falastur.

The Territories of Falastur

Bottom of the list are the Territories of Falastur. These lands essentially have the status of being part of the country of Falastur. They are ruled almost directly by the Emperor, with almost no semblance of independence at all. Their citizens often have few rights, but have been taught to live their lives happily. After all, their status ensures a peaceful and safe environment, and they are free from trouble from outside aggressors by the protection of Falastur. If nations, particularly those with a population under 100 thousand, but occasionally much larger countries on the point of collapse due to inside problems are often given the opportunity to be integrated into the Empire as a territory at the last moment, saving them from falling apart and becoming the land of a more oppressive and opportunistic dictator, (as there are so many around). In fact, the Empire is becoming a world benchmark for the backward, 4th world countries, seen as a country dedicated to the upholding of countries that could not survive on their own.

The Dependencies are mainly countries not annexed through conquest, although some rebellious states are given dependency status. Instead, they are largely countries which in the last century were offered Falasturian protection, and found themselves drawn further and further into the Empire.

Protectorates of Falastur

Falastur also has under its wing a small number of Protectorates.

Geography

Main article: Geography of Falastur

As a nation and Empire spread over many territories all around the world, the geography of Falastur and the Empire is widely varied, stretching from year-round snowy hills and valleys to blazing deserts, and from areas of flat-land to towering mountain ranges. Because of the widespread nature of the lands of the Empire, there is no universal climate or landscape, and few lands share the same weather the whole year round. However, of the vast lands of the Empire, most lands have a temperate, cool climate, and mostly flat land with some hills. Many territories are home to some small mountain ranges, or parts of them, a few of the larger lands of the Empire housing larger mountain ranges, and some of the largest mountains in the world lie in Falasturian lands. Other lands of the Empire are host to many of the largest lakes on their continents.

Economy

Main article: Economy of Falastur

Falastur, an economic giant and a financial powerhouse, has a robust capitalist economy, and is a strong contender to be one of the largest universal economic powers. There are healthy amounts of privatised and nationalised companies running the essential practises of the country, such as transportation and communications, finely tuned with years of practise and modifications to make companies in the less profitable sectors government control and funding, while allowing the more profitable areas to be run by independent businessmen, and giving the greatest result to the Falasturian economy. While very little of Falasturian industry is agriculture, there are still many farms around providing for much of Falastur's dietary needs, and the agricultural sector is technologically advanced and efficient. The Falasturian economy also benefits from plentiful reserves of crude oil and coal from its numerous territories, which it exports to much of the world, however in return it still heavily relies on the import of other resources, such as natural gas which it is lacking in. The economy in this respect could soon look forward to sharp profits, however, as the Falasturian Government have recently begun looking into more efficient and more renewable sources of power, which would have the effect of removing the need for importing resources, and would allow for virtually complete exportation of native resource reserves. As in much of the modern world, industry is declining in Falastur, being replaced by services such as banking and insurance, however industry remains a large employer, and all signs show that there will continue to be an industrial sector in Falasturian economics for decades, or even centuries, to come. Tourism also plays a huge factor in Falasturian economics, with an estimated 700 million people visiting the Falasturian Empire every year, and current campaigns are ongoing to draw more and more people from around the world to Falastur during holiday seasons. The Havanaro continues to grow in strength compared to other world currencies, and is becoming increasingly accepted in other countries of the world as legal (although unofficial) tender.

Demographics

Main article: Demographics of Falastur

Although the primary language spoken in Falastur is English, and it is taught in every school in the Empire, it is far from the only language spoken. Due to the diverse citizenry of Falastur, with ancestry ranging from all parts of the world, as well as large proportions of native peoples in the populations of some lands, many native tongues from around the world are spoken publicly, and several of the largest and most universal languages and dialects have received the status of official language within the Empire. In a recent survey of much of the Empire, it was found that while virtually every citizen of Falastur can speak English, 83.1% also speak a second language, and 27.6% speak a third. As a result of the broad range of languages and peoples, Falasturians are generally accepting of new citizens, particularly ethnic minorities, a fact believed to be responsible for a large amount of the tourism in Falastur.

Culture

Main article: Falasturian Culture

The culture of the Empire of Falastur is almost as diverse as the languages spoken within it, however, particularly in the Unified Provinces themselves, there is a definitively European, and particularly a definitively British atmosphere, largely down to the English foundations of the nation. Professional clubs and groups for most any sport can be found within Falastur, but the most popular sports are football (soccer), rugby, tennis, baseball and cricket - most all of them English-founded. While the varied ancestry of the citizens of Falastur has made it more difficult to recognise, the accent which most Falasturians use is an accent sounding quite akin to that of the Home Counties of England. Citizens of Falastur are largely quite religious, with atheists largely in the minority. While most religions of the world are practised within Falastur, Christianity - and in particular, Protestantism - is strongest with its borders, with other major religions also enjoying the support of sizable amounts of Falastur's population. While there is a vague but recognisable Falasturian culture, individual parts and states of the Empire are increasingly developing individual identities and distinguishing features in their lives which separates them from the rest of the Empire.

Aside from its roots in England and the world, however, Falastur has developed its own culture in many respects. Its peoples enjoy many variants in music, and in the last half a century, Falastur has developed several styles of music now enjoyed around the world. It is also a centre for literature and the arts, with several museums of art growing in prestige around the world. Falasturian television and its cinema industry and developing rapidly, with many Falasturian channels broadcast the world over, and some Falasturian films setting box office records in far-off nations from where they were first released.

The character of the average Falasturian is generally an accepting, loyal and hard-working one. Just as immorality spreads into all nations of the world, with the young generations growing up to be more arrogant and self-conscious, the same is true of Falastur, however strong moral codes in the country have helped to numb the effect largely, and the all-pervasive police force act as a great incentive to the citizens, discouraging law-breaking throughout the country.


See Also