Difference between revisions of "Feeder region"

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A '''feeder region''', or just feeder, is one of the seven game-created regions through which a constant flow of nations is maintained without [[recruiting|recruitment]]. There is another school of thought that defines a feeder region as one of the regions where nations are created (''see [[pacific|birth]] regions'') and "feed" other regions. It is this characteristic of being a locaton where nations are fabricated, refabricated, or sent to through ejection, that enables feeder regions such maintenance of nation flow.
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A '''feeder region''', or just feeder, is one of the seven game-created regions through which a constant flow of nations is maintained without [[recruiting|recruitment]]. There is another school of thought that defines a feeder region as one of the regions where nations are created (also known as ''birth regions'') and "feed" other regions. It is this characteristic of being a locaton where nations are fabricated, refabricated, or sent to through ejection, that enables feeder regions such maintenance of nation flow.
  
 
In all, there are in existence a total of seven known feeder regions:
 
In all, there are in existence a total of seven known feeder regions:

Revision as of 16:27, 13 January 2006

A feeder region, or just feeder, is one of the seven game-created regions through which a constant flow of nations is maintained without recruitment. There is another school of thought that defines a feeder region as one of the regions where nations are created (also known as birth regions) and "feed" other regions. It is this characteristic of being a locaton where nations are fabricated, refabricated, or sent to through ejection, that enables feeder regions such maintenance of nation flow.

In all, there are in existence a total of seven known feeder regions:

The Rejected Realms and Lazarus are commonly labelled sink regions as nations can find themselves dropped there (an can not go any further due to incapacity of a delegate to eject nations). When a nation is ejected from (or kicked out of) a region (see: banlist) it is relocated to the Rejected Realms. Nations that have ceased to exist due to inactivity may be revived by contacting the moderators; in which case they end up situated in Lazarus.

Oftentimes refered to as the birth regions, the five Pacific regions are so named for being the location where all nations originate; are spawned.